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Thor

Former Staff
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Everything posted by Thor

  1. Thor replied to Divage's topic in Outdated Guides
    No, the spreadsheet is fine. An ex staff member has leaked stuff that shouldnt have been seen by anyone else. So he is now going to be removed
  2. Thor replied to Divage's topic in Outdated Guides
    I would like to know that answer too The only people who would have been able to see that view are staff. Also because this has been released we will now be remapping the maze.
  3. Thor replied to a post in a topic in Resolved Bugs
    Super rod hasnt been distributed yet. Technically neither is Good Rod (since my maps havent been uploaded).
  4. Thor replied to Bratsche's topic in Suggestions
    The 'Other' chat is usually full of spanish speakers. But as suggested above there might already be one really
  5. surf guide is wrong you dont need to beat the gym to get it (you need to beat it to use it), you have to go battle Surfer Victor in route 19 before u go safari
  6. Thor replied to Hurbe's topic in Suggestions
    short yet simple request i dont see why we cant do this
  7. Thor replied to a post in a topic in Suggestions
    um...check the options dude, we already support all gamepads (apart from xbox 360/one controllers directly, but there are workarounds for them)
  8. Thor replied to Jvon1's topic in Resolved Bugs
    Thats not clipping, thats because youre on a mount. Those tiles are 32x32, and normal NPCs are 48x64 meaning their center offset doesnt exceed the tile width. Mounts however are 64x64. They are wider therefore extend further out. The only way we could fix this issue is if we had 2 top layers, which we dont right now
  9. Because 1 character = 1 account. There is no other clear explaination that needs to be said.
  10. I heard about it a good 5 minutes after its inception in the beginning of septermber 2014 (yes we have been working 11 long months to make something basically from scratch), was invited to the core team as the Tile artist about a week later, been here ever since :).
  11. Thor replied to Royalhotness's topic in Resolved Bugs
    Lol damn someone added the wrong type of collider, ill pass it on Thanks for reporting
  12. These seem to have been mapped incorrectly dude (im referring to their size, should be at least 1 tile higher, seems they didnt extend the base image :p). I will let mappers know Also will inform them about collision error. I also fixed a tile issue with said lightpost :)
  13. Thor replied to Royalhotness's topic in Resolved Bugs
    Good point, i will amend this shortly Thanks for the report :)
  14. The problem with fly is that people would effectively be being given free, unlimited travel. The people clamboring to cling on to handheld based experiences seem to forget that this is not a handheld game, this is an MMO. many MMO games charge for long distsnce travel. MMOs also charge for expansions. I have played many f2p subscription optional MMOs to know how they will be successful, and enough MMOs to know how most pokemon mechanics work and translate into an MMO setting. This is why shortly our pokemon centers are being redesigned to incorporate a subway system so people can travel from center to center. This will obviously incur a small cost, nothing major like 1.5-2k per travel. Obviously in this respect you will need the badge from that one or the next town (in the case of lavender town) however with that and escape ropes will provide sufficient travelling cover for travel.
  15. There is a section for the android version on the download page, as well as minimum specs required i really dont see why people keep asking if we're going to be doing and android version. Also, serena while some time back we were going to make android a MS only thing, recently it has been proved that that may not have to be the case.
  16. when game goes live everything will be reset, except membership status.
  17. /

    Thor replied to Milethe's topic in Resolved Bugs
    Re: Team Rocket Hideout; Not sure what to make of this <t>Try talking to a NPC in that room...</t>
  18. That is a bug, thanks for reporting, we will fix it asap
  19. Thor replied to Royalhotness's topic in Suggestions
    https://prntscr.com/7zb6mw It's just people don't read, that's their issue. Nothing more
  20. You have been informed wrong. Technically right now only Mew is catchabke (you may find that Mew has 600 base stats also) Eventually, there will be a way to catch at least 1 of any of the legends with 600 base or less, and as you can see latios falls into that category. However the region that latios would henceforth be available/unlocked in hasn't been mapped yet. So, right now no, latios isn't catchable, but neither is any of the other legends planned to be catchable either. also there is going to be restrictions on even accessing the quest, restrictions that mean that not just anybody will be able to waltz into the game and shortly have multiple legends. Most will be gametime based, but other restrictions will apply too I hope I have clarified the situation a little and made things a bit clearer
  21. Thor replied to a post in a topic in Suggestions
    Wailord (or walimer) might happen. Rapidash, mightyena and houndoom are actually viable and good suggestions. The others however (especially flying) would be difficult to do.
  22. Thor replied to Royalhotness's topic in Suggestions
    On point number 1 i agree with you entirely. This needs to be edited for clarity. On point 2 however, im not sure how much clearer i can be about the dialogue of the NPC. It clearly states thst he sells hats, not gives fishing rods.
  23. Thor replied to Royalhotness's topic in Resolved Bugs
    Above fixed have been applied, hopefully they are correct now. also the first 4 pokecenters of johto have been updated with it also
  24. If you accidentally level up a pokemon past its threshold point, how is that down to us if we dont 'scale' levels for balltes. Thats down on u and u alone. We wont hold peoples hands here in thwt respectx. What i do agree on is the tiered battling structure, with set level battles. We want competitive battling, but not at the expense of having to limit endgame content. All proper endgame stuff needs people with lvl 100 pokes to even access anyway, so to be able to get mega stones for example youll need to get decent lvl 100 teams. So i fail to see the problem here.
  25. Thor replied to Royalhotness's topic in Resolved Bugs
    Bah, now i have to change 20+ maps At least i havent done johto yet :p

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