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Daycare's at least for me, Fall in a Very awkward part of pro.  They are basically one time things most players do then completely forget about them and just do excavations instead, which i dont blame them.  Treating pokemon from daycare's are very time consuming without much of a payoff of just 1 mon you can sync.  Its random each time of which mon you get as well (as long as your high enough rank to have them all available)  So im going to suggest a couple ideas to make Daycare Treatments a whole lot more worthwhile to do.

  • Chains-
        What i mean by this is there are 4 daycares you can treat pokemon at each one just as random as the last.  With chaining each time you do a single one of these Treatments a day, the next one you do has a increased chance to be a higher tier spawn from them.  (it would reset every day)  This would let people pick the order they want to do the daycares in in order to try for a increased chance at a starter or a mon they really want.
  • Syncing-
        This is more of a quality of life change to Treatments and that is a double check to see if you have the right sync.  ATM when you give the last needed item for the treatment it kicks you right into the fight.  A quick "are you ready to face (pokemon name here)   Y-N box would be extremely helpful.
  • Repetitive tasks-
       This may just be me but i find it extremely annoying to go get for example Clay from digletts tunnel just to take it back to the daycare lady just to say "Great but the treament still needs more items.  The next item you need is clay from digletts tunnel"  This is a minor pet peeve but can be solved with a checklist that the game looks for to see if you completed one out of the number of items you have collected.
  • No real rewards for getting max rank-
        You could say the rewards for getting max rank (aka specialist) is having a chance at higher tier pokemon.  Which fair enough but look at Excavations and you can see a whole lot more Rewards for getting higher ranks/excavation points.  You get points that can be exchanged for megastones/fossils/useful items.  You unlock more and more excavation sites.  You get a option to pay to sync pokemon.  Daycares seem to be lacking in this department. (no i dont count egg moves since you can do it at rank 0 in doctor rank)   This could be fixed from making the previous idea ;Chains; and adding a small number of points given from each successful recovery, you would get more if you completed a whole chain of 4 daycares.  What would you get with these points, well since useful items are already excavations thing why not unique pokeballs (ie the pokeballs you cant get ingame atm)/pinch berries (like salac).  This would give a way to farm them while also giving people a reason to do their daily Daycares.  This would satisfy hunters since they could hunt mons with their favorite ball for color matching and Make pvp'ers want to grind them out to get a berry they need for a specific team.  Ill leave the pricing/number of points given up to you.
  • Showing current number of Treatments on your Trainers card.
    Screenshot_361.png.d85096b60c3fa2a56f2d2281d262aa4a.png
         Very minor and just a quality of life change.  If this does get put in, this would be a way to check your points like excavations.

 

 

 

Thank you for reading and hope you consider my suggestion and give feedback if you so wish, wither that be good or bad.

  • Like 2

 

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