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Inspirateur

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Everything posted by Inspirateur

  1. I like the idea and I think we can go for even betters rewards, for exemple: the catchrate of pokemon ! Or the shiny encounter rate ! I'm not talking about hard buffes, just slight but consistent ones, if you manage to get your character to a high level.
  2. Thanks I finally got it :D Have a nice day
  3. Well, the title says it all, my pc runs on win 10, 64 bits. If I try the main link (that sends us on google drive), google drive says the the file has been download by a too large number of people, and the alternative link (zippy share) just loads forever...
  4. Yes of course, I may have used the wrong words but I'm not suggesting to change the already existing controls, just to add some alternative key bindings. So it shoudn't change the way android players play...
  5. So, any additionnal feedback ? I feel like this post has to grow up some more but it's a good recap already
  6. Bots are bannable, and ladder is a way to go around this even without banning bots: a bot that always surrend is gonna be rank 0, a stupid kid can't farm much coins with this because when he wins he go up in the ladder and looses his chances to be match against his bot. And anyway debating is pointless, surrender exists in EVERY PVP GAME, and there's no problem with this.
  7. YES PLEASE I'm pretty sure a huge part of alt+f4 in battle would disapear with a surrender button (put it at the place of the "run" button).
  8. +1, would appreciate that highly
  9. Rock Smash is not an HM. Just saying, lol. woops sorry, back in my day it was lol, then I'm saying cr*p they should be able to do a shovel
  10. I would also prefer to have a shovel if I had to choose but the shovel can't be implemented because dig is not a HM. However flash is a HM and all the other HM already have a substitute item for those who're willing to pay to get rid of HM-slaves. (or techniques such as temporary teaching) It's true that the torchlight would not be the most used item compared to the axe, but to the beginners who didn't crossed all the caves already or to the ones who wants to re-explore a cave for X reason, it is usefull I believe.
  11. I think this is a coherent and good idea, it can't ruin economy since the input on moonstone wouldn't be that large with what you suggest (low chance of getting it on some pokes) Oh boy, I hope you're using synchronize pokes xD
  12. Re: We need to be able to sort our PC's <r>The PC needs either a <B><s></s>global<e></e></B> sorting (not the box by box one there is) or a manual sort possibility.</r>
  13. Yep, I agree with all that has been said before, bad idea imo...
  14. I already posted this idea, but it got burried under other suggestions time by time without any admin seeing it :/ https://pokemonrevolution.net/forum/viewtopic.php?f=7&t=37308
  15. Oh and by the way don't worry about that, UI changes can't cause latency issues because there's no need for the client to interact with the server for this :) (except maybe for the damages shown suggestion)
  16. I'm linking here a complete post on what could be good talking about interface changes : https://pokemonrevolution.net/forum/viewtopic.php?f=7&t=46066 The post is structured, organized and daily updated (as soon as I see a good suggestion) so this may interest you :D
  17. Natu/Xatu learns it so if you have a sync in your party already its not that bad. Yeah I have syncs but I only use them to hunt as you may know already, what bothers me is the additions of all the slave you have to carry (especially the dig, headbutts and flash one which can't be replaced by buyable items).
  18. Oh, thanks for your enlightment, I guess it's ok then x)
  19. What do you mean? Does teleport allow you to bypass trainers? Also, yes, I believe it should only work for trainers you have fought before. I will change it. Yeah actually little poke-npcs have been added and if you have teleport in your team and if you're willing to pay you can be teleported at the end of the road. But I really think (even if it demonstrates the will from the staff of answering to player's wishes) the poke-npc thing is a bad idea, this just forces you to have another poke slave (#3PokesLeftToFightWith) with teleport in your team. So I prefer your idea but I seriously think they won't change their system soon (as it has required some work to be achieved)
  20. This has already been suggested several times and I can only hope something like it will be implemented one day. This is a MMO, we can't ignore the PVE side forever but I think it's not the actual priority, with all the cluster of basic things that are to be implemented first, to make this game a complete "pokemon" game (before it becomes a complete mmo). So I still greatly support this idea, but I'm not sure it will get a high priority rate...
  21. I personnaly don't like the idea xApoman, pichu is right imo, and plus i don't think botter are actually "ruining" the economy (it goes pretty well for what I know of)
  22. 10000% Needed. Hierarchy is a very important part in all guild systems of all MMOs, even PRO guilds are kinda pointless for now, it's good to start with a real guild system.
  23. First of all, thanks for your reply :D - I agree with you, maybe the pokedex shouldn't show the evolution conditions if not seen yet... - For the damages shown in PvP you're right, even if I don't think it can really impact the way you play, it indeed gives an info that is not provided normally... - About the filters on pokedex it wasn't really about finding a poke, I was more thinking about overall view of your advancement in the quest of completing one region's dex. - For the PC first suggestion I think you misunderstood: currently if you type "arp" in the PC search bar you don't get magikarp, that's why I suggest to make a proper search - For the second PC suggestion well i'm not sure to understand what interest you find in sorting a box filled with poke you didn't put yourself in (because it's just by order of catching)... But ok if you think they both have utility there's no problem in keeping both sort :) - For the keyboard thing, indeed for most people a mouse is close by but it just goes faster (i don't know if you've been farming a lot) with keyboard and it kinda breakes the rythm to be forced to use mouse at some moments. But I understand you don't find this needed, this is just for convenience after all. - The last point was just pure UI detail: when you hover the mouse over your team it doesn't give any reaction even though you can actually click on it, and this is just a bad thing for any UI, it would make the game clearer to have a little change on the graphical elements of this panel (as there is already if you hover the elements of the down-left menu (bag, dex...))
  24. I don't want to be mean but what you're saying is kinda pointless, I'm suggesting what I think (and not only me) is good and healthy for the game, I don't actually care if it's the same or not as showdown (i don't even play it) or the OG. But if you have real points to discuss on i'll be happy to talk with you :D
  25. Yep you're absolutely right ! i'm adding this immediatly
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