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Delayed Evolution Purpose

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*Grabs Popcorn*

[glow=black]“You should enjoy the little detours. To the fullest. Because that’s where you’ll find the things more important than what you want.” —Ging, HxH[/glow]

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  • Your english isn't very good so it's hard to understand what you are asking.   I think you're asking what my motive is for wanting it to be changed? Do i want to make it easier to level? Do i just

[glow=red]For evolution:[/glow]

Stronger (more move and learned move, more stats) Example: Gygados can be easy to farm lv in Victory Road by ice fang and more atk stat can 1-2 hit per pokemon. And then go to PC only by out PP. Saving time for go back PC!

Amount EXP larger - need more time to train!

Can battle with same Lv but stronger - short time advantages

 

[glow=red]For not evolution:[/glow]

Weaker (limit move and stats) Example: Karp battle with pokemon in Victory Road with only tackle/fail and need to go PC per 1-2 battle. Waste time for go back PC!

Amount EXP smaller - need less time to train!

Weaker than Pokemon same Lv - need patient and train more Lv for battle but have long term advantage

 

[glow=red]Other discussion:[/glow]

What purpose for rush to lv100 and why not hurt to Pvp player? Well, I don't think people (who want win) will battle at Lv80 if having case (meet people with Lv100) - Range between player battle is 20Lv. Thus, the result of Pvp pokemon is lv100 whatever it evolution latter or not. So the choice for them is delay evolution for fast to Lv100.

 

Why I agree with this system? Because it look fair. For people who want long term adv - they will delay evolution with limit to current their pokemon. For people who want short term and don't want go back PC everytime - they will evolution it with taking more time to Lv100

 

If u don't want take more time to lv your pokemon? Okay took it to daycare, and other players will do it for u

What more? Well, this make game exciting than - evolution or not -> same result :Shocked: Boring

 

P/s: If you train happiny from Lv18 to 100, you will always want to evolute it for more tanky than 1 battle and then go back PC to heal. That need more patient ever! That why I said it fair

 

I think we should discuss about the advantage and disadvantage of this system rather than look only one sides. And than see what need change and what should keep - for better game not for convience/ easy player.

Any sources online will only tell you about the general rules and numbers for the cartridge games, this isn't always the case for PRO although it is very similar..

One thing I will tell you though, that the stat caps for evolved pokemon are much higher, and if you wait until literally the last couple levels (ie, 98/99) you will end up with a weaker pokemon out of laziness than if you evolved at maybe 80-85 because they won't have time to catch up with the stat caps. I have heard people talk about this and go 'oh, yeah, but they will level faster'. Sure they will, but if you really want strong pokemon, spend the extra time to level a fully evolved pokemon a good 20 levels or so so it can catch up with its stat cap :)

116895 Any sources online will only tell you about the general rules and numbers for the cartridge games, this isn't always the case for PRO although it is very similar..

One thing I will tell you though, that the stat caps for evolved pokemon are much higher, and if you wait until literally the last couple levels (ie, 98/99) you will end up with a weaker pokemon out of laziness than if you evolved at maybe 80-85 because they won't have time to catch up with the stat caps. I have heard people talk about this and go 'oh, yeah, but they will level faster'. Sure they will, but if you really want strong pokemon, spend the extra time to level a fully evolved pokemon a good 20 levels or so so it can catch up with its stat cap :)

 

that's a good discussion :Smile:

116895 Any sources online will only tell you about the general rules and numbers for the cartridge games, this isn't always the case for PRO although it is very similar..

One thing I will tell you though, that the stat caps for evolved pokemon are much higher, and if you wait until literally the last couple levels (ie, 98/99) you will end up with a weaker pokemon out of laziness than if you evolved at maybe 80-85 because they won't have time to catch up with the stat caps. I have heard people talk about this and go 'oh, yeah, but they will level faster'. Sure they will, but if you really want strong pokemon, spend the extra time to level a fully evolved pokemon a good 20 levels or so so it can catch up with its stat cap :)

thats totally not how it works. when you evolve a pokemon it will get its stats accordingly, no matter at what level. if you evolve your pokemon lvl 99 or level 10 makes no difference, it will have the same stats at level 100.

116921
116895 Any sources online will only tell you about the general rules and numbers for the cartridge games, this isn't always the case for PRO although it is very similar..

One thing I will tell you though, that the stat caps for evolved pokemon are much higher, and if you wait until literally the last couple levels (ie, 98/99) you will end up with a weaker pokemon out of laziness than if you evolved at maybe 80-85 because they won't have time to catch up with the stat caps. I have heard people talk about this and go 'oh, yeah, but they will level faster'. Sure they will, but if you really want strong pokemon, spend the extra time to level a fully evolved pokemon a good 20 levels or so so it can catch up with its stat cap :)

thats totally not how it works. when you evolve a pokemon it will get its stats accordingly, no matter at what level. if you evolve your pokemon lvl 99 or level 10 makes no difference, it will have the same stats at level 100.

Really? So if my bulbasaur is lvl 98, since bulbasaur's max speed stat with a neutral nature is 189, and Venusaur's max speed with a neutral nature is 259, in those two levels with maxed EVs I will get +70 speed all at once?

You know the only system REMOTELY similar to the one in this game is the "bonus exp" system from reaching an evolution level and choosing not to evolve (which is gen VI, not gen V like someone just said).

 

"EXP Factors: If the Pokémon is at or past the level where it would be able to evolve but has not - Gen VI" From the very bulbapedia linked by an admin.

 

And under this section of Gen VI, there is a bonus to exp for not evolving, not a penalty.

 

The Gen VI bonus has been tested to be around a 1.25 / 1.3x exp bonus, it does not mean that if your pokemon required 1 million that you would need more exp after evolving.

 

In this game, game simply punishes you by requiring 3x exp, or evolving gives you 0.33x multiplier.

 

So let's compare:

 

Base gen 6, say you need 1 million exp for medium-fast pokemon (estimate)

 

With the Gen 6, your choosing not to evolve means you can level with around 770k base exp

 

In this version, not evolving still means you need 1 million exp, but say you evolve two times?

 

Now you need 9 million exp

 

The unevolved form from gen 6 was a bonus, not a penalty...

116943
116921
116895 Any sources online will only tell you about the general rules and numbers for the cartridge games, this isn't always the case for PRO although it is very similar..

One thing I will tell you though, that the stat caps for evolved pokemon are much higher, and if you wait until literally the last couple levels (ie, 98/99) you will end up with a weaker pokemon out of laziness than if you evolved at maybe 80-85 because they won't have time to catch up with the stat caps. I have heard people talk about this and go 'oh, yeah, but they will level faster'. Sure they will, but if you really want strong pokemon, spend the extra time to level a fully evolved pokemon a good 20 levels or so so it can catch up with its stat cap :)

thats totally not how it works. when you evolve a pokemon it will get its stats accordingly, no matter at what level. if you evolve your pokemon lvl 99 or level 10 makes no difference, it will have the same stats at level 100.

Really? So if my bulbasaur is lvl 98, since bulbasaur's max speed stat with a neutral nature is 189, and Venusaur's max speed with a neutral nature is 259, in those two levels with maxed EVs I will get +70 speed all at once?

yes.

So much math lol *mind blown*

[glow=black]“You should enjoy the little detours. To the fullest. Because that’s where you’ll find the things more important than what you want.” —Ging, HxH[/glow]

116921
116895

Really? So if my bulbasaur is lvl 98, since bulbasaur's max speed stat with a neutral nature is 189, and Venusaur's max speed with a neutral nature is 259, in those two levels with maxed EVs I will get +70 speed all at once?

yes.

That's insane, have you tested this yourself?

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