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Showing content with the highest reputation on 03/03/25 in Posts
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Hello all, The winner of this auction is @Bekkistvan with a 4.5m bid. Since both players/account have the funds, the bid is valid. However, you must make it clear at the time of posting your bid, not after. This will be allowed on this occasion, but moving forward it might not be the case. Please @Ghostriders make sure to provide a screenshot of the trade window when done. Kindly, K-Mew2 points
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PokéVault Welcome to the Ultimate Emporium, your premier destination for a diverse selection of Pokémon tailored to all your adventures. At the PokéVault, you will find a wide variety of Pokémon for Dungeons (such as Forlorn Court, Crux of Melody, Vale of the Ruins), PvP, PvE, Boss battles, and Story progression (Kanto, Johto, Hoenn & Sinnoh). Boss teams are available for lending as well as buying. We also offer Dungeon Service for Meloetta and Victini. I made a separate forum thread where I offer Dungeon Service. Click HERE for more information. Accepted Payments: IV Reroll Ticket 700k Nature Reroll Ticket 350k Coin Capsule 500k Black Medallion 250k Rare Candy 5k Contact Info: IGN = TBA7 Discord = TBA7 Time zone = GMT+1 Dungeon Pokémon for sale: PvP Pokémon for sale: Pokémon for Bosses: (For sale & for rent) Pokémon for Story progression: (For sale & for rent) Shiny & Forms for sale: Untrained Pokémon for sale: Items for sale: How to use the Boss Team?1 point
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Hello, I recently played pvp and opened a chest that had another chest inside. After that trunk, there was a box, and I opened it, after that I received some clothes. and I just found out that it was very rare. Is it possible to restore, the box I would really like to sell, and this money would be very important for my pvp career, I don't speak English so I didn't understand anything about the instructions, if possible also for lay people, you could leave a note when opening like "are you sure you would like to do this" . I would like you to restore the box if possible, so I can negotiate and remove the clothes from my inventory. "capitain box"1 point
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Congratulations to @Kesser I'm going online now if you are free1 point
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I suggest that the new quest from Sinnoh Underground shouldn't have the chance of failling because there is no enough crystals. It's 4 times in a row that this fail for me. We can only enter 1x per day, we need to pay to enter and the rewards goes down more we try and fail the crystals puzzle. This quest should give us the right amount crystals of each type to complete every single time we enter.1 point
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Hello all, @Mareska26 Please do not change the End point of this auction. I have edited the post to the original time. From experience, when players do a countdown, it only creates chaos, since the timer on the count and the real end point dont often match. So, to avoid that, please let the end point always visible (5days auction), so players are always aware. On another note, please always specify when the timer starts ticking, for example: 5days auction after first bid / after start. This auction will continue normally, where the start point was from @Jinhsi 1m bid, made at 01/03 5:28PM GMT, this means the end time for this auction is: 06/03 5:28PM GMT. Kindly, K-Mew1 point
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"The price has not dropped because the economy is good, but because the vast majority of the active player base already has these items " - its something that will happen at some point with anything here . And yes, some items you have higher price but you still can buy them with pvp - pve coins,so you can save money from it . "About the bosses, Bccs and "profitable" activities (but which you spend money to do them kkakakak) "- you cant catch psyduck, diglet, magnemite, after story you can get pancham and cottone and find one clampearl, then you need to do them and invest a bit for moves . If that task is much for a new player - idk what he is doing in grind based game .... Oh btw i bet if you do it yourself the total price will be like 400k investment ( less price that 90% of the players give to wear cosmetics ) and gane be returned in 1-2 boss runs . "About events and services.... Massive grind, and put massiveness into it! I, Jhonvga, have already done several shiny hunts for rare Pokemon and I guarantee you that it is not healthy and hunting gets frustrating " - i hunt 80% of my time in game, sometimes i dont end with anything, but i dont look what other gets , i dont get frustrated cuz i dotn have any expectations, im here to have fun. Hunting require to not be greedy and wanting all good stuffs for yourself, but to select some area and put some time. ( cuz we are here to waste it anyway ). With this kind of logic you can end irl the same way and get depressed . (btw also something that every player can pick ) "Regarding everything else, you seem quite satisfied with the current situation of the game, you turn around and say that it's normal for a boss-only farm to give you 3m in 3-4m, it's just a joke.... it seems like a joke and a bit crazy read this. Regarding consistent pvp teams, I would like you to show me a competitive pokemon team with prints of the pokemons if you can really assemble them with 3m, I think you are wrong. If you are really going to do this, show the efficiency of this team in practice. "- im happy that at least something in this game ( situation make it good for you, that will stops the crying about everything in the game that you dont like , cuz clearly we saw you dont like to do bosses because you see them less profit able, lvl and ev service, pvp and dungeons cuz you said you dont like them) . Now about for well working team that is accessable for everyone . You can replace zapdos with rotom or skamory https://pokepast.es/208480248c1fe227 and garchopm with hippo. To make and use good team you need to have idea how to build good team and spend some time hunthing them . Im not good example of good team builder but i can name 5 people who can do the job and can make cool and well working teams . "The economy is bad YES, and apparently I'm the only one who has the guts in this game to come and tell some truths, since most of the time the complaints are either ignored or answered with "go play another game" "no one forces you to play " That's why the player base is small, some people (not all), if you want, they'll take the trouble to help new players, but that's a topic for another time. But in short, the community itself has great responsibility for the current situation of the game, we are all part of this."- the economy looks as its should be of this etap of the game. And if you cant understand that every aspect matter and build it ( large number decent pokemons and pvp items , 60% of the players who dont pvp because they have no idea or 0 interest in it and care only for forms and shiny , rich and poor people , people that save cash and those who spend everything on useles things ) your topic looks just like crying how everything here is hard and unfair . Btw i bet that is not mentioned - many players were banned cuz they used bots or they cheat in pvp , so to talk for player base and how many stayed here you should think about that too. "Now about the last topic pvp and money. Seriously, I don't think you bother to read the answer in other posts, but in short the PvP may not be very good, but it's already improved a lot! Regarding money management, any player (in my opinion) must have the power to do what they want with their money in game, knowing that they can earn it quickly at any time! In the pro it's not like that, it's almost like managing real money, if you spend it, you run out and you can only buy something next month, that's ridiculous... and I don't have any problem with money in game, the real problem is how quickly the money leaves our account and how slow and painful it is to recover this amount! "- i will mention it for last time, if player spend their money stupid , its their problem, thats why here we have pokemons that worth millions and pokemons that worth as they should atm, every player want something better that will works in next 2-5 years , so they are ready to spend what they think is fair . And those who spend all look from side. You have many guides for story , mega stones , legendary quest that can give you info about how to make them without to buy service or any. If you hunt and dont sell your sruffs your money wont vanish and you will have less to spend for. Every dungeon give you chance for rr so even to make usable legend cost less. Its all strtegy and how people play their game. About the last part - every player can think what they want, but to say something is good or bad you have to put all the things that matters and here first matter what they do and how they do . If you try to open a door with your head you will brake it , if you just pull it you will pass easly . I tried to help many players giving them cash , pokemons and everything needed, and my observations are that all want everything with less effort . And even if they make money they still dont run them smart and buy stupid things that have no use further . You cant blame the game because you play it stupid . Im here enough long to say that. Last because i wont answer further on this topic because i hate to argue with people who look always the negative on the game, i will repeat myself - if you want the game to be cool for you- make it Run guild, do events ,help the people to be better ,become staff and do the things that are delayed , but dont complain how the game is bad or how is unfair and you feel frustration. With small talk you wont change anything . Im not able to be part of the staff team cuz simply i dont find myself good for that and i dont have the time, but i do what i can to help those who work for it ( as try my best to guide and help my guild mates and donate cash to exist the game ). I was there when servers last 15 mins and i had to wait 2-3 houts to play the game in the old red, blue and later yellow servers , before every mega evolution , before z crystals, before dungeons and every event that you play and wait. Before rr to be 500k . Peace !!!1 point
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There could be a lot said but because the majority of staff are volunteered based from what I have heard, like fine to expect all these things and if the time frame content etc take do not suit you the [heck] answer is well quit. I am a person who really likes when new stuff comes out content wise consistently and in the past I have been salty at how long this game takes to add meaningful updates but like I said and I have faced it myself also, these are volunteers so in my instance I have just accepted that and if it annoys me to much at some point again I’ll just remove myself from the game. Can always come back when things are added down the line. Whole playerbase is a bit salty over Astrella but we make the choice whether to take a break and come back when those moms become available or quit for good as over waiting. unfortunately it is just a decision you will have to make also. tldr: I understand where you are coming from but it is just how it is with the circumstances of this game.1 point
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@import url('https://fonts.googleapis.com/css2?family=Atkinson+Hyperlegible:ital,wght@0,400;0,700;1,400;1,700&family=Inter:ital,opsz,wght@0,14..32,100..900;1,14..32,100..900&display=swap'); .wrapper-keita { font-family: "Inter", serif; font-optical-sizing: auto; font-weight: ; font-style: normal; font-size: 1rem; } li { margin-bottom: 3px; } .keita-highlight { background-color: rgba(27, 28, 30, 1); padding: 0px 2px 0px 2px; color: #ebe7e3c4; border-radius: 4px; border: 1px solid rgba(128, 128, 128, 0.48); font-family: "Roboto Mono", monospace; font-size: 90% !important; } I'm writing this post while stuck in a hospital bed since 20 days, so there’s a chance I might make some typos, so please bear with me. It's purely logical that the Hunting System is meant to be a main feature of a Pokémon game, exactly like cooking would be for a cooking game. However, it’s completely false that Hunt is the only way to earn money. The game provides a wide range of methods to make money, such as: Dig Spots Excavation Dungeons Bosses + Mini Bosses Bug Catching Contest Mono Tournament Rebattling NPCs PokeStops Providing Service (e.g Quest Service, EV TRining, EXP Training, etc) etc (many other). If you play all that content using a single account, without hunting, you can earn around 1.500.000 Pokedollars every 7 days. If you decide to ignore some content, that's going to reduce your income, but that’s intended. It’s up to you how you choose to play the game, but the more content you play and the higher will be your income. Economy Status The economy is far from being in good shape, and there’s plenty of room for improvement. However, you’re compltely clueless about the situation and think that simply making content pay more will solve the problem, while not realizing that it will actually make everything 10x worse than it is now. It's like if your country is facing economic issues and someone suggests "'Hey! Print more money!'" While that might sound like a quick solution, it actually sucks and will make the situation even worse (check Venezuela's history) The reason some content doesn't pay as much as it should is that nerfs were necessary to save the game's economy. Over the years, we've added a lot of content to provide more variety and give players more things to enjoy. However, maintaining control over the large influx of items and resources dropped from various in-game activities, which then entered the game’s economy, was not easy. Some players began exploiting this system. A large number of players began using multiple accounts (e.g., 4x on Silver, 4x on Gold), leading to an overwhelming amount of tradable goods, which damaged the game’s economy. This drastically decreased the price of many items. For example, if the market has only 50 pieces of an item, it might be priced at $1000. But if millions of that item are generated, the price will drop drastically, to something like $5. Yeah, it sucks a lot that players that did not abuse this also ended up harmed , finding themselves in the midle of the fire, but it was the only thing doable to save the game. Future of the Economy With the upcoming Account Merge, many things are going to change in how the content system works. For example, a lot of the content will no longer have character-based cooldowns but will instead have account-based cooldowns. This means that if you have 4 characters, you will only be able to play Bosses (just an example) with one character, rather than using 2, 3, or all 4 characters. So, if you have Jhonvga1, Jhonvg2, Jhonvga3, Jhonvga4, you will be able to play Bosses only with one of them. This change will give the Staff more freedom to determine the best rewards for content activities, allowing them to reward players in a better way without worrying about potential "abuse" (which, as said above, is the reason rewards got nerfed). Please, be patient and stay strong for a little bit more, we're almost there. This is simply not true. It's false and far from the reality. While it may have been the case in the past to some extent, playing Stall is no longer viable in most of the situations today, especially due to the recent PvP changes. The high presence of varied offensive threats makes defensive role compression impossible, or almost. If you’re aware that someone is playing for others and have evidence to support it (because how would you know without evidence?), just report it to us, and we’ll ban. While adding new content is crucial for any video game, I believe our content team is doing their best to make the game as enjoyable and fun as possible for players in terms of content (see Dungeons, for example). That being said, there's still a lot of exciting things in the works: We’re not just getting 1, not 2, but 3 Gen (Gen 7, 8, and 9) and it’s not as simple as it sounds. PRO is a pixel-based game, while the upcoming generations are 3D-based. We can’t simply download files from the official games, so there’s a huge amount of work behind the scenes that our Artists are doing. A totally new region (and also something more!) to host these new generations. New game features, systems, challenges and game modes; New PVP rewards to incentivize PVP; etc. There's a lot of content on the way. Regarding Rockruff, to my knowledge, we never announced that it was huntable. Not everything added to the client is immediately obtainable. It simply means it’s ready to be used when necessary. It could be a week, two weeks, or even months after an update before it becomes available. Sometimes, a Pokémon is added but not released because we may not be fully satisfied with the result and want to avoid reworking forms (like we did with Drillbur) as much as possible to prevent causing problems for players (e.g., a player buy a HW Drillbur, but then we rework the form cuse we think it does not fit the game, and the player received a damage). As for the claim that "PRO only does cosmetics," it’s a misconception of the players who. We have around 20 artists organized into groups: for example one for cosmetics, one for event forms, one for the client, one for tiles and NPCs, etc. While we release "800" cosmetics, there are also artists working on Astrella and other game features simultaneously. So no, cosmetics are not delaying any other content. On the topic of item descriptions, yes, there can be errors. If you notice one, please report it to help us fix it, rather than just complaining. We can’t fix issues we’re not aware of. Finally, regarding translations: no, 50% of our community is not from Brazil. Nothign wrong with Brazilians. We love all players unconditionally, but where did you even get that number from?? In this specific moment, the actual distribution is around: 12-13% from Brazil; 25-30% from the USA; 15-17% from Vietnam; India 12-13%; etc You can get real numbers here: https://dashboard.pokemonrevolution.net/dashboard Keep in mind that some players play on both servers, so the numbers may be slightly inflated (this applies to every country). We simply cannot and will not translate the game into languages other than English. Translating the entire game, including dialogues, moves, quests, etc, would take even years. If we translated it into Portuguese (Brazil), we’d have to do the same for other languages like Chinese, Vietnamese, and Indian languages. This would not only takes year, but would also case significa delays to updates (since we would need to translate every single update). Keep in mind that even games much bigger than ours don't offer translations for the same reason. We hope you understand. It's currently 4 AM in Europe so everyone is sleeping, and 9 AM in Asia (China, Vietnam, India) is 8-10AM, so kids are at school, adults are at work. This leaves only America (continent) available to play, and yet we have 650 players online: 383 + 267 = 650. 650 players online while everyone in Europe sleep + Asia is at school/work is not a bad number. During December + XMAS: 14 December: 6 AM EU (so all Europe Sleeping + Asia at school and work, and late evening in America) 455 + 394 = 850 players online 9 December: 4 AM EU (so all Europe Sleeping + Asia at school and work, and only America up) 542 + 429 = 971 players online 25 December: 1:40PM EU (late night for America, EU+Asia available) This is 25 December, where people should be celebrating with their family. 914 people online. 1, 2 and 3 December: 1564 players online at the same time (940+624) 4th January: 1429 Players online at the same time I don't know where you're getting your numbers from, but at this point, it’s just misinformation. It's the same as when you previously claimed that 50% of the PRO community was from Brazil or that current PVP is heavily centered around stall. You're throwing out numbers randomly without taking the time to research or verify anything. We have two servers, while other games (pokemon fanmade) only have one, so only counting the players on one server is pointless. 'OMG, Gold has only 400 players online!' Yeah, no shit, but if Silver has 550, that’s 950 players in total. Sure, some players may be online on both servers, but from my 6 years of experience as staff, I can tell you that number is no more than 30-50.1 point
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Changelog 12.12.2024: Reworked switching between cosmetic forms in the Pokédex, eliminating the double usage of right-click for both the non-cosmetic forms grid and switching between cosmetic sprites. Example video Added Refill used PvP Items in Game Options. It is enabled by default and automatically re-equips consumed held items from your inventory after a PvP match. Snow battle icon correctly vanishes when it ended now. Weather Ball will no longer deny you from clicking on anything when there was no weather. Players have a round counter for weather effects below the weather icon in the battle window now. It doesn’t show how long the weather will last but instead how long it has been active. Players can now see how much HP the Pokémon have left in the enemy team view. It only shows info you have already seen. For example, Regenerator healing won’t update until the Pokémon comes back into battle. Lost HP is shown visually as a red-filled area on the Pokeballs. Example picture Hovering over a Pokémon displays a tooltip showing its exact remaining HP percentage. When a Pokémon faints, its Pokeball changes to a different red color, making it easy to differentiate between fainted and low HP. It's backwards compatible with replays. Example picture The map music and battle music files are no longer stored in the client but are now streamed and downloaded on demand. This allows us to fix music files more easily while significantly reducing the client size. The size has decreased from 620 MB to 350 MB, enabling clients to be cached via Cloudflare again, ensuring faster DDL downloads in the future. If you mute the music in the client options, it will not be downloaded. Players no longer get stuck if they trigger the LoS of two NPCs at the same time and the first one teleports them to another map. Coded Neutralizing Gas. Coded Chilly Reception. Coded Lunar Blessing. Coded First Impression. Clangorous Soul now takes 1/3 of the user's max HP when using it. Being behind your Substitute will display back the right message instead of revealing your Ability when an opposing user's Intimidate triggers. Teleport will no longer end the Wild Battle when it was you using it, but the Wild Pokémon using it can still end the battle. Teleport will now display a failed message when the user had no ally left to swap with. Soundproof users are no longer immune to their own moves, so if a Pokémon uses Perish Song, it will now gain a perish count. However, other Pokémon with Soundproof are still immune to Perish Song. Added 56 new TMs, we should now have every TM released until Gen 9. Added missing Egg Moves for some Pokémon. Piplup family now has Competitive instead of Defiant. Shiftry now has Wind Rider instead of Early Bird. Aegislash Blade Form's Attack and Spatk Base Stats were reduced by 10 points each. Aegislash Shield Form's Defense and Spdef Base Stats were reduced by 10 points each. Cresselia's Defense and Spdef Base Stats were reduced by 10 points each. Zacian's Attack Base Stat was reduced by 10 points, while Zacian-Crowned's by 20 points. Zamazenta's Attack Base Stat was reduced by 10 points. All alternative forms of Landorus, Thundurus, Tornadus, Keldeo, Rotom and Greninja now share the same TMs learnset as their base form. The new Pokeballs are now displayed at the top of the item selection in the battle window. Coded Chilly Reception. Coded Meteorite. Coded Gracidea. Coded Oricorio's four Nectars. Coded Ogerpon's three Masks. Coded Adamant Crystal. Coded Lustrous Globe. Coded Griseous Core. Fixed Reflect's and Ice Body's message. Fixed Thunder Fang, Ice Fang, and Fire Fang to ensure their additional effects now trigger independently rather than simultaneously. Weather Ball now correctly transforms into Breakneck Blitz when affected by Normalium Z. Using Gastro Acid to suppress an Ability that can't be copied/swapped by either Role Play or Skill Swap will no longer allow you to bypass the restriction. Role Play will fail if the target has Illusion. Castform now can transform into its Snowy form when Snow is active. Curse now properly fails if the target is already cursed. Enhanced the message displayed when Brick Break removes Aurora Veil, Reflect, or Light Screen. Enhanced Soundproof messages when blocking sound-based moves. Magneton and Nosepass can now evolve when exposed to a Thunder Stone. Eevee can now evolve into Leafeon when exposed to a Leaf Stone and Glaceon when exposed to an Ice Stone. Ensured that all alternate forms of Deerling, Sawsbuck, and Oricorio share the same learnsets as their base forms. Fixed TM learnsets for Paldean Tauros and Galarian Darmanitan. Exp. Candies now fail and are no longer consumed when used during battle. Changed the icon of some TMs. Zamazenta-Crowned's Attack Base Stat was reduced by 10 points, while its Defense and Spdef Base Stats by 5 points each. Made several minor reworks, clean-ups, and optimizations.1 point
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I'm allowing myself to answer you as an old player and i can't stay quiet when i see this. Actually, who cares about the playtime beside ego players? It changes nothing for you and doesn't give any advantage to those players. I believe it will be fixed when they will find how. It's just a matter of time so be patient. You are well aware of how PRO is updated since years it can be frustrating but spreading your "hate" despite playing it daily do not help at all and it's just demotivating for other people (players / staff). Please move on and try to make the game better instead of spitting on the game whenever you have free time. Regarding the "Frozen game" comment, as said, it still get updated, even "small things" such as cool features like Lending preview window/Pokedex update. I do believe that you should use the general complain area to unleash your negative attitude towards the game. This section is made for that and not the General bugs area. I do believe it's pointless to answer after this, you are free to dm me your answer(if you wish) on my discord to avoid polluting this thread which was not made for that.1 point
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It was never announced to be up in 2022, just a Nikola mistake to "leak" it early. And about Mapper iirc ig he was saying mapping was in work but not for the moment, the best we can do is waiting and enjoying the game how he is right now. Z power release/event is a good thing while waiting.1 point