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Hahahaka

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Everything posted by Hahahaka

  1. Re: Legendary Dogs Guide (Update: 5/9/17) [New Rewards: Tepig, Oshawott, Blitzle] <r><QUOTE author="PreHax" post_id="383922" time="1494347190" user_id="1120928"><s> </e></QUOTE><br/> <br/> How can you do that? Drag item to release can <E>:Question:</E></r>
  2. I think the pre-requirement for legendary dogs is not simply the first 2 parts plus play time. I don't have Ho-oh seen dex. No Croconaw, Feraligatr, Porygon2 owned dex. But I have the bell from Sicentist Rey and be able to fight guardians then catch a dog.
  3. Sorry for my bad English which is not my first language. As Shane said the info he lecked is 1% from big update, the following is based on what I knew so far. But I still want to do something. People afraid of "pay to win" including me. Everyone knows that pay to win kills game. It kills the competitive by creating hierarchy. People at the top of it exists with the absolute god power (advantage). It forces people to pay. Then later people who are not able to pay or not willing to pay suffers from inequity. Eventually they leave the game. When only the people with the power remained in game, they also leave gradually because of losing interest from lack of variability. In my opinion, if you guys (GM) really want to implement this IV randomizer, breeding-like thing, there are things you can still alleviate the hierarchy. The gap of the hierarchy affected by 2 things: the difficulty to access the power from the one who don't pay AND the restriction on the one who pay. Both must be implemented together and at the same time. The difficulty to access the power must not come with the randomness. I give a popular game Hearthstone as example. In that game, cards represent the power in ladder mode. You can get card pack from arena mode for 100%. 100% instead of random giving actually lowers the difficulty to access the power a lot. People could keep playing arena mode and be able to count how far they still need to keep going in order to complete the deck build. In PRO, I can tell that a random reward from boss which give the ability to access to IV randomizing is far not enough. Its randomness can't satisfy the appetence and the hard feeling from inequity. And most important, unable to create an expectation on fulfilling a target. I suggest that after we beat certain bosses together for 3 times (e.g. Ravine + Lt. Surge + Morty + Old Lady Janice + Toothless + Steven + Love Island Bosses + Chuck + ......) , we could have a chance from an NPC to randomize IV of one poke. Lock some IVs and 100% give at least 18 for the randomized stat. Does farming become nothing? In my opinion, YES if there is no restriction on people using the power. With no restriction, they could ruin the system in short time. What is a reliable restriction? Time. I suggest that create an item in coin shop which people can purchase. We can bring this item to the NPC mentioned above to get a chance to randomize IV for one poke per month. Even you bring 2 items to the NPC, you still need to wait for a month. The item and the chance from boss are 2 different things. Beating bosses for 3 times is roughly equal to a month. It's all about equity and the gap within the hierarchy. For the people who paid, they can have 2 chances per month, no more. For the rest, they can have 1 chance per month. That's all of my suggestions, the difficulty to access the power AND the time restriction.
  4. Re: Alleviating the hierarchy from upcoming update <r><QUOTE author="Somes" post_id="383105" time="1494160194" user_id="633"><s> </e></QUOTE><br/> <br/> Actually I already knew that<br/> That why I mention 1%<br/> I knew I still have time<br/> Just something I want to tell <E>:Shy:</E></r>
  5. Alleviating the hierarchy from upcoming update <r>Sorry for my bad English which is not my first language.<br/> As Shane said the info he lecked is 1% from big update, the following is based on what I knew so far.<br/> But I still want to do something.<br/> <br/> <br/> People afraid of "<COLOR color="#FF0000"><s></s>pay to win<e></e></COLOR>" including me.<br/> Everyone knows that pay to win kills game.<br/> It kills the competitive by creating hierarchy.<br/> People at the top of it exists with the absolute god power (advantage).<br/> It forces people to pay.<br/> Then later people who are not able to pay or not willing to pay suffers from <COLOR color="#FF0000"><s></s>inequity<e></e></COLOR>.<br/> Eventually they leave the game.<br/> When only the people with the power remained in game, they also leave gradually because of losing interest from lack of variability.<br/> <br/> <br/> In my opinion, if you guys (GM) really want to implement this IV randomizer, breeding-like thing, there are things you can still alleviate the hierarchy.<br/> The gap of the hierarchy affected by 2 things: <COLOR color="#FF0000"><s></s>the difficulty to access the power from the one who don't pay<e></e></COLOR> <COLOR color="#00FF40"><s></s>AND<e></e></COLOR> <COLOR color="#FF0000"><s></s>the restriction on the one who pay<e></e></COLOR>.<br/> Both must be implemented together and at the same time.<br/> <br/> <br/> The difficulty to access the power must not come with the randomness.<br/> I give a popular game Hearthstone as example.<br/> In that game, cards represent the power in ladder mode.<br/> You can get card pack from arena mode for <COLOR color="#FF0000"><s></s>100%<e></e></COLOR>.<br/> 100% instead of random giving actually lowers the difficulty to access the power a lot.<br/> People could keep playing arena mode and <COLOR color="#FF0000"><s></s>be able to count<e></e></COLOR> how far they still need to keep going in order to complete the deck build.<br/> In PRO, I can tell that a random reward from boss which give the ability to access to IV randomizing is far not enough.<br/> Its randomness can't satisfy the appetence and the hard feeling from inequity.<br/> And most important, unable to create an expectation on fulfilling a target.<br/> <br/> I suggest that after we beat certain bosses together for 3 times (e.g. Ravine + Lt. Surge + Morty + Old Lady Janice + Toothless + Steven + Love Island Bosses + Chuck + ......) , we could have a chance from an NPC to randomize IV of one poke.<br/> Lock some IVs and <COLOR color="#FF0000"><s></s>100%<e></e></COLOR> give at least 18 for the randomized stat.<br/> <br/> <br/> Does farming become nothing?<br/> In my opinion, YES if there is no <COLOR color="#FF0000"><s></s>restriction<e></e></COLOR> on people using the power.<br/> With no restriction, they could ruin the system in short time.<br/> What is a reliable restriction?<br/> <COLOR color="#FF0000"><s></s>Time.<e></e></COLOR><br/> <br/> I suggest that create an item in coin shop which people can purchase.<br/> We can bring this item to the NPC mentioned above to get a chance to randomize IV for one poke <COLOR color="#FF0000"><s></s>per month<e></e></COLOR>.<br/> Even you bring 2 items to the NPC, you still need to wait for a month.<br/> <br/> <br/> The item and the chance from boss are 2 different things.<br/> Beating bosses for 3 times is roughly equal to a month.<br/> It's all about equity and the gap within the hierarchy.<br/> For the people who paid, they can have 2 chances per month, no more.<br/> For the rest, they can have 1 chance per month.<br/> <br/> That's all of my suggestions, the difficulty to access the power AND the time restriction.</r>
  6. Re: Please dont put coins to change ivs <t>if you implement that IV coin thing<br/> <br/> I quit the game<br/> <br/> that's all<br/> <br/> end of story</t>
  7. Amazon Forest Pichu holding Colbur Berry is true. I farmed Pichu at there before and got 2 Colbur Berries from it.
  8. you forgot an old man in a house at route 123 give free berry per day and you can get Cornn Berry from Meowth at route 39 that is part of healing Miltank quest [bBvideo=560,315] [/bBvideo]
  9. try reinstall the game by using 7-zip to unzip
  10. My friend had similar problem before. I asked him are you using WinRAR to unzip? He said yes. Then I told him to use 7-zip and the problem solved. It may work for you too.
  11. Are you using WinRAR to unzip? If yes, try using 7-zip.
  12. Blastoise learn flash cannon by itself, not by tm. You can find it when you come to re-learn move tutor. There is no flash cannon tm in game.
  13. Properly because of going inside Pinkan Island but haven't finish the quest. If yes, go to the island and talk to the guard in front of the forest.
  14. Magnezone can learn Flash Cannon by itself in gen6 movelist. But in this game, it is in gen5 BW1 movelist that Flash Cannon is not in the movelist. So you have to wait for a update.
  15. Are you using WinRAR to unzip? If yes, try using 7-zip.
  16. I think you can't let your eevee have max 255 happiness if you want a glaceon/leafeon/sylveon. [bbvideo=1280,720] [/bbvideo]
  17. They release a new version of client with no announcement. It fix my problem. You can try that. It is in the official download page.
  18. Give that silver disc to an npc in most right room and wait for few real time hours.
  19. It's the display bug from the leftovers. The amount of damage from recoil is right.
  20. Hello hahahaka, try to adjust the GUI like shown in the gif, this works perfectly fine for me and is also enjoyable for the eyes, not too small and not too big. :Smile: I tried but only adjusting to maximum works for me :confused:
  21. um......can anyone explain how rewarding staff pokemon thing works? Be a staff for a month? Rewarding pokemon is like printing money machine? They can do whatever they want? And the most important ethics issue, Is there any way that they can create pokemons for "friends" on PVP? Rewarding wrong person rather than rewarding staff's diligent and effort work?
  22. omg my network sucks
  23. omg my network sucks
  24. Hey there Hahahaka. I have another possible solution for you to try. Have you tried adjusting the GUI Scale under the graphics tab in the options menu? Please try it out, and let us know if it works for you :) I have tried this method in first post but this only works if I adjust it to maximum and everything in huge scale is very annoying for me. It is like I solve a problem but created another one.
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