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I'll answer this in parts, up to Sinnoh Underground. When I say significant improvements, I'm referring to the game's health. There's a wealth of content. The vast majority of those interested have already played it dozens of times. Or those who aren't interested have never played it or won't. The complexity is so great that it reminds me of dungeons from big MMORPG titles. I don't see the need for this, since it's a Pokémon game, and even though it's an MMO, the Legends quests shouldn't require so many hours or be so complex, nor should they be dependent on other players (I know that's what makes an MMO an MMO). But you're forgetting a very important point: where's this "player base" you mention? If you filter all online players carefully, 20-30% are alts, and you know this, because I myself know massive players who play on 2-3 accounts. So the actual player count can be frustrating. Most of the remaining pro players are veterans who have already done much of what you mentioned dozens or maybe hundreds of times, even with the problems I mentioned above. Something simple like a box redesign (which is coming soon... I think...), a layout redesign, such simple things, you know... details that would increase retention and attract new players. I'm very grateful for what we have, and that's precisely the reason for the post. I think you just read it and left this comment. I was simple and direct, which means it requires a bit of text interpretation. I believe that based on your comment, you must be a frequent player, and you know we have major problems in the game. The fact that the post exists is because these comments are very necessary for the game's growth. Criticism and questioning motivate any project! Criticism is necessary! "Several new Pokémon": Grow Hisui, Voltorb Hisui, Ursaluna, Kleavor... and obtaining them requires enormous bureaucracy, something that a monthly spot for Grow and Voltorb would solve. And Ursaluna and Kleavor EVO items should be sold in the PvE/PvP shop. The game's health is very important; anything you have to do in-game requires an absurd grind if you're not rich or have an absurd amount of time. But anyway. Your comment mentioning everything that's been added to the game over time is very valuable. But do you remember Christmas when we hit 1,000 players? It was crazy, so many new players, the maps were full again, you could feel the game really moving, something alive. And where did those 500/600/300 people go? They flopped from the game. Of course, not everything is perfect, and not every game is for everyone, but if necessary, I can gather people's feedback and pass it on to you here if necessary. Otherwise, your participation was excellent, and I hope you follow the thread. Besides you and the Dev, two other players, besides me, feel this lack of something more extravagant. Masterkalli, who is always online and hunting, agrees with what was said. The game's current player base is old, and mentioning something from 2-3-4 years ago is probably something that almost everyone online now has already done. Have a good afternoon, and have a great game.
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Agresivity started following Black Market Association
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Welcome to Black Market Pay methods Pokedollars Reroll Ticket - 700k Nature Reroll - 300k Coin Capsule - 460k Master Ball - 60k Rare Candy - 6k Discord: Agresivity Here everything is negotiable Untrained Teddiursa Shroomish Eletrike Ralts Scyther Random ( less than more than 1 of the same pokemon) Trained Shiny / Forms
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I thought it was a bit arrogant of you to call the post completely meaningless, even though two players above confirm the same feeling regarding the change log. You and I know that the only thing posted in the official PRO discord announcements that actually arrived was Summer Island, with an extreme delay. I believe we could debate this for hours, maybe days. Older PRO players can add to what's being said. And the post is just a respectful discussion I'd like to have with the community to see if this "abandoned game" feeling is only happening to me! Honestly, the "completely meaningless post" is quite arrogant of you. Admitting mistakes, flaws, and complications within the team to implement major changes would be more honest. I think you might not have fully understood the form factor. New players (something very difficult) might actually feel the hype, or a strong desire to play the game, because of this factor. As for us, older players who play several hours a day, we miss something that truly changes the game or makes a difference. Whether this mudkip skin comes or not doesn't really matter, because the game will continue and remain the same. You and I know this has been a very difficult year for the PRO. The artists' work is truly impressive and beautiful; I don't want them to stop. However, the honest feeling that the vast majority have is that this is all that's being done. Significant improvements like the BOX redesign, which is coming (no one knows when, I don't believe even the team knows), are something the community has always wanted and have been in development for YEARS (if they didn't start this year, or last month, or last week, or even yesterday). Your comment is very valuable, and I hope you follow along and see the general feedback! Have a great day and good work, everyone!
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max spd almost goldy Snivy 26+(except defense)
Asuna2222 replied to Asuna2222's topic in Selling Pokémon - Gold
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[Epic] Adamant Azumarill | 31 ATK / 31 SPD | Bulk (26x2, 23+)
Mrok replied to Lacomus's topic in Selling Pokémon - Gold
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Beltum started following Beltum Shop lvl 100 Ev Trained
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Lacomus started following [Epic] Adamant Azumarill | 31 ATK / 31 SPD | Bulk (26x2, 23+)
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Auction Details: Start Price: 5m End Point: 48 hours (after start price is met) Insta Price: N/A Minimum Raise: 200k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k), IV Reroll Tickets (x1 IV Reroll Ticket = 700k) Important Reminders: This is a Gold Server auction. If bidding from an alternative server, state that you will transfer upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Happy Bidding!
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I can start at 70M if interested
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Gh0sting joined the community
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max spd almost goldy Snivy 26+(except defense)
Asuna2222 replied to Asuna2222's topic in Selling Pokémon - Gold
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pokemons shiny skin and clone for auction server gold
Lordgui replied to Lordgui's topic in Shiny and Special Pokémon - Gold
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1.2m
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pokemons shiny skin and clone for auction server gold
Itzrohan replied to Lordgui's topic in Shiny and Special Pokémon - Gold
Start kingdra and ursluna -
max spd almost goldy Snivy 26+(except defense)
Rosiisyourgod replied to Asuna2222's topic in Selling Pokémon - Gold
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BIG Pokémon Auction Pokémon for Auction: Gible ♂ Lv 36 – Jolly – Rough Skin Dragonite ♀ Lv 100 – Adamant – Inner Focus Dragonite ♂ Lv 56 – Adamant – Inner Focus Auction Rules: Duration: 48 hours from the first valid bid. Starting bid (for all): 200,000. Minimum raise: 50,000. Winner: The highest bidder after 48 hours. Invalid bids (below start price or minimum raise) will not be counted. Payment and trade in-game only. Please post bids only, no off-topic comments. Starting Price: 200,000 Don’t miss your chance – place your bids NOW!
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max spd almost goldy Snivy 26+(except defense)
Frankieg903 replied to Asuna2222's topic in Selling Pokémon - Gold
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5m