Coxyca Posted June 11, 2020 Share Posted June 11, 2020 Hi, Like any Pokemon game, travelling is a heavy part of the gameplay - even more in PRO since they is no outside flying. We therefore spend a lot of time entering and exiting Pokecenters in order to use the transportation system. Kanto and Johto are perfectly fine but is it possible to shorten the path to this system in Hoenn and Sinnoh? We have to walk all the way to the back of the building + talk to the guard so that we can use it, which is kinda long given we do this multiple times a day. I guess bringing the system closer to the entrance would require some mapping, but at the very least can we remove the guard once the quest is completed and have some stairs/door so that we don't have to open any dialog? Cheers! 7 Link to comment Share on other sites More sharing options...
Bhimoso Posted June 11, 2020 Share Posted June 11, 2020 +1 just because I'm lazy but it might never happen since it's a bit of a waste of mapping resources. https://www.youtube.com/channel/UCxydK7CUEwL47Ym7hIkMbSA <- Youtube channel with guides! https://pokemonrevolution.net/forum/forum/13-game-guide/ <- Check my game guides (and other's guides) here! Link to comment Share on other sites More sharing options...
Sylveon Posted June 11, 2020 Share Posted June 11, 2020 I don't really understand why the guard hasn't been removed and was done like in Kanto/Johto being honest. I've been looking forward for this to happen but nothing has done yet mainly because if it isn't broken there is no need to fix it. Of course it's just players being lazy and not wanting to read some dialogues but it's not like those dialogues contribute anything to the gameplay anymore after you've done the quest. I would love to see this changed in the future since, as mentioned, traveling is a really common thing in PRO and with each update, more content is added, specially in these 2 regions and it starts to get a bit annoying just having to skip these dialogues for nothing over and over. "Because if there is something worth fighting for, it is life. Extinction is forever." Link to comment Share on other sites More sharing options...
Saxy Posted June 11, 2020 Share Posted June 11, 2020 +1 it just slows the process down unnecessarily unless there is a scripting reason behind it, which cant be done using a tilescript. Link to comment Share on other sites More sharing options...
Sushantkm Posted June 11, 2020 Share Posted June 11, 2020 +1, I sometimes click the no button mistakenly on the guard which makes me feel sad af... Link to comment Share on other sites More sharing options...
Allsmell Posted June 11, 2020 Share Posted June 11, 2020 I'll always +1 this, And for cinnabar pc underground 2 A-Z Pokémon Shop Gold - Open Shiny Shop Gold Discord: Allsmell#8974 Link to comment Share on other sites More sharing options...
Euripides Posted June 11, 2020 Share Posted June 11, 2020 +1 Either remove the guard or remap them. Removing the guard would be easier though. (Also Mt. Silver transportation system when) No amount of money ever bought a second of time Link to comment Share on other sites More sharing options...
Starlight Posted June 12, 2020 Share Posted June 12, 2020 +1 for removing the guard after we are done with the quest, at least. Make it a warp door like in Kanto/Johto. Link to comment Share on other sites More sharing options...
Titaniaplayz Posted June 12, 2020 Share Posted June 12, 2020 +1 YouTube Instagram Link to comment Share on other sites More sharing options...
Ash5s Posted July 7, 2020 Share Posted July 7, 2020 +1 meh its too far in hoenn oof Link to comment Share on other sites More sharing options...
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