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Coop33

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Everything posted by Coop33

  1. Yep! U can level Abra to lvl 99. If u evolve it to kadabra u can teach kadabra any move it could have learned until lvl 99 at the move buffet!
  2. Valley of steel western peak, just at Night. ;)
  3. #dontgiveup #dailybump
  4. Ye hitmonlee and hitmonchan evos arent implemented. ;) So atm it doesnt matter, it always evolves into hitmontop.
  5. Coop33

    PvP - Laddersystem

    Ah ok sir! Now i see what u are up to! :) Well i totally agree, not getting coins if your opponent dcs is just bad and shouldnt be the case. This is just not ok. So staff made the possiblity to earn coins by winning. But as u said its not ok that u need like 750 wins to buy a mount for 500 coins. Even toxic orb or smth else is hard to buy for 50 coins, who at the end even has like 70 wins of all PvP players? 5% of them? Hard to say if u can just see top 25. :P But i think, and thats how i understood, Shane said u also gain coins at the end of the season based on your rating. I dont hope that he wasnt just talking about the top 25 players, thats not how i understand it. So i think everyone gets a few extra coins (i have no idea how many) based on your rating and the higher u ranked the more coins u get. So with enough effort into PvP u could buy the reward u are looking for. The better u are in your rating the faster and more of the rewards u can buy of course. ;)
  6. Lie! Some trolling friends u have i believe. :confused: :Angel:
  7. Coop33

    PvP - Laddersystem

    Even if i feel this might be hopeless i`ll try one more time. "lose less" seems like a constructive answer too I never said that I deserve Top25 or anything, just seems unnatural to me U obv claimed that u dont understand why ppl with 25 wins can be in the ladder while ppl with 100 wins arent or "less" wins arent in the top25. U have to agree that u said this is "unnatural." So u want the ppl who invested most of their time in pvp earns to get the coins and not the best pvp players, do i understand that right? Or u think that the players with most wins are the best players, right? So a player with 200 wins and 1000 losses is a better player than a player with 50 wins and 3 losses? ????? Come on, even formulate a question. If u check homepage there is unranked ladder too. If u can make the screenshots im sure u will find that rating. There the players are ranked by their wins. The ranking just counts unofficial battles where u manually battle friends or someone else. Found it? yeah and Bronze will never get matched vs Diamond In my eyes current ranking system isnt good. Its...acceptable. I´ll try to explain why. First, LoL is much more skill-heavy than Pokemon PvP. In no universe a bronze player will ever beat a diamond player if he tryhards. Even a silver or gold player will almost lose always a 1v1. I think Pokemon is more like Poker. Out of 100 heads ups the professional poker player will win more in the end, due to a luck-component its impossible for him to beat the Amateur 100 times. If the amateur doesnt even know that a straight beats a pair, well, then the Pro might win 100 games. Its like u would keep attacking Gengar with bodyslams.^^ Pokemon is pretty similar in my eyes. The more skill u have, the more games u win, but its not impossible to lose for a 400 ranked player vs a 30 ranked player, especially if all moves/abilities are working. Im sure u all know the hax where u get critted 4 times in a row, smash your face 7 turn in a row or get para 4 turns in a row.^^ In LoL u rank up alone for a ranked match and there is no chance u get mixed against a bronze player if u are diamond Division. U even have a hidden ELO that u get faster in your division where u belong. I wont go to much in detail. But there is no possibility to have a match, where u have to play a stomp from the beginning on. Thats not fun for the bronze player or diamond player. Its just boring. What i would like to see in Pro-PvP is that everyone has to rank up before u get matched vs higher ranked players. It shouldnt be possible that a 500 ranked player has to face a 0 ranked player. That would be the same like in LoL or even showdown. U have to rank up first so u can play games on "your Skill-level". Due to hax, unfortunate team match ups, u cant win every game, but the more u win the faster u rank up. But in PRO it seems not possible, cause of the pvp-playerbase. There just arent as much player queuing up like in LoL or in Shodown. The queue times wouldnt be acceptable anymore. So this might never happen. Thats just realistic. So the ranking system isnt good, its just acceptable. Thats how it is. But even with this system better players will be at TOP-ladder in the end, even if they lose 30 points or more in a few matches. But im interested to see how competitive PRO-PvP can be with this system, without TEAM-preview and no proper matchmaking at all, when all moves/items/abilities are working as they should. ;) Ah yeah and one thing to add: Atm u get PvP-Coins for wins, so if u put a lot more time into ranked PvP u can buy the same or maybe even more items than a good PvP-player with less wins but a better win/loss-ratio. ;) So the effort is not getting unnoticed! So
  8. Coop33

    PvP - Laddersystem

    And i hoped to find a constructive suggesten for the Laddersystem! Instead i read: U noticed u also have 97 losses? So what u suggest is to take the unranked PvP-Ladder. Who wins most games is in the top 25. Dont u think its unfair to be in top 25 with more losses than wins? And if they wanna "sit" on their points, yeah why not. If u start winning as much as they do without losing in between im sure you are in top 25 super quick. And thats why ppl keep "sitting on their coins". Or play "safe teams" cause they are afraid to lose 30 points or more vs 0 ranked ladder guy who just has the luck of his life vs u. Just cause he is at 0 points atm doesnt mean he is bad. What i dont like at all is that its even possible to face 0 ranked players and lose/win that much. Well otherwise u would never find a match, right? xd Thats what makes it a bit complicated.
  9. Scolipede is #545. Pokemons movesets (and it seems base stats too) are updated until #260. Thats why Nidoking has his stats already and scolipede doesnt. So u have to be patient and wait until this pokemon got his update too. :)
  10. I think if u deny curing the pokemon at the begin u dont lose xp. So if she ask "Hey, blablabla found the aboundend squirtle, do u wanna cure it blablabla etc?", and u say NO u dont lose points. That how i understood Lephers last explanation. But if u accept it and give up on the quest cause u dont wanna look for a specific item u lose xp. I think! ;) Not 100% sure, never tried to lose xp on purpose.^^
  11. Yeah, sadly u are not the first one who reports this. The only thing staff member suggest is healing your team after every fight, even if it got automatically healed after the pvp-fight visually. Just go manually again to Joy to prevent this happening. Since this bug is happening very rarely its nearly impossible to replicate the bug. If somone finds out how to replicate it, pls make a post and let the staff know. I have no idea of coding but i imagine if u cant replicate whats happening its hard to determine the failure in the script.
  12. Its not that off-topic, we are talking about banning smth, so why not talk about how it has to work. Totally right, u cant satisfy everyone. ;) But what i mean is: If smth is banned atm (let the + 600 Legend of some staff member stay aside) its cause of their ability is bugged or smth else. So if this is fixed, this pokemon would be playable. Like it was with speed boost pokes recently. No Pokemon is banned atm cause all their abilities/movesets are working as it is supposed to be. Thats why ppl havent been that mad about catching a speed boost pokemon, cause they were sure they could use it in future if fixed. So here u would start smth completly new. Banning a Pokemon forever (or until a new vote). And all what i want is being careful with that topic. Banning a pokemon out of PRO (yeah sure PvE is still there so u can give it a shot at bosses or unranked pvp, if u have friends or willing guild members) would destroy its value completly. PPl are investing time or money into that, so if they hear they can never us it again, they might get very mad. And u could still use your unbound hoopa in UBER?, not sure what tier it is. And u just clicking your IVs/EVs moves etc in SD. Not in PRO. And did u ever tried to catch h.a. extremely rare pokemon? I might already have asked u that not sure. xd So even if they got a shadow tag it might not have the best nature/ivs. Ive met one, maybe 2 players using her this season in around 200 games. And im sure i met in at least 50% of the games a blissey, a bit boring but hey.^^ But lets go on: Hey if its an official vote with official rules, sure u can accept it or just stop playing (or pvping). Thats how it works. I would accept a gothitelle ban to, wouldnt stop playing (or pvping) cause of this, others might do, who knows.^^ So who does vote? How to determine? Just staff decides? Who of staff decides that? May everyone here vote? Just the TOP 25 of each server ladder? Are they really competent enough? Is staff competent enough? (i mean pvp-experienced-wise, i love u guys, dont get me wrong haha :Heart: ) Who decides how the vote has to work? Well lets say everyone may vote for it, even with half-knowledge they could vote, u think thats a good idea?^^ And as i said this would be just the beginning. Ppl getting mad and i tell u it wont take less than a week and ppl getting threads ready, where they want to ban the stall-pokes or other pokes with some good arguments, im sure. So it might be a bit unfair to just suspect gothitelle and not others if it gets suggested with reliable arguments. And where do we stop in this still young, evolving PvP-Meta? I think in the end we all want the same. Having a interesting, highly competitive (how competitive hax-game pokemon ever can be) PvP-Meta. Ok, as im thinking of it... thats not true....the same amount of players denying you coins by DC, trying to bot or trying to scam or trying to make the highest amount of profit possible in a legal way for them and their PvP-Team would probably just vote selfish. And not cause its the right decision. And i expect that being a lot. Well we have to accept how staff decides it. Do they want players to vote for it or not. Do they even ever wanna do a vote or ever ban a pokemon cause of above mentioned reasons. PRO is still evolving, esp the PRO-PvP Meta, so they have to decide according to PROs philosophy and own good. I wont say banning specific pokes would always be a bad decision, in my opinion its just a bit early with so many stuff missing. If they wanna suspect it and decide ist unhealty for the meta, go ahead and ban it. Its just not my opinion but i can live with it. ;)
  13. 16% of his wins he didnt get coins, cause ppl dc from him.
  14. *bump again* xD Isnt there a staff who know how it looks like? ;) Or has no one access to that until u buy it? I dont need a screenshot, just a description. Would be appreciated. <3
  15. Well u have to admit that showdown PvP is much much more different than PRO-PvP.^^ And Arceus and Groudon would probably beat a bit more than just stall-teams. xd Arceus Silk-Scarf SD Extreme speeds and gg. xd Would be all available here in PRO. :P In fact, Gothitelle cannot do anything to Sableye since it only runs Psychic/Psyshock as an offensive move (Calm mind, Rest, Thunder wave, Psychic/Psyshock) so yes, any dark type will counter it. You can drop T-Wave for a coverage move but it will suffer at setting up and at resting without the help of paralysis on Blissey. Exactly, moveslot-syndrom.:) If u wanna check this wall u lack a move to check another wall or the switch in. This prob changes with trick-choice working. Then its really a bit uncompetitive.^^ Well, i have to admit that i can't see the fun in using a stall team either, unless you love to spend hours on one battle. It's like winning/laddering at all cost but it's a bit off-topic Bingo! Winning/laddering at all cost, thats how many ppl think. :) And the reason was that only top 25 got prices. So u stall your *** off until your opponent dcs from impatience or u melt him slowly down in a PP-war. So much fun and skill wow, but effective!^^ U arent getting punished so hard for risky plays or wrong switch ins. Or hax in general. Maybe changes with the new lack-luster Reward-system, but hey thats another problem. Thats right. Thats an issue u also have to consider. I often read: "Staff should ban this, staff should do this etc pp. " U dont have to forget PRO isnt Showdown. Showdowns essence is battling, its made by battlers for battlers. I wouldnt be so sure that everyone in staff here are experienced battlers. And there are many things u have to consider before banning a pokemon. U have to value the current META in PRO and notice whats really broken and whats not. Thats a tough job and needs hugh knowledge about battling. Even in showdown thats a commitee of very experienced battlers who also respect and consider the opinion of high ranked showdown players in some suspects. If a move/ability is bugged atm, thats an easy decision. And this also intends that at some point the community can use the pokemon again. So they are satisfied. "Time wasnt wasted to catch this pokemon." U dont click it in PRO like in showdown, there is a lot of work in it to get it PvP-ready. And u cant justify this by: "OK if u wanna play your Gothitelle, rank up for the UBER-queue". This isnt there and i still believe its a bad idea to split the queue cause of Max 1800 players who arent pvpler or arent able to pvp anyway atm. Thats how it is. ;) I mean in a case, where the whole community or at least >95% of the community sees: "Hey everytime i face this poke, i lose. Thats broken, ban it." Its an easier decision. But for gothitelle this isnt the case. If trick-choice is working, ill vote to ban her. Np. And i stay with my opinion, atm the fear of gothitelle being around makes PvP more fun and competitive as before.:) And im not facing so much stall atm than i used to face, so i dont use her. Ive got some other ways to make toxic umbreon dc on me, if i face a stall team, with a move slot not being wasted on gothitelle if i dont face a stall team.
  16. Yeah thats definitly a bug. U tried talk to Lavaridge-gym leader again and just dont use escape rope this time while u go outside?
  17. Oh? How do we see that?^^ I feel ya... but u know what is annyoing too? Hazard stacking walls which keep roaring/whirlwind/dragon tail in my face until luckily my spinner/defogger appears. Or a blissey which walls my spatks together with a regen slowbro/skarmo vs my atkers. Damn why i have to take a spinner AND a stallbreaker with me. I think thats against the meta-game, why i should always carry both with me??? So lets ban it. Damn this +2 Talonflame is ripping me apart, why i dont have check to it? Lets ban it. Oh god this +6 Azu is ripping me apart, no aqua jet resistence, letz ban it. Ohhh +2 Excadrill is sweeping my whole team why im not carrying donphan/breloom/azu with sturdy/prio with me??? Lets ban it. Understand what i mean?^^ Well i see whats your argument. So yes in worst case scenario u lose one Poke to gothitelle, cause u cant switch out. Like defensive Lanturn, tentacruel or smth similar. Its lost, bye bye. Thats shadow tag. If u face a set-up Talonflame/Blaziken/Azumarill u can switch out. Great. But where do u switch into? Do u even have a check? Often u have to sac a pokemon, so u get a safe switch-in to deal with it. So u literally lose a poke for free, too. Well, what i mean is sometimes u are in a disadvantage vs another team, sometimes u have checks and an advantage. If u run a gothitelle setup-fodder like tentacruel/lanturn u better have a solution with u in your team to check her afterwards. Or u lose the battle this time. Or your opponent didnt has a gothitelle. And you are fine. Same goes for all the other setup-threads in my opinion. The risk u take as gothitelle user is that u waste a whole Team-Slot for gothitelle if your opponent doesnt carry a setup-fodder for her. And thats happening more often as u might think. Cause she is more useless than all the other pokes mentioned in this thread cause she relies on a setup. And as i said there arent that many as if she would have trick-choice, where u can at least cripple anything u want. Then she is doing literally nth and stays in the pokeball until u get finished off. Thats why i never use her. I just dont see the value all "gothitelle-haters" here see. If u get mixed vs a stall-team, congratulations u have been lucky and can most likely punish him. Yep, i totally agree. Thats why PRO-PvP should be even more uncompetitive as showdown or other battle-simulators. Until a specific point u cant make a strategy cause u dont know whats your win-condition. But still ppl manage to reach win-rates from 5:1 or even better. Thats cause they are experienced enough to build a successful team cause they know that many, many important PvP- items/abilities/moves arent working and can abuse this. Matchmaking has a big role here too. So without team preview, PRO-PvP gonna become a nice luck fest if all the stuff is working.;) But thats a bit off topic now. :P If u all want gothitelle banned, sure, just do it. I was planning to test out some kinda stall team in near future anyway cause i think thats the ultimate answer in PRO to deal with the big amount of typical Hax why u sometimes lose and so i have one thing less to worry about while team-building. Still not sure, if it works out, but ill see.^^ And if u all like to see more stall again, cause ppl arent afraid to face a goth from time to time, and like to have long fights in this young unevolved PvP-Meta, where Regenerator/Leftovers are working while Choice-Items, SheerForce/Iron fist etc -abis are missing, a gothitelle-ban clearly helps u with that. :)
  18. So tired of it. :Sleeping: I have a Gothitelle h.a. in my boxes, im almost never using it since its/would be a waste of teamslot in 90% of the games. Same goes for gothitelles i face, 90% of them are just useless and appear as last pokemon while my Sweeper finishs him off. Sure, its strong vs Stall, but stall teams usually are hazard stacking + roar/whirlwind/dragon tail. Even forretress learns volt-switch to get out of this. (Edit: ) Tbh its even difficult to setup vs blissey since u cant trick a choice item on the wall. So u are faster than blissey: 330ish hp after Rest u eat a seismic = 220. Sleep turn number 1 u eat a sesimic toss = 120hp, sleep turn number 2 u eat a seismic toss = 20hp. U are awake and can use Rest. Nice wallbreaker tho. Letz say u have leftis and somehow u get to 101 hp in the turn u wake up. Then u use CM and blissey paras u. Then u are slower than her and she uses seismic. So its dependent on your luck if u get a single para and die or not and can use CM 4x times. And i wont even talk about Slowbros, florges, clefable who could all set up CMs on their own while gothitelle burns sleep turns. But yeah sure, there are possiblities for her to switch in and set up for free. Like a tentacruel or smth. Then u better have an answer for her. But hey: Exactly this, so why not banning BellyDrum Azu? If u start with him and u are lucky with match up u just click belly drum. So u better have a check or you re dunnzo. Why is that different than gothitelle? Then there is Lum-Berry dragonite. Multiscale = 1 DD. Wrong lead of opponent = 2 DD. Letz go, try to get rid of this thing now. Outrage Party. Then smth like talonflame/blaziken. U know what damage they deal after 1 SD with bb/highjump kick? Why not banning them, why is that different to gothitelle? No checks, u are dunnzo! :Heart: Then Excadrill in SandStream, u know what happens after 1 SD. U better have a check. xd If u dont take care in your team building of these pokemons and u suddenly have to face them, well rip. But hey u know whats really OP and good vs all of them? Yep, stall. Regenerator forever! :y: And u know whats pretty effective vs stall? ;)
  19. Thats not that easy to explain. All i can tell u is u learn this with experience. First of all u should read a few articles about IVs, EVs, base stats, types. Or u wont understand the following words. Abilites and Natures are specific for each pokemon, u find that out on sites like smogon. But Ill try with an example. Letz say u want a good Gyarados. So u have to catch magikarps. Now u have to know, what is this poke even good for. That u find out in the www and on sites like smogon. Visit them and read it. Then u know, gyarados is mostly a Atk-Sweeper cause its base stats are high in atk and spd. So u want one with a nature which is good for an Atk-Sweeper. Thats Adamant or jolly. So these natures are good for him. So u catch an Adamant-magikarp and then u want one with good IVs, esp in atk and spd which should be 25+ or at least 20ish. Def, Spdef, HP arent that important but it doesnt hurt if it has high ivs in these stats too. Spatk doesnt matter for an Atk-sweeper. So u want a nature which boosts your atk or spd and give u a reduction in spatk. Then u have to know what ability u want. Which is best u find out on smogon too. Sometimes just one is good, sometimes severals. For gyarados both abilities are useful. Intimidate is great, moxie also. It also depends which job you want your poke to do in your team. :) Hope i could help a bit i dont wanna get to detailed. xd
  20. Yes, with 2nd effects, np. :) Ehh, i dont know another move atm than DoubleTeam or Minimize which would raise your EVA, esp with a 2nd effect. If there is one u could use it tho. And yeah u can use any move u want to reduce the EVA on your opponent like Defog for example.
  21. Aww man, why ppl cant search first, im sure Integer is close to getting tilted. :Heart: Look under Announcements board, u gonna find your answer there. ;)
  22. About Sleep talk: The only issue it has is, that its not consuming PP if used while awake. Usually u dont have an advantage of using a move which isnt doing smth else than saving your PP. The only case where its matter if you and your opponent are at a point in the battle where any PP matters before u have to use "Struggle" and lose/win the game. I never have been or seen someone in this situation, probably just happens if 2 stall teams fighting each other. Dont worry to much about it. ;) The moves Double Team and Minimize are highly uncompetitive. Thats why they are banned. U boost your Evasion by 2 stages each time u use it. At + 6 this is a nightmare for the opponent. Imagine your opponent does the same sort of magic and u see a blissey vs blissey with each +6 EVA. Well, gg hf playing this out. xd So the moves are just usable for a Luckfest-Battleparty and have nth to do in a competitive Enviornment. There is nth to say vs moves which boost your acc cause it just helps u to hit moves with low Acc better. Same for effects which lowers your opponents Acc like Muddy water in your example. Cause your opponent still have the chance to just switch out. So u can use any move which raises/lowers your Acc/EVA, just not DT or minimize. :) Hope it was clear enough, gl! :)
  23. Hoi, u are right atm scyther is just in safari exclusive according to dex. And thats what it is atm. :) But im sure this cant be right and this will be fixed. This has already happened shortly before clones got implemented and after clones were removed it seems to happen again. Since Scyther is a Gen 1 pokemon this has to be available for Non-MS-Members. MS is literally just a little xp/money boost, access to some special Maps (like safari exclusive) and early access to pokes which arent native to Kanto/Johto/Hoenn. So i can assure u this is a Bug and just need a fix. Then u can hunt your scythers again. ;) Just be a bit patient.
  24. Guys u have to learn that there is a difference between TM/Tutor and Egg-Move. ;) Greninja just learns it via TM, which isnt implemented.
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