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-1, you need to buy one of those fridge magnets that wouldn't stick off even in an earthquake and place it onto your Magnezone.

 

On a more serious note, if they predict your switch into Magnezone by switching out at the same time, they should be rewarded with the current mechanic that has existed for generations.

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On 12/3/2023 at 7:27 AM, Yoyomane said:

That's not how it works


Except that it is?

 

Quote

 

Magnet Pull prevents adjacent Steel-type opponents from fleeing (including Teleport) or switching out as long as the user remains in battle. However, if a Pokémon with Magnet Pull switches in, Steel-type opponents that decided to switch out at the beginning of that turn but have not yet moved will still switch out.

Using Baton Pass, U-turn, Volt Switch, Flip Turn, or Parting Shot will still cause the Pokémon to switch out. Holding a Shed Shell allows the Pokémon to switch out, but not flee or use Teleport. Having the Ability Run Away or holding a Smoke Ball allows the Pokémon to flee or use Teleport, but not switch.

 


source : https://bulbapedia.bulbagarden.net/wiki/Magnet_Pull_(Ability)

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