Skip to content
View in the app

A better way to browse. Learn more.

Pokemon Revolution Online

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
Open Trade Zone

Leaderboard

Popular Content

Showing content with the highest reputation on 10/28/26 in Posts

  1. I mentioned this idea to the dev team on Discord a while ago, but thought I'd make a post here too, as I think it could be an opportunity to introduce PRO to a wider audience, particularly Pokémon fans and speedrunners on Speedrun.com. Having PRO listed on Speedrun.com could give our community a place to compete in different speedrun categories, submit times and climb the leaderboards. I know there's already a possible speedrun server on the dev to-do list, which would be ideal for story runs and other challenges that currently can't be repeated without creating fresh accounts/breaking the four-account limit. In the meantime though, there are still other possibilities. Full boss runs, for example, or other challenges we could establish categories and rules for. I'm sure the community could come up with some ideas. I’ve submitted a game request for PRO to be added to Speedrun.com. I submitted the request through my personal Speedrun.com account, "james", and made it clear that PRO is a fan-made Pokémon MMO. I also provided some additional details about how the leaderboards could work, including possible speedrun categories, rules and moderation. The request also asked for a Wiki/relevant source to help them review the game, so I included a link to the PRO Wiki. I did mention to the dev team that I was considering submitting a request. That said, if the dev team has any concerns or would prefer that I withdraw it, let me know and I'll do so. The intention is to bring something positive to PRO and attract more interest in the game. I think speedrunning could offer another fun challenge alongside PvP, hunting/endgame activities, especially for players who enjoy competing or setting personal records. I'll keep this thread updated on the outcome of the request, whether it's accepted or declined. If approved, we can look at possible categories, rules and how submissions would be moderated. In the meantime, what speedrun categories or challenges do you think could work for PRO?
  2. Greetings , I believe everyone that plays mobile and sometimes even on PC , u get this small to decent lagg every time a Friend comes online , first there is the small jump like lagg than there is the 1-2 seconds freeze till it shows friend log in. If possible it would be awesome to have an option to Turn off Friend Log in Display to avoid laggs from it , from what i've heard it plays quite an important role on dungeons since there are places and stuff where u gotta time it and the lagg might just ruin that . -Arbnoriii :)
  3. Hello, Since the spawns and excavations rework, and the addition of the quasi-entirety of gen 7 dex (plus a part of gen 8), some items are becoming quite rarer to come around, for a good reason : They have little to no accessibility at the moment. There's a few items that are concerned by this, not naming the ones unavailable right now : good examples of this would be Shiny Stones (only available in PVE shop) and Ice Stones (basically a once a year thing, or a rare reward from bosses). And while they are not Evolution Items, a case could also be made for the Gen 8 Fossilized parts. Those items, useful for quite a few sought-out PVP or PVE mons, are quite rare to come by, more often asking for RNG to be kind with them while going for Dig Spots... Or waiting an entire year for the one specific event shop to be open (looking at you, Ice Stones). So, what could be done for those items ? There could be a simple fix : Add them to the Artifact shop in Hoenn Excavations. A lot of items are already available for purchase here, a new section for Evolution Stones could be made, as well as adding a few lacking Evolution Items that could only be bought with PVE coins for the moment. And who knows, maybe the Metal Alloy and Alcremie Sweets could be added there eventually, once the time comes. If you have other ideas concerning this, share those here if wanted, or if you have more to add to it.
  4. Nice idea! I'm a big fan of speed running. I like the boss and dungeon speed run ideas. For dungeons, you could introduce hardcore modes, such as clearing a dungeon without any perks active and without negating the dungeon curses, making it more difficult. This is especially tricky in the Pinkan dungeon as it has many different curses making it practically impossible to clear. I can come up with some challenges specifically designed for Pinkan if it ever gets relevant. Regarding Story speed runs, a category could be "Minimal battles" where you only battle the unavoidable NPCs. There are also many Nuzlocke rules that could be applied to PRO. I've already seen some players Nuzlocke PRO. One player even Nuzlocked the whole story with only bug types.
  5. Hey everyone! I'm currently looking for a team or guild on Silver Server to unlock the Halloween Hunting Grounds and go for a 12-hour hunting session. My goal is to grind as efficiently as possible and achieve the highest score ever. I'm willing to commit the full 12 hours without a break and would love to team up with players who are equally motivated. If your team has a free spot or you're putting together a group with the same goal, feel free to DM me! Discord: not_siidon Disclaimer: This post was written by AI. Humanity has created artificial intelligence, yet finding four people to click on Pokémon for 12 hours remains an unsolved problem. Incredible progress.
  6. Ideas: Fastest dungeon run, fastest normal ranked pvp win, fastest random pvp win, fastest shiny common, uncommon, rare encounter, fastest form common, uncommon, rare, fastest trade, fastest auction, fastest travel on Kanto, Johto, Hoenn, Sinnoh, individually and total, via walking , via mount, fastest to complete the Pokedex, fastest to get all items, all tm, first to submit at MBCC and first to submit at FCC fastest time overall, fastest to <10 IVs Pokemon, fastest to get 5x31 IVs, fastest to enter Astrella (credits Cae), fastest to catch X Pokemon, fastest to enter a server, fastest to open the client on every os, fastest to get 31 IV on a specific stat, fastest to ev train. Edit 1: Win Alto Mare Race as fast as possible. Find the fastest and more baskets at Easter Basket Hunting Contest. Win the vday chest as fast as possible with a decent rank. Score first more than the required amount in the hw weekly competition.
  7. Meet Kaizen Hi all! Kaizen is a small app that sits next to the game during PvP battles. It reads the battle from your screen and, every turn, shows you: How hard each move hits, and whether it KOs What your opponent has: the moves they've used, the PP they have left, and their items Who to switch to: which of your Pokémon takes the next hit best It only reads your screen. It never touches game files or memory and never presses a key. You still make every move. Staff have approved it. Closed beta: testers wantedSo far it's mostly been tested by me, so I need real players in real battles to show me where it gets things wrong. You'll need: a Windows PC, to play PvP, and Discord. Join the Closed Beta How to joinReply here or message me on Discord at [your Discord name]. Download Kaizen-Setup.exe Run it, create your account, and I'll approve you. What I askPlay your normal battles with Kaizen on LIVE. When something looks wrong, press Settings → Send to developer right away. It sends me what I need to fix it. What it looks like Setting it up (about 5 minutes, and only once) Questions welcome!
  8. Pro Tracker & Database — Version 1.1.4 A Cross-Platform Pokémon Revolution Online Tracker, Database & Battle SimulatorAfter a lot of development, testing, rebuilding, and probably far too many encounters, I'm happy to finally present Pro Tracker & Database Version 1.0! Pro Tracker started as a relatively simple hunting tracker, but has grown into a much larger application designed to bring together hunting statistics, encounter history, Pokémon information, boss information, calculators, customization, and now a full Pokémon battle simulator into one application. Version 1.0 is also a major milestone because the application has been rebuilt around Avalonia, allowing Pro Tracker to move beyond Windows and toward true cross-platform support. Is this safe to use on Pokémon revolution online? The answer is yes. This does not inject or automate anything with the game, it simply reads the screen, specifically text found on the screen, and relays that information to the program. 💻 Cross-PlatformVersion 1.0 represents the transition of Pro Tracker to Avalonia, allowing the application to target multiple operating systems. Current platform support includes: 🪟 Windows 🐧 Linux 🍎 macOS 📸 Screenshots 📥 Download - protrackerdb.com with cloudflare Please pay attention, a couple of files had the & removed and capitals taken off. Windows[DOWNLOAD LINK] Linux[DOWNLOAD LINK - X64] Regular PCs (64-bit Intel/AMD - this is almost everyone) [DOWNLOAD LINK - Arm64] ARM devices (Raspberry Pi 5 and similar) (Not sure? Run: uname -m in a terminal - "x86_64" means the first link, "aarch64" means the second.) macOS[DOWNLOAD LINK - X64] Intel Macs [DOWNLOAD LINK- Arm64] Apple Silicon Macs (M1/M2/M3/M4) (Not sure which you have? Apple menu > About This Mac - if it says "Apple M1/M2/M3/M4" use the second link, if it says "Intel" use the first.) Android[Download Link] There is not much here yet other than boss information, and the simulator. Android will take a bit more time. 📋 Launching WindowsDownload. Extract the Pro Tracker files. Launch Pro Tracker. Start Pokémon Revolution Online. Select your desired hunting target(s). Start tracking. 📋 Launching Mac OSHow to start it (first time - about a minute): Unzip the download (double-click it). Open Terminal (Cmd+Space, type "terminal", press Enter). Type: cd followed by a space, then drag the unzipped folder into the Terminal window, and press Enter. Run this command: bash macos-start.sh 📋 Launching LinuxHow to start it (first time - a few minutes, it installs what it needs): Extract the zip. Open a terminal in the extracted folder. Run this command: bash linux-start.sh 📋Github [Github] ⭐ Main Features 🎯 Pokémon Hunting TrackerThe heart of Pro Tracker remains the hunting tracker. The tracker can automatically monitor your Pokémon Revolution Online client and keep track of your hunting session without requiring you to manually enter every encounter. Tracking includes:🔍 Automatic Pokémon encounter detection 📍 Automatic location detection 🆙 Encounter level detection ♀️♂️ Gender detection ✨ Shiny detection 🎨 Form/Event detection 🎣 Catch detection 💨 Pokémon breaking free ⏱️ Hunting timer 📊 Encounter statistics 🎯 Targeted encounter statistics 📈 Encounter rate 🎣 Catch rate ✨ Since Shiny counter 🎨 Since Form counter 🔄 Resettable hunting statistics 💾 Persistent hunting data You can track up to four hunting targets simultaneously, making it possible to monitor several Pokémon without constantly changing your target. 🖥️ Multi-Client SupportPro Tracker is designed with multi-client users in mind. You can track up to four Pokémon Revolution Online clients simultaneously, with each client maintaining its own information. Each client can have its own: Hunting statistics Hunting targets Appearance settings Boss cooldowns PvP history Preferences Hunting data Client profiles can also be named, making it much easier to keep track of which tracker belongs to which PRO client. 🔎 Advanced OCR & DetectionA major part of Pro Tracker is the automatic recognition system used to read information directly from the game. The application contains a dedicated OCR and capture system for recognizing information such as: Pokémon species Pokémon level Gender Location Shiny status Forms Event Pokémon Battle state Catch results The detection system also contains additional refinement and correction logic to improve recognition accuracy. 📚 Encounter HistoryYour encounters aren't simply discarded after the current hunt. Pro Tracker maintains a persistent encounter database so you can look back at your previous encounters. Encounter history can include: Pokémon Level Gender Location Date/time Shiny/Form information You can also view encounter history for individual Pokémon. Large encounter histories are supported through pagination rather than requiring the application to load everything at once. 🎣 Catch LogsCaught Pokémon have their own dedicated history. The Catch Log records information such as: Pokémon Level Gender Location Shiny/Form Date/time You can: View catch history Search by Pokémon Remove entries Clear history Export your catch data ✨ Shiny & Form TrackingShiny hunting is one of the main reasons Pro Tracker exists, so shiny and form detection has received special attention. The tracker supports: ✨ Shiny detection 🎨 Form detection 🌟 Shiny sprites 🎨 Form sprites 📊 Since Shiny tracking 📊 Since Form tracking 🔔 Shiny notifications 🔔 Form notifications ⏸️ Independent Since Form pause Different event and form classifications can also be handled separately. 🧬 Counterparts & Pokémon Forms(Meant to remove clicking on the cards. Will next update)The database contains a dedicated system for Pokémon counterparts and forms. This allows alternate versions of Pokémon to be represented separately rather than simply treating every form as the same Pokémon. The system supports: Regional forms Alternate forms Event forms Counterpart sprites 👑 Boss DatabaseThe Boss Database has grown into one of the largest sections of Pro Tracker. The database currently contains 58 boss definitions, including custom bosses. Each boss can contain information such as: Boss name Difficulty Location Requirements Boss Pokémon Pokémon levels Nature Ability Held items Moves Rewards Pokémon rewards Item rewards Pokédollars PvE Coins Streak rewards Special requirements/messages Boss information is stored in JSON, allowing the database to be expanded without requiring the entire application to be rebuilt. ⏱️ Boss Cooldown TrackerPro Tracker also keeps track of your boss cooldowns. Cooldowns can be tracked independently from normal hunting. Features include: Boss cooldown tracking Automatic battle detection Manual cooldown activation Boss-specific cooldowns Multi-client cooldown separation This makes it much easier to keep track of which bosses are ready without maintaining a separate list outside of the game. ⚔️ PvP TrackingPvP battles now have their own tracking system. The tracker can record: Opponents Number of battles Last battle Battle history Client association PvP history can also be: Removed Cleared Exported to CSV Exported to JSON Additional detection logic is used to prevent NPC trainers from incorrectly being treated as PvP opponents. 📊 Lifetime StatisticsYour hunting statistics can now be viewed separately from your current hunt. Lifetime statistics include: ⏱️ Total hunting time 👾 Total encounters ✨ Shiny Pokémon 🎨 Event/Form Pokémon 🎣 Pokémon caught 💨 Pokémon broken free 📈 Form rate ✨ Shiny rate 👑 Boss battles 🏆 Boss victories 💀 Boss losses ⚔️ PvP battles 🏆 PvP victories 💀 PvP losses These statistics are independent of resetting an individual hunting session. 🎨 Fully Customizable AppearanceOne of the biggest additions to Version 1.0 is the appearance system. Pro Tracker can be heavily customized to match your preferred style. You can customize: Background colors Font colors Border colors Button colors Header colors Panel colors Sprite backgrounds Encounter-table backgrounds Font Font size Text shadows Text outlines Custom images GIF backgrounds Gradient backgrounds Gradient direction The appearance editor includes a live preview so you can see your changes before applying them. 🎨 Custom ThemesAppearance settings can also be saved as .protheme.json files. This means themes can be: Saved Loaded Shared Imported Exported Reset This opens the door for the community to create and share their own Pro Tracker themes. 🔊 Sound NotificationsPro Tracker supports customizable sound notifications. Currently this includes notifications for: ✨ Shiny Pokémon 🎨 Form Pokémon Sounds can have their own volume settings and can be tested directly from the settings. 📥 Import & ExportHunting data can be backed up and transferred. Supported formats include: CSV JSON Importing can either: Add data to an existing hunt Replace existing hunt data This makes it much easier to migrate between installations or keep backups of your hunting history. 🧮 Calculators (Under Construction)Pro Tracker includes several calculators intended to make common Pokémon-related calculations easier. ⚔️ Damage Calculator (Under Construction)The Damage Calculator supports a wide range of battle information, including: Attacker Defender Pokémon levels IVs EVs Nature Abilities Held items Moves Move power Stat stages Weather Terrain Burn Reflect Light Screen Critical hits Type effectiveness Damage ranges Damage percentages KO calculations Moves can also be filtered based on whether the Pokémon can actually learn them. 🧬 IV Calculator (Under Construction)The IV Calculator allows you to calculate Pokémon stats based on: Pokémon Level Nature IVs EVs It also supports the six primary stats and Hidden Power calculations. 🌎 World Quest Calculator (Under Construction)The World Quest Calculator helps keep track of community and individual contribution calculations. It can calculate: IV totals Individual catches Average IV Number of catches Community contribution Share percentage Ticket calculations 📖 Game InformationThe application now has a dedicated Game Information section. Current/planned sections include: 👑 Boss Database 🧬 Counterparts 📖 Game Guides 💎 Mega Stones ⭐ Legendary Pokémon 📈 EV Zones ⛏️ Excavations 🧮 Calculators ⚔️ Damage Calculator 🌎 World Quest Calculator 🧬 IV Calculator Additional database sections will continue to be added as development progresses. 📚 Game GuidesThe application also contains an in-development guide system. The system is designed to allow guides to be viewed directly inside Pro Tracker rather than requiring users to constantly switch between the game and browser. Guide functionality includes: Guide database Guide parsing HTML rendering In-app guide viewing Browser fallback 🎉 EventsAn experimental Events system has also been added. The system is designed around displaying and managing event information, including: Event listings Event descriptions Event rewards Pokémon rewards Item rewards Pokédollars Pokémon submissions Event entries Active events The event system is still under development and will continue to evolve. 📢 AnnouncementsA dedicated Announcements section has also been added. This allows important information to be displayed directly inside the application rather than requiring users to manually check the forum for every update. 🐛 Report a ProblemA dedicated problem-reporting system is included to help gather useful diagnostic information when something goes wrong. Rather than simply reporting: the diagnostic tools can help determine whether the issue is related to: Screen capture OCR Client detection Location recognition Tracker state Data Configuration 📌 Compact ModeDon't want the tracker taking up your entire screen? Pro Tracker includes a dedicated compact mode. The compact tracker provides the important controls and information while taking up considerably less space. It includes: Start Stop Reset Pokémon selection Target information Current encounter Previous encounter Hunting timer Always-on-top support 📌 Always on TopThe tracker can remain above other windows while playing. This can be particularly useful when using the tracker alongside multiple PRO clients. The statistics panel can also be positioned on either side of the tracker. 📋 Statistics & Table CustomizationNot everyone wants to see the same information. Pro Tracker allows individual statistics to be hidden without disabling the underlying tracking. You can customize visibility for statistics such as: Hunting time Total encounters Targeted encounters Since Shiny Since Form Successful catches Broken free The encounter table can also have individual columns hidden. Hidden information is still tracked in the background. ⚔️ NEW — Pokémon Battle Simulator (Under construction)And finally... 🐝 Pro Tracker is no longer just a tracker.One of the largest additions to Version 1.0 is the integrated Pokémon Battle Simulator. The simulator is being developed directly alongside the tracker and shares many of the Pokémon, move, ability, item, and battle systems used throughout the project. 🧑‍🤝‍🧑 Team BuilderBuild your own Pokémon teams directly inside Pro Tracker. The Team Builder supports: Six-Pokémon teams Pokémon selection Team ordering Lead selection Pokémon replacement Pokémon removal Moves Abilities Held items Levels IVs EVs Nature Shiny status 👑 Battle BossesThe Boss Database and Battle Simulator are connected. This allows bosses from the database to become actual simulator opponents. You can select bosses based on their available difficulty: Easy Medium Hard The simulator can then use their stored Pokémon, levels, moves, abilities, and items. This means the Boss Database is no longer simply informational. You can actually battle them. ⚔️ Battle SystemThe simulator contains an underlying battle engine rather than simply displaying a visual mock battle. The engine currently supports systems such as: Damage calculation Accuracy Critical hits STAB Type effectiveness Weather Terrain Stat stages Nature IVs EVs Abilities Held items Status conditions Entry hazards Screens Protect Substitute Drain Recoil Healing Poison Burn Toxic Spikes Spikes Stealth Rock Rapid Spin Defog Two-turn moves Switching Mega Evolution Z-Moves Battle phases Battle events Battle logging The battle engine is being developed as its own modular system so additional mechanics can continue to be added. 🧠 Battle AIThe simulator also contains several experimental AI systems. Current development includes: Baseline/random AI Monte Carlo AI Neural-network AI Model-based AI Battle memory Opponent memory The long-term goal is to allow the simulator to observe battles and use those battles to improve future decision making. 🗃️ Data-Driven ArchitectureA large portion of Pro Tracker is data-driven. Pokémon, moves, bosses, themes, locations, and other information can be stored externally rather than being hard-coded directly into the application. This makes it much easier to expand the project over time. The project currently makes use of systems for: Pokémon data Move data Ability data Boss data Item data Location data Theme data Counterpart/form data Sprite data 🚧 Experimental / In DevelopmentNot everything currently visible in the application should be considered completely finished. Some areas remain under active development, including: 🗺️ Interactive Maps ⭐ Legendary Pokémon database 📈 EV Zones ⛏️ Excavations 📖 Additional guides 🎉 Events system 🤖 Deep-learning battle AI 🔬 Advanced Battle Lab functionality 🎨 Automatic form identification Additional boss information These features are being developed alongside the main application and will continue to receive updates. 🐛 Known IssuesAs with any major 1.0 release, there are still things being worked on. Some platform-specific behavior, OCR edge cases, and experimental features may not work perfectly in every environment. If you encounter a problem, please use the application's diagnostic/reporting tools where possible. When reporting an issue, please include: Operating system Pro Tracker version PRO client version What you were doing What happened Any relevant screenshots Diagnostic information when available The more information provided, the easier it is to reproduce and fix the problem. ❤️ Credits & ThanksA huge thank you to everyone who has: Tested Pro Tracker Reported bugs Suggested features Provided feedback Tested different operating systems Helped identify OCR issues Tested bosses Tested the simulator Helped improve the database This project has grown considerably because of the feedback from the PRO community. 📋Final WordsWhat started as a small hunting tracker has turned into something considerably larger. Pro Tracker & Database is now intended to be an all-in-one companion for Pokémon Revolution Online, combining hunting, statistics, databases, bosses, calculators, history, customization, and battle simulation into a single application. I hope you enjoy Version 1.0, and as always, feedback and bug reports are greatly appreciated! Thank you for checking out Pro Tracker! 💜
  9. 10/27/2026All Halloween maps have been updated to the new spawns. Fixed several bugs Lugario and I found shortly after 1.1.3's release. Counterparts are still in the works, however they now update in real time instead of per client update. Added Showcase. Allowing for users to show off Pokémon finds. These last only 30 days. Added suggestions, found under File. This will allow you to submit a suggestion for the tracker, and be sent to the discord server. Began working more on the android tracking. This may be more complicated than I foresaw.
  10. Hey, I cant really remember the last state of the Halloween Group Hunting Event, but yesterday evening, I had an idea to make this content for everyone. Not sure, but from what I remember is, the players needed to make a group, hunt for 12h(?) and submit as many rares as you can to reach a high score and have a chance to get access to the cave. As we discussed in the other thread last year, the idea was great, but how it was handled and executed wasn't. The first 2 or 3 weeks, the content was made basically for jobless or sick people only, who could play the game 24/7, which was unfair for everyone else who wanted to hunt Blace or Guzz. And even then it wasn't easy to find other people who could bring the same effort, while simultaneously excluding players which couldnt. At the end the time was lowered to 12h, I think, but even that is too much time for a single session for working people or parents. I'm not in the tester team, so I have no clue if you are already testing something for this content or not, nor do I know if this hunting event will ever come again, but if yes, my suggestion would be: Instead of a group hunting event, what do you think about something like a World Quest, which last from Monday 00:00 - Friday 23:59 where you can submit every rare which has a Halloween Form and if you submit f.e. 5k IVs, you get access to the cave for the weekend. This way everyone has 5 days time to hunt 50 - 60 rares which isn't an excessive amount, but in my opinion, isn't too little either. What do you think about this? I’d be interested to hear your opinions.
  11. In this thread, you can find the locations where you can hunt specific forms of rare Pokémon that have at least two different forms. I hope this helps you find the form you're looking for. Here are 5 maps where you can find different forms of the same Pokémon depending on the tiles you're standing on. Check the images to see where the specific form you want spawns. The boundaries between each area are marked with different colors. For the following Pokémon, these forms can spawn anywhere on its assigned map. For all maps outside of event maps and for Common and Uncommon Pokémon the forms are determined entirely randomly. The chances are evenly distributed between all available forms: 1/2 for Pokémon with 2 forms, 1/3 each for Pokémon with 3 forms, and so on. Happy HW hunting to everyone!
  12. hi, probably this will be denied but i have to trie anyways cuz is wath i wish a personal friend passed away this last weekend, and one of the few game he play was this, so i want to suggest you to put his name in a stone in lavender graveyard this dont help the community but i think my little and close group of friends we have in common will appreciate it. in case you could do this, his in game name was "Sevex" he is still in my friend list. thanks for your time.
  13. I think the hunt time should be reduced greatly. You guys may think no one forcing anyone to hunt 12 hour. But some people will hunt 12hour straight, either they having life or not, and other people will be forced to hunt 12hr as well to compete. Its better if player given 12 hr to compete on ladder but hunting time is 3 hour max, so every party have 3-4 chance to try. Everyone could hunt, specially those who love the games but have limited time (working player or player with family etc) and 'no life' player still rewarded with more chance to win because they willing to go full hardcore hunt.
  14. If its too easy too access it will ruin "exclusiveness" point. But also 12 hours hunt is for non human. "Forcing" people to hunt for 12hour is stupid. Should make it 3 hour max, and top party who submit the most ivs can enter. Any party could try more than 1 time. Crazy who ever have the idea to make it 12 or 24 hour. Encouraging people to sit and spam adadadadadda for 12hour straight should be put in pewter jail.
  15. In-game name: Trihaohao2 Server: Gold Timezone: GMT+7 I need help evolving my Dusclop into a Dusknoir. I'm available from now GMT+7. Thanks!

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.