New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
Everything posted by Red
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General Bugs
Yeah its because of yours GUI scale settings. Fixed already and will be ready next upload.
- General Bugs
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Help with forums
https://pokemonrevolution.net/forum/faq.php
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Editing of topic in Forum
https://pokemonrevolution.net/forum/faq.php
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"General Error" issue >_>
https://pokemonrevolution.net/forum/faq.php
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The game crashed ?? Help !!!!!!
https://pokemonrevolution.net/forum/faq.php
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Client Help
https://pokemonrevolution.net/forum/faq.php
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PRO is out of date~
https://pokemonrevolution.net/forum/faq.php
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Re: bann
https://pokemonrevolution.net/forum/faq.php
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Can't see threads in General Game Talk
https://pokemonrevolution.net/forum/faq.php
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No puedo loguear al juego :/
https://pokemonrevolution.net/forum/faq.php
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Client
https://pokemonrevolution.net/forum/faq.php
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About Trade System
https://pokemonrevolution.net/forum/faq.php
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Pagine
https://pokemonrevolution.net/forum/faq.php
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just a simple question
https://pokemonrevolution.net/forum/faq.php
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can not connect to the server
https://pokemonrevolution.net/forum/faq.php
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Need to ask something
https://pokemonrevolution.net/forum/faq.php
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Account Locked
https://pokemonrevolution.net/forum/faq.php
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cant login , sever off ? D:
https://pokemonrevolution.net/forum/faq.php
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PRO Faq
https://pokemonrevolution.net/forum/faq.phpž Did this recently.
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Things i don't like in PRO
Didn't really answer anything. I believe you said EV gain was lower at HIGHER levels. As in if you caught a poke at level 50, and ev trained against a poke in the teens, ev gain would be less than normal. I don't think this response was necessarily needed. And in other games it's not like that, unless it already had evs from training it by levels. As for the needing to stay online, i already said what i needed to say. You're just repeating what i said about you guys staying online. Yeah I understood you need to stay online, so idk why you added that part in. Like i said earlier, you guys don't really need to put pokemon in that condition for only members to obtain. Yeah you can obtain member only pokemon through trading with a member, but in a mmo environment all i see is someone selling them overpriced in ingame money. If they're not your friend that is. You are failing to explain to me why do you say as if non members are able to catch same pokes?
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Things i don't like in PRO
1. You actually suggest that we don't say a thanks to a donator and remove those spawns out of game? That being said, we don't force anyone to donate. Other low end games have their Pokemon being sold directly through the store, effortlessly, I am pretty sure this is not damaging in any way. Above all, we aren't giving anything to members that normal players can't obtain. They are able to get some stuff sooner however. And again you have rates and effort needed to get something. Keep in mind that I introduced the coins being obtainable by a non donators as well. I am sure you forgot about that one. With enough number of coins you can buy membership or something else. However, in order to get coins, you will need to put effort. 2. So far I havent noticed issues with ev system. Only thing I know about is lack of super training, but that was done on purpose due to this being an MMO.
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Things i don't like in PRO
What I am also confused about is that you are using low standard Pokemon games as a benchmark in this thread. I say low standards yes, don't get a wrong picture here. Everyone is given same grounds once they decide for such project. It just lacks team work and development as well as sweating out those details, nothing I said might offend someone. it's all about ones work and effort. I believe that our development is going very good and from many communities I saw we have pretty much the best way of managing people, interaction and project administration. Friendly suggestion, don't use irrelevant things as a benchmark. You could as well say something like "BMW goes 300km/h but Fiat don't have leather seats". That is pretty much what you said on this thread. Don't get discouraged however.
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Things i don't like in PRO
1. Tell me, don't you think that is normal when you are higher level to training to become harder if you are training on the same levels you once used to when Pokemon was lower level? 2. TMs are being distrubuted properly and wont hurt anyone in long run. You should try and buy 10 of them. Once you buy 10 of them then tell me how much money you have left. You can't simply buy many of them and that's it. Not possible. Also, last thing I want to do is to limit people like that. I can't invent warm water and make TMs "exclusive". Some TMs are not to be exclusive. You get my point here?
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Things i don't like in PRO
1. Chances are, you tested that when you had a Membership activated. I will look into the exp distribution later on. 2. I am little confused on this one. AFAIK, there are no TM drops in a Pokemon. All of the TMs are being distributed properly and adapted accordingly. 3. Basic items are pretty much distributed accordingly. You can use moves/abilites to have something you call "drop". I don't see any issue here. -SO my question now is, what is the problem?
