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This will be fun!

I hear many good thoughts around this matter and not only here in this thread.
But there are also contrary to good here.


I have been around for many many years in this game and have invested an insane amount of hours in creating Guilds that has been competitive. From time to time competition dies and me as a driven Leader 😄 makes new guilds just to get competition (always my old guild). 


- Making a 50 gap is a kinda weird concept if you want more people to be interested in pvp. This would bring 50 hardcore pvpers together and there would be no room for people to educate new players. 
What would be a much more functional Gap would be to limit the Guild activity joined. I see people moan about that the competitive genre is dying but they are also the people that is in the top guild on 2 servers contributing to less competition.
Moving from Silver to Gold each season just to win on both sides. In my personal opinion after reviewing it all makes that complete hypocracy. Because if anything is contributing to dead competition it is that players are allowed to represent more than one guild.
How can this be fixed? 
I am not personally a big fan of having one server instead of two but i do believe that if there is a possible way to take away the chance of joining more than one Guild that would be the most beneficial thing here. And of course same rule but for both servers.
E.g If you join Enpire on Silver you are not allowed to join Defiant on Gold. 1 Guild per acc! 



- Guild Island! Yes, it is heavily needed to be fixed. I do not run with the "no1 hunts anyways" because that is clear BS. 
On the contrary I would say people are very much negative that it is not up running as it should. And i share that thought since that is legit the only thing you get out of being top 3... Well a trophy you won't see as well (maybe implement the trophy on trainer card). ^ ^
And instead of only fixing the Guild Island, maybe develop it? 


- Tournaments and Rewards!
I would just simply suggest to make the Prize from Ladder Tour tradable again to raise interest in joining the tour! 
If you already have every poke and are proven a good PvP player, then why join?  


Maybe add something similar to Summer Tour but for Ladder players.
E.g - Every players that has been participated in 2 or more Ladder Tours in a year will be able to register for a Yearly LAdder Tour around Christmas? Prizepool can be decided by staff obviously but the better reward the better tournament and amount of players you will have.


And maybe, just maybe raising the Top 25 to a top 30 would make it a bit more interesting when it comes to monthly Ladder Tour registration. A few more pvp coin rewards left and right should not be to much of a problem 😉 


- Clan Wars.. I am not very fund of this and I do not see how this would raise competition when all competitors are in the same Guild. 
Try to find other solutions to raise competition i would say. 


To sum up.
- Keep 100 to make room for "pvp education".
- Fix and develop Guild Island.
- Add Guild Cloak, purchasable on Guild Island with Guild Logo on back. 
- Make it impossible to join more than one Guild with your account. Both Servers included!  
- Make Ladder Tour Pokes tradeable again.
- Make an additional Tournament for Ladder Players only! Once a year! 

Much Love, GP :PikaLurk:

  • Like 1

image.gif.55b6b1a1e57d97a794609777ade3a58b.gif

Just something I want to clear up about this bit @GoldenP1kachu

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 Guild Island! Yes, it is heavily needed to be fixed. I do not run with the "no1 hunts anyways" because that is clear BS. 

I'm not saying no one doesn't care about guild island, I actually do like guild island. I'm referring to previous messages from Walross himself about his feelings on guild island, which is why I was expecting a reply of the same nature.
image.png.32271abc1298ef82cd7ad043c46dcff8.png
 

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I see people moan about that the competitive genre is dying but they are also the people that is in the top guild on 2 servers contributing to less competition.

I agree here that people shouldn't be able to fight for two guilds but its not gonna make it more competitive, its just gonna make gold guilds take even more of a hit as silver doesnt have this problem in my opinion, the guild ladder is gonna be lower, the queue will have less people in it and I think the problem is beyond that.

I also think you are downplaying the state of the guild scene when you said this to be honest, silver has never been this dead, there has always been 3 guilds competing for the top spot with 4th knocking on the door.  Gold on the other hand has been one guild dominating for as long as I can remember which is why I didn't really mention gold in my post because it has been that way for too long and simply doesnt have enough players to pvp to make it competitive, silver will slowly reach that level of even more boring competition as more veterans of the game are quitting as the weeks go by because they are fed up and in general just cannot be arsed.

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From time to time competition dies

  • Like 1

To be honest, my guild members would definitely like to join guild island but the top 3 guilds are just grinding machines that don't let any chance for other guilds.

The pvp community is so small that your only solutions to reach top 3 as a guild are :

- to poach members from another top 3 guilds

- force every member to pvp with a minimum rating threshold under which you kick them

 

I don't like any of these actions.

Beside top 10 for the extra xp that is always good to take, there is absolutely no reason to fight as a guild once your in top 10, being 4 or being 10 is the same.

We should have more rewards, scaled from top 1 to top 10. I don't go further because to be honest, it's not hard at all to reach top 10. We should also bear in mind that some guilds have no interests in rating, they just wanna be a family kinda.

1 hour ago, Dorade said:

To be honest, my guild members would definitely like to join guild island but the top 3 guilds are just grinding machines that don't let any chance for other guilds.

The pvp community is so small that your only solutions to reach top 3 as a guild are :

- to poach members from another top 3 guilds

- force every member to pvp with a minimum rating threshold under which you kick them

 

I don't like any of these actions.

Beside top 10 for the extra xp that is always good to take, there is absolutely no reason to fight as a guild once your in top 10, being 4 or being 10 is the same.

We should have more rewards, scaled from top 1 to top 10. I don't go further because to be honest, it's not hard at all to reach top 10. We should also bear in mind that some guilds have no interests in rating, they just wanna be a family kinda.

What do you mean by "don't let", if your guild is capable of getting top 3 then just do it, but you cant say that other guilds doesn't let you get top 3, its just because the top 3 guilds are just way better than the other guilds, and also its ONLY YOU who think that we force people to pvp, 

we do say to our members to play their games, but its not like forcing that they have to play the game, if we dont even say to the members to play, then also i bet we are capable of getting top 3 very easily, just because we have one of the best pvp players who want to pvp, its so simple. Its not so easy for a guild to go 15k+ ratings every season, especially only top 2 guilds can do that in the game, just because we have one of the best players. If you want top 3 then achieve it instead of complaining that we dont let other guilds take that position. Also, these guilds are there from many years, and active in pvp with the people who want to pvp themselves. However, i agree that we need more rewards, Guild island is bugged from months, guildladder doesnt really have good rewards.

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