Applepie Posted March 8, 2016 Author Share Posted March 8, 2016 sorry i cant attach a link here, so i pasted it directly from the site. Link to comment Share on other sites More sharing options...
Mayelesa Posted March 8, 2016 Share Posted March 8, 2016 Well basically, I don't know how to explain more... but in my experience I train the pre-evolution is faster than evolution :Bored: And it also experiment for many pokemon, for example Karp lv20 and Gygardos lv20 has exp need to lvup is very different. You can look in game by yourself. I don't know this curve in the website has been calculate correct or not, but when looking for each level - it's totally wrong at all. My EV training daycare: ♥ Mayelesa Day Care ♥ Pokemon Kanto and Johto Link to comment Share on other sites More sharing options...
Cedrik369 Posted March 8, 2016 Share Posted March 8, 2016 just make the test with a caterpie level him level 16 and comparare a lvl 16 butterfree youll see the exp for next level is way less . Link to comment Share on other sites More sharing options...
Starlight Posted March 8, 2016 Share Posted March 8, 2016 114264 WON'T BE ABLE - that's make me laugh :Smile: who said it, what page? You can check it https://pokemondb.net/pokedex/bulbasaur Base EXP is 64 https://pokemondb.net/pokedex/ivysaur Base EXP 141 Hence, you can see it not the same base exp :Grin: Also the reason for delayed evolution is learning moves as some pokemon have different move pool when evolution. That's base exp yield gained from defeating them, not the leveling rate. Leveling rate should have stayed the same throughout evolution, what changes is the base exp yield. ApplePie is talking about leveling rate, which becomes people's reason to not evolve right away. Either the PRO staff mistook base exp yield as leveling rate, or the different leveling rate in PRO is a custom feature intended to prolong gameplay. Considering what other things the PRO staffs have done, it's more likely the latter. Link to comment Share on other sites More sharing options...
Applepie Posted March 8, 2016 Author Share Posted March 8, 2016 114304 114264 WON'T BE ABLE - that's make me laugh :Smile: who said it, what page? You can check it https://pokemondb.net/pokedex/bulbasaur Base EXP is 64 https://pokemondb.net/pokedex/ivysaur Base EXP 141 Hence, you can see it not the same base exp :Grin: Also the reason for delayed evolution is learning moves as some pokemon have different move pool when evolution. That's base exp yield gained from defeating them, not the leveling rate. Leveling rate should have stayed the same throughout evolution, what changes is the base exp yield. ApplePie is talking about leveling rate, which becomes people's reason to not evolve right away. Either the PRO staff mistook base exp yield as leveling rate, or the different leveling rate in PRO is a custom feature intended to prolong gameplay. Considering what other things the PRO staffs have done, it's more likely the latter. So can we go to a conclusion that in the real pokemon game, unevolved pokemonwon't level up fastercompared to its evolution, but it does the opposite in PRO? Link to comment Share on other sites More sharing options...
Starlight Posted March 8, 2016 Share Posted March 8, 2016 So can we go to a conclusion that in the real pokemon game, unevolved pokemonwon't level up faster compared to its evolution, but it does the opposite in PRO? Yep. Link to comment Share on other sites More sharing options...
Kairey Posted March 11, 2016 Share Posted March 11, 2016 Edit: following gen 5 system, unevolved Pokemon have smaller base exp example https://bulbapedia.bulbagarden.net/wiki/Bulbasaur and https://bulbapedia.bulbagarden.net/wiki/Ivysaur their Base experience yield are different Link to comment Share on other sites More sharing options...
Starlight Posted March 11, 2016 Share Posted March 11, 2016 Like I said, isn't that exp yield for defeating them, not exp required to level up? Link to comment Share on other sites More sharing options...
Trynstark Posted March 11, 2016 Share Posted March 11, 2016 just do it in game, take a growlite or any poke who needs a stone to evolve, see the exp needed to next lvl, then use the stone, see it again... Link to comment Share on other sites More sharing options...
Crimefridge Posted March 11, 2016 Share Posted March 11, 2016 The server may have added an incentive for leveling unevolved pokemon but it's never, not once, ever been a part of the pokemon series. Individual pokemon forms do not have unique exp requirements: they belong to "groups" that comprise of six types: Erratic Fast Medium Fast Medium Slow Slow Fluctuating For reference, starter pokemon are Medium Slow, while most Legendaries are Slow. None of the evolutions of any pokemon at all change the amount of exp required. Not one bit.. So if that's true on this server, it is a server-exclusive feature, not a canon pokemon concept. EDIT: I asked Chappy in chat and he confirms the existence of unevolved pokemon leveling faster. Asking for a source as to how that's from canon pokemon solicited a facepalm and no source. PERSONALLY CONFIRMED: Sacrificed a low IV Growlithe and it nearly TRIPLED the amount of required exp from level 6. It also manipulated the base exp value of the Growlithe. Link to comment Share on other sites More sharing options...
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