Karyoplasma Posted April 9, 2022 Share Posted April 9, 2022 The removal of the Tier 1 to 9 system has reportedly been implemented to stop players from excluding a route to hunt a target just because it has a lower tier somewhere else. The best example for that was Shuppet which was T6 in Mt Pyre 3F, but players flocked to Mt Pyre Exterior because it was indicated as a T5 there. In reality, 3F was a way better spawn because it had less T1s in the area. T1 spawns are the ones that take up most of the hunting time, so every spot that has a lot of them is terrible for rarer mons, no matter how you twist it. If you want to farm anything uncommon or rare, avoid T1 spawns like the plague. I heavily and vocally opposed the change and got told that I should just give it a chance, so I did and my main gripe with it is still unresolved. All the update did was making the choice of hunting spots more of a crapshoot. Bundling T1 to T3 into a single category was a mistake. The fix, in my eyes would be relatively aimple: Create a new exclusive category for former T1, leave the rest as is. This small change will do heaps for the farming spot selection. Link to comment Share on other sites More sharing options...
Desumi Posted April 9, 2022 Share Posted April 9, 2022 -1 I don't think putting them into their own exclusive category would do a whole much for the spawning mechanism and would create more confusion. Furthermore, I like how the game currently plays and I don't think the spawning mechanism would need another upgrade/downgrade to its performence. But then again, I don't hunt on a daily/weekly basis and mainly just during WQs. ★ Contributor ★ "In order to be irreplaceable, one must always be different" Forum post | Bulba - Discord Bot | Website Link to comment Share on other sites More sharing options...
Bhimoso Posted April 13, 2022 Share Posted April 13, 2022 Absolute -1, it would render Spawn Editor's work completely pointless if players just ignored 90%+ of spawns and just went to a single one. All the hours working towards making routes with great syncability and better pokemon going completely down the drain. Not just that, take a pokemon encounter counter and realise the "T1" spots are so variable that in certain routes a T1 can reach the chances you'd "assume" from T4-T5 pokemon. https://www.youtube.com/channel/UCxydK7CUEwL47Ym7hIkMbSA <- Youtube channel with guides! https://pokemonrevolution.net/forum/forum/13-game-guide/ <- Check my game guides (and other's guides) here! Link to comment Share on other sites More sharing options...
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