Jump to content

Jeremco

Registered User
  • Posts

    308
  • Joined

  • Last visited

Everything posted by Jeremco

  1. Hello, I accidentall released my pokemon while I was cleaning my boxes, could you please return me it ? thanks in advance . screenshot : https://gyazo.com/74728c00e46dfc0bfd25b9a720dbd4fd
  2. Teleport isnt a switch, nore a run away from a batle, its a Move . I believe that's the reason why teleport works, like u-turn who works against a shadow tag gothitelle for example , and this ablity is the same as mean look
  3. It requiert a lot of courage to do such apologize thread. You seems honest in your speech, and I forgive you for your over-reaction(s) toward me . Futhermore I wish you good luck for your works on yourself, and I hope to see you soon in PvP.
  4. Lets do a game, the first who can translate it get a reward \o/ Sitzei seems ahead !
  5. Or just remove the 45mins ban when u dc is also a possibilitie , and probably faster to implement , than to add another button, since it was working this way before, i guess its easier to step back rather than to create a new function. Also the 45mins ban have been implemented to punish the leaver who was abusing the system to not give a coin to their opposent. Since the winner now get the pvp coin and also the win, the ban for 45mins is outdated and not of any use and we should remove this now useless function instead to waste the time by creating smthing new as you're suggesting imo
  6. So with double bellydrum, Azumarill can get x8 attack ? :Shocked:[/] The max you can go with a bulk is x6 not x8 if i'm not mistaking. Dont forget one bellydrum is normally supposed to increase to the max ( so x6 ) Usually, ( and i'm using PRO example here ) when you already did a calm mind x6 , sword dance x3 , dd x6 etc, if u try once again it will say " X wont go higher " ( X being the atk/speed/def or anything u used a bulk for ) But that isnt the case with belly drum , as the two times you use it it say and does the same thing each times which is : " atk increased drastically " and your hp are splitt'd the same way aswell . So if we follow the same logic we used untill now, belly drum can be stacked, but i would rather vote for some mistake at a point with that belly drum ( either it should just say " atk cant go higher " like for calm mind etc, but that only after one belly, either it already can be stacked, but it wont be x12, so maybe only one belly drum up to x4 and with the second belly, a total of x6 finally is possible, like for calm mind and compagny . And I dont have any idea how it actually works maybe my two guess are wrong for X reasons :D
  7. its the mystery i dont get actually, belly drum is supposed to max the atk, and ur not supposed to succed in doing it twice, but on PRO you can, it just works differently than on other poke games where double belly drum doesnt works, so idk maybe belly drum on pro doesnt maximize the stats somehow, because its a fact, you can belly twice.
  8. yup, u can do it twice
  9. ahah funny i battled them yersterday with the exact same strategy , but I've to admit I had full pokes in my party , and today i randomly see that vod :D You can also do it with a azumarill + leftovers and twice belly drum , dragonite dd x3 or + etc. The sucker punch / eq (against psn + levitate) are a real problem for the boss , and make them so easy to kill ; add to that Almost every boss has one of their pokes that use eq or sucker punch, and generaly its the best way to bulk / settle hazard / or use potions/revive and stuff if you were losing , imo that's a bit lame , even more with the ecently added 3 wins in a row to get the reward of your choice, it shouldnt be so simple to beat a boss :s
  10. You should try the photography then, if you can notice such details like that, so you can be sure in photography it will be a quality, and never will be your biggest fault :). Your name could be the sentinel :D
  11. I double posted by missclick, and cant delete this message -
  12. First of, I grats you for your hard works, @red, but i've a question to ask you that I guess everyone is wondering Why is the staff , and mostly shane as the only developper/coder using of his freetime to create new areas/new regions or more recently events such as halloween or christmas I mean, if for one year you dont make it, its not the end of the world, there are plenty of reasons you could find to make event in a near future, and at worst, christmas and halloween are every years. Sure its still a "pleasure" to have thoses event, new design, area and stuff but that aint so much needed, there are plenty more important stuffs. I'm on pro since august of 2016 , and the moves/abi that wasnt coded back to when I joined , arent coded still , but in the mean time, you made 3 differents event (the one with clones 3 months ago , halloween and christmas ) My question is the followin, why are you spending your time as the only developper/coder for such stuffs like thoses events/new area or region, when what you already implemented till now we can count in it a lot of not coded move/abi , mistake in the pokedex and such stuffs, which are I think for everyone the REAL priority, over all the new stuff you includes for events etc ? thanks in advance if you can answer it, in all honestly of course :)
  13. Both are playable, flashfire will mostly be about prediction , if you're good at it, you can try it, when intimidate is easy of use . But both are reliable nowaday, I also prefer intimiate but that's only a personnal opinion.
  14. Bump!
  15. Re: Epic Epic Tangrowth H.A. <t>Wait, Chaffee, how can you " also insta " it ???<br/> The point of a insta price is actually to use of the rule " first arrived first served " , so you cant " also insta " on something lol -____- mygad :/</t>
  16. -2 oweoweoweowe or countdown till new year 8D
  17. Its all about being smart and organised , the one who think its a " pay to win " are just idiot in game situation nothing else, they can blame themselves only ( or their parents :D) I never spent a single cent in that game, and i'll never do it. I've MS , lot of pokes and i pretty much can have what ever i want, Sure i'll need more time than someone who has his daddy credit cards, but i'll still have what i want easily afterall.
  18. The sleep cause in his overall is a pure mess. The fact we arent allowed to sleep two pokes at once is totally understandable, and probably fit the game otherwise the rules wouldnt exist. I didnt read the whole 5 pages, only the first one, so I hope i'll not repeat what someone else already said. The sleep cause is actually unfair for the one who use the sleep, the admins want'd to balance/make it fair by adding the sleep cause, but they forgot two which arent details but instead the reasons why the sleep cause is actually unfair : 1- The games can lenght for 30mins ~ If u slept his first poke u of course can forget about it. We all have a brain, but not the same faculty to remind everything ( i''ll not even mention the ones like me who also smoke weed while playing , which doesnt help to remember of the things) So it can totally happens to forget that you slept a poke, for my part while doing a 30mins pvp sometimes I see my opposent whole team and then when the game is close/disputed i'll just forget who was his 1-2 last pokes left. So if our brain can forget who are the last poke of a player, it can also forget when we used a sleep at the begining of the game. We've a lot of things to think at while doing PVP, and sry to the admins but its your Job to make it easier for the players when you add rules that arent support'd by the game mechanic . and since you fail at it, instead to try to find a correct alternative you rather prefer to go the easy way by warning / baning the sleep users, when its actually your own fault for not being able to add a rule and enter it in the game mechanic, the staffs is the only responsible for that , and its a shame they're punishing the members who sleep two pokes at once , of course in the one and only case its not done with the purpose to voluntarely break the rule. 2- The second matter is more problematic than the first I mentionned. The problem are pokemons like blissey, starmie etc. with natural cure. Even if we know that the majority of thoses pokes have natural cure abi, some peoples in ladder will have a different ability than this one ( actually for reasons which concern them ). If you come to sleep a natural cure pokemon it will awake after the trainer switch to another pokemon. The problem's if he doesnt have natural cure, when he'll switch his poke, it will still sleep instead to wake up, so you with your "sleeper pokemon" you'll just not know if you can use sleep again or not, if u do use it and the guy doesnt have natural cure so you risk to be report'd , and if u dont sleep him just to prevent the mistake, and he indeed has natural cure, so you'll maybe risk to lose just because of that, this is not normal at all, its unfair for the ones who play with a sleep pokemon, because we're always here afraid of being banned for nothing intented, and if we try to not take any risk, we'll just as i say avoid to sleep again after u slept blissey/starmie because we never know if the guy has natural cure, this is unfair because the one who use sleep have always that in mind, when their opposents are calm without any problem, and will jump on you and treat you with a report, and god know the amounts of idiots there are on this game, because even when u explain them the matter as i just did here, they cant understand . With that sleep cause, the player who run a pokemon with sleep will have a disadvantage in the game because he need the information in real time if a pokemon sleep or not , and its what we dont have. How to fix the problem mentionned in point 1 and 2 ? The easier thing would be when you sleep a pokemon , then the owner of the slept pokemon have one of his pokeball that turn Black/grey or anything . Remember when a pokemon's alive the pokeball at the up is normal, we see it clearly. When it die, the pokeball has a red color on it. Why not a black/yellow or any other color on the pokeball of a pokemon slept ? that only for the sleep case, no need it for psn/burn , otherwise it could confuse to much as we wouldnt know if the poke is slept/burn/psned. With that, noone of the players will be in disadvantage, how ever if natural cure or not, if the game lenght 40 mins or not. Second thing would fit for the natural cure matter only, it doesnt requiert any coding , its just a rule the admins need to implement : A) If the "player A" sleep a pokemon to the "player B" that can have the ability natural cure, the player A is allowed to ask his opposent if he run Natural cure on his pokemon. If the player B decide to lie by sayin it doesnt have it when it does, he can be report'd , since the sleep cause isnt took in charge by the game mechanism, then there's no reason that the only players who will have a risk to be banned are the one who use sleep, because its not their fault at all if the admins arent able to implement that in the game mechanic .. B) Now if the same thing happens but this time the player B say his pokemon has natural cure when he doesnt, just to make his opposent use sleep again and be in fault toward the sleep cause, then the one who slept the pokemon shouldnt risk anything regarding the rules, as he ask'd the player B before to sleep again, it will be player B fault for the mistake, and he'll pay it by losing the game, so noone of the two players here deserve any kind of report/warn . For thoses points A) / B) screenshots are requiered. My job here's done, I'm leaving, peace.
  19. "it would just add the points of the top5 (or whatever number you seem fair) of each guild." ^I rly like this idea tbh , top 10 players of each guilds it would be imo a good start. Guild vs Guild 5vs5 could still do office of a special event on the forum( in a future more or less long ) , the same way the admins organised one in solo . That being said, for sure if X beat Y it doesnt mean anything , its only one match and its actually what we want to see in anything like clanwars/guildwars ; We want to have surprise, and its what happens in thoses kinds of competition.But then if X beat Z W A B C and only lose to Y in the same season and finish first, it cant be a luck factor only I guess , for me its enough representative :D
  20. And this is the problem actually, all u need to do is to recruits every members who play pvp in ladder with at least a decent level and who are very active, and then you're ranked. Because its more of a "solo" ranking rather than a guild ranking if you look at the requiertments to be ranked. Instead to profit to the guilds who have a teamspirit/ the best pvp players / the smartest recruitments, it profit to the ones who will be faster to recruit every decent pvper . The problem with that way to do , is that it ruin what a guild is supposed to be A guild in any game is composed of peoples who actually know each others in their respective team(s) , based between 10-20 players ( depending of the game ) simply because its way better to create a teamspirit/link and other stuffs like that when you're 20 rather than 80 ( untill there that's nothing but comonsense I hope for everyone ) . Now the problem with that system is that it push the guilds who want to be ranked to recruits everything that move, and even the EXP boost profit to the guilds with a lot of members. So where do I go with all of that ? Simply to say if you've a guild that is based on teamspirit/link between members/20 members at max and EVEN if on thoses 20 members lets say 10 of them are in the top 25 and ranked from top 2 to top 12 , they'll never have their guild ranked as good as the guild full of peoples who doesnt care about their guild, but since they'll be 30 players ranked from top 30 to 60 then they'll have more points than the guild which have a limited amount of players / who take care of their recruitments and doesnt recruit ANY SINGLE RANDOM GUY WHO SPAWN IN A POKECENTER/ / who work'd hard to have a team spirit and anything like that. But no, the system instead to profit to the best guild in term of quality of their players, it's based of on the quantity and that lead in having some guild with 75 members and 3/4 doesnt know each other. The only way to do a ranking with guild based on a ladder , would be to do a ladder here on the forum, and that would be in 5 players vs 5 players, so each guild take their 5 best pvpers and then it doesnt mind anymore if you've 65665156 members in your list or not, all what will be judged here is the true skill and the true level of a group against another, That's how u do a ladder, its not by encouraging the guilds to recruits 464654161 members with average or at best decent level in PVP but nothing better. I'm not blaming the guild who does that , since they just use of the fail system of this guild ranked ladder, but I met a lot of peoples from the guilds ranked between 1-5, some of them was good , maybe not godlike but good at least, but some of them was just total freewin , and that's not normal for a guild which is supposed to be the best guild of the server or one the top 5 guild of the server, that proof my point even more, the guilds are all about recruiting every members without even having any clue about them beside they play in PVP , and the guilds who will have 20 members with the half or not who are ones of the best pvpers of the server will always be behind the guild with mass members . But I can put my hand to cut, if you change this useless/sucky ladder for a REAL ladder in 5 players vs 5 players ,there you can trust me the ranking will totally change, and will at least be representative based on the quality and not the quantity. Imo the whole guilds thing is tourned into a firm and not guild(team)
  21. Hello cdl, it happens to me everynow and then right after I got kicked out from the server due to my internet being unstable sometimes. To fix the problem I just close the application and I relaunch it right after that, then it works normally. I hope that can help u , gl !
  22. Recruitment [ON] OFF
  23. I first came to this topic with my particular input which was about my very unstable internet , but as everyone goes in the same sense as me i'll not add anything else beside i'm supporting all what have been said above me. The ban doesnt have any single reason to stand as the punishement doesnt concern the ragequitters/abusers anymore , but the players with a bad internet or just a random dc which can happens anytime to anyone afterall .
  24. Your idea is great unbind, but I doubt its possible for the one and only reason that even the more active server doesnt have so much members active everydays , so your idea cant apply in this situation imo, the closest idea to what you are searching for with your input, is to merge the two less active servers together.
×
×
  • Create New...