New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
All Activity
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Conbacky joined the community
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Mitthun24 started following Godly Hippowdon impish
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Xctkzazs joined the community
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Zekjjxgx joined the community
- Screen Lock Option
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Worthirain65 joined the community
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Polvorienta joined the community
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Today
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Mqtdwznf joined the community
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VOLCANION SHOP!
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Dominicgraham23 joined the community
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Tgbnamish started following Almost Godly Petilil 3x30 2x29 Max Atk (Great Sun Sweeper)
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Toanapk joined the community
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Thanhhuy joined the community
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Grabarz23 Shiny and Event shop (Update 5.9.25)
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Grabarz23 SHOP UPDATE!!! 7.9.25
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About my money
Sorry, but it's solved. My friend took it
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WTB - Grabarz23 Wishlist
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WTB - Grabarz23 Wishlist
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Tendth123 started following Gligar Epic/Godly
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Shop Crazy Pokemon Event / Pokemon Pvp / Mount Pvp chest
- antreas13 shop
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About my money
Hii, I am Skylord77 . I have a small doubt , actually I left the game in August and started again two days ago but I think that my money is gone.I had almost 1-2m pokedollars as i remember and i didn't use them . I just wanna know whether any pokedollars were transferred from my acc since August .
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Suggestion: Reduce the Forced Trade Waiting Period from 7 Days to 3 Days
ops my bad :D
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I got mistake - bought 2nd dig shovel :(
Or change Shovel to Dive Mask +25 coins?
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Ban Baton Pass - Boss Rework - Make Battles Fun
This is a boss bro it will not have the same stats as normal, if you want interesting stuff do pvp or dungeons or other pve stuff
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THE GOLDEN MAGAZI - (Cosmetics Shop, OPEN)
up
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Poly's Service Centre [EV training & Boss Team lending]
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Shop Crazy Pokemon Event / Pokemon Pvp / Mount Pvp chest
bump!
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game doesnt load , and a message that it has a trojan virus
Hello! As there has been no further activity on this thread, I will proceed to close it. If you still require assistance in the future, please don't hesitate to create a new thread. Kind regards. Hallowglow.
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Suggestion: Reduce the Forced Trade Waiting Period from 7 Days to 3 Days
its 7 days only not 7 week
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Suggestion: Reduce the Forced Trade Waiting Period from 7 Days to 3 Days
+1 can imagine how anoying it will be when buying a poke and seller act like a prick because auction ddnt go so well. Also sometime you need to change server etc. 7 day is just too long. Most auction itself only held for 1-3 days, just funny if the trade take twice as long.
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Ban Baton Pass - Boss Rework - Make Battles Fun
Hello again, after reading some of the additional replies, I think there is still some misunderstanding about the suggestion. Some of the replies are listing existing strategies that can be used to beat the current Bosses without Baton Pass. I am not saying that those strategies do not exist. However, that is not really what my suggestion is about. The suggestion is about a Boss rework. The idea is not: "Remove Baton Pass and leave the current Bosses exactly as they are." The idea is to change how Boss Battles are designed in the first place. One of the biggest things I mentioned is the current stat inflation. On Hard Mode, Boss Pokemon can have 400 EVs in every stat. That is 2400 EVs across six stats, while a normal player Pokemon is limited to 510 total EVs. So yes, there are different ways to overcome the current system. But my question is why the Boss Battles need to be designed around such extreme stat differences in the first place. Instead, I would like Bosses to have more interesting and intelligent team designs and AI, while being balanced so that they are still beatable with properly built teams. For example, one Boss could use Weather, another Trick Room, another Stall, and another could use a completely different strategy or combination of Pokemon, abilities and moves. The important part is that the player should have to understand what that Boss is trying to do and adapt to it. That is very different from simply finding the most efficient way to overcome the inflated stats. This is also why I don't think replies such as "there are other strategies besides Baton Pass" really address the suggestion. Of course there are other strategies. The question is whether the current Boss design creates the kind of gameplay that we want to keep in the long term. And regarding the question about whether I have personally tried every other Boss strategy: please don't assume something simply because I did not answer. Not receiving an answer to a question does not prove the assumption is correct or wrong. I choose to answer specific questions, depending on whether they are relevant or not and what I think about them. Regarding the argument that Bosses are mainly about making money, I understand that Bosses are an important source of weekly income for players. I am not suggesting that should disappear. But I also don't think Boss Battles should be treated only as a way of collecting money as quickly and efficiently as possible. It is still game content. We should also be able to actually enjoy playing that content. Spending a little more time on a Boss because the battle is interesting, requires some thought, and uses different strategies does not automatically mean that players will no longer have their weekly income. The rewards still exist. The gameplay around those rewards can simply become more engaging. I also agree with Divinegold that a change like this would not have to happen overnight. There is no reason to suddenly rework every Boss at once and force everyone to rebuild their teams immediately. It could be done gradually. A few Bosses could be reworked first, the system could be tested, feedback could be collected, and then more Bosses could be changed over time. The newer Pokemon added through the Spawn Reworks also give the game many more possibilities for designing different Boss teams and strategies. And looking at the long-term direction that has been discussed for PRO, where more of the mechanics/gimmicks from the original handheld games are intended to eventually be included in the game, it also makes sense to me that Boss Battles evolve alongside the rest of the game. There are many mechanics that could eventually be incorporated into Boss design to make the encounters more interesting. I think it is important to look beyond our own current teams and current income and think about the long-term health and gameplay of the game as a whole. Keeping the current system is obviously easier and more convenient for people who are already used to it. But sometimes improving a game means changing something that people have become comfortable with. I am not saying that my idea is correct or perfect. That is why a suggestion thread exists in the first place, to discuss ideas and improve them. Some people may disagree with the direction completely, and that is absolutely fine. People are allowed to have different opinions. I did not expect this suggestion to get this much attention or this many replies. Thanks again to everyone who has taken the time to discuss it, whether you agree or disagree. Kind regards, Lugario
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Ban Baton Pass - Boss Rework - Make Battles Fun
-1 for baton pass +1 for boss rework -1 make battle fun there are 40+ bosses in pro if you change strategy for every single boss then it take too much time to do bosses , with baton pass it take 2h-3h to do 20 bosses if you count traveling time . if baton pass banned ppl will lose intrest in boss like suspicious boss battle . Money = Fun 💸
- new monthly PvE content
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Suggestion: Reduce the Forced Trade Waiting Period from 7 Days to 3 Days
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- trade zone
- some ideas for pinkan island.