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Publishing weekly news article every Friday 11-12pm EST. Issue #4 English Credits Extra links Last week's Issue #314 points
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Hi there y’all I’ve been thinking about World Quest for a good while now and we all know that the current system of how it works is not good or not bad. The current system works the way how its intended to do where you need to be available to partake in the day of world quest, submit the required pokemon to beat the big IV submission number to complete said world quest while reaching your 0.5%percent for the one mysterious ticket. However there’s always a lot of players(both new and old players)who participate in the world quest from the start and still can’t reach to their 0.5% percent for just one mysterious ticket. Also other players who are interested in the world quest can’t participate in it due to the time zones when the world quest happens. I have an idea/suggestion that could help with the current system of World Quest. 1. Time Duration - 24 hours. Removing the goal submission part ending the world quest entirely. So that Everyone has a 24hrs window opportunity to participate in the World Quest, Both New and Old players. 2. Change how the World Quest Event works - Completing the big IV Submission Number (Total Individual Values) will not end the world quest, instead the total individual values will be for earning additional mysterious ticket(1). We will still have our 0.5%percent contribution(Single Individual Values)to reach for the standard one mysterious ticket and removing the 3% percent goal for two mysterious ticket . So in total the players will be able to earn up to 2 tickets if the submission goal is met. The Total Individual Values number could be adjusted for balance. 3. Possible In Game Bonuses - if any of the servers manage to finish beating the goal submission when the 24 hour time period is up, it will rewarded with either - Outbreak of Pokemon, Safari Zone Event, EXP Party Share, or XP Bonus. With these changes, more players will be able to participate in the world quest and grow more within the pro community. Pros for this Suggestion 1. Everyone can join 2. Even if a server doesn't meet its goal, individual players get rewarded. 3. More player activity in game Cons of the Suggestion 1. Some players could experience some lag(just use foreveralone command) in game due to increased number of active players in a single area of the game(device dependent) 2. Participants who don’t meet the server goals can still be rewarded if they do the minimum required IVs. Please noted that all of this is just suggested change for the concept of World Quest. Rewards, IV Goals and other stuff are always up for discussion9 points
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Welcome to my personal shop "I will update with new items & pokemons every 2 Weeks" Contact Info In-game: Nimn1m Discord: hatoub Payments Pokedollar Coin Capsule = 500k Reroll Ticket = 750k Nature Reroll Ticket = 375k Rare Candy = 6k Categories Items Boss Team Bundles Fully Trained Pokémon < 1m 1m - 5m From 5m+ Untrained Pokémon Shiny & Special Pokémon < 1m From 1m+ Clefable Epic Magic Guard Unaware DM today to place your order and start your Nimtopia journey!5 points
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Publishing weekly news article every Friday 11-12pm EST. Issue #3 English French Spanish Coming soon Credits Extra links Last week's Issue #24 points
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Publishing weekly news article every Friday 11-12pm EST. Issue #1 English Spanish Hindi Portugese French Credits Extra links4 points
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* { font-family: "Inter", sans-serif; } .keita-margin { margin-block-end: -0.8rem; } .keita-codeb { background-color: rgba(27, 28, 30, 1); padding: 0px 2px 0px 2px; color: #ebe7e3c4; border-radius: 4px; border: 1px solid rgba(128, 128, 128, 0.48); font-family: "Roboto Mono", monospace; font-size: 90% !important; } .keita-colored-code { color: #15f5ba; font-size: 100% !important; } Combining Search Terms Easily find the exact Pokemon you need by combining search terms. Search Example for a Specific Pokemon: lvl=30 shiny Rattata Finds all shiny Rattata's at level 30. Search for High-Level Pokemon: lvl>70 Charizard Finds all Charizards above level 70. Search for Pokemon by Type and Region: type=Water region=Hoenn Finds all Water-type Pokemon caught in the Hoenn region. Search for Specific Stats: ATK>=28 SPD>=28 Garchomp Finds all Garchomp's with both Attack and Speed IV stats at or above 28. Replace the Pokemon name and edit the level to suit your search needs. Supported Comparers Equality and Inequality: = or ==: Finds exact matches (e.g., lvl=30 finds Pokemon exactly at level 30). != or <>:Finds all that do not match (e.g., lvl<>30 finds Pokemon not at level 30). Greater and Lesser: >: Greater than (e.g., lvl>30 finds Pokemon above level 30). <:Lesser than (e.g., lvl<30 finds Pokemon below level 30). >=: Greater than or equal to (e.g., lvl>=30 finds Pokemon at level 30 and above). <=:Lesser than or equal to (e.g., lvl<=30 finds Pokemon at level 30 and below). Combining & Excluding Combining: space or , or &: Used as AND to combine different conditions (e.g., shiny,g=f lvl>=50 Gardevoir finds shiny female Gardevoir's at level 50 or higher). |: Used as OR to match multiple filter sets (e.g., type=fire | type=electric finds all Fire or Electric type Pokemon). Excluding: !: Put ! in front of a term to exclude it (e.g., !shiny finds all non-shiny Pokemon). Works with booleans (shiny, form, legendary, item and with bare names (!Golduck). Multi-words You cannot type raw spaces inside a value (e.g., m=String Shot). Spaces are parsed as AND. In this example, it would search for m=String and then treat Shot as a separate string to look for Pokémon names. You have to use quotes ("") or underscores (_) to search for the exact names (e.g., m="String Shot", m=String_Shot). In most cases, you can just search for part of the name to get the results you are looking for. Detailed Filter Options Below are the filter options you can use to narrow your search results, along with their aliases and how to use them: Filters Usable Without a Comparer shiny (shiny, s) - Filter for shiny Pokemon. form (form, f) - Filter for themed Pokemon. Legendary (legendary, l) - Filter for Legendary Pokemon. Pokemon Name (name, pokemon, poke) - Filter by the name of the Pokemon. Pokedex ID (dex, d)- Filter by the Pokedex identification number. Borrower Name (borrower, b) - Filter by the name of the Borrower. Selected (sel, select, selected) - Filter for selected Pokemon. item (item, i) - Filter for Pokemon with held items. Basic Filters UID (uid, u) - Unique identifier of a Pokemon. Example: uid=53256 OT - Name of the person who caught the Pokemon. Example: OT=Username Level (level, lvl, lv) - The level of the Pokemon. Example: lvl=100 Ability (ability, a) - The ability of the Pokemon. Example: a=Protean Nature (nature, n) - The nature of the Pokemon. Example: n=Timid Item (item, i) - The held item of the Pokemon. Examples: i=focus_sash, i=smoke_ball Gender (gender, g, sex) - The gender of the Pokemon. Examples: g=m, g=f, g=none Type (type, t) - Type of the Pokemon, such as Fire or Water. Example: t=Fire Region (region, r) - The region where the Pokemon was caught. Example: r=Kanto Hidden Power (hiddenpower, hi) - The hidden power type the Pokemon has. Example: hi=Ground Move (move, m, skill) - The move of the Pokemon. Example: m=Tackle Form (form, f) - The form of a Pokemon. Examples: f=halloween, f=smr, f=valentine, f=shadow, f=pnk, f=chroma Generation (generation, gen) - The generation in which the Pokemon was first released. Examples: gen=1, gen=kanto, gen=paldea, gen=6, gen=alola CaughtBall (caught_ball, caughtball, ball) - The ball the Pokemon was caught with. Examples: ball=Pokeball, ball=Master_Ball Stats Filters ATK (atk, attack) - ATK IV of the Pokemon. Example: ATK>=28 DEF (def, defense, defence) - DEF IV of the Pokemon. Example: DEF>19 SPD (spd, speed) - SPD IV of the Pokemon. Example SPD=31 SPATK (spatk, specialattack) - SPATK IV of the Pokemon. Example: SPATK>=28 SPDEF (spdef, specialdefense, specialdefence) - SPDEF IV of the Pokemon. Example: SPDEF>=20 HP (hp, hitpoints) - HP IV of the Pokemon. Example: HP=31 IVs (all, alliv, allivs, ivs) - Every IV of the Pokemon. Example: ivs>20, all>=10 ATKEV (atkev, attackev) - ATK EV of the Pokemon. Example: ATKEV=252 DEFEV (defev, defenseev, defenceev) - DEF EV of the Pokemon. Example: DEFEV=0 SPDEV (spdev, speedev) - SPD EV of the Pokemon. Example SPDEV=252 SPATKEV (spatkev, specialattackev) - SPATK EV of the Pokemon. Example: SPATKEV>=140 SPDEFEV (spdefev, specialdefenseev, specialdefenceev) - SPDEF EV of the Pokemon. Example: SPDEFEV>=100 HPEV (hpev, hitpointsev) - HP EV of the Pokemon. Example: HPEV=6 Expiration Time for Borrowed Pokemon Expiration (expiration, expires, expire, e) - Remaining time before a borrowed Pokemon will automatically return. Units: days (d), hours (h), minutes (m), and seconds (s). Examples: e<1d1h1m1s, e<1d3h, e>40s4 points
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Publishing weekly news article every Friday 11-12pm EST. Issue #2 English French Portugese Credits Extra links Last week's Issue #13 points
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Epic Timid Togekiss Serene Grace (22+ IVs) - C.O 700k by Grahamsito S.O : 50k Min bid : 50k INSTA : N/A Time Auction : 48 hours after first bid Started: 9:54 PM GM +7 (September 26) Ends: 9:54 PM GM +7 (September 28) Epic Relaxed Larvitar Guts (21+ IVs) - C.O 500k by Royk S.O : 50k Min bid : 50k INSTA : N/A Time Auction : 48 hours after first bid Started: 9:54 PM GM +7 (September 26) Ends: 9:54 PM GM +7 (September 28) Semi Epic Bold Clefairy Magic Guard (26+ Bulk) - C.O 250k by Nagato22 S.O : 50k Min bid : 50k INSTA : N/A Time Auction : 48 hours after first bid Started: 9:37 PM GM +7 (September 26) Ends: 9:37 PM GM +7 (September 28) Epic Calm Slowking H.A (22+ IVs) - C.O 500k by Byuvyen S.O : 50k Min bid : 50k INSTA : N/A Time Auction : 48 hours after first bid Started: 9:34 PM GM +7 (September 26) Ends: 9:34 PM GM +7 (September 28) Reminder: 1) This is not a bundle 2) if bid is placed within last 15 mins of the auction, auction end time will be extended by 15 mins from that bid ACCEPT: - Pokedollar2 points
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Welcome to PokéMart! Hope you get your Pokémon partner here Payments Pokedollar Coin Capsule = 480k Reroll Ticket = 750k Nature Reroll Ticket = 375k Rare Candy = 6k ____________________________________________________________ Categories: ________________________________________________________________________________________________________ Untrained Pokémon: Trained Pokémon: 100k - 1m 1m+ Form/Shiny Pokémon: Boss Teams/Pokémon: Rules: - Fake offers will be reported instant - Prices of Pokémon's are not fixed they can be negotiated. - I have rights to reject offers. - Mixed payment is available. - 10% discount if 3 or more are purchased. - for fast trade pm in discord : Verseey - Silver players aree welcome but they have to trasnfer for the deal2 points
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Note: After opening, these items become non-tradable. The cosmetics included in this set are Cursed Seal Wings, Cursed Seal Eyes and Cursed Seal Clothes. PvP Chests: Battle, Win, and Earn Exclusive Rewards! - Announcements - Pokemon Revolution Online Auction Details Start Price: 25m End Point: 48 Hours (after start) Insta Price: 40m Minimum Raise: 1m Accepted Payments: Pokedollars, cc = 480k Important Reminders This is a Gold Server auction. You may bid from any server but you must transfer to Gold Server upon winning the auction. If you intend to purchase with an alternate account or from other server, please specify the account name and/or server name alongside your bid. 15 minutes rule is applied. (If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes) Please check the Trade Rules and Auction Rules if you are new to trading in PRO2 points
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All trades realized through my account - Intgmng Accepted forms of payment: Pokedollar Rare Candy (6k value) EV Reduction Berries - SOLD OUT Quest Items Vitamins & PP Ups - 2k Each Gems Berries - 50 Each Special Pokeballs - SOLD OUT Orbs & Choice Items - 35k Each Special Rocks - 10k Each Held Items - 1k Each Type Boosting Plates - 10k Each Budget Evolution Items - 1.5k Each Evolution Items - 5k Each Premium Evolution Items - 40k Each TMs - All TM Prices are 50% of their lowest sale price EX: Flamethrower costs 9k from the dept store, it is listed here for 4.5k Cosmetics - Listed Price Event Forms - 30k Each Cheap Pokemon for Dex - 5k Each Baton Pass Boss Team LEND ONLY 55k per 24hrs - all needed items included2 points
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Hey everyone! I recently created a site called WePlayOld.com, aimed at helping Pokémon players understand some of the more detailed mechanics of the game, like movement, power scaling, and other fun stuff. My goal is to make it easier for players to learn and improve, whether they're new or just looking to dive a bit deeper into the game. I’d really appreciate any suggestions you might have on how I can make the site better. Anything you think is missing, or features that would be helpful for Pokémon players? Any feedback is super appreciated! Thanks so much for your time, and I hope you find something useful on the site!1 point
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The auction is now closed. @Ntszuu3 has won.1 point
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Hi, just popping in to make something known in regards to your suggestion. To clarify, if you experience harassment from any user, please feel free to utilize the Report Center to file a report against them. Such behavior is unacceptable, and we sincerely encourage you, as a valued community member, to take the initiative to report these incidents. Together by reporting, we can enhance the chat environment for everyone. Also @Titaniaplayz, I understand that you're attempting to be humorous, but please refrain from promoting behavior like this. In conclusion, as Eaty clearly states in his previous response, this suggestion does not significantly contribute to solving the problem you are facing. It would be far more effective to utilize the Ignore system within the game and report any unacceptable behavior when it occurs.1 point
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Changelog 14.10.2024: Coded Float Stone. Coded Dire Hit + X items, all unobtainable until further notice. Coded Quick Ball. Coded Timer Ball, unobtainable until further notice. Coded Copycat. Coded Foresight. Coded Mist. Coded Judgment. Coded Multitype. Fixed replays not displaying the entire team at the start for every type of match, except for Random battles which is intended for those. When a user that is frozen gets Magma Armor thanks to Skill Swap,Trace or similar, this user will now thaw out. Added an activation message for Magma Armor before it thaws out the user. Morning Sun, Synthesis, Shore Up and Moonlight round down their healing amount now. Synthesis, Moonlight and Morning Sun now will heal 2/3 of the user's HP under the Sun instead of 3/4. Moxie now will stop triggering when its user is already at +6 Atk. Mummy can now replace Illusion, although it still doesn't make the illusion wear off. Fixed a bug where Gravity affected Pokemon until they switched out. Now it lasts the correct duration. Broken Disguise Mimikyu will stop ignoring the effectiveness messages. Sleep Talk will consume a PP when it fails in all circumstances. A Pokémon using Sleep Talk holding a Choice item will stop bypassing the Choice Lock effect when it woke up on the same turn before using that move. Using Z-Sleep Talk now boosts the critical-hit ratio by 2 stages in all circumstances. The offensive move that Z-Sleep Talk selected now will deal the correct damages. Fixed the Sleep Talk and Z-Sleep Talk messages when they select offensive and status moves when woke up and asleep. HP-restoring items will fail to be used when the target was at full HP. PP-restoring items will fail to be used when the target's moves had all their PP. Items healing multiple status at once will fail to be used when the target had no status. Self-Destruct and similar will now show the effectiveness messages. Psych Up will now copy positive and negative Accuracy stages. Added some missing Abilities to the list stipulating that they can't be replaced/swapped using Worry Seed, Simple Beam and Skill Swap. Encore will fail if the opponent's last used move was a Z-Move. Role Play no longer bypasses accuracy checks when the target is in a semi-invulnerable state. Pressure will now affect moves targeting multiple targets/everyone such as Flower Shield, Rototiller, Terrain and Room moves. Fixed Defense spelling in Reflect and Light Screen messages. Future Sight no longer bypasses Disguise. The Leech Seed user will now be considered the winner in a fight involving a seeded Liquid Ooze opponent when both were the last ones standing and fainted on the same turn due to Leech Seed + Liquid Ooze damages. Weather Ball now will be Normal type instead of typeless when there is no weather.1 point
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Changelog 09.10.2024: Reworked all particle effects. Based on popular request, the water particle effect (Suicune and Suidoof) is more visible now. Added a poison gas particle effect for mounts. Reworked the previews in the coin shop and NPC shops. Mounts with idle animations always animate now. The previews no longer rotate by default, but can be toggled with a left click. Shadow-themed follower sprites have a shadow particle effect now. Fixed an issue with the follower movement being inconsistent. Fixed a potential issue with unassigned default follower sprites. Fixed a Pokémon evolution bug that caused server crashes. Fixed a bug in the spawn window where switching maps caused the list to scroll up, hiding the spawns. Fixed a bug where a LoS trigger without a battle caused the LoS music to get stuck. Fixed bike lanes for other players and NPCs. Fixed a bug that made whitelisted links not fully clickable. Fixed a bug that caused visually weird movement for other players when they changed direction. Coded an IV calculator that allows you to calculate total IVs for multiple Pokémon combined by clicking on them. Added 40 new Astrella NPC sprites. Added all Gen 9 sprites, skill data, and other Gen 9-related content to the client. Made several minor reworks, clean-ups, and optimizations.1 point
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The queue being longer is not a reasonable argument to not add this button. As we cannot consider a matchup against a guildmate as a true matchup, you've to instantly draw to avoid being banned for boosting a guildmate or yourself if you play the game. Between waiting 5min to get an opponent or asking for a draw 5 times in a row until i find somebody else than my guildmate... i know what i prefer1 point