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Thor

Former Staff
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Everything posted by Thor

  1. Welcome to PRO Yes i myself am familiar with the situation you guys face. Ive seen a lot of the sprite work that went into it and it looked great. We already have one of POL's spriters on our team already, and if you can prove you have the talent we're looking for then there may be more :)
  2. (In battle sprites wouldn't be animated btw, at least for now). And that is quite quick :p (have you seen some thats already ingame, such as water gun and surf? Its those of that calibre that we need)
  3. I love that you have animated it :p that brings me on to my next question. How proficient would you be with move animations and things for example? (You wouldnt necessarily be doing this but just wanted to ask)
  4. The shadow lugia does look a tad blurred, however the other 'in battle, sprites intruige me, they are pretty good. I would like to see how you would fare with a sprite that hasnt been made yet. (At least in Gen 5 style). Flabebe.
  5. Thor replied to a post in a topic in Suggestions
    we actually used to have PRO run in Web Unity, but was removed about 6 months ago when hosting became an issue
  6. I am 12 and what is this?
  7. lol, sorry...as soon as i saw that username...i thought some reference to that song would come up Thou didnt disappoint. welcome to PRO
  8. This is why i didnt mention any other pokemon MMOs ;)
  9. Can you suggest some good ROMs for PPSSPP which works perfectly or atleast playable? I tried only DBZ SB 2 , Naruto ( don't remember which one but not Shippuden ) . DBZ runs smooth whereas Naruto was having some issue with sound. Please tell me what games you have played. It all depends on the device. My S4 plays most games full speed, but struggles on a couple like tekken 6 and wipeout pulse (which is one of my favourite PSP games) i usually eithet play Lumines or Untold Legends: Brotherhood. Good Isometric RPG actually (style is like diablo 3).
  10. Thor replied to Mlejnek's topic in Suggestions
    Pokemon dont 'drop' items. They hold them. U have to cstch them or use a pokemon with frisk and covet/thief. This is how it works in the handhelds, and this is how its going to work here. We arent in the business of making things easier just because someone isnt happy about not being able to find something in 5 minutes
  11. One thing i would like to change is the attitude thst some players have that they seem to think that this is a released product. I am forever grateful to the people who do come here to actually help us improve the game by actually providing good feedback, suggestions and bug reports (for things that r actually bugs, and not things that havent been coded yet) so to those guys keep up the good work we appreciate the effort. But there seems to be an every larger contingent of players that seem to not grasp what a test phase is. To these people: Learn to read. And if you dont like our process of doing things, find another pokemon MMO. The only one that is comparable is Pokemmo, and thats because they built their game on top of a pokemon ROM base. This may sound harsh, however its true. And i believe in being honest to people. So take that as you will. As for the rest of you players/testers, thank you for your ongoing support
  12. I was just about to say u old man.u ;) Welcome back scotty
  13. Thor replied to a post in a topic in Suggestions
    i don't really need to say anything else here, pretty much a spot on responce
  14. Thor replied to Gedang's topic in Suggestions
    We will have content for players to do once theyre at level 100 Even now a few of us are working on a way for players with 100s to unlock items not normally obtainable You forget that we havent even given pkayers access to johto yet, and hoenn is coming along nicely too Dont worry, yes while for now the post-100 content is scarce we are focusing on adding core things before we work on side quests and such
  15. As stated above, someone decided to be funny and make the jackson battle mandatory (i actually had lowered eevees level before because it was too strong) The upcoming fix should resolve said issue and make it optional. (It used to be optional, that's probably where the confusion and ridicule came from) Sorry for the inconvenience.
  16. I have; DraStic Mupen64+ AE Epxse PPSSPP Beat Hazard Ultra
  17. Uh, no. This just seems unnecessary.
  18. Again im going to state this; We will not have breeding, a basically free process of gaining another rare pokemon. Breeding would essentially make hunting useless and pointless, something an MMO just isnt compatable with. The encounter rates have been adjusted such that there will be a good balance of rarities.
  19. As the other 2 posts have stated, breeding will not be in PRO, at all. There will be ways for pokemon to be able to obtain their egg moves, however.
  20. Thor replied to Phrvilela's topic in Suggestions
    Out of all those, number 2 will not happen at all. The rest are all possibilities. Guild system is already being coded.
  21. Thor replied to Red's topic in Suggestions
    FYI ice/fire/thunderpunch were gen 2 TMs, which if im not mistaken will be added soon. so no need for a tutor fpr them
  22. Thor replied to Buddha's topic in Suggestions
    Wow this topic getting complicated fast. Lets simplify things. - Only absolutely essential NPCs have no cooldown time, they also give no exp either. Blame people for wanting to exploit things all the time, this is the reason gym leaders have a small cooldown time. - Gastly is the only first generation pokemon that is a ghost type. Pokemon tower is in kanto (generation 1 region), so why would we make mistreavus (gen 2) more common than a gastly in its native region? I believe there are more ghosts to catch than just gastly, but since they arent native to kanto theyre harder to find. Gengar is also one of the stronger pokemon in the game, and with a mega form too, its rarity has been adjusted to measure for this. - You're talking as if this is a finished product. This isnt. We havent even released the game yet, so things will and do change on a constant basis. - Spawns dont work on a percentage rate. They work on a probability scale. Lets juet say for example rattata is 0.1 (10%) and gastly is 0.005 (0.5%) this is the chance u will find a pokemon *per-tile*. Spawns will never add up to 100%, or else u would literally almost find a pokemon every step u take. Hopefully ive answered everything :p P.S. whoever said rattata is useless...shame on u. Raticate has a good movepool, good abilities, great speed base, and also basically u can troll the hell out of someone with a focus sash, endeavour and quick attack
  23. Thor replied to a post in a topic in Suggestions
    Yeah this isnt anything to do with PROs forum. This has to.do.with the setup of ur mobile browser. Any decent mobile browser has the ability to change its user agent. Set the user agent to Desktop. Then u will get full view website.

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