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If you admins feel like there is too much cash in the game just do a cool event like those staffheld auctions of shiny pkm in 2017 for example. but deleting the half game brings more problems than it solves....

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I think that overall the new boss limit is a good idea, but I would suggest changing some of the numbers. For example, I would like to see a 12 day CD with a boss limit of 25 to synchronize with bosses' individual cooldowns. I know that some people will still be upset with these changes, but they are necessary for the game's economy to continue going without too many problems. This modification would make it less of a chore to track bosses, which is in line with the stated goals of the mechanic.

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I think that overall the new boss limit is a good idea, but I would suggest changing some of the numbers. For example, I would like to see a 12 day CD with a boss limit of 25 to synchronize with bosses' individual cooldowns. I know that some people will still be upset with these changes, but they are necessary for the game's economy to continue going without too many problems. This modification would make it less of a chore to track bosses, which is in line with the stated goals of the mechanic.

 

 

And what exactly is the problem with the current economy and how are we quantifying it?

 

We're speaking in spectacularly broad terms without any specifics, might as well not be saying anything at all. Just like staff.

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