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Eaty

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Posts posted by Eaty

  1. Changelog 30.01.2020:

    • Bumped Unity to latest version.
    • Visually improved loading screen.
    • Reworked Flash in caves visually.
      • Users with higher screen resolutions cannot see parts of the map anymore.

      [*]Added [iCODE]/save[/iCODE] for normal users. Users can use [iCODE]/save[/iCODE] to save their data immediately now. This has a cooldown.

      [*]Added PvP banlist. Users with a team that violates the PRO rules cannot enter the queue anymore.

      • You will get a message with what you have to change to enter the Ranked PvP Queue.

      [*]Added guild reload for Admins to give the option to change guild leaders and guild names without restarting the server.

      [*]Most randomness is now obtained from a proper uniform random source. This includes PvP, encounter and IV randomness.

      [*]Fixed item evolve exploit in a specific case.

      [*]Pink Tropius finally has a follower sprite now.

      [*]Reworked and optimized auto updater.

      [*]Guild roaster updates immediately after promoting a user to leader now.

      [*]Many, many, many code optimizations, refactorings, cleanups, and small reworks.

    • Like 34
  2. artist.png

     

     

    What ìs the role of an Artist?

    Pokemon Revolution Online Artists are in charge of the graphic aspect of the game. This is done through the use of pixel-art to create to things like outfits, mounts, special event Pokémon forms, environment tiles, etc.

     

     

    Requirements

    • At least 30 days since Account Creation. 
    • 18 years or older
    • Be able to speak English at an understandable level. (Mandatory)
    • Understanding Pixelart/ Digital art at a decent level. 
    • Portfolio containing Pixel Art / Digital art work.  

     

     

    What if I've never done pixelart before or don't have any pixel art in my Portfolio?

    I can't properly distinguish your level without any sort of work to measure by. Which makes it harder for me to figure out what kind of training you may need to be viably recruited. I'll gladly train up people of any skill level. My general lookout point is for people who are dedicated and willing to learn.

     

    Do not apply to this position with content that isn't your own. It will be discovered. And may affect your possibility of admission to staff in the future.

     

     

    Where to start when you've never done Pixelart before

    Interested but uncertain where to start?

    We got a big tread of tutorials with basics: Click Here to Open it!

    We got some blank sprite sets as well for people who want to train making pixelart costumes. Click Here to Open it!

     

     

    Application form

    Quote

    1. What is your name, age and gender?

     

    2. What country/ state do you live in and what is your timezone (GMT)?

     

    3A. Do you attend work or school?

    3B. Did/ do you work in or study art?

     

    4. Are you fluent in any languages besides English?

     

    5. How many hours would you be able to dedicate per day/week to staff duties?

     

    6A. Have you ever been banned?

    6B. If applicable, what was the reason for the ban and have you learned anything from that experience?

     

    7. What in PRO are you most passionate about? (Community, Hunting, PvP, Trading, etc).

     

    8. Do you believe you could bring something unique to the team?

     

     

     

    Contact

    To apply, please make a thread here Pixel-Art Application SubForum

    • Like 19
    • Checked/Done 1
  3. I am shocked this is even being considered. I seriously hope this doesn't happen. However, if it does, all Gen 7 mechanics/additions should be reverted back to Gen 6. New moves, Alolan forms, status changes, new abilities, and new stats would have to be changed accordingly.

     

    Gengar's Levitate would have to be back. Mantine would lose Roost. There's more.

    I don't intend to fully go back to gen6 but as we have a not moving and own meta anyways it might be a bit refreshing.

  4. Changelog 01.12.2019:

    • Bumped Unity to the newest version.
    • Added new tiles for Christmas event maps and Unova.
    • Added many new mounts/cosmetics.
      • Metagross won the PvE Coin Shop vote and was added.

      [*]Added new and reworked (Munchlax-, Bunneary- Teddiursa- and Riolu-family) Christmas forms.

      [*]Reworked the tile animation code. Added new animations.

      [*]Added snow effect for new and old Christmas forms in battles.

      [*]Improved map load performance.

      [*]Changed order in the battle bag. Balls are always shown first now.

      [*]Fixed that (mostly Android users) were not able to connect to PRO with login buttons.

      • If you use a VPN to connect to PRO then it should not be needed anymore.

      [*]Many, many, many code optimizations, refactorings, cleanups, and small reworks.

     

    Christmas event part 1 is live now and Zangoose was added to Pinkan Island.

    • Like 21
  5. I am not sure if I understand you correctly.

     

    Do you want the option that NPCs spot and fight you when they are fightable again so you don't need to talk to every NPC to check whetever it's fightable or not?

    Or do you want NPCs to be fightable as many times as you want?

  6. Hello pro artists!

    I would like some more pvp cloaks with different colours in the pvp shop.

    There are already 5 colours (image below)

    I would like some new ones same style different colours.

    Maybe white, yellow, blue, dark green, black. Etc

    Hood and cloak style.

    Thank you!

    Added blue, pink and yellow PvP Clothes to the PvP Coin Shop.

    • Like 1
  7. noone listen to our suggestion this is why i suggest you to close this channel :TreeckoNo:

    bcz i see some staff look themselves as god and see us only as slave

    I am sorry that you think we don't read suggestions. We don't read them daily but we do read them when we are looking for something small to do while not working on our current projects. Right now, we don't take bigger projects because we prioritize reconnect > battle rework > box rework. Other big suggestions have to wait till we are done with that.

     

    The PvP updates that happen right now are a good example of that. PvP updates were badly requested by the community and all updates we do right now we will have to do again with the battle rework. If the community wasn't so adamant about them we wouldn't touch them until reconnect is done.

     

    Also, we are only two Developers right now. We don't see anyone as a slave, we just don't we have the time to work on every suggestion.

  8. Hello friends, I want to test out something for the next three months.

    At the beginning of the month, users have 72 hours to post possible mounts for the PvE Coin Shop and I will pick four of them. Afterward, the community has 48 hours to vote for their favorite mount out of the four and whatever wins will be added in-game in the PvE Coin Shop. It won't be added right away but always with the next client update. So it could even happen that two of the voted months will be added together if there wasn't any client update for a while. I am not sure yet if we continue it after the first three months. That has to be decided at a later date.

     

    We will start with it right away. The PvE Coin Shop can be used for funny ideas such as a gigantic Pikachu mount (please with reference).

    Post your suggestions here: https://pokemonrevolution.net/forum/topic/140923-url

    • Like 6
  9. Changelog 21.10.2019:

    • Bumped Unity to newest version.
    • Added auto-reconnect to map server. This should reduce getting stuck in loading map.
    • Added accessories to Coin Shop.
    • Updated map format and map/script editor for staffs.
      • Needed for the upcoming regions.

      [*] Allowed box search with special characters.

      [*] Changed box search for Pokemon names from equals to contains.

      • You can search for Pika to find Pikachu for example.

      • DexID search is still equals.

      [*] Reworked friendlist from scratch. All known bugs should be fixed now.

      [*] Slightly reworked ignore list code wise.

      [*] Added a different confirmation for friend removal.

      [*] Fixed a bug where the spawn list did not update after seeing a new Pokemon.

      [*] Fixed a bug where users were able to surf with /surf if they have a Pokemon with surf on box.

      [*] Fixed a bug so that lending trade pokes are tradeable again as soon as they returned.

      [*] Added many cosmetics and Halloween themed Pokemon sprites to the client.

      [*] Snorlax got cool new follower sprites.

      [*] Many, many small adjustments, fixes and clean-ups.

      • 112 files changed, 2864 insertions(+), 4020 deletions(-) in total.

     

    Reborn Bot changelog:

    • Added Dig spawns.
    • Added flags, crossed names for banned users and staff roles to Inspect.
    • Added PRO journal. It forwards all news posted on PROs homepage to your news channel.

      [*] Fixed character pictures in Inspect.

      [*] Updated Headbutt spawns, Excavation spawns, boss data, cooldowns command and evspots.

      [*] Deleted mostused, mostpaired, ts and bguide commands.

     

     

    Upcoming Dashboard changelog:

    • Like 18
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