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Luohan

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Everything posted by Luohan

  1. Both cooldown checks shows incorrectly the bosses are ready to fight.
  2. No tips at all? Its really annoying :( cant do there any activities other than ev training :/
  3. Hey, this is the fatal error I had time to time (sometimes 1h free of this, sometimes it spams each few minutes). It happens only on one of laptops I'm using. After the error window shows the game instantly crashes and closes itself. Laptop with the isse has: i5-6640 2.60 GHz, 8 GB RAM, 64 bit Windows 10 Pro The other devices I'm using are similar, all with same Windows installed. Please give me some tips how to deal with this error.
  4. I can't find both ladder ranking and dashboard (account management) on the new website. Both should be there definitely! However, the old dashboard link still works.
  5. https://www.smogon.com/dex/sm/moves/stomping_tantrum/ Power doubles if the user's last move on the previous turn, including moves called by other moves or those used through Instruct, Magic Coat, Snatch, or the Dancer or Magic Bounce Abilities, failed to do any of its normal effects, not including damage from an unsuccessful High Jump Kick, Jump Kick, or Mind Blown, or if the user was prevented from moving by any effect other than recharging or Sky Drop. A move that was blocked by Baneful Bunker, Detect, King's Shield, Protect, Spiky Shield, Crafty Shield, Mat Block, Quick Guard, or Wide Guard will not double this move's power, nor will Bounce or Fly ending early due to the effect of Gravity, Smack Down, or Thousand Arrows. This does not include the moves Baneful Bunker, Crafty Shield, Detect, Endure, King's Shield, Mat Block, Protect, and Spiky Shield. I'm 100% sure it is coded without this power double effect after failed move. Please take a look on it and code it for us properly! <3 If someone want to test himself the tutor is close to Brock boss in Diglett's Cave.
  6. https://youtu.be/1wOpKMEXr2o Destiny bond is supposed to break the focus sash pokemon even with full hp. Also there is a visual bug, the pokemon has 1 hp at real - wont be ohko with drain punch.
  7. Could you please fix searching rotoms in pc storage? Now it has no form name, so should be found by typing "rotom". Hope its easy to implement! /searching problem have also nidoran M / F and porygon 2/ Z
  8. All animations are broken and takes time and should be possible to disable. :)
  9. IGN: luohan Discord Tag: wiedzmin#1745 Server: Gold Cool
  10. +1 this icon really need some fix
  11. +1 the reconnection time should be included in green bar time for doing a move
  12. There is no way to sketch baton pass so i suggest to fix it somehow or simply add a tutor for this move. -when some mon pass to the other sketch fails -no way to use baton pass when there is no other pokemon in party -fails if used in wild battle -fails both with lagging tail or not BTW: baton pass somehow figure as an attacking move and is not supported by prankster ability, which should give it priority
  13. Luohan

    bug found

    its seems to be visible for all community, some mod pm me for details of the bug
  14. Name change(silver) current username: wiedzmin93 change into: luohan Thanks
  15. Pelipper sold there is missing crobat shot, its: jolly 18 speed/ 21 att/06 def/12 sp def/30hp/20 sp att = 200k
  16. SALE: buy one get 15% off for 2nd (cheaper one) accept rerolls: nature 250k, IV 500k
  17. SALE: buy one get 15% off for 2nd (cheaper one) ! :) I accept rerolls: nature reroll=250k, VI reroll=500k check my shiny store also
  18. An idea to balance PvP reward system, PvP and PvE Coin Shops and motivate newbies to do some PvP as well. At first I suggest adding both streak-based reward system for doing ranked battles: extra PvP coins, money and super hard to get reroll item could be like this: - 5 win streak = 5 extra PvP coins - 10 win streak = 50k money - 25 win streak = nature reroll ticket (tradable, or changable for IV reroll (2 for 1 as it works now). This rewards should be cumulative, meaning if u hit 10 win streak u ll get 25 regular PvP coins (as it works now) + 5*5=25 extra coins for streaks of 5 + 100k money for double 10 streak and the nature reroll ticket, so in total 50 PvP coins, 100k and reroll. Also to motivate players who has to get some experience the should be a participation reward system. I suggest to not give a PvP coins (they should be kinda exclusive for hard PvPers) and let players get extra PvE coins: -participate in each 10 battles = 5 PvE coins -participate in 50 battles = 15 extra PvE coins + 50k money That should motivate a bit. Anyway it's important to keep this 10 min cooldown time after loging out the battle to prevent grinding coins this way. Futhermore both coin shops should be remake. PvE coin shop should offer less exclusive mounts, clothes and synchronizable mons. IMO PvE coins should contain: - not legendary mounts and their shiny versions, - tier 7 mons + keep rotom to make it worth doing for all players, - 1% shiny chance mons, - not exclusive clothes, - held items and rerolls in proper price. PvP coins shop should be much more exclusive and contain: - legendary mounts (or their shiny forms), - top tier syncable mons (froakie, chespin, others), can be an extra paid option for 100% hidden ability. - 3% shiny chance mons, - exclusive clothes (like pangoro set now), - exclusvie, new items (the new one added to the game in future should be listed here), items like BMS or extra BMS (50% ha), etc - feel free to suggest. - rerolls. Keep in mind player who wins in PvP gains both rewards for win streaks and participation. That means doing 50 battles with single 10 win streak, 30 wins and 10 loses would be rewarded with: 40+10=50 PvP Coins 100k+50k+50k=200k gold 5*5+15=40 PvE coins This should activate both fresh and old players to doing pvp. Current system is rewarding only the top 25 with amazing amout of coins, gives nothing to motivate newbies.
  19. There could be similar extra rewards system for participation in ranked battles. But I wont give for losing battles any PvP Coins. This should be an extra rewards just for the one who can win some. PvE for particiations streaks sounds good, but PvP coin shop should be much more exclusive.
  20. There is no point of increasing the PvP Coin per single win. The missing thing is a streak rewards, likely extra 5 coins for 5 consequenlty wins, extra 50k money for streak of 10, and maybe even nature reroll for strak of 25. All this streak could be combined, so if u hit this 25 win streak u will be rewarded with 25 coins as it wokrs now + 5*5 coins for streak of 5 combo + 50k*2 for 10 combos and a single nature reroll for a 25 streak = 50 PvP coins + 100k + nature reroll. 25 its extreamly hard anyway. But getting a streak of 10 should be possible for most. Keep in mind u can exchagne 2 nature rerolls for 1 iv roll.
  21. Luohan

    sand veil ability ban

    What if i use SV garchomp and the opponent runs Sand Streamer? ;) And I would only say yes to uncode the ability instead of bannig it. HA is so hard to get while ppl spend tons of time to get 31 speed with no care of ability.
  22. co 850k inst 1.8m or really epic weavile 31 speed 24h from now
  23. Let me code it
  24. Collecting 5 types of cloaks or few colours of jet ski isn't so fun... Ok you can collect all mounts (which arent pvp-exclusive anymore) or this cloaks types, but mostly, I want only the favourite beast to ride, so a single item from each type would be all you really want. I believe many players cold have some lit ideas how to remake this ranked battles reward system. Dont be shy.
  25. There is max 510 EV in total u are able to earn. The most popular way is giving 252+252+6 in most important stat for the pokemon (for gengar it would be speed and sp att) to run the highest potential set of pokemon.
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