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Eaty

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Posts posted by Eaty

  1. Changelog 19.02.2019:

    • PVP timer shows the remaining time now.
    • Hovering the moves in battle shows a move description now.

     

    Changelog 21.02.2019:

    • Pokemon in team and box have shiny sprites now.
    • Badges in Trainer Card have a tooltip now.
    • Android-only Comfort-feature: On many non-dragable fields it will show the tooltips now if you click on it and hold it without actually clicking.
      • World Map, move descriptions in-fight and in Pokemon card, Pokedex graph, Pokedex areas, Held items and more, items in inventory excluded.

      [*]Added a few things for the world quest.

     

    Changelog 01.04.2019:

    • Updates that might be interesting for users
      • Minimum happiness changed from 5 to 0.
      • Reworked PM code from scratch. [icode]/pm User[/icode] and [icode]/pm User1,User2[/icode] work now.
      • Trainer battles are not skippable anymore.
        • Relogging while being in range of an NPC will not skip the NPC anymore.
        • If you encounter a wild Pokemon while being in range of an NPC the NPC waits for you to finish the wild battle and fight you then.

        [*]Reworked context menu from scratch.

        • Message is now the first option in the context menu.
        • Added confirmation windows for friend request, guild invite and guild kick in context menu.
        • Officers also have Invite to guild in their context menu now.
        • This might sound not that interesting for many users but you can drag and drop the context menu now and the client saves the distance from your mouse and the context menu. This is to prevent the context menu being broken for users that use the GUI-scaling. You might need a bit time to get used to it.

        [*]Popups for Cut, Rock Smash and Surf were maximized to one to prevent spaming your client.

        [*]Added Swear Filter to Game Options.

        [*]In-game shops have a preview window now.

        [*]Added OK button in options. Apply applies without closing options while OK applies and closes the options.

        [*]The confirmation window when you try to run away from a shiny/form Pokemon was removed, instead of that you get a notifcation at battle start.

        You cannot continue the battle before closing the notification.

        [*]Comfort-feature: You can move your hand/mouse to move your character now in different directions.

        • This means you don't have to click again to change from right to up, you just need to move your hand/mouse.

     

    • Probably not as interesting for users
      • Updated the build tools, Python and Unity to the latest versions.
      • Line of sight was completely reworked from scratch.
      • Staff-commands in context menu reworked from scratch.
      • Reworked message box from scratch.
      • Reuse script threads via thread pool.
      • Fixed jump animation.
      • Fixed footsteps for other players and NPCs. They were shown wrongly.
      • Added missing sand tiles in footstep list.
      • The bug were you had Forget in your move list while learning a new move is fixed now.
      • NPCs that don't run in a circle don't bug anymore, they run the same way back they came.
        • This means they won't run diagonally across the map.

        [*]After you clicked F2, enter was kinda bugged and didn't go in the chat, that's fixed now.

        [*][icode]/me[/icode] works in guild-chat now.

        [*]Scripters can set shiny Pokemon sprites now.

        [*]Scripters can give Pokemon sprites names now.

        [*]Scripters can set and/or change NPC movespeeds now.

        [*]All mega form sprites are added now, good job to our Artists.

        [*]Many other small fixes and code optimizations that aren't really worth to be mentioned.

    • Like 25
  2. Hello boys and girls,

    We have changed the server and client code massively recently. Among other things, we have updated Unity, Build Tools and Python to the latest versions. However, since this can lead to enormous bugs and problems, we decided to let this be tested thoroughly first. We want to make a small event out of it. Firstly, we imported all users without progress on PRO's test server. This means that all users can enter the test server and start from scratch without Pokemon, items and so on. Secondly, we ask all users who are interested to play the story on test server.

    Of course, you will also be rewarded. You will be rewarded after the 4th, 8th and 16th badge! Keep in mind that all caught Pokemon and collected items on test server will be deleted and the progress will have no effect on your original account on silver and gold. The rewards, on the other hand, will be given out on your gold or silver accounts. The event will start now and end on Sunday, March 24th 23:59 PM GMT+1. All rewards will be distributed after the event ended, this might take up to 24 hours.

     

    REWARDS

    4th badge: Free Safari Week (25.03.-31.03. - Spawns will be voted on)

    8th badge: 7-days Train Ticket

    16th badge: Reroll Ticket

    The first reporter of every bug that's caused by the update will get 10 PvE Coins.

     

    To enter the test server you will need a new client, but do not delete your current client.

    You cannot login on gold and silver with the test client for the time being.

     

    CLIENT DOWNLOADS

    Windows DDL1: https://void.cat/#3Ll0rvqlB6m97tm060WuEbIBpTB:50f4b11622c969f675b08bfcc6c187bd:32d4cf5e70ad75a62f7f3b2d1ff95b79

    Windows DDL2: https://www.mediafire.com/file/e29grz4jigugfm3/PROClient_dev.zip/file

    Android DDL1: https://void.cat/#Pgq6pMxkSBB81FVKZVu1pXqAAD2:9cba9c78d2d7bcc0455a84141a9fafc5:596a86f0999485273706ff937f393849

    Android DDL2: https://www.mediafire.com/file/f3762g5hvxbs33g/PROClient_dev.apk/file

    Mac DDL1: https://void.cat/#UcmusdfB5Nxbo9Uvj6eAvPNMTYl:27d0b2e05eefc5bfb4c6ffd024fca45e:97a764d29b522ba8101a8f134d660d87

    Mac DDL2: https://www.mediafire.com/file/a2zxz5flabus6fy/PROClient_mac_dev.zip/file

     

    DEVELOPMENT CONSOLE

    When your client opens the development console please click on the text and make a screenshot of the whole error message.[spoiler=Example]MsNOoitXfq584jFadlurlRsoi.png

     

     

    Also, please note that most changes should not affect the game play. The original code is in a really bad shape and most changes consist refactoring of old and horrible code.

     

     

    BUG REPORTS

    Please report bugs in Official PRO Discord in #bug-report-event.

    • Like 19
  3. Please keep in mind that this is only a friendly discussion and nothing is decided yet.

     

    Solo ladder:

    • Place 1-25 can enter the Ladder Tournament.
    • Place 1-25 get access to Tutor Heaven.
    • Place 1-3 get 500 PvP Coins.
    • Place 4-25 get 400 (-3 PvP Coins for each place, 334 lowest possible) PvP Coins.
    • Place 1-3 do not have to pay for tutors in Tutor Heaven.
    • 1st place gets a Platin trophy.
    • 1st place gets a shiny legendary mounts (always decided by staffs).
    • User with the best win-ratio on ladder gets additional 100 PvP Coins.
    • User with the most wins on ladder gets additional 50 PvP Coins.
    • Users with a 500+ rating get additional 50 PvP Coins.
    • Users with a 600+ rating get additional 50 PvP Coins.

     

    Guild ladder:

    • Place 1-10 get 25% EXP Boost.
    • Place 1-3 get Gold, Silver and Bronze trophies (in this order).
    • Place 1-3 can enter Hall of Fame. Hall of Fame will get a weekly boss that has a 1% chance to drop Yoshi mount.
      • Only users that were in the guild when the season ended and had 50+ points can enter Hall of Fame, even after leaving.
      • The boss also has a chance to drop Mini-MS, Train Ticket and Safari-Pass.

      [*]1st place can enter Champion's Island (has to be renamed). Pretty much what we wanted to be Guild Island before.

      • The guild can decide 2-3 obtainable T8-9 spawns to spawn on the island and they will be lowered by one tier.
      • All other spawns will be randomly generated from a list of possible spawns.
      • Only users that were in the guild when the season ended and had 2+ points can enter the island, even after leaving.

     

    Possible would also be (to avoid only the same people being able to join the island, really not sure about that):

    • Other guilds/users can enter the island for $50,000 fee for the whole month. X% of the collected money will be split between the owners of Champion's Island.
    • Every user that owned money this way gets a mail with the money they earned at the end of the season.

     

    Please tell us your opinions. If you are strongly against something please try to give a reasonable suggestion how to change/adjust it.

    • Like 19
  4. Power-Up Punch seems not to be a tutor move. I added it as TM in client and on server.

    Additionally, I fixed the move. It does damage and gives the ATK boost which wasn't the case before.

    The move will work correctly after the next server crash/restart but you need to wait for a client update before the TM can be added.

     

    Have a nice day.

    • Like 2
  5. Hello. I recently tried to make the game experience for Android players a bit better but as for objects that are drag and dropable it's not that easy. You cannot click on it without dragging it and if I show the description if you drag it then you see the descriptions every time you drag and drop an item on a Pokemon or in your hotkeys etc.

     

    I think you get the point. I am currently thinking about a clean solution and will make sure to mark this suggestion as implemented as soon as I found a good one.

    Have a nice day.

    • Like 1
  6. I fixed Snarl and it works as intended now (95% accuracy, 100% chance to drop SPATK by 1).

    It needs a server restart/crash to work and a client update to show the accuracy correct. It works correct tho.

     

    After the next client patch I'll add it in Eumi Island Theme Park 1 for $5000. I'll also announce it in PRO Discord.

     

    Have a nice day.

    • Like 2
  7. Changelog 21.01.2019:

    • Preparation for Payday event on Friday, January 25th.
    • The move Payday will grant +50% money drop from wild Pokemon next weekend.
    • Coins are global now. You can use coins on both servers now.
    • Donations are possible again.
    • Account creation bug where new accounts were bald sometimes has been fixed.
    • Merge issue has been fixed.
    • Surf Mounts have their own category in coin shop now.
    • Many other small bug fixes I can't remember anymore.

     

    Changelog 31.01.2019:

    • New website design is online.
    • Activation email was removed, your account will be activated after registration.
    • You will need to verify your email for Dashboard features later on.
    • Website is mobile- and tablet-friendly.
    • Reborn website is older and therefore not mobile- and tablet-friendly yet.

     

    Changelog 04.02.2019:

    • Added several Valentine forms (not catchable yet).
    • Added Flashlight for dark caves to Coin Shop.
    • Added Battering Ram for Headbutt replacement in Coin Shop.
    • All Headbutt scripts/spawns/drops were updated and are easy to update now.
    • Female versions for Pokemon are in-game now (Damn, Wobbuffet is sexy now).
    • Most Cherubi spawns were removed due to the Headbutt update.
    • The Zombie disconnect is hopefully less now. If you still get it, please report it to me.
    • Detailed Lighting was renamed to Dynamic Lighting and shouldn't be bugged on Android anymore.
    • In-game weathers in client shouldn't be bugged anymore (Not talking about PVP).
    • Forms are shown in select menus, evolutions etc. now (the normal sprite was shown before).
    • A few client fixes and optimizations.

    Changelog 09.02.2019:

    • Synchronize works with dead Pokemon now.

    Means: If your Pokemon on position 1 is dead = it synchronizes with the nature of the dead Pokemon. If your Pokemon on position 1 is dead and doesn't have Synchronize as ability but your Pokemon on position 2 has Synchronize as ability then it synchronizes with the nature of your second Pokemon.

     

    Changelog 16.02.2019:

    • Valentine event has been extended to March 1st.
    • Added headgears for Valentine to Coin Shop that will be removed on March 1st.
    • Added Plusle and Minun Valentine forms. They are available now.
    • Shovel is available in Coin Shop now. It's usable for Dig Spots.
    • Muk Mounts have been added to Coin Shop.
    • Bisharp Clothes have been added to Coin Shop.
    • Flash bug has been fixed. You don't need to activate Flash on every map now.
    • NPC names are not above the darkness in caves anymore.
    • You have to confirm to run away from shinies and forms now.
    • The remaining Lending Trade time will be shown in the Pokemon card now.
    • Pokemon from Lending Trades can be sent back to the owner before the time expires now.
    • Caught Pokemon that were sent to Pokecenter can be previewed now. You can find the option in Game Options. It's deactivated by default!
    • If you activate time stamps in options there will also be a time stamps in PMs now.
    • A few small optimizations and fixes.
    • Rotom evolution bug should be fixed now.

    • Like 27
  8. Item won't be traded in lending trade. Items get put in your inventory before the trade happens. So it should always be in your inventory. And I fail to understand what you mean with your "amount". Do you mean the money? Money won't be returned.

  9. Changelog 05.12.2018:

    • There is a swipe down from top to open the F2 console now. Android-only feature
    • There is a X to close the F2 console now. Android-only feature
    • Battle inventory should be fixed now.
    • Caught Pokemon, HP changes etc. should be updated correctly now.
    • Christmas Vulpix and Ninetales have follower sprites now.
    • Christmas Flaaffy and Ampharos have back sprites now.

     

    Changelog 09.12.2018:

    • Loading screen was reworked.
    • Repel prompt was added (deactivatable in game options).
    • Repel lock on prompt was added (deactivatable in game options).
    • Burmy evolves correctly to Wormadam (female) and Mothim (male) at level 20.
    • Tyrogue evolves correctly now. There was a bug for some reasons.
    • Swirlix and Spritzee can evolve now. With this all evolutions up to gen6 work now.

     

    Changelog 20.12.2018:

     

    Changelog 26.12.2018:

    • Lending Trade is in trade window now.
    • Lending Trade time can now be specified in minutes, hours and days.
    • You cannot put items in Lending Trades anymore.
    • Items are tradable without Pokemon now.
    • Region locked Pokemon are tradable now but sent to your box.
    • Several error messages added (ID 0, not tradable Pokemon etc.).
    • You can drag and drop emotes in your hotkeys now.
    • You can swap the position of items in your hotkeys now.
    • Hotkeys are saved for every user individually now.
    • Repel icons with remaining steps are displayed now.
    • Charizard and Aerodactyl Mounts were reworked.
    • Added Mareep, Liepard and Mantine Mounts.
    • Many other small fixes/changes/additions I don't remember anymore.

    • Like 33
  10. This is a small guide to show you how to react to bugs/problems with the patcher.

     

     

    Error report and the information you should provide


    • You should always provide following information:
      1. Patch version. This can be found in the F2 console. A screenshot is enough.
      2. Windows version. Always specify your Windows version.
      3. Folder path. Always tell us the folder path where the unpacked game is located.

     

     

     

    The client closes with the message Closing Client, but does not open the patcher


    This can have several causes. First of all, you should check if you have .NET Framework 4.0 or higher installed.

     

    • If this is the case and it still does not work, please do the following:
      1. Go to the folder C:\Users\YourUsername\AppData\Local\Temp\ (Replace YourUsername with your Windows username).
      2. Find a folder that starts with PRO_ and open it. If you have more than one, open the latest one. Start the ClientPatcher.exe.
      3. You should get an error message now. Should this be enough for you to fix it yourself, please do it. If not, create a forum post in General Support with the error message.

     

     

     

    Something went very wrong


    1. If you receive this error message, the patcher should create a patcherError.txt in your game folder.
      • The error message should be in the same language as your Windows.
    2. Open the patcherError.txt with a text editor. The Windows editor should be sufficient, if you have no alternative installed.
    3. If there's an Access denied error message, deactivate your anti-virus program and try it again.
      • Please inform us about the client version (32- or 64-bit) and antivirus program you are using, even if you are able to fix it.
    4. If it still does not work or there is another error message:
      • Create a forum post in General Support with the full content of your patcherError.txt.

     

     

     

    Failed to load IL2CPP


    Failed to load IL2CPP or UnityPlayer.dll was not found is in pretty much all cases related to your antivirus program. It means your antivirus program locked or deleted files in your PRO folder. The easiest way to fix it is a redownload and to whitelist the previously missing files in your antivirus program.

    Antivirus programs might have a false-positive cause some of the game files are encrypted and not readable for them. This isn't something to worry about if you downloaded the client from our official website and not from a third-party website. 

     

     

    To fix this you have to do following steps:

    1. Delete your current client.
    2. Deactivate your anti-virus program.
    3. Download the client again.
    4. Put the previously missing files in your antivirus whitelist.
    5. Activate your anti-virus program.
    6. Start your PROClient.exe.

     

     

     

    PROClient crashes all the time


    It doesn't really belong in here as it's no patcher problem but as this happens a lot after patches due to Unity updates I'll add it regardless.

     

    This might not help in all cases but proved to help in most cases:

    1. Create a shortcut for the PRO.exe and name it whatever you wish.
    2. Right click your shortcut and go to properties. After you got there you will find a textbox that says Target and then the location of the PRO.exe.
      • Now type -force-glcore. (Add a space between .exe and -force)
    3. Hit Apply, and then run the shortcut you created.

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    • Like 5
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