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Moltisanti

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Everything posted by Moltisanti

  1. I have some suggestions that would be great for the battle, and I wanna know what people think about them. When they added the window that show us if there are Spikes,Sstealth rock... in battle at themoment that was nice because sometimes you don't remember exactly if you have spikes on your field or sometimes you just don't see the text and you don't know what the opponent did. Because of this, I think other things are necessary: - Add something that show us if there is Reflect or Light Screen activated - Fix the indicator of Sunny day, Rain dance, Sand Storm... - Add something that indicates the boost of a poke. This is necessary because there is abilitys like Speed Boost that don't have any text at all, and also sometimes we don't see what the oponnent did - Add a channel in chat that show us everything that happened in battle, in each turn. So when we don't see what happened we can check in there, also it would be nice to demostrate if somebody used a banned move (anyway I think that pvp don't should allow us to do banned things, that would be better)
  2. It is. The game would be more attractive, battle playbacks will be better to watch (and hence attract more people to the game) and overall, animations would make battles more "alive", and I personally would love it. But as everyone is saying, there are some mechanisms that need to be added (Speed Boost, Magic Guard, Liquid Ooze, Cursed Body, etc.)*, moves (like Bide), evolutions, PC/Storage revamp (even the Bag sorting system needs revision -- Just look how TMs are hard to find in it), etc. Even more animations are lacking. Speed Bosst works
  3. Re: Epic Houndour all+25 (14 hours left), Good Riolu all+21 (17 hours left) <t>Halvoure you won Riolu!! Contact me ingame<br/> <br/> Houndour already traded!!</t>
  4. Ok, so here's what hes saying. Two turns: 1. No burn, opponent has item, use kockoff, does X amount of damage. 2. Burned, have guts ability, opponent doesn't have item, use knock off, does Y amount of damage. In theory, X should equal to Y, but he's experiencing otherwise. Read more carefully next time. That's exactly what I meant, thanks
  5. And what about reviving fossils? There is just one boss for whom it is useful: Gingery Jones. But you'll have to battle him with your sync as lead as well, 'cause he will spawn the poké right after your victory and it will battle you right away, you won't be able to switch in-between And why is only avaliable for that boss? Yes I know, I always go with a syncro as a leader. Thanks for the info
  6. thanks... :Cry:
  7. Does syncronyze work in bosses rewards or not? I wanna know if I'm wasting my time bringing syncro pokes to fight or I'm just very unlucky
  8. Re: Epic Houndour all+25 (14 hours left), Good Riolu all+21 (17 hours left) <t>I wrote the forum hour, It's not mine hour either</t>
  9. Re: Ingame BOSS [updated RAVINE] <r><QUOTE author="pentagon1802"><s> </e></QUOTE> It always was a requirement</r>
  10. Re: Epic Houndour all+25 (14 hours left), Good Riolu all+21 (17 hours left) <t>Reirrac wins the Houndour for 600k!!<br/> <br/> (margaux you were out of time, sorry)</t>
  11. Re: Ingame BOSS [updated RAVINE] <t>Elm gives mystic water (unfortunely)</t>
  12. Re: Epic Houndour all+25 (14 hours left), Good Riolu all+21 (17 hours left) <r><QUOTE author="vintator"><s> </e></QUOTE> Okay, 14 hours left!! <E>:Grin:</E></r>
  13. Re: Epic Houndour all+25 (21 hours left), Good Riolu all+21 (24 hours left) <t>210k offered by Halvoure in game (Riolu)<br/> <br/> Riolu's bid ends in 24 hours now!!</t>
  14. Re: Epic Houndour all+25 (24 hours left), Good Riolu all+21 <t>200k offered by Ifpao in game (Riolu), he is B/o now</t>
  15. Re: Epic Houndour all+25 (24 hours left), Good Riolu all+21 <t>130k offered by Halvoure in game (Riolu), he is B/o</t>
  16. Re: Epic Houndour all+25 (24 hours left), Good Riolu all+21 <r><QUOTE author="mawtygaming"><s> </e></QUOTE> You are B/o and Houndour's bid is gonna end in 24 hours starting now!!</r>
  17. Re: Epic Houndour all+25, Good Riolu all+21 <r><QUOTE author="vintator"><s> </e></QUOTE> You are b/o <E>:Grin:</E></r>
  18. Re: Epic Houndour all+25, Good Riolu all+21 <r><QUOTE author="Juggernaut"><s> </e></QUOTE> You are B.O. <E>:y:</E></r>
  19. Re: Epic Houndour, Riolu <t>Epic flash fire Houndour added!</t>
  20. Re: Epic Multiscale Dragonite and Decent Speedboost Blaziken <r>1,2m drago <E>:Grin:</E></r>
  21. It's a good idea I also think in the actual unranked battles (when u choose who to fight), surrender by disconnecting should count as a lose and as a victory for the other guy
  22. Exactly, second hit should do the same damage because of the activation of the orb

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