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Staff rewards in PvP Ranked


Togepoke

Do you agree with my suggestion?  

82 members have voted

  1. 1. Do you agree with my suggestion?

    • Yes
      42
    • No
      40


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I'd like to see the hard work staff do compared to the time and money players spend to get a Pvpable Legendary, let alone a shiny pvpable one. To me this just seems like favouritism. Call it jealousy all you want, but to me it's a slap in the face to the players that also put alot of time and effort to obtain, and it doesn't take a genius to figure out how tedious this game can be.

 

Hope this helps. 142 maps, 90% of which are for future regions, that I have either created or worked on. Each of them takes 2 days-2 weeks to make. Hope this helps you get a perspective of the amount of staff work required for one of those pokes with a shiny sprite and good stats.

 

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Everyone acting like you fight one of those Pokemon every single match, the Tournament and Ladder tour rewards are fought against a lot more, lets vote to ban that too, choosing a hp fire Serperior if you win, how dare they.

 

Be glad people are actually working for free on the game, they have been for the past years and if they get a reward every once in a while its normal.

 

including said HP Fire Latios, but LOL I HAS 31 SPEED CUZ I AM STAFF LUL GET REKT NOOB

[/quote Hp fire caps out at 30 speed max.

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Oh, since there is nothing with zero counters including said HP Fire Latios guess I should just sell my Ferrothorns cuz they are useless since they won't counter it anymore. And I'll try to "improvise and adapt" when I'm getting swept by it with 0 answers, even my 30 speed Lati that is my only hope but LOL I HAS 31 SPEED CUZ I AM STAFF LUL GET REKT NOOB.

Hp fire max speed iv is 30: https://gyazo.com/8379886860a3785bb4f4b41626c91eae

 

I wouldn't feel half as bad if it was a normal player because I know how painful obtaining rerolls are.

So just because they are staff their work to get something is null? This is what i'm getting from your messages

I project a storm

A whirlwind of gales and torrents

A cosmic array so vibrant

Born emerging from heat and flames

Tempered by violent rays ~

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...I'm just gonna drop this before it becomes a circlejerk, so I'm just gonna leave my suggestion here.

 

Make Staff PvP mons on par with Tour mons as others previously mentioned. Only 1 allowed per team. This rule should also apply for legendaries. Not because I think all legendaries are inherently OP, but it spices up the meta and makes room for mons that are rarely used to be able to compete easier. I would like PvP to become less like showdown and more it's own thing.

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The main problem here is that staff only talk about a reward for their work. But thats not the point of this threat. This threat talks about staff generated pokemon beeing fair or not in pvp. Not about staff receiving a reward for their work.

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The main problem here is that staff only talk about a reward for their work. But thats not the point of this threat. This threat talks about staff generated pokemon beeing fair or not in pvp. Not about staff receiving a reward for their work.

if I face a 31 31 weavile or a 31 31 gengar or a 31 31 latios in pvp am I allowed to complain? People work hard for these pokemon, staff work hard for theirs. Get over it.

NABFINAL.gif.c9515b1a0e3cab7447d68b179fdfed87.gif

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