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Caprifame

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Everything posted by Caprifame

  1. Please make a post here: https://pokemonrevolution.net/forum/forum/221-2fa-email-recover-assistance/ And wait for an admin to help you. There is a lot of open issues in this forum so you will have to wait for some time sadly.
  2. Map: Hoenn Safari Area 2 Metang repel was removed for a Beldum repel. The goal of the spawn rework was to remove self harming moves, why was Metang exchanged to Beldum? I would appreciated if the Metang repel comes back so it is possible to hunt the line without it suiciding.
  3. Hello PRO, I have already suggested this on discord during the easter event, but didnt make a post here due to it not being super necessary (would only find use for ev'ing the little cup team in breezy falls). However, with the implementation of the trainer tower, this is now a lot more useable. I would like the refer to this great Strategie: https://pokemonrevolution.net/forum/topic/219619-trainer-tower-quick-upgrade-method/ by @Leeluckya . A held item that would prevent a Pokémon from gaining exp or leveling (whatever is easier to do) would help this strategie a lot, if you dont need to mega. So my suggestion is to add an item to the game that stops a Pokémon from gaining exp. It can be used for leveling in the tower, little cup, and other content with a level restriction (ev training before Heatran quest for example). Let me know what you all think, and what the Items name could be! If we give the staff a cool creative name and design they might be more likely to implement it. Cheers Capri
  4. Hey, I would like the report that the Machamp from the Boss Chuck has Dynamic Punch twice in its Moveset sometimes. This happens on Hard Mode and not every time. I have drained all of Machamps PP and made it struggle to prove it is bugged. Machamp has used during this fight Heavy Slam 10x (10PP move) Stone Edge 5x (5PP move) Dynamic Punch 10x (5PP move) Then struggled vs my Kingdra. I have recorded the battle log if you would like to check yourself here: https://www.youtube.com/watch?v=ToHRbHuvHWo Have a good day, CapriFame
  5. Hello PRO, Imo there is an issue with repeateable NPC, like for example the Little Cup Elite 4 or the Bosses. The cooldown of the LC is 24hours, if I would want to do them during my lunch break every day I would start at 12am, beat them. The next day I would naturally have to start a bit later than 12 (its simply impossible to keep the timing), therefore it delay the whole fights, every mistake during the fights delays the whole fight for every day to come. So while I started doing them at 12 at the beginning of the event, I am now doing them at 14.30, as they slowly get pushed back in my daily routine due to the cooldown being 24h. Imo this defeats the purpose of integrating daily quests into your day when they keep "moving up" your shedule, I would like to do my little cup at 12am every day, and I would like to do my bosses friday at 6pm every 2 weeks. If the cooldown would be a bit shorter, maybe 23h instead of 24h it would be possible to have the fights in my daily shedules, even half an hour can help. It would also fix that one mistake during a fight delays you forever as long as you want to do them on cooldown. Imo cutting one hour off the cd wont bring any profits to players, if you can do them on CD consistently it would mean 1 extra round in 24 days, which I think is quite unlikely to happen. Let me know what you think about this. Cheers Capri
  6. I like the idea, but I would suggest to limit the annoucement to the Guild chat, or have a setting to choose who gets notified (all, guild, friends, none) When I post some forms or shinies I almost instantly get dms with terrible offers, new players without experience might get scammed really hard and miss out on millions. For me its very important that the setting is either turned "off" for everyone, or turned to "friends" or "guild" before "all". I dont want new players who didnt activate this to run into this trap. I am voting no for now, but with necessary improvement and privacy settings its a yes from me aswell.
  7. Hey, I have sent you a DM, please check and add me on discord. Hello, I have added you on discord, please accept me and I will add you. Bump. :3
  8. Bump! We are looking for more active members who love PVE content
  9. Hello, Amnesia has no TM or Tutor, you can only learn it by Level up, Move relearner or via the Daycare (Breeding). Check here which Pokemon learns the move: https://bulbapedia.bulbagarden.net/wiki/Amnesia_(move) Please keep in mind PRO follows Gen7, Ultrasun, Ultramoon learnset.
  10. Total time spend in PokeCenter Cerulean please
  11. Hello PRO-Players, We all know that feeling, especially now during easter event, you have a party line up like this: To hunt with every Synch avaible and trace ur encounters. You eventually run out of PP on False Swipe/Spore or, especially during easter event cause Brushes exist, Thief PP on your Gardevoir. You go to the nearest Pokecenter and, to prevent all your Synchronise Pokemon from reviving, box all of them and heal ur Trace + Swiper, then take out all your Synchs again. This is where the game could be improved, sometimes you dont want to heal a Pokemon from your party and it is very annoying to use the PC to prevent this from happening. A held Item that you could give to a Pokemon and that would prevent it from being healed (at all or just in a PC) would imo be a big Quality of Life change. While it is not necessary me and I think many other would appreciate an item like this being added to the game, if its not too much effort to code and implement. Maybe someone can come up with a name for the Item too, cause I cant figure one out rn. Cheers CapriFame
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