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Posts
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Everything posted by C0mp
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Pvpable halloween red smeargle 28/26 jolly tech
C0mp replied to Lyn1311's topic in Shiny and Special Pokémon - Cross Server
5.5m -
bump
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[auction] Godly trained drilbur 28+ ,30 speed [sold]
C0mp replied to Tasin's topic in Selling Pokémon - Silver
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[auction] Godly trained drilbur 28+ ,30 speed [sold]
C0mp replied to Tasin's topic in Selling Pokémon - Silver
7.4m -
Bump. Looking for pvp players.
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+1 I personally don't think the exclusiveness of these items matters much, but if you wanted to take it slow, you could have different mount/cosmetic availability each month like the PvE coin items.
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bump. This would be really helpful and not having a way to check games is very frustrating.
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bump
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bump
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bump, looking for players with 200+ rating. thank you.
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JOHTO: Thoughts: There is a noticeable difference at the beginning of the game compared to before because of the increased exp gain from wild mons and trainers, and the EXP share allowing you to train up Pokemon that would otherwise fall behind. This allows for somewhat of an equal-leveled team in the beginning. Then, when you get around to gym 5-6, you find yourself not really gaining much at all from wild Pokemon, without even using the EXP share. Initially, I tried to put together a cohesive, fully balanced team that could potentially beat the region, but I kept finding myself under-leveled, even when I spent a lot of time grinding levels - my team just couldn't catch up. This resulted in me just spamming one Pokemon like Feraligatr or Gyarados and attempting to sweep the region from there. Another problem (particularly in Johto) was not gaining EXP when you fought some trainers: Jasmine, Yellow, some Rocket Grunts, etc. I don't understand the reason why I don't gain anything when I fight trainers with formidable teams. I do like that you can simultaneously EV train Pokemon with the EXP share, that you can now evolve your Pokemon as soon as possible, and I also don't mind the extra EXP you get from catching a Pokemon. New players who like to spam one Pokemon will find it difficult, but it will certainly be easier for them once they know about the Gyarados-spam strategy. The players who want a more diverse, balanced team will be sorely disappointed; they simply won't be able to achieve this without it being agonizingly difficult. I remember I had to grind up a level 40 Feraligatr against level 15 Rattatas, and I can tell you that was not fun at all. Clair was by far the hardest gym leader for me because all I had was an over-leveled, mediocre Feraligatr that couldn't power through her team that was mostly faster and had several coverage moves to beat me. I also did not want to go allll the wayyy back to catch something like a Voltorb, train it up to a point where it outspeeds Kingdra, and take another ten hours. That Focus Energy Kingdra was ridiculous. I can only say I got through it by getting a bit lucky. Overall, I think the levels/EXP of the wild mons in the middle/later stages need to be reworked. It's too grindy, especially for newer players. I will not be completing the other regions because I personally find Hoenn far too tedious.
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bump
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Bump
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Still looking for viable recruits.
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Hey! Thank you for your request. Please pm me on Discord: c0mp#1845
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bump
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bump, we are looking for active people with 100 rating minimum with 10 games played
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Evidence of the 14m bid?
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Fire: Chimchar Water: Mudkip Grass: Treecko
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bump
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Hello, due to the recent 100-rating minimum starting point in PvP, it is hard to tell whether a person has actually played enough for the rating to count toward the guild. For example, if someone has 94 rating, you can't tell if that's five games or fifteen games unless you ask the person directly, which is tedious. I recommend some way of showing how many games a player has played. Thanks.
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Empire is recruiting. You must have at least ten games and 100 rating to join!