Leaderboard
Popular Content
Showing content with the highest reputation on 04/09/26 in Posts
-
2 points
-
The current state of PRO’s competitive scene could be significantly improved with a few key additions and changes. Here’s a structured look at what could truly revitalize the metagame: 1. Encourage Creativity The metagame feels limited due to a lack of strategic variety. Adding certain items would open up new playstyles and mind games: Eject Pack – enables momentum-based strategies after stat drops Eject Button – punishes contact and allows reactive switching These additions would reward innovation and reduce repetitive team structures. 2. Reduce RNG Impact Too many matches are decided by chance rather than skill. Introducing tools that mitigate RNG would improve competitive integrity: Protective Pads – avoids contact-based effects (like Static, Flame Body) Punching Glove – boosts punching moves and removes contact Close Combat – reliable, strong move without RNG reliance Less RNG = more skill expression. 3. Break Defensive Cores Bulky cores dominate too easily. We need stronger tools to punish passive play: Nasty Plot – boosts special sweepers Weather Ball – improves weather-based offense Psychic Fangs – breaks screens and hits hard Close Combat – pressures defensive Pokémon effectively Offense needs better ways to break through stall and balance Pokémon Impact Analysis Wouldn’t Change Much (But Would Be Fun) These Pokémon wouldn’t reshape the meta, but would add flavor and diversity: Buzzwole Tatsugiri Galar Pokémon (in general) Stakataka Grafaiai Would Partially Change the Metagame These would shift team building and introduce new cores or threats: Dondozo Toxapex Primarina Glimmora Celesteela Quaquaval Skeledirge Incineroar Galar Birds (Zapdos, Moltres, Articuno) Poison-type Legendaries Would Completely Change the Metagame These additions would redefine the competitive landscape: Kartana Gholdengo Ceruledge Tapus (terrain setters) Rillaboom Pecharunt Meowscarada Galarian Slowking Extra: Terrain Seeds1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
Very fast dex service handled by Cyan cheap too darkmaster also great support pokelink is goated1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
Hi @Hizukii, Will try to contact him again. Will update you if i got in touch with him or if 24 hours already passed. Thank you!1 point
-
Hello @Gemmmplicity & @Kirad123, Please complete the trade within the next 24 hours, if you still need help after the deadline please let me know by using the report button. Best regards, Hizukii1 point
-
Sorry the trade was completed but i forgot to post the screenshot, completely my bad1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
As the insta has been met. This auction has now concluded. The winner is Yuqi05. Congrats.1 point
-
1 point
-
1 point
-
1 point
-
Hello everyone! This is my first time creating a topic in the PvP section. My name is M1dnight, and this is the story of my Rate My Team (RMT) PvP website, designed primarily for the Pokémon Revolution Online (PRO) new PvP players. ↳ M1dnight - National Dex OU ↲ Picture 1: A first look at M1dnight - National Dex OU Homepage Picture 2: Pokémon Listing Who is "M1dnight"? So, who am I? I’m just a kid who fell in love with Pokémon at a very young age. At 10 years old, I already had a passion for the world of Pokémon. By 17, I discovered Pokémon Revolution Online (PRO), which opened up my whole new way to play Pokémon. Now, at 23, that passion hasn't faded, it's only grown. I still carry that same excitement for the Pokémon franchise and the strong bond I’ve built with the game as well as the community. That bond is exactly what inspired me to build a website for new players looking into the PvP arena: M1dnight - National Dex OU. Why did you decide to work on this project? I still remember the first time I tried PvP, that thrill was just "different" compared to battling NPCs or wild Pokémon. It pushed me to research more about competitive play, which led me to the Smogon Forums. Smogon is where the pros go, and it’s an incredible resource but I’ll never forget how it felt the first time I visited. I was completely overwhelmed. There were so many categories, redirects, links and breadcrumbs,... on a single page that it took me nearly two months just to get used to the layout. Later, when I introduced my new friends to Smogon so they could learn more and improve their PvP skills as well as teambuilding, I saw the same thing happen to them. They were eager to learn, but the "wall of information" made them lose interest. Most of them just got bored or frustrated. I started wondering: What if I could build a website that offers the same depth as Smogon RMT, but with a simpler, more attractive interface for younger players and beginners? That’s the reason why I started this project. What is the website all about? The target users are players who are new to PvP and don't know where to start or how to build a team. The website not only just a list of teams, it’s a place to understand how they work. Why are these specific Pokémon chosen? What are their specialized roles and capabilities? How does the team handle threats in the meta? The site includes detailed analysis sections for each Pokémon, a breakdown of the team-building process, a list of major threats to watch out for, and proof of peak (showing that the team actually works). It’s all the professional depth you’d expect from Smogon, but delivered in a way that is much easier to digest. Picture 3: Team building process of a post Picture 4: Usage tip/Description of each Pokémon Picture 5: Major Threats and Team Details Summary But We Already Got Smogon RMT. Why Just Not Use It? You Wasted Your Time Making This! I know what some of you might be thinking: "Why waste time building this when Smogon RMT already exists?" It’s a fair question. If my goal were to replace Smogon, it would be a waste of time. But that’s not the point. Think of Smogon as a university-level encyclopedia, it’s deep, legendary, and the ultimate source of truth. My site is more like a "Quick-Start Guide." I built this specifically to bridge the gap for players who find the encyclopedia intimidating. If this site helps even five new players feel confident enough to eventually use Smogon and join the competitive scene, then every hour I spent coding was worth it. This isn't a replacement, it’s a stepping stone. The Technical Side To make the site as fast and smooth as possible, I built it using a modern stack: Framework: Next.js 16 and React 19 for a seamless, "app-like" feel. Database & Auth: Supabase, which handles our team data and user sessions. Styling: Tailwind CSS 4 and Framer Motion for those smooth animations that make the site feel "alive" and attractive to younger players. Pros & Cons Pros: Beginner-Friendly Strategy: Instead of just data-dumping stats, the site focuses on "strategic storytelling"—explaining the why behind every team choice. Pro-Level Visuals: Full integration with Showdown sprites and PokeAPI ensures every Poké-card looks clean, professional, and familiar. Built for Speed: Using Next.js 16 means the site is incredibly fast and responsive, whether you're researching teams on your PC or checking a matchup on your phone. Community-First & Verified: Every team includes a "Proof of Peak" section, so you know the strategies have actually been tested and proven on the ladder. Dedicated to our Meta: Unlike broad platforms, this is built specifically with the PRO community in mind, focusing on the National Dex OU format we love. Cons: Unseen Bugs: As a solo developer, I’ve tested as much as I can, but there may be bugs I haven't encountered yet. I’ve included a Report and Feedback section in the footer. If you find any erros, glitches or even simple grammar mistakes, please don't hesitate to let me know. I'll be looking into every report to give you the best experience possible! Performance Scaling: The site currently pulls API data from Gen 1 all the way to Legends Z-A. While I’ve optimized it for now, I’m still monitoring how it will handle performance as the project scales up. Movepool Inaccuracies: Because our current API is based on Gen 9 SV movesets, some Pokémon might be missing moves that are legal in National Dex OU (like Alomomola's Toxic). If you notice a missing move that should be there, send me a ticket, and I will add it to the database! The Road Ahead This is just the beginning! I also have plans for improvements, including: Data Optimization: I plan to remove Uber-tier Pokémon from the main data pool to make the website's performance even smoother and more focused on the OU meta. Real-time Usage Data: If it is possible to connect with the PRO Development Team, I would like to work with them to pull real-time usage data. This would allow the site to automatically track which Pokémon are trending in the meta every month. Manual Tiering: If a direct connection isn't possible, I will manually configure a "Tier" section, sorting Pokémon so you can easily see who is currently at the top of the meta. User Profiles: I’m working on a function that lets you view your own profile (and others). You’ll be able to see post statistics, avatars, likes, comments, and joined dates to help build our community further. A Quick Tour of the Site Before I wrap this up, I want to show you more what to expect. Here are another overview screenshots of the website in action, so you can see the results of my progress! Picture 6: Login page Picture 7: Register page Picture 8,9 & 10: Team Building and Analysis section Picture 11: Profile page Picture 12: Save Posted page Picture 13: Help & Feedback page Conclusion I want to be very clear: I have nothing but respect for the Smogon community. Smogon has been my guide for years, and without it, I wouldn’t be the player I am today. My project isn't about competing with or "downgrading" what Smogon has built, that would be impossible! Instead, I want to take the high-level strategies they’ve perfected and make them more accessible for new PRO players. Finally, I hope this website helps you find the same excitement in PvP that I found years ago and thank you for reading! Have a great day everyone.1 point
-
Really trustworthy and fast levelling service. truly a great guy and prices are good too1 point
-
Hello @Longlivetheking! Apologies for the issue you are encountering. As stated by @Gracee, PvP cosmetics from PvP coin Master are not trade-able. Only the Prestige Mounts (Shiny Legendaries Mount), Misc items such as Choice, Life Orb, rerolls etc... can be traded to players. So Lunala Wings being a cosmetic is one of the list of the non-trade-able item. I hope it answer your question, dont hesitate if you have any further question! I wish you a wonderful day and have a amazing time playing PRO! Take care, Zarachi1 point
-
Hi, I have forced the outcome. @Jackstermac18k has been reduced from your balance, and you now have the mudkip. @Tgbnamish18k has been added to your balance. Best of luck -Opacity1 point
-
Hey everyone, first of all I want to formerly apologize about the whole situation. A delay like this cant be excused and is unacceptable, especially without a proper form of communication regarding it. Unfortunately its out of my own hands and I already did everything I could to get the rewards out to the community. The rewards for the top players on the chess activity during the valentines event are something many players are looking forward to. To ensure fairness and stability for the game the rewards have to be balanced but also good enough to make the challenge worth it for the players. Unfortunately it was not possible to come up with fitting rewards yet as this requires discussions among multiple people who are really busy and usually have higher priorities. I want to mention again that this is not an excuse, I only want to clarify the situation. Moving forward I can only tell you that the rewards for 2025 and 2026 are not forgotten and will definitely be given out at a future point but I cant give you an ETA for it unfortunately. I hope I was able to give you a bit of insight on the situation, sorry that this was not done earlier - its not a standard I want to uphold usually. Greetings~1 point
-
Finding a location on the map can be difficult, especially when hovering over it doesn’t always display the name consistently. Sometimes, it takes multiple attempts for the name to appear. Adding a search bar where we can enter a location’s name to highlight it would make navigation much easier. Alternatively, having an NPC guide at key locations, like a port, who provides directions when interacted with would also be helpful.. I came up with this idea while trying to find a place where Torchic spawns. There are five spawn locations, and two of them had Event Island in their names, so I realized it was there. Another location had Safari Zone in its name, which made it easy to identify. Then, I found Hoenn Festival Cave, confirming it was in Hoenn, but figuring out exactly where in Hoenn was difficult. Lastly, there was Snowfall Valley, which also wasn’t easy to locate. Thank you.1 point
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
wtb full story service bro0 points