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Rework pvp queue system


Crucifixuz

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hey guys i spend usually like 20 mins to find enemy and when i find someone he is always 1 rating i think it shouldnt be like this ....

 

impossible to pvp like this

The queue system is not the problem here, it's the active playerbase in PvP or the time you are trying to PvP.

 

The system searches for someone within 15-17 rating range for a brief period of time, it expands the search more and more till you find someone suitable.

If nobody except the 1 Rating guy is in queue, it will take a bit but you eventually will be queued up against them.

 

There is nothing wrong with the queue itself, rather the players playing PvP which is a whole other issue.

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The queue system is not the problem here, it's the active playerbase in PvP or the time you are trying to PvP.

 

The system searches for someone within 15-17 rating range for a brief period of time, it expands the search more and more till you find someone suitable.

If nobody except the 1 Rating guy is in queue, it will take a bit but you eventually will be queued up against them.

 

There is nothing wrong with the queue itself, rather the players playing PvP which is a whole other issue.

As usual, its never the game's problem. Its always us.

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As usual, its never the game's problem. Its always us.

Instead of making sarcastic snarky comments like you usually do, what about some healthy criticism and a suggestion to solve this problem. I am all ears. :D

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but i always see people next to me find games when i am in queue for 10 mins :/ i guess there is nothing we can do there but maybe we can do sth about the drop and climb rate. .. you drop so easily but climb so slowly because when you only get 1 raters u lose like 30+ pts per loose and get 2-3 per win which isnt really motivating maybe there can be sth like u get 15 for every win and loose 15 for every loose and not calc the pts by the oppos rating bcause once someone froze you you can loose the whole rating you made for hours before

finn.gif.d450244a79435b8983a25a5b72cff0b1.gif                 Youtube Channel xD                 cruci.gif.0344cffa73dea39fea2bd65a11f291ef.gif  

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but i always see people next to me find games when i am in queue for 10 mins :/

3 people are in queue

 

You with 400 rating, player A with 100 rating and player B with 220 rating.

The game will queue player A against player B because the rating difference is only 120 while your difference would be 180-300 rating.

 

i guess there is nothing we can do there but maybe we can do sth about the drop and climb rate. .. you drop so easily but climb so slowly because when you only get 1 raters u lose like 30+ pts per loose and get 2-3 per win which isnt really motivating maybe there can be sth like u get 15 for every win and loose 15 for every loose and not calc the pts by the oppos rating bcause once someone froze you you can loose the whole rating you made for hours before

I am all for changing how rating is done in ranked however this isn't even remotely up to me sadly.

  • Like 1
  • Your appeal will be replied to as soon as the case handling staff member is available. We are all just volunteers with real life responsibilities, other interests and limited free time. Spamming your appeal will not yield a faster reply. Bumps every 24 hours will not(!) increase your chances for a faster reply.
     

     

  • Do not contact staff members for private support. Share your question on the forum due to it being of use for others. Please use the proper forum as well. Unsolicited messages will be deleted. Thanks.
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Maybe two options could be implemented. Wherein, one option would enable people to stand in queues like they do currently (basically the same system that is followed currently). And if we choose the other one, the system should try to find people around our rating for 10 minutes and if it finds nobody, the system should kick us out of the queue. So, after 5 minutes or so, we could stand in queue again and try to find players.

unknown12.png

 

No amount of money ever bought a second of time

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