Stavd
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a turn should not be missed by accidental second sleep attempt
Stavd replied to Xdzin's topic in Suggestions
i completely agree with you, wasting a round is not enough...the proper punishment for attempting to put asleep a second poke is instant loss and PvP BAN for two seasons...i believe sneaky players should get BANNED, not rewarded...cause when the system couldn t detect such plays, many players abused it...now it s time to punish sneaky behaviour... -
-1...boosting ladder pvpers more will destroy the meta...since double laddering is allowed, we can get coins from two ladders + coins quest from two servers (5 wins per week, 100 , 200 n 300 rating)...giving prizes to 400 and 500 rating will just make the gap bigger...the game should be designed in a way to motivate new players and drawn them to pvp...otherwise the meta will stagnate again...
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wq is well designed for its purpose...it happens once a month...that meas u gonna need 1 - 1,5year to collect all 7 legendaries (2 beasts, 2 regis, 2 lake guardians and 1 lati)...that s reasonable, they are legendaries...the problem is that wq gets triggered nicely only for european timezones (i am european and benefited from that)...the solution would be 2wq in the start of month, in order to serve all timezones, or change the form of the quest securing the 24h duration...the second is much more difficult...secondly, i insinst on my proposal to reduce limit for 2nd mystery ticket to 1,5%...i have exposed my arguments in older post...
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Player name: stavd Showdown name: stavd Server: Gold Timezone: GMT +2 Rank on ladder: 12th
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Did as requested...
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The threshold of 3% in world quest was making sense when wq required less than 100000ivs per server and had to do with tier6 or tier7 pokes like Magby, Pichu, Plusle etc...After the quest has been redesigned and the iv requirement has raisen above 160000ivs with tier8 and tier9 pokes like Eevee, Heatmor, Scraggy etc is just a task that cannot be achieved....e.g. 160000ivs wq of pokemon eevee means that 3% is 4800ivs...the iv function is uniform for each iv (not for total ivs ofc), and varies between 1 and 31 with mean value 15,5. Thus the sum of total ivs varies between 6 and 186ivs for each pokemon, meaning that mean Eevee has 96ivs...We see that we require 4800/96 = 50 Eevees in order to complete our 3% task...Since Eevee is a tier 9 a rate of 2 - 3 pokemon per hour of hunting is a good rate...So a player would need 18-24 hours of unstopable hunting (no break for food, toilet in order to complete the task)...Even if we have a player lucky enough to maintain the rate of 3 tier8/9 pokes per hour, still the server will probably complete the task in less than 18hours (in most cases between 6 - 12h)...So is physically impossible to claim a 2nd mystery ticket during wq...Thus, it gives no motivation...i propose reducing threshold for 2nd mystery ticket to 1,5%....
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The threshold of 3% in world quest was making sense when wq required less than 100000ivs per server and had to do with tier6 or tier7 pokes like Magby, Pichu, Plusle etc...After the quest has been redesigned and the iv requirement has raisen above 160000ivs with tier8 and tier9 pokes like Eevee, Heatmor, Scraggy etc is just a task that cannot be achieved....e.g. 160000ivs wq of pokemon eevee means that 3% is 4800ivs...the iv function is uniform for each iv and the sum of total ivs varies between 6 and 186ivs for each pokemon, meaning that mean Eevee has 96ivs...We see that we require 4800/96 = 50 Eevees in order to complete our 3% task...Since Eevee is a tier 9 a rate of 2 - 3 pokemon per hour of hunting is a good rate...So a player would need 18-24 hours of unstopable hunting (no break for food, toilet in order to complete the task)...Even if we have a player lucky enough to maintain the rate of 3 tier8/9 pokes per hour, still the server will probably complete the task in less than 18hours (in most cases between 6 - 12h)...So is physically impossible to claim a 2nd mystery ticket during wq...Thus, it gives no motivation...i propose reducing threshold for 2nd mystery ticket to 1,5%....
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Yep
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Yea, everything solved...Thaks a lot for the response...I have already spent them...
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Player name: stavd Showdown name: stavd Server: Gold Timezone: GMT +2 Rank on ladder: 21th
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Hi, This season (October) i laddered on both servers but i got pvp coins reward only on gold (500)...on silver i got nothing and lost all pvp coins i had...normally i should be rewared 490 on silver...please fix this...thanks in advance...
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Also UUBL list should be discussed widely, cannot be decided by pvp council...if it was up to smooge n glogs they would ban pokes like chandelure and diggersby from uu and keep blissey intact...
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Congrats to pro team...It seems they work restlessly on improving the game...Keep up the good work and more and more will be joining the game...
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You clearly see i quoted dopxmine post, not jorogumo...jorogumo writes down in detail how ash gren will influence the meta...overcentralization is not enough reason to ban a poke...190, 200, 240 or 264, 307 are some speed limits in pro which were forced in order to deal with some pokes...also the appearance of some pokes forced changes in natures and evs distributions e.g. manaphy turned ferros from relaxed full def to sassy full spdef and made tyranitars hold assault vest and be spdef invested...the fact that i have to go my clefable 190 speed and lose bulk in order to avoid facade means that conk should get banned?...the fact that rain teams made ferro sassy makes manaphy bannable? the fact that my rotom should exceed 219 speed to counter jolly belly drum azu, makes azu bannable? the fact that my skarmory or ferro should hold shed shell to avoid trapping, and lose rocky helmet benefits, make magne bannable? the game is centralized around pokes that are the major threats at that moment...that changes from time to time ofc...should we banned all pokes that game is build around them? and finally i want a staller to speak the naked truth ''i want bb gren banned cause hazard and rain teams will completely destroy my cores'' and stop distorting reality...i need to say again that i am in favour of banning bb gren for the mere reason that will make rain unstoppable, especially if matched with mega swampert..