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Envymeister

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Everything posted by Envymeister

  1. Map name: Iron Island B1F R Pokemon: Pawniard Reason: Extend the Repel to Full Day Other: Pawniard is one of the most hunted and good in PvP, yet, one of the only high tier pokemons that do not have a full day repel. I will provide some examples of good/insane PvP Pokemons, that are hunted pretty much all the time that have a full day Repel: RALTS, Gible, Alomomola, Mawile, Beldum, Sableye, Dratini, Drilbur, Skarmory, Ferroseed, Foongus That said, I don't understand the reason on why Pawniard one of the only ones without a full day repel... (Worse... It's Night Only, and requires MS...) Well, yes it's biased since Bisharp is my Fav Pokemon! But I would like to spend more time hunting (repel) it.
  2. Apologies, I did not see the request! But I still do the service I'm from Gold, but also do SIlver requests, but to ensure the current prices please if you are still interested, check: https://pokemonrevolution.net/forum/topic/245367-envys-hoopa-dungeon-z-moves-service/
  3. Insta Manectric, will transfer if i don’t have the funds on my alt Bisharpsimp.
  4. When reporting bugs, you should provide some context / evidence on how it happened. Who used Rock Tomb? By any chance was an Excadrill with the ability Mold Breaker?
  5. 13.5m Gardevoir
  6. 12.5m Gardevoir
  7. 8m gardevoir. i transfer if i win
  8. 1m Mola. I have funds on BisharpSimp // Can transfer if i win
  9. 15m, i transfer if i win
  10. 2.32m, transfer if i win
  11. Allow me to disagree with you there. The rooms are balanced, you just need the correct strategies. Do not blame the dungeon, there are good strategies that work just fine. Many guilds and solo players can accomplish that dungeon with extreme ease. Again, it all falls on the right strategy. What you are suggesting will make the dungeon LESS competitive. Since it will be so easy to do, it will lsoe the entire fun of it + punish players that took hours on planing a team and develop a team that can accomplish the dunegeon (no matter what room you get). I can tell you, I have done that dungeon Solo more than 100 times (I provide services for it), and my success rates are like 99%. I can't think the last time I have lost a run. I have also ran with a group, which was also accomplishable. There are certain conditions ofc, but it all part of your team, and strategy you develop. This suggestion is, imo, not a viable suggestion.
  12. -1 this would remove the difficulty and pleasure of the dungeon. Untrue, there's plenty of strategies that can handle all rooms at once, you just have to understand Game mechanics and form a good team. If you can choose everytime the room you fighting, you will develop a team to beat only 1 room + boss room, which makes no sense. It would lose the entire purpose of the dungeon.
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