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  1. The Unofficial Guide to Smeargling This will be a guide on how Smeargle is used in pvp and how you can use it in your team to gain the upperhand, since everyone wants strong Pokemon in their team, so why not use the best? Disclaimer: I do not take responsibility for any rating lost due to the advice/teachings from this guide, only real chads should use Smeargle, if you are randy just go use ribombee or something lole. Firstly, we shall take a look at @Jorogumo's op PRO PvP Viability Rankings (https://pokemonrevolution.net/forum/topic/163742-pro-pvp-viability-rankings-updated/) It seems Joro's addition of Smeargle in the S-tier bugged out sadly, but it is fine. He does not know the secrets we do Jokes aside, let us begin. Why is Smeargle viable in pvp despite its LC-tier stats? If we look pass it's pathetic stats you will see that Smeargle can learn any (YES ANY!) move. With the exception of Chatter. (Shoutout to @Valory for the useless information and forcing me to change this part) And it can fit in any team bar stall because it dies to the zubats in mt.moon using absorb. (Big thank you again to @Valory for more useless information and forcing me to change this line too). How can it fit in any team you might ask? Let us look at the kind of team it is most commonly used in, Hyper Offensive. Hyper Offensive usually consists of 1-2 Suicide leads and filled to the brim with extremely offensive Pokemon (Well, duh the name says it all) So why should we use Smeargle over randy Pokemon like Excadrill (cringe)? As I said before it has the ability to learn any move. Therefore, it is able to counter most common leads and set up its own hazards/cripple enemy Pokemon. Another reason is it's ability, Walmart Inner Focus, to avoid confusion which may come in handy since confusion really messes with suicide leads that depend on their focus sashes. Here are some of the sets (but not all) I use on Smeargle (https://pokepast.es/6b90ee854d8f7c47) being able to glare offensive pokemon to cripple them, counter or mirror coat to take out Pokemon with 1 move and set up stealth rocks/webs/any other hazards you might prefer is very valuable for Hyper Offense especially when all of these happen on the first Pokemon. What are the viable natures for a chad Pokemon such as Smeargle? Well, anything with +speed really, but there are other factors to keep in mind. For example, if you are running counter/mirror coat you want to go hasty/naive respectively, so as to take additional damage from u-turn/volt switch, dealing more damage to the Pokemon switching in. So why else would Smeargle be chad? Smeargle clearly can run alot of value moves as I have mentioned above, but what about instead of giving yourself value with Smeargle, you devalue the opponent's team? With the ability to run 4 moves that can take out 1 or more Pokemon instantly, can quite literally destroy the foundation of the enemy's team/plans. For example, taking out Chansey in a Skarmory/Chansey defensive core or instantly taking out the opponent's biggest threat to your team. Making Pokemon a 5v5 game (Pokemon Unite xd) where the opponent has to play in your terms is deathly. Here is a replay of me vs c0mp in the Ascension-New Leaf tour match, I mean don't watch the end because...obviously I won hehe...c0mp is too good men (https://replay.pokemonshowdown.com/gen7ou-1450487345) And there you have it, a short and simple guide to using Smeargle, the chad Pokemon. In line with it being an artist, you have to be creative when playing around with Smeargle. I hope this guide was useful to you, else you could just listen to Joro which is probably more sound advice. Thanks for reading my (chad Smeargle user) guide. 20 Million Subs and Ill make part 2. o/
    10 points
  2. Starting Price : 11M Min Raise : 5OO K Insta : 21m Accepted Payment(s) : Coin Capsule : 400k Reroll IVs : 700k PokeDollar Auction Length : 5Days 5H50M left Timer : https://countingdownto.com/?c=3943345
    9 points
  3. Welcome everyone to my farewell tour from PRO where I will be rewarding just about anything I own to participants. If you would like to see everything I will be offering, you can see me go through my catalog in alphabetical order on my youtube video: https://www.youtube.com/watch?v=PJdbqyYaCFo&ab_channel=McSchitter For anyone interested in information why I am doing this then watch the video fully but is not important to participate in the tournament. Here I will be going over the tournament information that is available. As I finalize more rules and information it will be added here and the Discord where you will be entering to event from: https://discord.gg/SZBaVHjH RULES WIP working to finalize information and will update ASAP. Head over to the Discord where I am polling opinions about options for the tour so that I can better serve you all with a tour you might like.
    7 points
  4. I would be in favor of an UU queue replacing OU every 3 months. However, we must address and resolve several practical issues before we can effectively implement UU. Usage and preemptive action: We already know that we will prevent Pokémon with more than 4.52% usage from being allowed in UU. However, we now must decide the months to take into account. If the rotation occurs every 3 months, will we consider all three or will we instead only account for the last month? This is important because UU might begin as soon as OU ends, thus leaving the PvP Council with virtually no time to decide whether to quickban something or not. For example, if an otherwise overpowered Pokémon with over 4.52% usage previously is suddenly UU by usage, we should be able to ban it. Alternatively, the PvP Council can preemptively work on a list of Pokémon that deserve a quick ban regardless of their current usage. We should be able to revisit said list in the future if necessary, as the metagame will continue to evolve and some Pokémon may become more or less bearable with time. Borderline Pokémon: Aside from the problem of Pokémon worthy of a preemptive ban, there also is the issue of more borderline, more contentious Pokémon. Those would typically warrant additional time and testing before the PvP Council could effectively reach a decision. In this case, as we would only have a single month on our hands, we might have to act differently. Should we then quickban those Pokémon or run the risk of letting them roam free? I find this to be a dilemma because both options come with drawbacks. Major tier shifts and usage changes: Likewise, if some Pokémon end up rising from UU to OU, some UU Pokémon may end up becoming much harder to deal with, perhaps even to the point of warranting a ban. I realize that some players dislike defensive Pokémon, but each balanced and healthy metagame has its fair share of those. Without them, some offensive Pokémon will become too strong. The same applies for a metagame where defensive Pokémon are too potent. If all the aforementioned issues seem like a lot to handle, we can ultimately decide to let UU turn into a chaotic, disorganized tier. I would like to keep it competitive, if possible. There are probably going to be UU tours, like the PRO Ladder Tour, so we should be careful with the way that we manage this tier. Should we just work on a list of UU Pokémon to ensure that the metagame can be somewhat healthy before its release? In this case, we would have to drop the 4.52% usage requirement. I do not have any definitive solutions to these problems, but I feel like they deserve further attention and discussion. Balancing issues: If UU is only available once every 3 or 4 months, it becomes nearly impossible to balance out the tier consistently. At best, the PvP Council can vote to quickban obvious culprits, but contentious ones will divide players, as well as the Council itself. Future changes: Moreover, the UU metagame will undergo major shifts and changes in the future, specifically with the introduction of Z-Moves and, later, more Gen 7 Pokémon that happen to be viable in the tier. Pokémon with a Mega Evolution: We will most likely need to know the usage percentages of the regular versions of Pokémon that have a Mega Evolution. It is hard to tell whether a Pokémon like Scizor would be OU by usage on its own or not. If there is an accurate way to distinguish between the usage stats of the regular Pokémon and those of their Mega Evolutions, this should not be a problem. Otherwise, Pokémon like Charizard will be unusable in UU. This can also be one of PRO’s many specificities. We do not have to follow Smogon or any other platform. We can establish our own UU rules if needed, as long as the Developers agree with doing so, of course! Two servers, two metagames? Another thing worth mentioning is that we have two servers with slightly different OU metagames. This may seem minor at first, but it will matter when it comes to UU, as we will effectively end up with two different UU metagames, unless we choose to opt for unique cross-server usage, which would not be consistent with the way we have been handling OU so far. With two OU metagames evolving simultaneously yet individually, Pokémon usage will be different no matter what. Consequently, the list of Pokémon allowed in UU will differ from one server to the other. This also means that the bans will be distinct as well, unless we choose a homogeneous tiering approach that allows us to ban the same Pokémon on both servers. Unfortunately, since the metagames would technically be different, it would be possible for a Pokémon deemed ban-worthy on one server to be tolerable on the other due to the presence of additional countermeasures unavailable on the server where said Pokémon would be too strong (e.g., OU by usage). Therefore, should we combine the OU usage stats of both servers or not? If so, should we do this over 1, 2 or 3 months? As you can tell, we should take into account many factors and variables to ensure the successful implementation of UU. The myth of UU diversity: I would also like to emphasize that, while UU will bring some diversity (in comparison to OU), it will not be a metagame where every single Pokémon is viable. Yes, of course, players can use whatever they want and, while this is already the case in OU, it will likely be less punishing in UU in most cases. UU will have its own viability rankings – if not concretely posted on the forums, then at least virtually. Some Pokémon will be much stronger than the rest and will dominate the usage charts. I am only putting extra emphasis on this because I know that some users expect UU to be a place where all non-OU Pokémon can finally thrive. That will not be the case, even if the metagame is relatively unbalanced at first. Some picks will always be more viable than most. This does not mean that you cannot use your favorite Pokémon; it just means that you will eventually start running into the same Pokémon, perhaps even the same teams and strategies. You can promote diversity on your own by trying out different things if you wish. However, please do not expect UU to be a disorganized tier, unless we willingly choose to let it be one. Please feel free to reply to any part(s) of my post. I am interested in reading everyone’s thoughts and opinions. I am sure that we can come up with satisfactory solutions to the aforementioned issues, too.
    7 points
  5. The Unofficial Guide to Alolan-Dugtrioing This will be a guide on how Alolan Dugtrio is used in pvp and how you can use it in your team to gain the upperhand, since everyone wants strong Pokemon in their team, so why not use the best? Disclaimer: I do not take responsibility for any rating lost due to the advice/teachings from this guide, only real chads should use Alolan-Dugtrio, if you are randy just go use ribombee or something lole. Why should you listen to me given I am just a randy? Well I hit top 500 on Gen 8 Nat Dex AG with this Pokemon as my suicide lead in all games on 2 different accounts. For starters, let us take a look at the tier that Alolan Dugtrio is in according to Smogon. As you can see it is in OU compared to randydrill (which it is often compared to by top tier pvpers like Nab, Pancake and Chiice) that constantly flip-flops between OU and UU. UU more like randyU Let us begin. Why is Alolan-Dugtrio viable in pvp despite it almost never being seen? If we look at its amazing stats...oops there seems to be a visual bug There we go! If we look at it's amazing stats it clearly outclasses Excadrill, being able to rival pokemon such as Gengar and Mega-Diancie in speed. And jokes aside, it having access to 100 base attack tied with 110 base speed is no joke with its access to STAB earthquake and iron head, being able to take out Pokemon that usually stop Excadrill from effectively doing its job, an example that immediately comes to mind being Mega Diancie. So what other factors make it a good suicide lead? Its unique ability in Glorious Blonde Mane (which let's be honest is its only viable ability) paired together with its access to memento is the greatest gift you can give a Pokemon that really wants free set-up turns. Some examples are Volcarona and Mega-Gyarados having access to a free turn using Quiver Dance or Dragon Dance or Whatever Dance can allow them to 1v6 the opponent team in the right conditions. Being able to reduce the opposing Pokemon's speed when hit with a contact move is crazy value. So how should I use it? Alolan Dugtrio is only viable with one nature which is Jolly, as it being at max speed allows it to rival Pokemon it can usually OHKO with its stab moves. It is a suicide lead so obviously it will want to wear the holy sash of focus. Some of the moves I run on it are Earthquake, Iron head, Toxic, Stealth Rock, Memento and sometimes Rock Slide/Tomb although this is less common. Charizard Y is a popular lead against it being able to resist Iron Head and being immune to Earthquake so a Rock Move is always welcome to take out the unexpecting Mega. A niche move on a niche Pokemon could be Thief, after losing Focus Sash stealing the opposing Pokemon's item could be incredibly useful. You might also want to consider Sucker Punch or Pursuit should your team require these moves. So...yeah! Go wild. Here is a replay of Alolan-Dugtrio in action, ignoring the fact that it was in Gen 8 and Anything Goes. (https://replay.pokemonshowdown.com/gen8nationaldexag-1192789682) And there you have it, a short and simple guide to using Alolan-Dugtrio, the glorious Pokemon. I hope this guide was useful to you, else you could just listen to Joro which is probably more sound advice. Thanks for reading my (chad Smeargle user) guide. 20 Million Subs and Ill make part 2. o/
    5 points
  6. As the Christmas Season is near and the New Year Celebration closely follows it. I’ve been thinking of a reward to all the players in the game. Almost every one of us who plays the game must have caught at least one Pokémon that we truly love but some might have frustrations and heartbreaks of it not being the right nature so players just leave it in the box or worst case, they lose interest and take a break from the game for a while. So for everyone to have a recharged Pokémon Trainer spirit and greet the New Year without having any regrets, I want to suggest a ONE chance for players to change the nature of ANY Pokémon they own. To avoid exploits and abuse, the Pokémon must be OT and it becomes untradeable. It can be an NPC or an untradeable modified Nature Reroll Ticket that works on ANY Pokémon which we unlock after a quest. Good luck Have Fun! Thanks!
    5 points
  7. ᴡᴇ ᴡɪʟʟ ᴀᴅᴅ ᴍᴏʀᴇ ᴘᴏᴋᴇᴍᴏɴ ғʀᴏᴍ ᴛɪᴍᴇ ᴛᴏ ᴛɪᴍᴇ ʟᴇᴛᴛɪɴɢ ʏᴏᴜ ᴋɴᴏᴡ ɪɴ ᴛʜᴇ ᴄᴏᴍᴍᴇɴᴛs ᴏᴛʜᴇʀ ғᴏʀᴍs ᴏғ ᴘᴀʏᴍᴇɴᴛ ᴄᴄ : 400ᴋ ᴍs 15ᴅ : 200ᴋ ʙᴍs : 180ᴋ ʀᴇʀᴏʟʟ ᴛɪᴄᴋᴇᴛ ɪᴠ : 700ᴋ ʀᴇʀᴏʟʟ ᴛɪᴄᴋᴇᴛ ɴᴀᴛᴜʀᴇ : 350ᴋ ʜᴏᴡ ᴛᴏ ᴄᴏɴᴛᴀᴄᴛ ᴜs ᴅɪsᴄᴏʀᴅ Akàito#1428 Ninah#7240 ᴘʀᴏ ᴜsᴇʀɴᴀᴍᴇ Akaito12 Ninah ᴀʟʟ ᴘʀɪᴄᴇs ᴀʀᴇ ɴᴇɢᴏᴛɪᴀʙʟᴇ 100ᴋ — 400ᴋ 400ᴋ — 700ᴋ 700ᴋ — 1ᴍ+
    4 points
  8. Hello, as previously suggested or even demanded I am thinking about rotating OU to UU. At the same time, many asked for Little Cup battles before but most are against hunting Pokemon you can only use for LC and nothing else. That's why I thought about rotating AG random battles to LC random battles when OU changes to UU. I thought we'd play two or three normal seasons and then one UU and LC random season. Please tell me your opinions about that. Do not post +1 or similar meaningless posts. Use the poll vote and reactions to express your encouragement.
    4 points
  9. Start offer 2m Min bid 100k No insta Auction end 48 hours after first bid
    4 points
  10. S.O: 23M MIN BID: 1M NO INSTA ACCEPT CC 370K 3 DAYS AFTER FIRST BID
    3 points
  11. If you cant afford that please dont make a negative comment ty
    3 points
  12. @Patino, You know our rules if you continue to bump more than once in every 24 hours you will receive harsher punishment. Do remember that before you continue to ignore the rules. Polteageist.
    3 points
  13. I battle win Forest Master but i still get blocked . Is this a bug? And I also checked through Wastlelands but nothing on there. Pls help me
    3 points
  14. I hadn’t initially planned to comment the post because we always see the same people participating and giving their opinions on forum poll, what is not really good in my opinion. Something should really be done to collect information INGAME because too many players don’t even bother to come on forum to stay updated. Why am I in favor of rotating OU/UU? I am of course in favor of having anything that can bring some fresh air to pvp in PRO because what I like the most is having challenges and thinking of not too common teams that perform well in ranked. While I can understand that people can have fun by using the same Pokemon over and over again, even for years, I am sick of restrictions that obliterate the work of volunteer people and lead to stale (aka stable, aka healthy aka competitive) metagame. About PRO specifities I didn’t join PRO in 2018, to play a fan game that reproduces the same « errors » as the main series games (Pokemon is not a MMO) or other fan made Pokemon MMO (pay to win, following banned list from Smogon etc.) For me when you come here, you kind of agree that you have to hunt or buy Pokemon to pvp, you agree to do quests, you agree that things take time to be implemented since this is done by volunteers etc. For many years, even though it tends to improve now, I noticed that OU Pokemon were easier to farm than non viable 5G/6G Pokemon (this may of course be because we don’t have the corresponding maps region) so when you try to be creative just for having fun, you suffer double pain: hard time finding the pokemon, hard time because you underperform in pvp (If you don’t believe me, just try to hunt phantump, karrablast, bouffalant, espurr, binacle, trubbish, sigilyph or mienfoo). We can’t expect people to be creative if it’s either impossible to hunt or called useless by people quoting Smogon in every discussion. This is something that Walross may get rid off by adding new pvp quests (I can’t wait to see them ^^). This situation doesn’t exist in Smogon because you don’t need to farm and many Pokemon can find a way to shine in one of the so many tiers that exist. We can’t have that in PRO, we are too small of a community. But I believe that this is the pvp council work, in conjunction with Walross, to design a pvp scene that takes into account PRO specifities. Until now unfortunately, some pvp council members seem to be solely concern on following main series games or Smogon what is a great paradox when nothing prevents them to play one or the other. Why can rotating metagame be a good thing for PRO overall? To conclude, rotating metagame is what I believe can suit the best PRO MMO specifities since it encourages people to enrich their Pokemon experience by not being stick to what they believe is a strong Pokemon or not, and therefore, to finally take possession of all that this game offers in terms of content. I mean, as a player, I have always been here for pve AND pvp, if we apply decisions based only on one or the other aspect, this will imbalance the game and lead to situations where having many people working on so many aspects of the game useless (We are talking about pvp here but don’t worry I have the same kind of thought about pve not being good at all, since it only requires 6 pokemon, but this is just not the place to talk about that ^^) . I would have even considered going further, by changing the list of banned pokemon with each new season just to offer a different experience but I know that's far too controversial to ever happen so I'll be happy with these tier rotations and the new pvp quests. Oh, and if UU does come someday, please offer a way to extend the storage. OU sets are already too difficult to deal with in 60 boxes, it will be even harder with UU sets.
    3 points
  15. @rhev Hi, yes our pvp council will be responsible for splitting the two tiers, and its been brought up already. We're not copying showdown. Edit: the man has spoken just read the above post :Y
    3 points
  16. As the title says, I'd like to suggest making all mask items occupying the face slot of our character, instead of the head as it is right now. The reasons are various. One would be that it would simply be the most natural thing because a mask in real life, as well as in fiction, occupies the face of a person or character, which allows them to wear all sorts of items on the head (from caps, hats and hoodies, to crowns, helmets and other headgear), while still being able to wear a mask at the same time. An another is that considering how things are right now, the mask items overlap either entirely or partially with all the items that are meant to be for the face slot (such as tears, candy, other food or glasses), which basically makes the mask occupying two of our character's item slots, instead of one, unnecessarily consuming too much space that way. With this suggestion implemented, those slots would be used to a better potential, as we would be able to wear stuff on the head, while still being able to wear a mask at the same time. I believe it's needless to say that unlike some face items which naturally and logically completely overlap with masks (such as tears), headgear doesn't . Not to mention, making this suggestion reality would also open up more room for many different outfits. EDIT: Masks that are being worn on the head (which obviously don't cover the face), should be an exception and remain headgear (such as the ladder tour/staff reward mask for example)
    3 points
  17. ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ In-Game : 0rekastanie Discord : 0rekastanie'kastaniefamily#4233 Please try to Contact me on discord with a picture of the Pokemon u want to buy, so its easier for me to find the Pokemon fast ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ I can transfer to silver if u gimme 1cc or buy more 2m. ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ $ PokeDollar Reroll IVs : 700k Rickroll Nature : 350k Coin Capsule : 400k Can negotiable. ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ 42 Pokemons ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ Thanks you for the time you spent in my shop dear traveler, I Hope to see you again soon Happy Shopping
    2 points
  18. My name is Addison! Addi is my nickname, and gen is short for Gengar! I hope that everyone is well. I recently chose PRO to be my online Pokemon game! I'll be getting started on it soon and hopping back and forth between PRO and other Pokemon games! I've recently chosen Pokemon to suck my time into, being the only video game(s) to play and studying Pokemon, their movesets, their EV training, and much more! You can say that for the first time, I want to go hardcore in (any) video game and Pokemon is what I chose! I'm a big newbie though and I have long ways to go before I can get good like other real players!!! I'm hoping to meet others along the way here on PRO (and other pokemon games) and make friends dedicated to Pokemon like me in the long run!! I'm really super into Pokemon now (Spent $200 to pick up some more Pokemon Switch based games plus expansion for Sword) super dedicated and wanting to learn how PvP/battling works and get better at that and have some fun casual battles with others. (I know about Pokemon Showdown and having a blast there) Anyways, tell me, how's it going for the playerbase here in PRO? Is this a popular game? I'd like to think it is since it's online unlike the Switch, etc. games. and you can interact with others in this online game! Are there servers in this game? If so, please let me know the most populated and friendly one! Would love to meet others and make friends and join a clan/guild!
    2 points
  19. @Subhammaster @Frylock, Your comments have been hidden as the player has the right to sell the pokemon at the price he wishes. There is no need to comment on auctions threads. Only comment if you are bidding. Consider this an official warning if you continue to disrupt auctions with off topic comments it could end in harsher punishment for you. Sincerely, Polteageist
    2 points
  20. Not sure if a playerbase of this size can support it, but I'd love having OU always be available and then have a secondary ladder with rotating formats like UU, Monotype, etc. Some sort of Randbats ladder should be static as well but I'm sure noone would mind if u rotated the pool from AG to LC or something else monthly.
    2 points
  21. I would prefere to keep OU and rotate randoms with UU and such. I think that should be an option too
    2 points
  22. Definitely A must to do 3 month UU and OU back forth,sure OU is star of the show but literally the game itself keep boring with same team,same Pokémon,same Moveset and even Same item,it's not wrong ofc but it's kinda repeatative regularly and even there is someone who is copycat everything (team) from ladder player which make OU got their flaws, n at some point it got really boring to meet this matchup... Well it's my opinion tho, And plus there are so many coded UU Moveset but there is hardly any player using it ,so if UU ever a thing ,this Moveset also can be apply to UU team most likely.....
    2 points
  23. The vast majority of poke PVP ability can not reach the level of OU, but a lot of individuals very good poke has been ignored, this is for PVP, is a serious defect, PVP classification should be established game should start to establish, Pokemon is strict OU,NU classification system, so more players like to play Pokemon, Not pro. For example, I catch a good poke, but because PVP is not tiered, it can't be used better or traded, which is a shame for a good poke
    2 points
  24. Not a bad idea. Since the Pokemon wont be tradeable, it wont hurt the economy. I dont know what should be the requirements to get it this Xmas. I would like to add that this special gift should stay available until you use it, no time clause. It would give the opportuny for those who trash their R.I.P Pokemon to hunt something to use this gift on. Good game!
    2 points
  25. I want to buy your 2m garchomp, can you transfer to silver?
    1 point
  26. S.o: 10m Raise: 500k No insta. Auction ends 72 hours after starting offer. CC: 375k Nat rr: 325k IV rr: 650k
    1 point
  27. I think u forget add my name after sold
    1 point
  28. Welcome, everyone! I was asked a few times on how to exactly train a Pokemon and fix their EVs, how does EV training work and how much do EVs work to improve a pokemon. Everyone always wants to have their pokemon as strong as possible. EV training will max the capabilities of a pokemon: whether it's a tank, a fast pokemon, a sweeper, or just a garbage pokemon you want to train for fun (why, though?), EV training is a requirement for the PRO lategame. However, EV training can be done anywhere, as soon as you start the game, from any point. Even if you're a newbie and you're in the third badge, you can still EV train that Gastly you always wanted to use for the story because that random dude in help chat told you to do so. Why should we EV train? We EV train to improve our pokemon to their full capabilities. Pokemon's stats severely increase when they're EV trained, to points where fights go from being impossible (Giovanni's Mewtwo) to being an easy oneshot from Gastly. For example, imagine we have a Gastly at level 90, with a Modest Nature, that has 200 Speed and 200 Special Attack. It's slower than the Mewtwo and, even if he manages to Shadow Ball it somehow, Mewtwo still survives. However, if we EV train that Gastly, it will gain atleast 50 Speed and 50 Special Attack. Now, it will outspeed Mewtwo and oneshot it before he can react. A legendary pokemon powered by a machine fainted in a single hit by a ghostly poisonous fart. Imagine! What are EVs and how do they work? How do we train them? What can we do with them? How do we modify them? What can I do if I trained EVs wrong? How can I fix this mess of a pokemon? To understand how EVs work, we can read the other forum guide I did covering this topic, or we can copy paste it here. However, I'll do both: https://pokemonrevolution.net/forum/topic/152671-natures-abilities-ev-iv-and-stats-for-newbies-the-guide/?tab=comments#comment-840375 In this guide, we cover the topic of EVs and how do they work and how do we train them. However, I didn't go in depth into it, since I wanted to make a guide on how to train them as I train one of my pokemon so you can see the progress and the ways we can use it. You can check the theory there, but I will copy the basic definitions we need to understand here. EVs or Effort Values are the blue numbers in any pokemon you see. These values can be modified, increased, reset, reduced, fixed, changed... they're amazing. They work as a modifier for all of your pokemon in order to improve them as much as you want. You gain EVs for defeating wild pokemon, trainer pokemon, using proteins or vitamins in your pokemons. Every 4 EV in one stat, your stat will get increased by 1 at level 100. You can have a max of 510 EV between all stats of your pokemon. In a single stat, the maximum amount of EV you can allocate is 252. Thus, at level 100, if you allocate 252 EV in that stat, it will increase by 63. (252 divided by 4). You can decide how to change these whenever you want. You can modify them as you wish by using EV Reducing berries. These can be found in any route, in Viridian Maze and in the Safari EV Zone. These are: Pomeg Berry, which will reduce your HP EV by 10. Qualot Berry, which will reduce your Defense EV by 10. Kelpsy Berry, which will reduce your Atk EV by 10. Grepa Berry, which will reduce your Spdef EV by 10. Hondew Berry, which will reduce your Spatk EV by 10. Tamato Berry, which will reduce your Speed EV by 10. All wild Pokemon, once defeated, will grant you 1, 2 or 3 EV in one stat. Some grant 1 EV in 1 stat and another one in another. There are really weird combinations. They always give an EV of their highest overall Base Stat. For example, Snorlax gives HP EVs, while Gengar gives Spatk EVs. Evolved forms usually give more EVs than unevolved forms. As I said, these 2 give 3 HP EVs and 3 Spatk EVs, respectively. If you hold a Macho Brace, the EVs you gain will be doubled. If the EV in one stat is 99 or below, you can use a vitamin to increase that stat's EVs by 10. However, if you try to use a vitamin once that stat's EV are atleast 100, or the Pokemon already has the maximum amount of EVs (510), you will not be able to. They can be purchased in department stores. These vitamins are: HP UP, which will increase your HP EV by 10. Protein, which will increase your Atk EV by 10. Iron, which will increase your Def EV by 10. Zinc, which will increase your Spdef EV by 10. Calcium, which will increase your Spatk EV by 10. Carbos, which will increase your Speed EV by 10. First of all, we have to find a suitable pokemon to EV train. My personal recommendation is that you do not EV train anything that cannot be used in Bosses, low rating PVP (friendly pvp with friends, basically), or serious ranked PVP. Do not waste time, resources or money into training something that you will literally never use again, because it will mentally burn you out. For this guide, I'll train a pokemon that I believe is useless unless you equip it with a certain item. Pikachu with the Light Ball. This is one of the Pikachus I hunted for a newbie who lost his, so I decided to use it as an example. As you can see, this Pikachu has some decent Spatk, Speed and a good nature. Its ability might not be the best, but I wanted to train this little guy for fun and he has good enough stats to be trained. We want to level our pokemon first from a low level to atleast 40-50 to do the EV training properly. So, since we see he has EVs under 100, we will try and using some leftover vitamins we have in our bag. It does not increase its base Speed stat, but its Speed EVs. Pokemon's base stats cannot be changed, ever. Just to clear misunderstandings We want to train this Pikachu with 252 Spatk EVs, and 252 Speed EVs. I will first check for vitamins in my bag. I see I have some, and the Speed EV of this pokemon is 0 (check the blue number next to Speed). Thus, I can use all of the 10 Carbos to increase it to 102. We can train it however we want: we could train 102 EV into each stat, but that's stupid. Pikachu does not need defenses, only offensive stats. Pokemon like Bronzong can be trained by splitting EVs into each defensive stat. Now that we increased its Speed, we will use some Calcium to increase its Spatk stat. Since I have a lot of them, I'll use 10 of them to increase his Spatk EVs to 100. Voilá! Now our pokemon has 100 EV in Spatk and Speed. However, we can't increase it with vitamins anymore, so we have to manually train them both. Now, we have to fight wild pokemon to gain EVs. Each pokemon gives a specific EV. We can check each pokemon in a website like bulbapedia to know what EV it gives once we defeat them. For example, I will train this Pikachu in Cerulean Cave. I will only fight Golbat because it gives 2 Speed EV and I will fight Golduck because it gives 2 Spatk EV. I will avoid everything else because Gravelers give Defense EVs, which I do not want (Because Pikachu is a sweeper that does not care about being tanky). As you can see here, each Golduck will give us 2 Spatk EV once we defeat them. Let's get some! We found a Golbat. Let's get some nice Speed EVs! As expected, we got 2 EVs into Speed. Nice! We can keep fainting pokemon until we get some more levels. We will now fix the Def and HP EVs, since we do not want them. We can obtain these berries in the EV Wald in Fuchsia Safari or inside the gigantic Viridian Maze. These respawn from every 24 to every 96 hours. Pick them up every single time you find them! We will now use a Pomeg Berry and a Qualot Berry to remove the Defense and HP EVs Pikachu has. Berries in Viridian Maze. Now it is cleared of all unwanted EVs. Since we want to train it 252 in Speed, 252 in Spatk and 6 in Atk, we are ready to now fully train it. We will avoid fighting any wild pokemon that gives undesired EVs so as to avoid training him in the wrong way. We can look up in the website mentioned above which pokemon gives each EV. If you do not have money to use the Safari EV Wald, you can use the EV Zones spread around the regions. These are placed in specific routes and are amazing zones to EV train your pokemon for free. You'd only have to pay 5k to travel to each region or just use your legs and walk there! Since I want to make the process faster and I can afford it, I will go and train him in the EV Wald in Fuchsia. Remember you can train EV anywhere, doesn't matter when, how or where. All pokemon you fight (including trainers) will give you EVs. Just remember to avoid fighting unneeded or unwanted pokemon or you'll have to fix the wrong EVs later using berries. Safari EV Wald inside. You can obtain a Macho Brace by trading a Drowzee for a Machop holding this item in Goldenrod. The NPC is in front of the Pokecenter. It's the Motorbiker dude. This Macho Brace will double all EV gains, but will make you slower in battle. However, this will make us gain EVs incredibly fast. This dude will give us Macho Brace. I will now choose EV Training Area. I will use the next 20 minutes before I'm forced to leave wisely and I will EV train it to its fullest potential. You can pick up a Kelpsy Berry which reduces ATK EVs by 10 each time you use it. They're all in the Wald, in both zones. Here we'll find fully evolved forms at very low levels. In this exact part, I fight wild Pidgeots which give me 3 Speed EVs per pokemon. Since I've equipped Macho Brace, I will gain 6 Speed EVs per pokemon. Speed is now done. Now we're going for Spatk! Here we find the Spatk berries in the Spatk training zone. Vileplumes give each 3 Spatk EV, so we get 6 Spatk EV with Macho Brace equipped. Our Pikachu is now fully trained and ready to be leveled up to 100. We've successfully EV trained our pokemon and now we only have to level it to 100. Yey! If you want to make your training process faster, you should disable battle animations and increase Text Speed to the fastest so that you gain a few seconds each fight, which will add up quickly and allow you to fully train a pokemon in exactly 18 to 19 minutes, just shy of the 20 limit from Safari. As you can see, I have animations toggled off and Dialogue Speed at the max. I hope you have all enjoyed this quick guide on how to train any pokemon. I hope all doubts are cleared and you can check my other guide linked above to understand the theory better!
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  29. 1 point
  30. its better to have uu tier seperated from ou. switching random battles is fine, but ou and uu totally different. also pro different from showdown, like we have mega metagros in ou here, also slowbro is ru tier, so its playable in uu, but for pro we all know slowbro is ou. so my opinion is having different battle tiers makes us need categorizing all the pokemons by tiers. need hardworking, and very hard to make stable balance between them. so if categorizing will happen, i think its better to categorize pokes special for pokemon 'revolution'. because poke world still use the old tier system. they categorized first tiers like with the most used pokemons, overused. but in pro we can see many uu or nu pokes in monthly most used pokemons list in pro. pro can have, for example a class is the pvp we play now, and there can be b class pokes, which has less damage or bulkines or way to attack or defend etc.
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  31. s.o: 1m no insta min bid: 100k accept cc 400k rr ticket 720k 3 days after first bid.
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  32. UU is doodoo. Make a separate ladder for it if anything.
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  33. Hello, see this suggestion as denied. We won't give out nature changes for normal Pokemon outside of tournament rewards.
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  34. I buy the Crawdaunt the Mamoswine
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  35. i want to sell this Halloween gallade, let me know the offers in forum or in game In game name : wacht
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  37. Guide will be updated soon. I'm looking for some Tier 0 EV zones that are available most of the time (if not always) where all spawns in a certain area provide a single EV: For now I know: Day/Morning Route 6 surf = SPATK EV zone. All day Diglett Cave 1 = SPEED EV zone. Tohjo Falls Surf = ATK zone. I know these 3 for Kanto, I want to check if there is enough spawns in all region so that you can EV train your pokemon reliably in each region in all stats without resorting to EV zones.
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