Coono Posted October 7, 2020 Share Posted October 7, 2020 (edited) I think the latest bug fix around crits has inadvertently caused a major major issue with the difficulty of bosses. There's a difference between "hard mode" and... busted. I believe we have now crossed that threshold. We all know the advantages bosses on hard come equipped with, 400 evs in every stat, not restricted by choice lock, etc. The only remotely CONSISTENT way to make up for these disadvantages is setting buffs, debuffs, screens, etc. Now with one crit.. it gets completely blown up. Bosses are the only consistent income at a players disposal (digs got super nerfed long ago), and are MASSIVELY time consuming. I see no benefit in putting a stranglehold on a player's ability to earn a consistent income by putting the time in. Half of this game is about collecting, for many player's that's the sole purpose of this game. Severely limiting player's ability to earn and subsequently buy/collect only serves to dissuade players away from the game. It's good for the game to have ONE aspect where if you put the time in you know you'll earn something for it, let's aim to keep that in place. For that reason I STRONGLY suggest we look into rebalancing the bosses in some way, I don't know if I have the perfect answer on how exactly to do that... personally my suggestion would be disabling ALL crits (player and CPU) during boss battles. But balance is not linear, perhaps there are better methods. To me at the moment that would simply be the most easy and sensible, and even wouldn't be SOLELY advantage-player. Edited October 7, 2020 by Coono Link to comment Share on other sites More sharing options...
Iceflake Posted October 8, 2020 Share Posted October 8, 2020 -1 this really only benefits baton pass teams that like setting up a chain, Doesn't really effect people who plan out for bosses with just good mons and strategy Link to comment Share on other sites More sharing options...
G3n3r4l Posted October 8, 2020 Share Posted October 8, 2020 i think a great fix to bosses would be to throw in an imposter ditto into every single lineup otherwise -1 Link to comment Share on other sites More sharing options...
Saintebaguette Posted October 9, 2020 Share Posted October 9, 2020 -1 but +1 I think bosses need to be rebalanced BUT with restrictions, ban multiple sharpedos and prevent them too using megas, 400 ev's is more than enough https://tenor.com/view/anime-cute-blushing-rejected-gif-9959247 Fly me to the moon and let me play among the stars....THAN NERF THIS! Link to comment Share on other sites More sharing options...
Bash Posted October 9, 2020 Share Posted October 9, 2020 The problem with balancing bosses, in my opinion, is that bosses are stupid. The KI is not very good. As long the bosses act so one dimensional it doesnt matter how much you restrict, there is always a way for players for a high, almost certain winning chance. With that I implicate that there is no need to nerf them in the matter of crits, since there are ways to almost gurantee a win. If not, its not a shame to lose to some bosses because of stupid luck. Link to comment Share on other sites More sharing options...
Grizzz Posted October 9, 2020 Share Posted October 9, 2020 -1 bosses are super easy Link to comment Share on other sites More sharing options...
Norex Posted October 9, 2020 Share Posted October 9, 2020 Bosses are easy if you know how to handle them. Their AI on the other hand could need some polish, as they use status moves even if you are already statused for example. My Pokemon Shop My Lending Shop My Pokemon Wishlist Ascension Guild Page Link to comment Share on other sites More sharing options...
Ematex Posted October 10, 2020 Share Posted October 10, 2020 (edited) The truth is that I agree that the critics take out the bosses, it cannot be that an ineffective attack that knocks down a pokemon just for a critical attack, they have too much with 400 ev in each stat ... Edited October 10, 2020 by Ematex Link to comment Share on other sites More sharing options...
Coono Posted October 10, 2020 Author Share Posted October 10, 2020 Eh think I changed my mind on this one Link to comment Share on other sites More sharing options...
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