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Everything posted by Pinklax
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Unfortunately, this change will make the dungeon even harder Mainly for beginners (which is a pb imo) and teams run (3-4-5 people) and will probably discourage the few people who were already doing the dungeon, especially since the rewards weren't that great for a daily content to begin with (after getting hoopa and his unbound form which is a great reward ofc). for a 1 man run with 1 or 2 floors the impact is not the biggest problem (on clearing side but it is on the scoring one) for people who already know how the dungeon works but its very anoying and not on the good way especially if you're unlucky and don't have any Gravelers or Golems on your first floor but even these berry being only on these one is already anoying, which prevents you from getting Leppa Berries, since now a long time only these pokemons drop them. and treasure room can be very cool with you and offer you 2 full heal to be sure you dont have a way to restore PP before facing a Pressure dialga or/and palkia 4 times. I understand the infinite pp was probably way too strong but at the same time I think player should have at least full pp on the first learn because without HM a lot of pokemon become not viable anymore and Players criticism of the dungeon was already the lack of diversity in the usable Pokémon it was not completely true before but with this change this diversity has now been drastically reduced. I did a bit more testing on the dungeon since the update and yeah, like I said earlier, I can technically still reach around 2400 in solo runs like before the change. The difference now is that it’s way more room-dependent and RNG-dependent than before. Previously I could almost consistently reach that score, or something very close to it, regardless of the RNG or Rooms. My first run this patch was 2280, and that was while being completely slow and rusty since I hadn’t touched the dungeon for months. Even then the run itself just wasn’t enjoyable. It feels like the dungeon is becoming annoying for the sake of being annoying, and that’s coming from someone who knows the dungeon very well. I can’t even imagine how frustrating it must feel for newer players who don’t have that level of experience/Knowledge. A lot of the recent dungeon changes feel like they remove quality of life rather than fix actual problems. For example: Not being able to swap Pokémon during a Pokémon’s aggro travel. That wasn’t broken, it was simply QoL. Not being able to swap an item during the death animation at the end of a fight. Again, was not broken, just QoL. Relogging, which was actually broken and deserved to be nerfed. No issue with that one. Evolving a Pokémon making it lose HP because of base stat differences, which just feels unnecessarily annoying. Then you add the HM changes on top of that, and it just adds even more friction to a type of content that already struggles to keep players interested. There are already not many people actively investing time into dungeons, and these kinds of changes really don’t help with that. The Hoopa dungeon in team play is a good example. On paper it should be the best way to push for high scores (3k2+), but in practice these changes make it much more tedious and frustrating than it used to be. It limits team composition options and increases the importance of RNG when trying to get a good run. That’s the kind of thing that quickly demotivates players. Because of that, a lot of people end up running the content solo just to chase a high score which feels strange for an MMO, because now the team run is just so anoying and not enjoyable anymore. Ideally, the dungeon should encourage 5-player runs where everyone clears the 4 floors together and interacts with the mechanics. That’s still technically possible today, but RNG now plays such a big role that it removes a lot of the fun from it. The reality is that it was already difficult to find four other players motivated enough to run the Hoopa dungeon regularly. With the current changes, it’s becoming almost impossible to found people that want to invest time on this and that’s coming from someone in one of the most active dungeon guilds.
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-1 You just don't have enough experience and your team isn't optimized for the dungeon - it's absolutely possible to build SEVERAL TEAMS capable of clearing more or less efficiently any room and getting the best score. Edit: Without any RNG
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I sold this shiny alolan-geodude to @Munmun in 2021 if it can help you I also Have a screen of it we dont see the ot but I remember its yours
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You are maybe hunting in the wrong part of the map the spawn of this map is split into 2 diffèrent area and buneary spawn only in the top left area
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Halloween Mapping Contest [2023]
Pinklax replied to Shinohara's topic in Official Tournaments and Events
the history of the map: this valley was once known for its verdant nature, habited by an infinite number of pokemon species where humans and pokemon lived in harmony, but all that has changed many years later since the arrival of a legendary pokemon that took refuge in the mountains, a pokemon that brought darkness and total death to all that surrounds it - the legendary pokemon yveltal. legendary and renowned trainers tried to stop it, but all to no avail - old age got the better of these great trainers, who no longer have their former levels, human and pokémon alike have lost all hope in this place, what happened to xerneas, why doesn't he bring harmony back to the cycle of life and death? Entrance city Swamp + Middle Forest Middle dead forest a bit zoom out Dead zone (Wasteland) Wasteland a bit zoom out Yveltal darkness area Complete map zoom out- 12 replies
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Hello, Today, an auction for this beautiful Epic Hp Fire Treecko S.O. (Start Offer): 1M Insta : No insta Minimum Bid : 100k Duration : 3 Days after the start (72 hours) Available Payements : Pokedollars ; Reroll Ticket (500k), Coin Capsule (375k) C.O. (current offer) : Ending Time :
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Salut, Juste pour t'indiquer que la guild renaissance n'est malheureusement plus d'actualité et principalement inactive aujourdhui, cependant la majorité des joueurs français encore actif ont migré sur le silver serveur et fusionné avec une guild international si jamais tu es intéressé n'hésite pas a postulé ici : https://pokemonrevolution.net/forum/topic/221284-holydoof-silver-server-recruitments-are-open/ attention nous sommes bien sur le silver serveur donc il faudra transférer si jamais tu postules @Dyates04
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ABOUT US: We are a new guild that focusses on every aspect of the game, both PvP and PvE. Our goal is to create a community in which nobody feels forced to take part in activities that they don't enjoy. In Holydoof, you can enjoy every activity available on PRO! Our Staff Leader: Pinklax Officers: Aestre, Lupo93, Exzxay BENEFITS: ● Shadow area access (top 3 dungeon ladder reward); ● Guild bank; ● Chill and friendly environment; ● PvP and PvE support from some of the best players in the server! REQUIREMENTS: ● You must be able to speak english in a way that allows you to be understood by other members; ● You must have a Discord Account and use it to be active in the community; ● You must be active in game; ● You must have completed the story (all badges unlocked) and at least 300 hours gameplay; ● Alt accounts with mains in other guilds will not be accepted. ● Minimum age 18+ APPLICATION FORM: Please, provide a screenshot of your trainer card. ● What's your IGN? ● How old are you? ● Where are you from? ● What's your total playtime? ● What do you enjoy doing in the game? ● Would you like to offer some kind of service to the guild? (ex. Daycare service) (if not, it's totally alright!) And the most important question of them all: Which Bidoof Form do you like the most? -Suidoof, Raidoof or Endoof ? For further info, feel free to contact our staff!
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