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Inspirateur

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Everything posted by Inspirateur

  1. Must be implemented as pvp is an important side of mmo and this feature IS essential to pvp.
  2. I do totally agree with the need of evolution side, but to me the pvp strategic aspect does not matter for most players, it represents a huge amount of work (many pokes, many moveset/nature for each of them, frequent updates about this), so better to keep it out of the game. Still, details about evolutions in pokedex is great :D I also suggest while we're talking bout pokedex a checkbox to show only the pokes and the stats (caught, seen, evolved) for each region !
  3. Inspirateur

    welp :d

    A change like this would definitly make me leave the game (and i'm not the only one). I like pokemon, and all the fanmades around this is amusing, but i'd never want to play with the melting-culture-meme-pot made around it, this would absolutely break the coherence of the pokemon side of PRO.
  4. The idea sounds cool but as there is 1800 players on each server i don't see where could we put this amount of house in the world. But it could be possible if you talk about Guild House, instead of players house, since there is way less guilds than players obviously. However i don't see much interest in it even it gives a mmo'ish aspect in the world we travel in, maybe more ideas with guild house could make this idea become nice but for now i don't think this would be a priority for staff.
  5. This is a good idea. I start playing pro like a month ago and thats how it happened: I first went to red server because first of the list (i was aware of the blue server), and my client was timed out like 5 times before the selection of the kanto starter. I though this game was definitely overcrowded so i was ready to give up playing it, and then i remember of the blue server so i gave it a try thinking it could be better, and it was. All this to say that there is a lot of new players coming to blue, and the proof is yesterday i had a 600 player queue before loging in. So no, i don't think the blue server could one day be abandoned, hence there's no need to put it as a default server like red is.
  6. I like the idea, and as it's related to map i also suggest this: I think displaying the head and only the head of player on map would be better, firstly your position is shown more precisely, and secondly with the friends-on-map system, it makes the map 2 times less flooded. I also think it's more esthetic to have just your head on the map than your entire body (even sometime in biking position if you're on a bike), but that's just personnal opinion.
  7. I understand your position, and i agree with the "no deadline" since it's not needed. I also trust the staff as i really appreciate what you're doing, but i think an announcment on reworks like the love island's one would be cool, just to say why are you reworking it (maybe you had a great improvement idea, or something does not go like intended...), and if it's a small rework, or a big one (no need for dead lines)... you know people like to be informed even it's not precise :D ! So that's it, thanks for answering, and thanks for the work you're doing on this game :3
  8. Well if it's ultra ball instead of pokeballs, it's the best you can do and unfortunatly even ultras are unefficient so you have to bring many balls as it's been said. Thinking of it, a calculation with price and catch rate with poke and ultra would be interesting to see if it's better to bring many ultras or many many pokeballs...
  9. I don't know where this idea of "devolving pokemon" come from, but for sure it's not possible in PRO as it's not possible in any regular pokemon game... or i'm missing something. If you talk about eggs (maybe it's that), there's no eggs in PRO. However the first stage of some pokes that are in some regular pokemon game not obtainable except with eggs (i'm thinking about Mime Jr., Munchlax, elekid), are often obtainable because PRO has customed spawn poll, so there is no real link between pokes that you can encounter in regular pokemon game and poke that you can encounter in PRO. I hope i've expressed my idea clearly enough for you can understand it, tell me if you have some questions remaining and sorry if my english isn't correct :x
  10. For the bag i can't answer you. For beldum you have to know that his catch rate is 3 wich is the lowest catch rate of pokemon, it's as low as mewtwo's one, and it's lower than many legendaries. So you must realise that trying to catch beldum with pokeballs is like trying to tie your shoes with chineeses sticks.
  11. I agree with 1 and 2, but i do understand that 2 isn't a priority in this stage of development of the game. However 1 is really true and it would be nice to have an improvement on the way dig/headbutt works.
  12. Well, it is confirmed that love island is being reworked, but no consistant info in matter of time and about features, reason, size of the rework from the staff...
  13. I agree, you're doing it wrong. 1- if you're at Mt. Silver you can get a rattata lvl 40 in the expert belt room, and that only takes like 10 min 2- don't train your rattata in places where he can't solo wild poke. If you train at Mt. Silver (where there's 40-50 lvl pokes) a lvl 24 rattata, i'm pretty sure you're switching to kill wild pokes with another pokemon of your team, don't do that, it doesn't work in pro as you only get like 1% of xp if your rattata hasn't fight... 3- don't forget trainers, that resets frequently, and are a good way to xp
  14. Yeah, i just search a bit in announcement to discover there was no thread about it, i'd like enlightment from the staff about love island... Thanks anyway
  15. Oh i was unnaware of that, thanks i'm gonna read that right away :D
  16. Well, i think all is in the title, I was on love island yesterday, and now when I try to speak with the "love sailor" at Vermillion, he says "Currently i'm not allowed to take people to love island." I know it happens to other players, and I'm not sure if the staff is aware of this, that's all. Thanks for your time :)
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