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  1. Ragnarok recluta jugadores ¿Buscas un gremio fuerte, organizado y en constante crecimiento? Esta es tu oportunidad de unirte a uno de los mejores. Normalmente estamos en el Top 5 de gremios del juego, pero aspiramos a ser Top 1. Somos un gremio latino, pero aceptamos jugadores de todas partes del mundo, siempre y cuando estén dispuestos a comunicarse en inglés y/o español. ¿Qué ofrecemos? Bono de experiencia por nuestra posición en el ranking Banco de Pokémon para apoyar tu crecimiento Coach especializado en PvP para mejorar tu nivel competitivo Ayuda constante en PvE para avanzar más rápido Buscamos jugadores activos y comprometidos con su progreso. No importa si eres nuevo en PvP, en Ragnarok se te ayudará a mejorar y crecer. En Ragnarok somos como hermanos: estamos unidos, no hay preferencias ni toxicidad. Ante cualquier problema, contamos con un líder y oficiales totalmente imparciales que se encargarán de darte la mejor solución. Si quieres formar parte de un gremio competitivo, organizado y con mentalidad ganadora, envía mensaje y únete a Ragnarok. Ragnarok is recruiting players Are you looking for a strong, organized, and ever-growing guild? This is your chance to join one of the best. We are usually in the Top 5 guilds in the game, but we aim to be Top 1. We are a Latino guild, but we accept players from all around the world, as long as they are willing to communicate in English and/or Spanish. What we offer: Experience bonus for our ranking position Pokémon bank to help support your growth PvP coach to improve your competitive skills Constant PvE help to progress faster We are looking for active and committed players to progress. It doesn’t matter if you're new to PvP, in Ragnarok, we will help you improve and grow. In Ragnarok, we are like family: we are united, there are no preferences, and there’s no toxicity. In case of any issues, we have an impartial leader and officers who will provide the best solution. If you want to be part of a competitive, organized, and winning-minded guild, send us a message and join Ragnarok.
    6 points
  2. Hello, I have two questions, but the second one is the most important to me. It seems that recently, most precisely since the Christmas event started, shadow Ekans have stopped spawning. This brings my first question : - It is well-known that on Pinkan, event forms cannot be found, but the rule is not as clear for nesting grounds. How does the game handle the possibility that 4 different forms (regular, shiny, shadow and xmas for example) could be available at the same time on the same map ? From my personal experience, I have never seen both a shadow form and an event form on the same map during the same event. For example, this hlw I encountered several shadow slowpokes in Forlorn, but not a single hlw slowpoke. Last year it was the opposite : several hlw slowpokes and no shadowpoke. Can you confirm that during an event (let's say vday), both vday poke and shadow poke are available ? The second question is more a request to staff members. Could you please check if the spawn of all shadow forms is working as intended ? It seems to me that the only shadow forms that were obtained in the last two months are the ones that didn't have a form during xmas. Would it be possible that the xmas event somehow altered the shadow spawns ? Of course this could just be RNG but shadow forms are really important for all the people who have the ability to hunt them, and we would all love to have a confirmation that the spawns are working correctly. Also, since there are very few shadows that are encountered each day, it is difficult to have data that is reliable enough to validate or invalidate my hypothesis. Thank you for reading.
    4 points
  3. WELCOME TO MY SHOP!! STATUS SHOP: OPEN PRICE Less than 5 pokémon: EVS 35K LVL UP 90K (to lvl 97) / 110K (to lvl 100) 5 or more pokémon: EVS 30K LVL UP 70K (to lvl 97) / 90K (to lvl 100) Write me: - EVS that you need - EVOLUTION if you want or not that I evolve your pokémon The moveset of your pokémon will be random, if you have some request tell me before the trade. CONTACT In game: Puffola Discord: PuffolaNonPigmea Forum: Write a reply on this thread or send me a PM NOTES AND REMINDERS ON SERVICE SPEED The speed of service will depend on how much time I have available in real life. Let me know yuor desired deadline before the trade. If I can't meet that timeline, I will refuse the order or I will suggest you an alternative solution. Don't worry your pokémon will be safe with me and I'll take a screenshot of the trade before and after the service is done. DAYCARE SERVICE QUEUE Available slots: 29/40 N. Daycare services done: 18 (151 pokémon)
    3 points
  4. Hii I'm Artizen and I have 244hr right now but gonna play like a degenerate I'm from India _artistic_zen my disc I wanna learn basics of pvp and I'm gonna start pvping in or after vday I'm mostly active daily even on a busy day I'll be playing for 5hrs atleast but I usually play like 10-12 hrs daily
    3 points
  5. Yo quisiera unirme a su gremio
    3 points
  6. Hello @Fazejrome I have to move your thread to the Shiny and Special Pokémon - Silver. Keep in mind for the next time using the right sub-forum. Kinda Regards Glitterwing
    2 points
  7. Auction: Auction ends 48h after first valid bid Starting bid: 4.5m min raise: 250k Insta: None Accepting CC : 500k ' Bms : 250k Ot : Crank23
    2 points
  8. Accepted payments Pokedollars Coin capsules: 400k IV reroll tickets: 650k Oshawott Starting price: 2m Minimum raise: 100k Instant price: None Time: 48 hours after start
    2 points
  9. Snivy Starting Price : 100k Min. Bid : 100k cc = 450k iv rr = 500k auction will end 48h after fist bid, if someone bids in the last 15 minutes, we will add 15 minutes more to the timer accordingly to auction rules, Thank you and happy biding
    2 points
  10. Repeatable Content Cooldown Tracker Tired of having to try to remember if your repeatable content is off cooldown or wasting your time making your way to dome content to realize it's unavailable cause you already did it? I know I was as well, so I made a spreadsheet (those who know me know I love my spreadsheets). Specifically, this spreadsheet lists out repeatable content (Dailies, weeklies, etc) and gives your the ability to mark it as on cooldown or available. While it sounds simple, there is a bit more luxury in this tracking tool. Once you set something as on cooldown the corresponding cell in the Date Available column will auto populate the day that it is to come off cooldown (In the case of Excavation sites, it calculates it with date and time and checks for exactly 20 hours). If the spreadsheet receives an update, then you will need to make a copy of the updated one if you want to have the new / fixed functionality. How to Acquire The first thing you need to do is acquire the spreadsheet with the following steps. - Access the Google Sheets link here. - At this point you are a Viewer and will need to make a copy by clicking File and then Make A Copy - Once you have a copy made, you are ready to track your Repeatable Content. How to Use The first thing you need to do is set your specific time zone. This can be done be clicking File and then Settings. Once the settings are open you will need to set your specific time zone. Doing this will allow tie cooldowns to be set relative to your time zone. When the file is first acquired, you will see all of the listed repeatable content in a single table as seen below and the columns are broken down as follows. Column A - Task The daily repeatable task name. Column B - Content Region The region (loosely) in which the content is located. Column C - Content Type The group in which the content is associated with. Column D - Cooldown Type The associated cooldown of the task. Column E - Status The indicator whether your repeatable task is available or not Column F - Date Available If on cooldown, the date which is will become available Column G - Notes A section for the user to leave personal notes associated with the task Although it is preference, a much cleaner view is through using a pre-saved data view "Group by Content Type". You can access this by selecting the Data tab and then Change View followed by Group by Content Type. This view will have all of the content separated neatly by the type of content it is identified as and an snippet of this view is shown below. As you go complete repeatable activities, you will want to mark them as "On Cooldown". Once you select this, the corresponding cell in the Date Available column will populate with a cooldown associated with the value in the Cooldown Type column. For example, if you complete the the Diggable Patches on Route 3 on 01/28/2026 then they will be available on 01/31/2026 (as seen below). When the current date is the same as the Date Available, the "On Cooldown" in the Status will automatically flip back to "Available". If you want to add or remove content that you don't do, that is no problem. Simply remove the row from the sheet and refresh. Be advised, if you were to remove a column, it runs the risk of breaking the scripts and references and you may have to acquire a new copy. Adding a new cooldown type is not as simple and requires script modifications. The current version of the spreadsheet covered as much ground as I could think regarding repeatable content and its associated cooldown. The current cooldown options are 1, 3, 12, and 14 days as well as 20 hours. I am excited to share this with you all and, while I do not know of any bugs that currently exist with it, if you run into any issues please let me know and I will do my best to sort it out. Trigger Setup Instructions To get the spreadsheet set up to auto-update, you will need to set up the triggers within the spreadsheet scripts. The instructions can be seen below. Access the Script found under "Extensions-> Apps Scripts" After you have clicked the App Scripts page, it will open in a new tab. On the left side of the screen you will see a collapsed window of options. Hover the collapsed window to expand the options and then select the option that says "Triggers" You should now be in the trigger menu. The trigger is a scheduled in while to run the scripts in the editor tab. There are two functions in the script. the "onEdit" function is responsible for filling the date available column in with the appropriate date / date and time until the activity should be off of cooldown. The other function is the checkCooldowns function. This function is responsible for checking the date / date and time in the Date Available column against the local date / date and time and then resetting the On Cooldown chip to Available in Column E (Status). The function of interest is the checkCooldown function and we want to set it on an hourly trigger. Select the 'Add Trigger' button on the bottom right of the screen. For the trigger options you will want to set them as follow: Choose which function to run: checkCooldowns Which runs at deployment: Head Select event source: Time-driven Select type of time based trigger: Hourly timer Select hour interval: Every hour Once the triggers are set, click the Save button and then your copy should update both all activities accordingly. Updates - 1/28/26: Fixed the download link and added Sinnoh Underground and Celadon Daily - 1/29/26 Updated Non-Excavation Date Available to put the local representation of 12:00 GMT+0 (so that it properly resets with game daily reset) - 1/29/26: Fixed bug where Petalburg Woods timer would only update a 1 day instead of 14 days. - 2/1/2026: Updated instructions for setting the triggers to allow time based updating and fixed a bug where some cooldowns were not generating the proper date available. - 2/2/2026: Adding instructions to the post to walk the user through setting the time zone of the spreadsheet to their own.
    2 points
  11. Here is an Shadow themed FORM design for Magikarp / Gyarados / Gyarados Mega Here is the Original 5G Sprites : Back View : Front View : Edited for Shadow : Back View : Front View : Size is 96x96 Big view : BACK FRONT Please give your comment down below
    2 points
  12. Welcome to Howie's Cosmetic Shop! Feel free to take a look around if you like anything! ACCEPTED PAYMENT METHODS: POKEDOLLARS COIN CAPSULES: 500K IV REROLL TICKETS: 700K NATURE REROLL TICKETS: 350K RARE CANDIES: 8K Ways to Contact Me! ^-^ DISCORD: Howeeb IN GAME NAME: Howieeh, Rit Disclaimers: 1. If you see the initials (N.T) next to an item, that means it's not tradeable 2. This shop will be updated every few weeks! 3. Prices under cosmetics can be negotiable! 4. All cosmetics under clearance are final price, and are NOT negotiable! 5. All sold items will be listed towards the bottom of the shop! CURRENT SERVER : GOLD Cosmetics! Clearance! SOLD OUT ITEMS: WALKING WAKE MOUNT, SABITO MASK, XMAS HOUNDOOM WINGS BLACK, PURPLE, RED, PINK, BANDIT MASK, HW MUDKIP SET, ELECTRIC CLOAK SET, VDAY RAICHU WINGS, HW VOLCARONA RING, VDAY NINETALES RING, XMAS UMBREON & VAPOREON MOUNTS, XMAS MUNCHLAX HAT, BUBBLEGUM PINK, S DITTO MOUNT, S TOGEKISS MOUNT, HW TOGEKISS MOUNT, FUR COAT, S MISSINGNO MOUNT, HW EMPOLEON MOUNT, XMAS DRAGONITE MOUNT, XMAS GARCHOMP MOUNT, HW GENGAR MOUNT, MAGIC MIRROR, XMAS HOUNDOOM MOUNT, DARK EXODIA MOUNT Thanks for shopping!
    1 point
  13. now? anytime in the next few hrs works too
    1 point
  14. S.O. 300k Min. Bid: 50k Duration: 48 Hours after started Payment: Pokedollars, or rerolls (750k each)
    1 point
  15. 1 point
  16. Silver and hoenn locked and I'm in lilycove atm
    1 point
  17. 1 point
  18. Starting price: 3m Min raise: 100k Insta: 10m Auction ends: 24h after the first bid ( 15 min rule ) Payment: cash, cc = 500k, rr = 700k
    1 point
  19. AUCTION DETAILS - This is a Gold Server Auction. If bidding from an alternative server, state that u will transfer upon winning. - If you intend to purchase with an alt account, specify the account alongside your bid. - If a bid is recived in the last 15 minutes of the auction, the end poin will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Start Price: 1m Insta Price: 4m Min Bid: 200k End Point: 72hr After Start Price Start Price: 1m Insta Price: 2m Min Bid: 200k End Point: 72hr After Start Price Start Price: 1m Insta Price: 4m Min Bid: 200k End Point: 72hr After Start Price Start Price: 1m Insta Price: 2m Min Bid: 200k End Point: 72hr After Start Price Start Price: 1m Insta Price: 2m Min Bid: 200k End Point: 72hr After Start Price Start Price: 1m Insta Price: 2m Min Bid: 200k End Point: 72hr After Start Price Accepted Payments Pokedollars Coin Capsule (500k ea) Reroll Ticket (700k ea) Nature Reroll Ticket (350k ea)
    1 point
  20. Hello @Troupkos Please do not excessively bump. You are only allowed one bump every 24 hours! Kinda Regards Glitterwing
    1 point
  21. @Caubemuadong Hi! Sorry I missed you when you messaged me on silver server. Please contact me on discord at sehuno to work out a deal!
    1 point
  22. Congratz @Sarss You have won the auction.
    1 point
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  26. Action: 48h after first bid Start offer: 2m Min Bid: 100k Insta: N/A Accepted payments Coin Capsule = 500k Reroll Ticket = 700k Ingame: lamola
    1 point
  27. Start Price: 700k End Point: 48 hours (after start price is met) Insta Price: N/A Minimum Raise: 200k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k)
    1 point
  28. The auction has concluded for all four pokes: -Gengar won by Xxxrosxxx. -Bronzong won by Nathea -Poliwrath won by @Infamousro -Arcanine won by Zebbex Congrats to the winners! Let me know when you are online to do the trade. Thanks
    1 point
  29. Welcome to Eeveelutions Store Rules: No fake offers. This shop is in GOLD server but if someone from SILVER wishes to buy something he/she will be responsible for the transfer. All prices are negotiable but for negotiations reach me out on discord/forum DMs. NOTE : 10% off for all Eeveelutions and Apocalypse guild members. 5% off for all Indian community. Not valid on item purchases. Mode of Payments: Pokedollars Coin Capsule - 450k ea Reroll Ticket - 700k ea Nature Reroll Ticket - 350k ea Rare Candy - 5k ea Contact: Discord : Shahipaneerog Item Store: TMs (* denotes out of stock Items) Evolutions Items Mics. Items Pokemons: 75-250k 251k-500k 501k - 1m 1m+ Shop Logs
    1 point
  30. Welcome to the how to defeat the Elite Four Guide! (Newbie friendly edition, of course) This guide will teach you how to prepare for each Elite Four if you do not want to struggle for days and instead just take a few hours to train. This guide will also assume you use your own pokemon and can use Trade Evolutions as you can ask a Staff Member to help trade evolve. However, I'll try to first keep it SOLO friendly, without external help if needed. Additionally, we will NOT be using healing items UNLESS you manage to beat the 4th member and are about to beat the Champion. Remember that you can keep refighting the Elite Four infinite times as long as you do not beat it completely, so you can keep grinding EXP there as much as you need. Let's begin! Recommended team for all the Elite Fours. These are all extremely to farm, very common and very easy to level up pokemon and their preevolutions. Gengar/Haunter Gengar is the MVP. Gengar can solo the entire Kanto Elite four due to its sheer stats and movepool. I recommend a Timid, Hasty, Naive, Rash, Mild or Modest nature Gengar or Haunter. Its movepool should be: Shadow Ball (level up move), Psychic (TM obtainable in Saffron Gym), Thunderbolt (TM purchasable in Celadon Department Store). The fourth slot is open for anything you think can help (Curse, Night Shade, Dark Pulse, Icy Wind, Destiny Bond) I recommend equipping a Spell Tag. This item boosts Ghost Type Attacks' damage by 20%. It can be obtained from wild Haunter in Pokemon Tower (Lavender). Gastly can be leveled up in Victory Road Kanto vs Donphan, Ursaring as it is immune to all of their attacks. You can easily hunt for Gastly in Vermillion Graveyard. Note: Gengar can SOLO the Kanto Elite Four. However, for future Elite Four you will need MORE than just Gengar. Thus, I recommend some of the pokemon below. Any other five pokemon Magnezone Magnezone is incredible. The absurd SPATK stat it has, amazing abilities and strong moves. Thunderbolt (TM), Flash Cannon (level up) and any other two attacking moves are good to go. You can use Discharge (level up) if you don't want to spend money on Thunderbolt. I recommend Thunder Wave (level up) if needed, with a Sturdy Ability. Use one with a Timid, Hasty, Naive, Rash, Mild or Modest nature. Voltorb in Power Plant, Route 10 and Magneton in Power Plant hold Magnets. This item boosts 20% the damage of Magnezone's Electric type attacks. Magnemite is very easily leveled up in Seafoam Islands. You can easily hunt for Magnemite in Power Plant. Slowbro This dude is overpowered honestly. Extremely good defensive stats, absurd movepool, and just monstrously tanky. Surf (HM), Ice Beam (TM from Celadon Department Store)), Psychic (level up) and Slack Off (level up) are the moves I recommend on it. Quiet, Modest, Bold, Relaxed, Sassy or Calm are the natures I also recommend. I recommend equipping a Leftovers for this. It is held by Munchlax and Snorlax in Munchlax Resort and also found in Dig Spots. Slowpoke can be leveled up in Victory Road. You can easily hunt for Slowpoke in Route 22. Machamp/Machoke Machamp or Machoke are really good utility pokemon you can use for the Elite Four if you need an extra punch. They also learn useful moves and have an overpowered ability in No Guard. Dynamicpunch (level up), Cross Chop (level up), Earthquake (TM in Viridian Gym) and Rock Slide (tutor in Rock Tunnel) are the best options. Adamant, Jolly, Naughty, Lonely, Naive and Hasty are its best natures for story. You can equip a Black Belt that you can find in wild Makuhita in Seafoam Islands or from Primeape in Victory Road Kanto 2F. It increases Fighting type moves damage by 20%. Machop can be leveled up in Victory Road. You can easily hunt for Machop in Rock Tunnel or Victory Road. Golem/Graveler Golem is an utility pokemon for the Elite Four that is there mainly to support you. It also hits like a truck but is VERY slow so be careful. You will want the Sturdy ability with a Brave, Adamant, Naughty, Impish, Relaxed, Careful or Sassy natures. Golem's moveset should be Stealth Rock (level up), Earthquake (level up), Stone Edge (level up), and here you can decide if you want to run Rollout, Rock Slide or Explosion. Any of these is fine. Equip a Hard Stone that can be obtained from wild Geodude in Mt Moon that boosts 20% the attack of Rock Type attacks. Geodude is very easy to level up in Cinnabar Mansion. You can easily hunt for Geodude in Rock Tunnel. Bellossom Most players will be like "wtf why are you using this". Basically Bellossom is one of the greatest PvE Grass Types due to it getting the move Moonblast, Giga Drain, Quiver Dance and any other attacking move by level up. Your moveset should be Giga Drain, Moonblast, Moonlight from Gloom's level up moveset and Quiver Dance from Bellossom's level up moveset itself. It is an incredible pokemon for support and clearing. You want a Modest, Timid, Bold, Calm, Rash, Mild, Hasty or Naive natures. Equip a Miracle Seed from wild Tangela in Route 12, 15 or 21. It boosts by 20% the power of Grass Type attacks. Oddish can be leveled up in Victory Road and Seafoam Islands. You can easily hunt for Geodude in Route 25 or 5. Kanto Recommended level: 75 The Kanto Elite Four is both at the same time the hardest and easiest: it is the hardest for newbies as most will have literally no idea about what natures are or abilities and will probably try to fight the Elite Four while being unprepared. Big mistake, honestly. Please, read up guides and don't use garbage pokemon for story, it will keep you grinding extra days instead of a few hours. Let's analyse the types one by one: Lorelei - Water/Ice This is by far the easiest to tackle in the entire Elite Four. Her team is formed by Dewgong, Slowbro, Lapras, Jynx and Cloyster. Dewgong is weak to Grass, Electric, Fighting, Rock. Slowbro is weak to Grass, Electric, Bug, Dark, Ghost. Lapras is weak to Grass, Electric, Fighting, Rock. Jynx is weak to Fire, Steel, Ghost, Dark, Bug, Rock. Cloyster is weak to Grass, Electric, Fighting, Rock. Did you notice anything? Almost her entire team is weak to Grass and Electric types. Her nature choices are also really weird (Jolly Jynx, Serious Dewgong and Bashful Cloyster, like wtf). Using Grass types would look good here but it's actually a mistake. If you check later, Grass types struggle REALLY hard in this Elite Four (Lorelei's Ice, Agatha's Poison and Lance's Dragon and Flying will run over you). The key to this fight is to use Electric type attacks for four out of the five, then use a different type to handle Jynx. Using Fighting types is also valid here as it deals with four of them too, but be careful with Jynx! Rock types are not very recommended as they are slow and most Rock types have really, really bad SPDEF. They will fall in one go. However, setting up Stealth Rock with a Geodude (or its evolutions) with the Ability Sturdy will make this fight way, way easier for you. Bruno Fighting/Rock Fun fact, Bruno appears in many games as an Elite Four member. Fun fact number two, he's almost a pushover. His team is formed by two Onix, Hitmonchan, Hitmonlee and Machamp. Onix is weak to Grass, Water, Steel, Ice, Ground. Hitmonchan, Hitmonlee and Machamp are weak to Psychic, Fairy and Flying. Well, you're wondering: why does the Elite Four have two unevolved Onix. Don't ask me, ask Content Scripters I guess lmao. Tackling this fight is extremely easy (to be honest, the easiest of the entire Elite Four). I suggest you use Fairy Type attacks or Psychic type attacks. Flying types can accidentally faint to Onix if you don't play it carefully (honestly if you faint against an Onix you should probably uninstall the game but I won't judge you). Agatha Ghost/Poison Agatha uses a plethora of Poison types. In fact, I wonder if she's just a Gengar spammer. Her team is literally two Gengar, a Haunter, an Arbok and a Crobat. Gengar is weak to Ground, Psychic, Ghost, Dark. Haunter is weak to Psychic, Ghost, Dark. This is because Haunter has Levitate but Gengar doesn't. Arbok is weak to Psychic, Ground. Crobat is weak to Psychic, Electric, Ice, Rock. The answer is pretty clear here. You run over Agatha with Psychic type attacks. The problem is that Psychic is weak to Ghost, so it is a risky strategy. My recommendation is to use a fast attacker that can learn the TM Psychic that will strike first and ensure you win. They can't hit you if they die first! Lance Dragon/Flying Lance decides to ACTUALLY be smart and incorporate SOMETHING into his team that can defeat Ice Types. Lance has a Charizard, Dragonair (wtf?), Aerodactyl, Dragonite, Gyarados and Tyranitar. Charizard is weak to Rock, Water, Electric. Dragonair is weak to Ice, Fairy, Dragon. Dragonite is weak to Ice, Fairy, Dragon, Rock. Aerodactyl is weak to Rock, Water, Electric, Steel, Ice. Gyarados is weak to Electric, Rock. Tyranitar is weak to Ground, Steel, Water, Grass, Fighting, Bug, Fairy (lol). Lance is a bit weird to tackle. His team is basically "hey I picked 6 pokemon that looked hella cool and put them together" basically. The main strategy to tackle his team is to combine Rock and Ice type attacks because they break through the entire team until you get to Tyranitar. Normally Tyranitar would be a problem but then you realise he has SEVEN weaknesses and is slower than me walking after I eat in a Macdonalds. Gary - Varied Gary's team is composed by Pidgeot, Alakazam, Rhydon, Arcanine, Exeggutor and Blastoise. Pidgeot is weak to Rock, Electric, Ice. Alakazam is weak to Ghost, Dark, Bug. Arcanine is weak to Water, Ground, Rock. Rhydon is weak to Water, Grass, Steel, Ice, Ground. Exeggutor is weak to Bug, Ghost, Dark, Flying, Ice, Poison, Fire, and depression like wtf is wrong with this dude he's weak to anything Blastoise is weak to Grass, Electric. Gary has a better composed team that does not share many weaknesses. He has at best two weaknesses to the same type and does not have many in common. You'll have to analyse each pokemon individually! Johto Recommended level: 80-85 If you listened to my advice, CONGRATS! You will be reusing the above six pokemon for this Elite Four. Let's list them one by one. Will Psychic Will is REALLY easy to handle with Gengar (as long as you always go first). Will's pokemon are Bronzong, Jynx, Grumpig, Slowbro, Gardevoir and Xatu. Bronzong is weak to Fire (note, this Bronzong is LEVITATE), Dark, Ghost. Jynx is weak to Rock, Steel, Fire, Ghost, Dark, Bug. Grumpig is weak to Bug, Dark, Ghost. Slowbro is weak to Grass, Electric, Dark, Bug, Ghost. Gardevoir is weak to Poison, Steel, Ghost. Xatu is weak to Electric, Rock, Ice, Ghost, Dark. If you haven't noticed by now, Ghost literally sweeps his entire team. Gengar absolutely runs over this dude. Koga Poison Koga is a newbie trap. Koga's Poison is resisted four times by Gengar. He has a Skuntank that resists it, Venomoth, Toxicroak, Swalot, Muk and Crobat. Skuntank is weak to Ground. Venomoth is weak to Rock, Fire, Flying, Psychic. Toxicroak is weak to Psychic, Flying, Ground. Swalot is weak to Ground, Psychic. Muk is weak to Ground, Psychic. Crobat is weak to Electric, Rock, Ice, Psychic. Be a bit careful with this one: Skuntank is IMMUNE to Psychic due to it being Dark Type. Take care of it with Golem! Then you can run over his team. Bruno (yes, again) Fighting Bruno now actually has a decent team! His team is composed by Hitmonchan, Hitmonlee, Hitmontop, Hariyama, Lucario and Machamp. Machamp, Chan, Lee, Top, Hariyama are all weak to Fairy, Flying and Psychic. Lucario is weak to Ground, Fire and Fighting. This is because his Steel type neutralises his Fairy, Flying and Psychic weaknesses. You can easily see five of his team fall to three different types alone. The only concern is dealing with Lucario! Karen Dark (no, not the one that wants to speak to the manager) Karen's team is even scarier than Lance's. I'm not kidding: Weavile, Absol, Spiritomb, Houndoom, Honchkrow and Umbreon. Half of these can oneshot most of your team. Weavile is weak to Fire, Steel, Rock, Fighting, Fairy, Bug. If you can even hit him first lol. Absol is weak to Fairy, Fighting, Bug. Spiritomb is only weak to Fairy. Houndoom is weak to Rock, Ground, Water, Fighting. Honchkrow is weak to Rock, Ice, Electric and Fairy. Umbreon is weak to Fairy, Fighting, Bug. The problem with Karen is that Spiritomb and Umbreon are her only tanks. The other three hit like a TRUCK. If you do anything stupid she'll run over your team. You will have to combine Fighting and Fairy to deal with her team. Bellossom and Machamp taking turns can do the job but you will need your whole team for this. Lance Dragon (yes, this dude again) Lance decided to "improve" his team by making it worse. Charizard, Gyarados, Garchomp, Altaria, Salamance and Dragonite form his team. Charizard is weak to Water, Electric, Rock. Gyarados is weak to Electric, Rock. Garchomp is weak to Dragon, Fairy, Ice. Altaria, Salamance and Dragonite are weak to Dragon, Fairy, Ice and Rock. You might've noticed that 4 out of his pokemon are weak 4 times to Ice. The other two get stomped by Rock and Electric. Oh wait, five of his pokemon are weak to Rock. This is easier than the Kanto one lmao. Hoenn Recommended level: 70-75 Hoenn is honestly an awful region crippled by bad level ranges. Thankfully you can use all of your pokemon in each Elite Four anyway! Hoenn's elite four is formed by: Sidney (no, not the city) Dark Sidney's team is a joke. Mightyena, Shiftry, Zoroark, Cacturne, Sharpedo and Absol. Mightyena, Absol and Zoroark are weak to Fighting, Bug and Fairy. Cacturne, Shiftry are weak to Poison, Fire, Bug, Flying, Ice, Fighting, Fairy. Sharpedo is weak to Electric, Grass, Fighting, Bug, Fairy. Sidney is an absolute joke. You could literally spam click Fighting or Fairy type attacks and everything gets oneshot. Phoebe Ghost Phoebe is weird, she's basically an annoying Ghost type spammer. Her team is Dusclops, Banette, Sableye, Chandelure, Mismagius and Dusknoir. Dusclops, Banette, Mismagius and Dusknoir are weak to Ghost and Dark. Sableye is weak to Fairy. Chandelure is weak to Ghost, Dark, Ground, Rock and Water. This one is honestly really easy, Gengar spams Shadow Ball and you use Bellossom's Moonblast against Sableye. Glacia Ice Glacia's Abomasnow, Froslass, Glalie, Walrein, Vanilluxe and Beartic are a bit weird but easy t odeal with. Abomasnow is weak to Fire, Fighting, Rock, Poison, Flying, Steel. Froslass is weak to Fire, Steel, Rock, Ghost, Dark. Glalie, Beartic and Vanilluxe are weak to Fighting, Fire, Steel, Rock. Walrein is weak to Grass, Electric, Rock, Fighting. Her team is a mix of bulky and slow pokemon that don't really threaten much. Rock demolishes her entire team alone. Drake Dragon Drake is a literal joke. Altaria, Flygon, Kingdra, Haxorus, Salamance and Dragalge get dealt with easily. Altaria and Salamance are weak to Ice, Fairy, Dragon, Rock. Flygon is weak to Ice, Fairy, Dragon. Kingdra is weak to Fairy, Dragon. Dragalge is weak to Dragon, Ground, Psychic. Haxorus is weak to Fairy, Dragon. Bellossom can handle the entire team except Dragalge, which is dealt with by Golem if needed (even Gengar lol). Steven Steel/Rock/Ground I was going to state his team as Steel but it's pretty weird. Claydol, Cradily, Armaldo, Metagross, Skarmory and Aggron. Claydol is weak to Grass, Ice, Water, Dark, Ghost. Cradily is weak to Fighting, Steel, Ice. Armaldo is weak to Steel, Water, Rock. Metagross is weak to Fire, Ghost, Dark, Ground. Skarmory is weak to Fire, Electric. Aggron is weak to Ground, Fighting, Water. His team is VERY bulky and it mixes all of the weaknesses. You will need to constantly switch to tackle with his entire team properly. Sinnoh Recommended level: 75-80 Aaron Bug Aaron's team is extremely weak to Fire. Galvantula, Vespiquen, Heracross, Scizor, Yanmega and Drapion (no, this one isn't a bug lol). Galvantula is weak to Rock, Fire. Vespiquen and Yanmega are weak to Rock, Fire, Ice, Electric. Heracross is weak to Psychic, Fairy, Flying, Fire. Drapion is weak to Ground. Scizor is weak to Fire. Literally Flamethrowering his entire team gets you through it. Be careful with Drapion! It's Dark/Poison. Bertha Ground Bertha's really easy. A Whiscash, Golem, Hippowdown, Excadrill, Gliscor and Rhyperior form her team. Whiscash is weak to Grass. Golem and Rhyperior are weak to Grass, Water, Ice, Steel, Fighting, Ground. Excadrill is weak to Water, Fighting, Ground, Fire. Gliscor is weak to Water, Ice. Hippowdown is weak to Grass, Water, Ice. Water and Ice run over her team. Once Whiscash is gone you just spam Surf. Flint Fire His team is VERY weak to Ground and Water type moves. Infernape, Rapidash, Ninetales, Magmortar, Houndoom and Darmanitan. Infernape is weak to Flying, Psychic, Ground, Water. Houndoom is weak to Ground, Rock, Fighting, Water. Ninetales, Rapidash, Magmortar and Darmanitan are weak to Ground, Rock and Water. You literally spam click Surf and Earthquake, everything instantly faints. Lucian (no, not the league one) Psychic His team is okay. Alakazam, Mr Mime, Bronzong, Girafarig, Sigylph and Gallade make an interesting team. Alakazam is weak to Bug, Dark and Ghost. Mr Mime is weak to Ghost, Poison and Steel. Bronzong is weak to Fire, Ghost, Dark. This one has LEVITATE. Girafarig is weak to Dark, Bug. Sigylph is weak to Ice, Rock, Electric, Ghost, Dark. Gallade is weak to Ghost, Flying, Fairy. You have to be careful with what you click since some of his pokemon have immunities! Cynthia (cueue the piano music here) Cynthia's the final story boss! Togekiss, Lucario, Garchomp, Milotic, Spiritomb and Roserade. Spiritomb is weak to Fairy. Togekiss is weak to Steel, Poison, Electric, Rock, Ice. Lucario is weak to Fighting, Fire, Ground. Garchomp is weak to Dragon, Ice, Fairy. Milotic is weak to Grass, Electric. Spiritomb is weak to Fairy. Roserade is weak to Psychic, Fire, Flying, Ice. I hope this small guide has helped you! :^)
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  31. I regularly find many players asking what nature/ability is good for each pokemon. Through this topic, I attempt to make new players self dependent on finding the best Ability, Nature, Hidden power and Required IVs. All the pokemons have one of these specialties: Atk Offensive, Special Atk Offensive, Mixed Offensive, Def Bulk, Spdef Bulk, Mixed Bulk and Other Strategic. Now usually, Offensive pokemons prioritize Speed and then comes the Atk/Sp atk stat. If your pokemon has a high base speed and you think of using a choice scarf on it or it will set up speed with moves like dragon dance/Quiver dance, you may use Adamant/Modest as well. You can also choose Adamant/Modest for pokes which work with sticky web/Tailwind or works with weather like rain or sun (ability Swift swim/Chlorophill) So these Offensive pokemons Generally works with Jolly/Timid/Naive/Hasty or Adamant/Modest. Similarly, for tank pokes, you prioritize HP, then the respective Def/Spdef stat. Atk Offensive: Jolly/Adamant Special Atk Offensive: Timid/Modest Mixed Offensive: Naive/Hasty Def Bulk: Impish/ Bold/Relaxed Spdef Bulk: Calm/Sareful/Sassy and Other Strategic. I think the best way to explain is to lead by an example. Lets assume we wanna catch a Charmander. When ever you catch a pokemon, You need to identify what would be the best Ability, Nature, and hidden power (conditional) to go for. Remember: Priority-wise Ability>Nature>IVs. Many new players thinks good IVs= good pokemon and its absolutely wrong. Now back to Charmander. Charizard can be used in the same form, as Charizard X or Charizard Y. Have a look at the Base stats of each of these forms. Charizard in Normal form has good speed, and Special attack>Attack. Its Ability are Blaze and Solar power(h.a). Both these point that It will be a better Special attacker. Hence, Timid is a good nature to have on this poke. But another thing to consider is its move pool. It can use dragon dance, Belly drum and STAB moves like acrobatic. Considering this, Jolly is also possible. Conclusion: Charizard can be Atk offensive or Spatk offensive based on the moveset you use. Charizard X has 130 Atk and 130 Spatk and 100 speed. But look at the ability, it is Tough claw which bootst the Atk moves. Also it can learn dragon dance, so it is better as an Atk offensive. Charizard Y has 159 Spatk and 100 speed. And the ability Drought which doubles all fire type moves. Thats one great combination for a special atk offensive poke. So Charizard Y can be timid. Now for a Special attacker, Hidden power move is also a bonus. If it has an HP Ice, it can deal a good damage on pokemons like garchomp ,Landorus or Gliscor. So when you hunt a pokemon, you must look at the base stats first, find which category it belongs to, check what abilities it can have and how it can be utilised best, Check its move pool. Then identify which Ability, Nature and Hidden power pokemon you need, Put the respective sync poke first, have a Trace abi poke to identify the ability and hunt those pokes. The better the IVs on the poke the better it will be. But remember, for offensive pokes, speed is more important, for defensive, HP is more important. The Second priority IV must be 23+ and other IVs 20+ if you need pokes which are pvpable. In the end, it is all about your creativity and skill that determines the value of the pokemon you hold. I will try to explain this longer and in depth in the future, till then i hope it sheds some light on this topic for new players.
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