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Thor

Former Staff
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Everything posted by Thor

  1. The restriction isnt about battle ranks and tiers. This is about the fact that a legendary is legendary, and supposed to be one of the rarest things to find. The handheld versions translate well since u could only catch 1 per game session, This doesnt translate at all to an MMO setting where everyone would (if we made it exactly the same as handhelds) be able to catch all of them, would make legends pointless. The ones that will be catchable in PRO will in themselves have huge restrictions placed on their availability and access. Only people who have proved themselves worthy will be able to even acces the quests that will lead up to catching a legendary. also their catch rate will be unbelievably low, so only skilled/lucky (in the actual battle) will catch one, and thats the best way for everyone. For example, someone with less than 10 hours gameplay for example is simply undeserving of having that chance. Whereas someone who has spent 1000 hours, will have the privilege to enter any of the available legend quests, and caught legendaries wont be tradeable either.
  2. This game hasnt even been released yet. Youre all playing test builds and are helping us iron out bugs. Now these so called features that cannot be implimented i think many can agree on would spoil the game for everyone else. No powerful legend will be catchable on PRO, this is something that has been discussed for a while and to let people catch the powerful ones would upset the delicate game balance we are trying to create. Want to catch a mewtwo? go play a DS/3DS game.
  3. I agree on some of the things being written here. I like competitive battling, but im more of a Troll Artist, i.e i like using pokemon that annoy people :P anyway onto my point. Some people seem to be gliding over my previous posts because i said that most pokemon will be able to be catchable by all, only a few are member exclusive, and the majority of those people will be able to obtain from prior evolutions etc. Regarding inkay, we've discussed about the possibility of it's evolution being an android exclusive (since phone/tablets have the necessary hardware to emulate what the 3DS does) thats not about trying to spread the platform usage, thats literally a hardware dependant aspect that we'd like to keep. (players who dont own an android can still trade theirs over to someone who does, and vice versa) I dont like grinding 100s of hours to level pokemon, or anything. some peoplke find it fun. good for u :) but i dont. which is y on average it takes 12-15 hours to get a lvl 90+ team (which isnt too bad). we have several high level areas ingame already. But what will really make PRO shine is the implimentation of extra things past all of the regional stories etc. we will have endgame content, and a significant amount too. all the time i personally add stuff that requires pokemon lvl 100 to even access. A couple of the catchable legends even will have huge playtime restrictions (so legendary players will be able to embue their status with the chance to get a legendary pokemon); No, Lugia will not be catchable. ive already had 1 player leave because of that, so if anyone thought they might be able to theyre out of luck. We will have complex and sophisticated quests for the chance to catch a legend such as articuno, or raikou, but not ones such as mewtwo, lugia. Legends arent for newbs, and will be treated as such :) We will also have other things for endgame players to do, such as Boss Battles, there will be NPC versions of Staff members (this is not an egotistical thing, its just easier than coming up with just random NPC types) that players will find around the various regions, and these will offer good prizes, even potentially mega stones. Any other questions regarding content then ask me :)
  4. I just want to state here to avoid any confusion. The GUI willl never be able to be edited by any 3rd party (due to the way the UI is rendered, its not like how PWO's is for example). However, we may well have a Theme setting where people will be able to change colour schemes and things in the future
  5. This is actually a solid idea (for suggestion 1), i also like to see what ball a pokemon was caught with. Maybe in the future this could happen (not promising anything though ;))
  6. Thor replied to Chise's topic in Suggestions
    Mounts arent tradeable nor planned to be either.
  7. Apricorns wont be in the game. Theyre rather pointless with ultra balls being much better than any of the specialist balls u make from them
  8. Thor replied to Adrian's topic in Suggestions
    Thatz plus there already is an elite 4 per region.
  9. as a game wide thing, probably not. however i have been wanting to create a small pokemon TGC minigame in the game corner, basically take the cards from gen 1 pokemon cards and turn it into a game where u could win PRO tokens from
  10. Thor replied to Olman's topic in Suggestions
    i like this idea, well thought out
  11. Welcone PRO hasnt actually even been officially released yet, we are still in hard testing atm. Making sure all the major bugs are non existent, and making sure we have enough content for when we do release properly. Kanto, johto will be available from the start (and sevii if ur a paying member), but as we speak hoenn and sinnoh are in early stages of being mapped.
  12. 1. already coded ,just hidden for everyone 2. its already possible to get pokemon with hidden abilities 3. this may well happen too
  13. Thor replied to Red's topic in Resolved Bugs
    storing pokemon has never healed them in any game, so will not here either
  14. Thor replied to Lutalica's topic in Suggestions
    We dont really need a guide to answer questions players could get if they used their brains slightly :p That being said, its the sevii islands we almost have fully mapped and scripted shane :p
  15. Guys u gotta remember while yes, members get access to pokemon non members dont right now. The key word is RIGHT NOW. Most pokemon will be available to catch in their own region maps. We're currently mapping the last bits of johto and about half way through hoenn. And a couple of sinnoh maps have been done too. POKEMON WILL BE AVAILABLE TO ALL. I cant stress that enough. However if people feel the need to complain about how the MS benefits are structured moan at me. I was the one who decided what we should give as MS bonuses, based on experiences of several of these other so called good pokemon MMOs (which while i did play PWO for 6 years, it wasnt even remotely good, juwt the people who played kept me there, and ive played PCO and pokeMMO). We ultimately decided not to sell pokemon in the donation stores, because i mean who the hell would want to pay $10 a pokemon, its a damn ripoff. We are all pokemon gamers wanting to make a game for people to enjoy, from people who know about pokemon and how it should really he.
  16. No they dont buddha, all things like carbos do is give up to 100 extra EVs on a stat. Players who cannot afford tuese can always train their pokemon. People whos accukulate money are always going to be better off than newer players thats how it is everywhere in life.
  17. Thor replied to Chise's topic in Suggestions
    Re: Follow Pokemon Discussion/Pokemon Riding System <t>I think this is more of a suggestion than a complaint. We already have arcanine and lapras mounts</t>
  18. Thor replied to a post in a topic in Player Introduction and Partings
    G'day mate :p
  19. i second this. It would be good to show appreciation to everyone who helped us out in that situation. im sure shane has a list of names somewhere that donated towards his new PC
  20. Welcome :) You might notice we do things a little differently here (i.e we actually listen to feedback, and fix bugs almost as soon as they are reported)
  21. Thor replied to Merse's topic in Suggestions
    yeah unfortunately the zoom was removed due to some mitigating factors. on some occasions animations looked slightly wrong (when in fact they were correct). now pixels are drawn at a 1:1 ratio (so u will see more using 1024x768 than 800x600 for example) this is y zoom was removed :)
  22. Thor replied to Olman's topic in Suggestions
    Well they have lotteries and the casino in the handhelds so it wouldn't be too much of a stretch to have gambling like this as well as boundaries as you described. (TBH I'm sure people will do it anyway regardless). Yeah and nintendo removing the slot machines from the international version of HG and SS? Was done for a reason :))
  23. Haha :p
  24. i own u now just an FYI :P Nah just kidding, welcome to the team
  25. Thor replied to Olman's topic in Suggestions
    A stadium based spectator feature could be awesome. Betting is technically 'un-PG' however i would like to see that too for battling. not for the battlers themselves but for spectators to bet on people. the odds would be based on win streak, win/loss ratio and overall rank (i should imagine), and the max betting amount would be limited, aswell as the amount of times u can bet per day (so to limit people trying to exploit a feature like that)

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