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Ranked PvP Rules.

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Tailwind is still not working, I don't know why it got removed from the "not coded".

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    In my opinion as long as outrage doesn't have priority shouldn't be banned even if it can it 4 times instead of 3, since it would cripple heavily dragonite / garchomp more than actually help the playe

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Tailwind is still not working, I don't know why it got removed from the "not coded".

Hi there,

It was removed as it got coded in the latest update; however, said update got rollbacked due to servers' instability issues, and the moves other than Unburden got overlooked as they aren't banned, thus have a lesser impact.

 

The thread has been updated accordingly, now:

  • Baton Pass added back to Bugged and Not Bannable.
  • Trace added back to Bugged and Not Bannable.
  • Trick + Choice Item added to Bugged and Not Bannable.
  • Stored Power added back to Not Yet Coded moves.
  • Tailwind added back to Not Yet Coded moves.

 

Have a nice day!

  • 4 weeks later...

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Report Form

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Move/ Ability/ Item Name: Phantom Force (Move)

Explanation (Bugged/ Not Yet Coded): Bugged

Description of Bug/ Not Code: After choosing Phantom Force, the damage will be dealt in the first turn.

How it should be: After choosing Phantom Force, the first turn acts as the preparation turn and damage should be dealt in the second turn.

(currently not listed in "Bugged Moves [...] - Bannable" or "Bugged Move [...] - Not Bannable")

Evidence (video/ screenshots):

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Report Form

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Move/ Ability/ Item Name: Shift Gear (Move)

Explanation (Bugged/ Not Yet Coded): Not Yet Coded

Description of Bug/ Not Code: Klink, Klang and Klinklang cant learn Shift Gear

How it should be: Klink, Klang and Klinklang should learn this move at levels 48, 52 and 54 respectively.

(currently not listed in "Not Yet Coded Moves [...] - Bannable)

Evidence (video/ screenshots):

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Report Form

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Move/ Ability/ Item Name: Gear Grind (Move)

Explanation (Bugged/ Not Yet Coded): Bugged

Description of Bug/ Not Code: If the move hits, the move applies the damage from 1 up to 3 times.

How it should be: The move should always apply the damage exactly 2 times if hit.

(currently not listed in "Bugged Moves [...] - Bannable" or "Bugged Move [...] - Not Bannable")

Evidence (video/ screenshots):

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  • 2 months later...

Somebody tell me snow cloak ability + hail weather is banned in ranked pvp. That's true? Tnx and regards

  • 3 weeks later...

Report Form

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Move/ Ability/ Item Name: Flash(Move)

Explanation (Bugged/ Not Yet Coded): Forbidden move(Evasion Clause)

Description of Bug/ Not Code: Lowers tha accuracy of poke

How it should be: Using -Accuracy moves is forbidden

Evidence (video/ screenshots):Untitled5.png.f5fd07b4c9bdf804bce8eec4c923122b.png

snap

this is not the place to report, please go to report center

and you have to prove you were battling in ranked game by screenshotting both the battle UI and the pokecenter in a photo

  • 2 weeks later...

Video evidence is no longer required for Species Clause violations. Just a screenshot of the team preview and active battle is required.

...And all will burn, beneath the shadow of my wings.

Do not contact staff members for private support. Share your questions on the forums as they could be useful to others.

Remember to use the correct forum when posting. Unsolicited messages will be trashed. Thanks.

Baton pass is glitched. You cannot pass on stat boosts from curse, even though curse lowers your speed.

It

Glad to have a clear post since the other one was a bit confusing, also happy to see that pvp is taking care of.

I guess what we need the most for an other steps are sweeper items, and some other to bulky ones, but stall already has a huge place in game... :devil:

 

if i can permit, that move is supposed to work like that isn't it?

 

the move has a negative priority and only hits when the poke using it isn't hit in the same turn :

 

A -> poke using focus punch ; B -> opposite poke

 

A is focusing, B hits with anything, A doesn't launch focus punch

A is focusing, B use a statut move, or switch, A launch focus punch

 

all is happening in the same turn.

 

i made a few test (sadly i don't have any records software, but someone else could do it) with pokes who outspeed the focus punch user and pokes with less speed, and the move seems to works properly.

 

Zeloups

If hit, it says Pokemon lost its Focus, if not hit, Pokemon will hit focus punch in Next turn

  • 2 weeks later...

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Move/ Ability/ Item Name: Draining Kiss

Explanation (Bugged/ Not Yet Coded): should drain 50% damage inflicted to the opponent

Description of Bug/ Not Code: doesn't drain/restore any life

How it should be: drain 50% damage

Evidence (video/ screenshots):

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