Pinklax Posted Monday at 07:53 PM Share Posted Monday at 07:53 PM (edited) -1 You just don't have enough experience and your team isn't optimized for the dungeon - it's absolutely possible to build SEVERAL TEAMS capable of clearing more or less efficiently any room and getting the best score. Edit: Without any RNG Edited Monday at 07:53 PM by Pinklax 1 The Pinklax Shop Link to comment https://pokemonrevolution.net/forum/topic/258599-make-hoopas-dungeon-slightly-less-random/page/4/#findComment-1589961 Share on other sites More sharing options...
Marouflard Posted Monday at 08:14 PM Share Posted Monday at 08:14 PM (edited) I still don't understand what this has to do with the original message. You got the best scores and you're amazing (and maybe deserve an NPC for your achievements : for the guilds Holydoof on Silver and GOAT on Gold), but you don't want to open the conversation about dungeon balancing. Instead of flexing the high scores (no problem with that, we've got enough time nesting ground at the moment), we could exchange calmly and without insults (that seems difficult for you, apparently). Edited Monday at 08:15 PM by Marouflard 1 Link to comment https://pokemonrevolution.net/forum/topic/258599-make-hoopas-dungeon-slightly-less-random/page/4/#findComment-1589966 Share on other sites More sharing options...
Nlyax Posted Monday at 08:21 PM Share Posted Monday at 08:21 PM You tell em man they giving pro stereotype vibes 1 Link to comment https://pokemonrevolution.net/forum/topic/258599-make-hoopas-dungeon-slightly-less-random/page/4/#findComment-1589972 Share on other sites More sharing options...
Raika Posted Monday at 08:47 PM Share Posted Monday at 08:47 PM (edited) 38 minutes ago, Marouflard said: I still don't understand what this has to do with the original message. You got the best scores and you're amazing (and maybe deserve an NPC for your achievements : for the guilds Holydoof on Silver and GOAT on Gold), but you don't want to open the conversation about dungeon balancing. Instead of flexing the high scores (no problem with that, we've got enough time nesting ground at the moment), we could exchange calmly and without insults (that seems difficult for you, apparently). Dude you were the one who brought up having low/high points first, everyone else just started showing their own high score points to prove their input has value, after your post. Edited Monday at 08:48 PM by Raika New Leaf. Shaving 999 Rattatas in RT 1. Gen 8-9 Pokemon PvP tips PRO Awards 2024 Link to comment https://pokemonrevolution.net/forum/topic/258599-make-hoopas-dungeon-slightly-less-random/page/4/#findComment-1589984 Share on other sites More sharing options...
Marouflard Posted Monday at 09:05 PM Share Posted Monday at 09:05 PM Best score vs dungeon mechanics.... >>> You really don't understand. (I guess Raika you're the crispiest chip in the pack ) The initial post talks about the randomness of regular ladder scores in the Hoopa dungeon, and you post high scores in this dungeon... We (our guild) don't have a scoring problem in this dungeon, we were just asking if it would be possible (eventually), to propose an update including less randomness (rooms, bonus/malus etc...). You can agree or disagree (and it's ok, but stay respectful). If you can't talk calmly without randomly pulling out your high scores and saying that everyone else is a loser or a bad player, there's no point (and really, congratulations, you're 8 years old). 1 Link to comment https://pokemonrevolution.net/forum/topic/258599-make-hoopas-dungeon-slightly-less-random/page/4/#findComment-1589990 Share on other sites More sharing options...
Callmerengod Posted Monday at 09:57 PM Share Posted Monday at 09:57 PM (edited) The idea is just simply flawed. Which portal you are getting doesn't really affect the points at all, especially not since multiple teams are useable. It is still RNG if you get leppa berries, it is still RNG which fights you are getting in which room, the layout of the portal is still RNG. You can get the same highscore with Steel as starting room as you can get with Water as starting room. It all comes down to optimizing teams. I would +1 to the idea if it would reduce the points you are getting significantly, since this would help new players learning/clearing the dungeon. Also, ppl posted their highscore points because you tried to talk down their opinions given they apparently didn't even reach 2.4/2.5k. Maybe you shouldn't try to insult ppl in a passive aggressive way, then ppl might actually respond a lot nicer. Edited Monday at 09:57 PM by Callmerengod Link to comment https://pokemonrevolution.net/forum/topic/258599-make-hoopas-dungeon-slightly-less-random/page/4/#findComment-1590008 Share on other sites More sharing options...
Marouflard Posted yesterday at 07:31 AM Share Posted yesterday at 07:31 AM 9 hours ago, Callmerengod said: The idea is just simply flawed. Which portal you are getting doesn't really affect the points at all, especially not since multiple teams are useable. It is still RNG if you get leppa berries, it is still RNG which fights you are getting in which room, the layout of the portal is still RNG. You can get the same highscore with Steel as starting room as you can get with Water as starting room. It all comes down to optimizing teams. I would +1 to the idea if it would reduce the points you are getting significantly, since this would help new players learning/clearing the dungeon. Also, ppl posted their highscore points because you tried to talk down their opinions given they apparently didn't even reach 2.4/2.5k. Maybe you shouldn't try to insult ppl in a passive aggressive way, then ppl might actually respond a lot nicer. Thanks for making a more reasoned reply than your first message, that's all I ask Link to comment https://pokemonrevolution.net/forum/topic/258599-make-hoopas-dungeon-slightly-less-random/page/4/#findComment-1590097 Share on other sites More sharing options...
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