February 20, 20215 yr The options used to sleep should be avoided without losing a single time because it does not remember that there is already an opponent pokémon sleeping, as well as taunts in status moves. I won't even answer anyone who says: but you can look for who's sleeping in the battle diary edit: when trying a second sleep accidentally i shouldn't miss a shift but a message that this can't happen because there is another pokemon sleeping. this is reasonable since we cannot clearly see the condition of all the opponent's pokemon, and we cannot cancel an already used move Edited February 23, 20215 yr by XDzin my shop XDZ#0115
February 20, 20215 yr -1 If you fail to remember that an opponent's Pokemon has already been put to sleep, or if a Taunt is still active, then that should be your mistake, and the opponent should be able to capitalize on it. The battle log is very useful for checking these. There's also the fact that Sleep Clause works the same way in PRO as it is in Showdown, so there's really no real reason to change it. Edited February 20, 20215 yr by Raika New Leaf.
February 21, 20215 yr Also i'm pretty sure it says when taunt is active, like: "this poke cannot use [move] due to taunt"
February 21, 20215 yr Author that's what I already said, so I suggested the same with the second sleep my shop XDZ#0115
February 23, 20215 yr Administrator Sleep Clause is already active and prevents to put a second Pokemon to sleep in Ranked PvP. Only way to put a second Pokemon to sleep are self moves such as Rest.
February 23, 20215 yr Author 1 hour ago, Eaty said: Sleep Clause is already active and prevents to put a second Pokemon to sleep in Ranked PvP. Only way to put a second Pokemon to sleep are self moves such as Rest. yes, but still if a second sleep is accidentally attempted the player loses a turn, my suggestion is that this turn is not lost. my shop XDZ#0115
February 23, 20215 yr Author On 2/20/2021 at 7:55 PM, Raika said: -1 If you fail to remember that an opponent's Pokemon has already been put to sleep, or if a Taunt is still active, then that should be your mistake, and the opponent should be able to capitalize on it. The battle log is very useful for checking these. There's also the fact that Sleep Clause works the same way in PRO as it is in Showdown, so there's really no real reason to change it. do you really want to compare showdown that just came in and choose the Pokémon you want with the ivs you want, with the professional? which has a whole procedure for you to buy or hunt the Pokémon, level up, pay the moveset. in my opinion, this comparison does not make sense. furthermore, in the showdown you can clearly see how the condition of each opponent's pokémon is. my shop XDZ#0115
February 23, 20215 yr oh wait this is to remove the turn wasted, nah -1. if you mess up you mess up and are punished because of it, by losing a turn
February 23, 20215 yr Author 20 minutes ago, g3n3r4l said: oh wait this is to remove the turn wasted, nah -1. if you mess up you mess up and are punished because of it, by losing a turn punished? the game does not clearly show the condition of the opponent's pokemon? make a mess? but you can't put 2 pokemon to sleep but anyway, it is still possible to continue typing the status of the pokemon in the chat anyway my shop XDZ#0115
February 23, 20215 yr i completely agree with you, wasting a round is not enough...the proper punishment for attempting to put asleep a second poke is instant loss and PvP BAN for two seasons...i believe sneaky players should get BANNED, not rewarded...cause when the system couldn t detect such plays, many players abused it...now it s time to punish sneaky behaviour...
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