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  1. The current structure of Pokémon Revolution Online’s PvP ladder rewards only the Top 25 players each season. While this system effectively highlights elite performance, it creates a narrow competitive window that may discourage participation among a large portion of the PvP community. To foster a more active and inclusive competitive environment, I recommend expanding the seasonal reward bracket from Top 25 to Top 50. This adjustment aligns more closely with industry standards—such as PokeMMO’s Top 100 system—where broader reward distribution has been shown to strengthen ladder activity and maintain long-term player engagement. Under this proposed model, the Top 25 would retain their status as the highest competitive tier, but with improved or differentiated rewards to preserve the significance of achieving a top placement. The 26–50 bracket would receive scaled-down but meaningful rewards. The golden chest should stay within the top 1-25. and the top 26-50 should recieve PvP coins that scale down the same way it does for the top 1 to top 25 advantages of this adjustment include: Higher overall PvP activity and match availability. Greater accessibility for rising competitors. A more dynamic and competitive ladder throughout the season. Enhanced satisfaction and retention among mid-tier players. Expanding the reward structure in this way would strengthen the competitive foundation of PRO and support a healthier long-term PvP ecosystem.
  2. I don't know how to make the best suggestions for this topic by myself Therefore, this is an open discussion, everyone of you has a chance to make a significant contribution to this guide even to this community. Before you join this project, you don't need to be experienced, but you do need to know the forum rules, especially rule # 4, plz don't put yourself or anyone in danger, it's better to not label any names If you are afraid of breaking other rules and having a hard time to make a good comment. You could simply ask yourself "what behavior of a staff member could lead to an unfair judgement or a buried of truth?" ---------------------- I assume that a staff member might ask me: Q: why would I think of this idea? A: Staff are not Heroes but Humans, they sometimes make mistakes here or even IRL. Without a guide, a staff member might not know an unfair judgement has been made by his hands. Q: what outcome you are willing to see in this topic? A: I request a demo of the guide as soon as this topic has been made, and do what needs to be done before I take another action, I expect that someone should take responsibility to not just promise but take action to make it stop, make it change, make it up to those who have been treated unfairly ------------------- The following shows bad behaviors of a staff member that could lead to an unfair judgement; these behaviors do not contradict each other but are closely related, to make barriers from finding the truth and to build up an imperfection of the appeals system that Team Revolution is still using for years and years. those behaviors are highly reflect a staff member who is: 1. Lack of patient to listen 2. Overconfidence ([1] Jay Desko, Ph.D. ,2023) 3. Closed mindedness to not consider new ideas, opinions, or evidence 4. Abuse of power given by existing rules 5. Gross distortion of the existing rules Three factors determine a behavior of a staff member that leads to unfair judgement, which by asking: A. Is this behavior unnecessary for appeal? B. Is this behavior harmful to appeal? C. Can it be avoided? Thus, the result (behavior of a staff member) has shown below, but not all of it: 1. Uncleanly stated any time duration on each appeal; - not giving enough time on each appeal; this is a global MMO, players are distributed worldwide. I often have seen an announcement at 48hrs before each event closes. Sadly, there is nothing about the player's appeal; a staff member is creating a surprise that an appeal can be closed anytime without say. 2. Hosting a conversation of a player's appeal and ended with pool communication (less 5 comments) whenever a consensus (general consensus) has not reached; - This behavior is not the way to promote two-way evaluation. As a host of an appeal, a staff member should take responsibility to maintain healthy conversation. The number of comments can be discussed. 3. A staff member has asked less than 3 questions during whole conversation of a player's appeal, whenever a consensus (general consensus) has not reached; - This is really an appearance of not being patient or interested in a player's appeal. This behavior tells a staff member who refuses to promote deeper understanding of any doubts. The same question that is asked in different ways should count as 1; A repeated question should count as 1. The number of questions can be discussed 4. No prior notice was given before the final outcome; - This really is not friendly (unwelcome) behavior to all appellants that they might think that there more questions will be asked. This behavior simply shows that a staff member is creating a surprise that the appeals can be closed anytime without say. 5. Close or lock topic to further replies immediately after the final outcome is given; - This behavior is pretty much due to an abuse of power given by existing rules. And this action is also due to misunderstanding the uses of existing rules: - This rule can be translated through the behavior of a staff member: "I am closing the file just because I don't want to hear any trash talk from you, Even if you still don't agree , I don't have time, and I don't want to deal with it, so I make my final outcome while you are sleeping. I am so powerful that I got shielded from the rules. If you make more topics then you will get banned. See You Bud, And go sleep~ 6. Given the final outcome without knowing a player has another ideas or not; - This kind of behavior is executing the truth, leaving room for misunderstanding, showing a staff member is less interested or confident which potentially is trying to hide something or have something to lose. This is a global MMO, players are distributed worldwide. You never know an appellant is typing or sleeping. - Again, this behavior is pretty much due to an abuse of power given by existing rules. And this action is also due to misunderstanding the uses of existing rules: - This rule can be translated through the behavior of a staff member: "My brain is dead, I choose not to think, I don't care if you are typing or sleeping. This enough for me I can't challenge the evidence you have, or identify inconsistencies. But I am so powerful that I got shielded from the rules and here take the final outcome. If you make more topics then you will get banned. haha" 7. Only a staff member can ask questions; a staff member cannot answer questions from appellant - This is nothing to deal with leaking of evidence, but the behavior shows lack of promoting two-way evaluation 8. Intentionally creating stress by using unnecessary emoji - 9. Any obvious behaviors that are rushing to a conclusion - Again, this behavior is pretty much due to an abuse of power given by existing rules. And this action is also due to misunderstanding the uses of existing rules: ------------------- The above combination of behaviors lead to procedural errors, by means that these are mistakes in the process itself, such as not following the correct rules for handling evidence, or failing to provide proper legal notice to a party. Thus, the resulting judgment should be considered invalid because the fairness and integrity of the proceedings are compromised. The forum rules # 1 seems to give strong backup when a staff member who is twisting the meaning of the rules The above combination of behaviors can be explained as rationalizing mistreating others. Thus, a staff member tends to ignore all the proper rights of the appellant. "When we’re judging someone we’ve hurt in some way, we should be especially suspect of our motives.....If we’ve hurt someone, it may make us feel more morally consistent if we convince ourselves that they somehow deserved it" ([3] Juliana Breines, Ph.D. ,2021). Overwhelming emotions like lust or anger, can override rational thought and lead to bad decisions. The Disliking/Hating Tendency states that "Disliker or hater tends to ignore virtues in the object of dislike..." ([2] Charlie Munger, 2025). -------------------- Here are some words I need to say to all of you: To staff members: For those after you know all this chaos, and still lying about not having unfair judgement, I don't have to prove to you that you have done it, you have to prove to players that you haven't, and you failed. Therefore, in the face of fairness and democracy, I hardly can say something like " you did a good job". If you want fairness, please don't create fake fairness; if you want democracy, please don't create fake democracy. I am not cursing, but I am truly hoping that you should feel the same way as those victims were If you close this topic, which means you don’t want to face any problems that you have made, spinning the wheels, continue to undermine the original intent of the appeal, and continue to protect those staff members who are still messing things around. If you deny the whole project, which means you are simply disrespecting the original intent of the appeal; showing no cares about having a fair judgement, Showing no cares about fixing problems and pretending not to see it. To all players: I love playing this game so much as you do. When I was a college student, I played overnight till I saw the sunrise. Because of the game, I made friends all over the world. This is just the best way for me to learn about the culture in different countries. When ppl asked me "where're you from?", I often answered " I'm from Kanto, and Ash is my neighbor." This is how I like this game. I will never forget how I spent time with my old old friends in the game. However, as you might already know, many names in the friend list have never become "green" again. And now, I might know what happened. If you are aware of the situation of where we are now. You should feel like this game is just a roguelike PKM fan game- how far you could go without getting caught by evilness, this is nearly an unbreakable red name boss If there is a chance for you to help getting things on the right track, correcting a mistake. And take just a little risk, to bring your friends back to this community. And take just a little risk, to Make PRO Great Again. Would you take a little step and speak up? To another group of players: Finally! after almost 10 years of ignorance, I know how you feel now, and I know you have been waiting for so long and wishing someone could hold your back, and tell other people of such inhuman behavior shaping you have been suffering, I'm here and telling everyone of you, I don't need to promise anything but 100% sure: there will be a group of people, could be anyone, not from the sky but the other side of a locked gate. WHACKING, SMASHING, PUNCHING The Gate of Evil Appeal until the heat death of the universe. And say to you "Be ready, I will bring you back, I will bring your account back, just you wait". https://www.youtube.com/watch?v=IRGW2VpBaRU https://www.youtube.com/watch?v=HfL68GT0P8Q ----------------------------------------------------- The Road of Making PRO Great Again is not smooth as always, but sure that crowd pressure can force to make progress Reference
  3. After hunting, I head to my PC to delete the undesirable pokes, but when I go to mass select pokemon to delete, I end up having to swap back and forth between the pokemon mass select tool and the pokemon target drag tool to check the stats of the pokemon I'm choosing to delete. Would it be possible to slightly change the mass select tool so that when you right click a pokemon, it shows the stat card instead of selecting/deselecting? Currently, left clicking and right clicking have the same function of selecting/deselecting the target pokemon, and this change would preserve the function of the select tool while making it feel a lot nicer to clean out boxes!
  4. hi, i want to suggest you to implement iv shuffle to pve store, i know that iv shuffle/swap, the chest and guild island is meant to be win on pvp but i think a high price for an item like iv shuffle/swap could be apreciated by many many players who dont play pvp i was thinking a price like 500 pve coins or even 1000 pve coins could be ok or more if you want but at the end of the day, players who dont like to play pvp but like this game and like legendaries would pay. hope a suggestion like these dont get pvp players mad, but pve players need a bit of love too.
  5. I have a lot of specific rerolls that I can't use because I don't have those pokemon. I have an idea how to exchange these rerolls for normal rerolls. Like 3 specific rerolls for a normal reroll.
  6. Whenever We Encounter A Shiny or Form , We See A Pop up For 10 Seconds Which Is Great But Sometime People Play While Doing Some Other Work and 10 Seconds Pass In An Instant So They Run Away or Kill It By Mistake. Can We Get An Option To Increase Or Decrease Encounter Pop up Time . So People Can Set It By Their Choice From 5 Seconds to Upto 1 Min Max.
  7. I would like to suggest Auto-hunt since it's a bit strainung to the hands and eyes. There would be a pop-up icon when you step on to the hunting areas. When the auto is enabled,the character will start moving around the grass or water. I also suggest to add auto button to randomly skill every battle. This would make it easy and less straining for those who are grinding there pokemons. Hopefully this would be implemented. Thanks!
  8. Hello , I recently used the HP-Reroll Ticket and found out that it rerolls all the ivs on the pokemon entirely when attempting to give you the desired hidden power and I felt absolutely robbed. I personally felt this ticket completely loses its purpose since people would rather prefer getting the hidden power manually using IV-Reducing ticket since it does not disturb the other ivs and also cost *300 tokens* less which is an extreme difference. My point is , usually there is a need to change only 2-3 ivs to get the desired hidden power on a lengendary. So why would someone spend 600 tokens which guarantees nothing but only the hidden power over 2 qty of IV-Reducing tickets that guarantee the hidden power while also retaining the other ivs which are already good. The HP-Reroll Ticket just feels extremely overpriced for what it is offering. Suggestion I think that the HP-Reroll Ticket would suffice its purpose if it just randomly increased or decreased the ivs (by 1) that are needed to be altered to get the desired hidden power while retaining all the other ivs. I feel this would justify its cost of 600 tokens and right now its just not worth so many tokens This makes it very reasonable for a person to buy it who needs a change on 3-4 ivs instead of 2, because for 2 ivs , 2 qty of IV-reducing ticket can itself do the job and if its only 1 iv , IV-Reducing ticket comes out to be the obvious choice having half the price of the HP-reroll ticket.
  9. As shown in the image below: - it's about applying the recycle bin icon (of the caught preview release) to the bottom right corner of the regular pokemon card upon clicking for a more convenient release experience
  10. PRO is no stranger to adding forms which are directly inspired from a plethora of IP's. Star wars being the most obvious example. Therefore I would like to formally suggest to the active art team to consider the creation of a form of Paul Blart Mall Cop. Paul Blart left an immense impact on early 2010 culture and has nary been appreciated for such, which is why I think a tribute in PRO would be a great way to honor that. As far as size/shape I would consider possibly Ursaring or Pangoro but I trust your judgement. Looking forward to this form in future events, thank you for your hard word and dedication to this game.
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  11. My suggestion is to open up the PvP dictatorship to the playerbase. Why are we having a small group of people control what’s “healthy” for the majority? Let’s have an open vote on these issues that PvP council wants to bring up. Best example is the recent ban of flip turn alomolola…. Why didn’t we have a vote? after reading all the discord responses to the ban… who even wanted it? Why wasn’t just regen ability banned? let’s start voting as a community on what we wanna see in PvP.
  12. hi i think people got scammed bcz dutchman mount is too slow please make it faster then ( i bought it 13m +1cc for tranfser)
  13. Hi,i think that it should be removed,we should be able to use mounts on any spot,it makes the farm more fluid and it saves time. Forced walking farm,why in the first place?
  14. Hello, Once again another month has pass where I have spent 60% of my entire salary on RR tickets trying to get something close to decent on my legendary Mons. Right now I feel sick and disturbed. With that, I thought it would be a good idea after using about 3 reroll tickets players should be able to have access to new introduced reroll tickets for just a single stat, e.g Atk single reroll only, Def single reroll only, speed single reroll ETC. Not going to say what the new RR tickets should cost because not much things in PRO are fair anyway. Regards Joseph
  15. Hi PRO Team, I appreciate all the hard work you put into the game. However, I wanted to suggest reverting to the previous experience (EXP) gain system. The current system feels slower and less rewarding, especially when training weaker or multiple Pokémon. The old mechanism provided a smoother and more enjoyable progression, which many players, including myself, preferred. Please consider bringing back the old EXP gain in a future update. It would greatly improve the overall gameplay experience. Thanks for considering!
  16. Hello to y'all I dont know if it has been discussed before, but i was wondering why top 25 random Ladder dont get PvP chest rewards the same way (or even less chest) than the normal one I think it'll bring some more attractiveness to the random Ladder It dont have to be as many chests as the normal top 25 Ladder as it is easier to climb random Ladder imo. It would also make sense since random gives half ranking points than normal ranking points. So how about we get chests on top 25 random Ladder
  17. I'm sure I am not alone with this, many people hunt pinkan island between events. Getting lots of trash pink forms. I know he currently doesnt take pink forms, but I think even if he gave just 1 PVE coin for OT only pink forms would be good. 0 pve if trying to give non ot. 1 pve for ot only would be useful then just binning or giving them away.
  18. This post is in hopes to start a player run election. The president position does not hold and official title and is strictly a title assigned by players for people that are well liked and cared for in the community. Presidential candidates are someone that is a beacon to the community and help and care for the community. Candidates must me elected by majority of votes, and elections will be held once every 6 months. if no candidates are put forward, then the election will be void, and current president will stay in office. Votes are based on Likes on a persons comment with the candidate they wish to elect. Election ends on May 31st 2025
  19. Hello I'd like to propose a suggestion: Options to hide currencies in the trainer pass and the bottom left. Money, PvP and PVE Coins, Event Coins etc. Makes screensharing and screenshotting easier and is just a small QOL change. Cheers Capri
  20. Since the world quest has only been coming around about once a month, I would like to suggest a simple discord poll once a month to vote on what we get for the WQ following each vote. That way people can determine if the upcoming world quest is something they need/want or not before they free up their schedule for the grind. this could also help cut back on some of the community issues like when we had Feebas and a lot of people were upset over membership repel only.
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  21. Hello, I know there were a lot of suggestions about black medaillon, I don’t want to ask for a full rework but a little help to people for whose it can be complicated to dedicate 3 days to the game. I also know that it’s not because it’s a 3-day stuff, you should commit 72hours to only hunting, but i’m sure it can discourage people from buying it cause 3 days in a row is a lot of time. What I think that could be a good idea, without making it abuseable, it’s a one shot option per BMS (you can use it only one-time per BMS) to pause it for a let’s say, a maximum of 24h (that way I think it’s not too much). That way at least, it’s a bit less stressful, more time friendly for most people and i think keep the current way of working of the BMS. Thanks by Advance.
  22. Hey ho, right now, the game offers PvP enjoyer the opportunity to buy things from the PvE shop from other players in a monthly rotation. On the other hand, PvE enjoyer doesn't have this opportunity to get things from the PvP shop from other players, which is unfair. My suggestion to get equality: Please bring a similar monthly rotation for the PvP shop items too to make it fair for both player types Thanks in advance!
  23. Hello PRO, I think we have all noticed that recently the Membership has been pushed to be more necessary for hunts, while also increasing its price. While I understand that the game depends on donations to survive, I think that locking Pokemon out of reach for free to play and new players by making them MS only, when they were accessable the year before (I am looking at you Larvesta) is a bad idea. Instead I have some Suggestions and I hope to stop this trend of MS exclusive spawns, especially those which were non MS exclusive before. I was a huge Fan of the different Eevee spawns during XMas 2022 where Eevee had a non MS spawn following the 3 common, 3 uncommon, 3 rare baseline of spawns, and a MS spawn of 3 common 2 uncommon 2 rares in Whoville. I think this is a direction MS can move, being a sleight shortcut towards your desired rare form, instead of a key you need to find your rare form at all. The idea would be to make Spawns for high demand rare forms without MS, following the base spawn rates, and a spawn for the same Pokemon following a better spawn rate (cutting an uncommon from the spawn for example) giving those willing to pay an advantage but still including free players to hunt the Pokemon they desire. This concept can be taken a whole step further by adding MS NONSPAWNS. Just like some Pokemon can only spawn with an active Membership, these Pokemon will NOT spawn if you have an active Membership, therefore boosting the odds of finding the other Pokemon in that area more and giving an advantage towards your rare form. For example in Breezy Town, Miltank is a Pokemon that feels very random in there, making it a MS NONSPAWN gives hunters the option to look for their targets and not find it anymore. Another example can be Suzuka Cave 1F, where cutting Octillery with an active Membership improves the spawn. Creating such spawns would inspire a lot of players to use MS for their hunts, removing annoying spawns from their pools while still keeping these spawns alive for free to play or new players who cant or dont want to afford a Membership. EDIT: Some have given me Feedback that they might wanna hunt that Pokemon MS would exclude, however, you could simply pause your MS using the NPCs in front of the department stores and hunt the full spawn! I would much rather use MS this way than forcing exclusive spawns on the community locking their favorite or most desired forms behind it. After all I love PRO a lot for it being free to play without the need to buy a MS to get what you want, and I wish for it to stay that way. I hope the suggestion will be discussed and evaluated. Cheers Capri
  24. Hi,the April Fools Outbreak was fun and i think that it should last 1 week for example and that some of the pokes(that don't have one form pre-evo and another evolving)should be able to evolve as fools,that will increase their value on the market too.
  25. Seeing that there are items in the coinshop to help with the chances of encountering a pokemon in specified areas(Medallion) and items to help with finding a pokemon with it's hidden ability(Black Medallion). Can you add one that will add 20-40% plus synchronised chance? This will help with a few donations for the PRO staff continuous hard work and help with the player expirence.
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