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Posts
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Everything posted by Bhimoso
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				resolved level 100 pokemon not full evovled
Bhimoso replied to Shabalingling's topic in Resolved General Support
Hi, Shabalingling, Machoke evolves via trading, so you only need to trade it with a friend to evolve it. You can also ask someone to help you out in the evolution help post, where staff and members of the community can help you evolve your Machoke! https://pokemonrevolution.net/forum/topic/65717-url I hope this helped you :) - 
	I really like the idea, specially if the timer is a live time countdown that updates every second. Complete thumbs up! It would also be a cool option that the timer told something like "Countdown over" or "Auction is over" when the countdown ended.
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	Bumped the post, we've updated a lot of stuff!
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- 18
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	Welcome to the community!
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	Bumping it a bit to get more experienced people insights :) UP!
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	I think it is fine the way it is as you have plenty of time to prepare beforehand and stack up on heals and full heals. I would not mind having a nurse joy there that makes you pay money to completely heal up, but I don't feel it's completely necessary. However, I agree Poliwrath hypnosis makes you lose a LOT of time when investing on training for tanks (since it gives DEF EVs) and that it could be changed. Nidoking's poison is not as concerning for me. I don't completely support the idea but I understand it. Good luck! :)
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	Welcome!
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	Another bump! We hit ladder last month :)
- 209 replies
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- 18
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	Since Pay Day has been temporarily implemented as an event by Walross when we had the server issues not long ago, I've thought of an idea about it. Instead of leaving it only for events, we could implement it permanently for a 10% to 20% increase instead of the event-only 50% increase in pokedollar gain. My reasoning for this is that Meowth can be caught as early as in Route 6 and could be a decent source of money farming for newbies while they farm exp in wild pokes to fight Lt Surge and other story gyms they have to go through. Aside from that, it could help some of those who grind daily on Cerulean Cave or Dragon's Den for money and experience. In Events, this could be increased to the event-only 50% or also in special occasions. Aside from that, I think a 10% to 20% increase is balanced and fine. Inflation is most likely not going to happen as long as only a few use this (not everyone has CCave access and not everyone has competitive tools to obtain PvP ready Meowth / Persian with Pay Day and Technician). I've thought a lot about it and felt not too many users would use it, but since it can already help newbies, it could be fine. Furthermore, as long as the % is not too high (I think 25% was somewhat fine, but maybe already too high), I think it's implementable as an extra money gain, since money gain on the short term is irregular, while on the long term you eventually can count results and establish an exact amount per hour of money you gain. My only argument against my own suggestion is that too many people use Pay Day farming in those specific spots nonstop and the server's economy inflates, but considering there are way better options to make money, I think it's not such a bad idea. (Also, sorry if I made this too long, but I did not want to make it short or too simple).
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	I like the idea of it being similar to Black Desert's daily reward (low rewards that increase as long as you log in every day consecutively server-time based). As long as it starts low and the top reward is not really big, I think it's a fine idea. Maybe also add a minimum time to receive it (10 minutes online, for example, per day) instead of just logging in, grabbing it, logging out. However, pokestops also exist as a similar function, even though their cooldowns are 36 and not 24 hours. I'm in favour as long as it's balanced.
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	Good luck in your future endeavors!
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				New here need help lol
Bhimoso replied to P0kemaster1993's topic in Player Introduction and Partings
Welcome to the community! :) - 
	You have to go back to Pallet Town, talk to Jackson's mom and she will come and scold him off. After talking to her mom in Pallet, you can continue on to your adventure towards Route 2 on the North of Viridian City. I hope it helped!
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				Coming back to the game, Anyone want to be friends?
Bhimoso replied to Lantherion's topic in Player Introduction and Partings
Welcome back to the game! - 
	Thank you for making this guide, Juliph. It really helps me out when I'm not near the Safari Zone and I want to train EVs!
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	I'd agree on Purple's idea, but raising Seafoam to 45-48 and Victory road to 52-55 instead. Before Kanto E4 there's not a good enough spot to grind enough EXP or pokédollars. Afterwards we also have Dragon's Den, which is reliable, though Cerulean Cave wins from a mile.
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	We've now opened a PVP Guild in our Alliance :) come in and dream big!
- 209 replies
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- 18
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	:( don't leave us Salt, who will I joke around discord voice chat for hours nonstop complaining about every single thing in existence? Please don't leave us completely, I need a bit of Salt in my life.
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	Bumperino :3
- 209 replies
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				Users with Membership gain double EV from fought Pokemon.
Bhimoso replied to Piine's topic in Suggestions
I think it would be a fair treatment to give MS users a double EV gain. It might be slightly overpowered for the Pokemon's growth but I don't see the problem since higher money and exp gain are already implemented together with the Membership. Even if this might cause some people to be upset, I think this idea has some logic into it. +1. - 
	I think everything should run in Expire Time due to the fact that you can simply write down the time when you finished it and wait the required time (cooldown) until you can do it again, which is easily trackable. Server time can be confusing for players if they finished a task halfway through (started doing dig spots at 23:50 and finished them at 00:10). If they resetted at the 00:00 line, they would have to go through atleast half of tje process again. If it wasn't clear enough: for me, I'd rather use Expire Time and keep track of set 100% clear cooldowns I can use to do dig spots, pokestops and other activities I clearly know when I will be able to perform since I wrote them down. Having them suddenly reset at 00:00 for me would hinder my ability to keep track of cooldowns, since I always schedule them. I'd also like to ask: how would activities based on 72 hour cooldowns work: would dig spots be reset after the 3rd day reaches the 00:00 point if we went Server Time? It really confuses me. Thank you!
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	I've sometimes now suffered a bug where if I try to lend someone (or trade pokes in general) I come up with a "You can't trade all pokes away!" Even if I only trade 1 poke and have a full party of 6, this still appears. This was more or less solved by relogging as the bug disappeared but it seems that sometimes this bug still appears randomly out of nowhere and forces you to relog multiple times to solve it. I've managed to trade the pokes but it was annoying enough to report it here.
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	Happy new year bump! We're 350+ members now in total :) 150+ in Discord!
- 209 replies
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- 18
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	IGN: Bhimoso Server: Gold Question: Are all regions expected or thought to be announced in the future? Will we catch up to the real games generation and will we get more side areas and extras in the game such as the Sevii Islands? Staff Team Directed To: Developers
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	I think there could be a comma or a small separation after 3 0's, as a way to count them. (I do not know if this currently is since I have a really bad eyesight).