+1, i love the concept of the weekly hunting event, the idea is great but having a consecutive 12h hunting time (last year) is kind of too much. 1) Hunting time I think most of us can agree that hunting for 12hours consecutively (more or less) for a chance to secure a spot in the Hunting Grounds is kind of draining. I'd love to see some adjusting in the hunting time, maybe it's possible to spread out the hunting time throughout the week? For example you can choose your own hunting time for each day; Monday for 2h, Tuesday for 3h, Wednesday 0h, Thursday 4h, Friday 3h (adjustable for everyone) for a total hunting time of 12 hours and/or to be able to hunt on weekends (score would be counted towards the following weeks contest leaderboard) 2) Exclusivity Last year, a staff member said that "this content just isn't made for everyone" (regarding the 12h of consecutive hunting time and having enough spare time during the week to be able to take part in the first place and compete) I agree that some content should be exclusive, that's totally fine. However, I think that basically excluding players that do not have at least 8+ hours of spare time (which, in my opinion and experience, you need to be able to compete for a winning spot) during a workday isn't the way to go here. Access to the special hunting area should be limited, I agree on that. But for a contest that's only available for a limited time during an event, putting players that have to work or have other responsibilities at a disadvantage, might be a frustrating experience for players. You're not forced to take part in the hunting contest, obviously, but making the contest more accessible for the larger player base makes the contest more fun and even more competitive I'd think, cause we have more players to compete against.