Jump to content

The big Pixelart Tutorial Master Thread


Yuifelwood

Recommended Posts

  • 2 weeks later...
Seems like a lot of work though.

Can be. Start small and work up to something bigger. This is the best way to start in my opinion.

...And all will burn, beneath the shadow of my wings.

Do not contact staff members for private support. Share your questions on the forums as they could be useful to others.

Remember to use the correct forum when posting. Unsolicited messages will be trashed. Thanks.

Link to comment
Share on other sites

  • 6 months later...
  • 1 month later...
  • 4 months later...

Ohh great tutorial :o

I want to make my career in animation field, I'm still young but has great intrest. Is pixel art online or can be downloaded for pc?

Can you pls suggest other softwares I'll purchase/download them

 

Thanks xD

Link to comment
Share on other sites

Pixel Art is just something you can do in many kinds of art programs. It doesn't require much. The three I suggested in my tutorial are ones I personally used. I have no experience with other art programs regarding Pixel Art.

froslass_sig_by_froslassmaniac-dc9gpbz.png

Do not contact staff members for private support.

Share the question on the forums due to being of use to others.

Unsolicited messages will be put in the pearwiggler to atone for their sins.

Link to comment
Share on other sites

  • 1 year later...

I'm having trouble with dithering. It looks unnatural in my works and completely doesn't smooth anything at all.

Any advices?

 

image.png.da0d6ca8d998c64dd830dd81fa194cd2.png

 

Edited by Xytreh

"To hurt others is part of being human but...
Sometimes we hurt people so much
That there is no way to fix their soul...
And we lose them
Forever."

Link to comment
Share on other sites

  • 1 month later...
On 1/6/2021 at 8:45 AM, Xytreh said:

I'm having trouble with dithering. It looks unnatural in my works and completely doesn't smooth anything at all.

Any advices?


Looking at this sprite. I think dithering would not be that neccessary for the mask. Considering the inspiration of the mask the texture gotta look slick and smooth, which dithering would usually end up making look rough.

 

Other than that I'd suggest leaving the side of the right eye darker and instead put the dark blue highlight where the brow is. As the light source comes from top left.

froslass_sig_by_froslassmaniac-dc9gpbz.png

Do not contact staff members for private support.

Share the question on the forums due to being of use to others.

Unsolicited messages will be put in the pearwiggler to atone for their sins.

Link to comment
Share on other sites

On 2/8/2021 at 5:34 PM, YuiFelwood said:


Looking at this sprite. I think dithering would not be that neccessary for the mask. Considering the inspiration of the mask the texture gotta look slick and smooth, which dithering would usually end up making look rough.

 

Other than that I'd suggest leaving the side of the right eye darker and instead put the dark blue highlight where the brow is. As the light source comes from top left.


344223609_HWGliscor.png.ed667e577eab91ce2ebea913af2222d8.png That's the latest version. Also thanks for advices.

"To hurt others is part of being human but...
Sometimes we hurt people so much
That there is no way to fix their soul...
And we lose them
Forever."

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...