New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
All Activity
Past hour
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Antizheng started following Epic HP Fire Comfey
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Lezeedxfrench started following Vday Magnemite 31/30 Epic timid - hp ground
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Hiding Spawn Information: Why It Hurts More Than It Helps, and How to Potentially Fix It
I completely agree with everything, meanwhile I agree new spawns should be hided and I totally understand the decision since we want players to discover new spawns, area, daily activities etc.. ! I myself dont agree in hiding some former pokemon information, for example let say I want a Marill in Kanto because it is my favorite pokemon, I dont want it to be hided from me, the pokemon have dropped since years since it's not a new pokemon, I would like to know at which point I can get it and having something I really love. Same for repel, should have informations on pokedex so you can prepare.
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[TOOL] HuntTracker companion
Awesome Onrio !
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Ykhtsu started following 💥Cinderece 30/30 Jolly H.A💥
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Soloelite joined the community
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Tendth123 started following 18+ HA ADA GROOKEY
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Afnan2997 started following Summer Torkoal sassy w/ drought ability 31spdef 25/25 def/hp tanky
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Minglil started following SHINY TRUBBISH
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Prohibited1800 joined the community
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Odin1354 started following 18+ HA ADA GROOKEY
Today
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Hasan68 started following Shiny blastoise
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Partha69 started following Semi Godly 21+ Bold H.A Mareanie 30 def, 29 spatk, 26 spdef, 27 hp
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Ultimatetreiner joined the community
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Suttii joined the community
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Game keeps crashing
Hello! You can disable the setting via login screen. Try to disable all the possible sound such as mute with the tick please! Once again apologies for issue. Take care, Zarachi
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Game keeps crashing
I would but the thing is, the moment I log in, I get stuck. I’m stuck right at the cave entrance. On that note, my game music was turned off beforehand.
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[Re-Opened and NEW UPDATE] Caubemuadong's Shop❄️- Feel Cool and Chill
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[Re-Opened and NEW UPDATE] Caubemuadong's Shop❄️- Feel Cool and Chill
Deathangel666 joined the community
- eNvy's Hoopa Dungeon & Z-Moves Service
Bump- Clothes & Mounts Shop By Ownaz - CLOSED FOREVER
- Game keeps crashing
Hello @Lgxt ! Apologies for the inconvenience you are experiencing. Can you please try to disable the setting "Stream Music" via the sound setting and tell me if it solve your issue ? Once again apologies for the issue, it is a known issue where music can corrupt in rare moment. Very Respectfully, Zarachi- Game keeps crashing
Đá mega trong túi đồ của tôi bị mất. Có bạn nào biết và giúp tôi không?- Clothes & Mounts Shop By Ownaz - CLOSED FOREVER
hi can we trade now?Acquaticfilme joined the community- Game keeps crashing
Hello, I just arrived at blackthorn city, and tried to enter dragon’s cave/den, the map loaded but my game crashed. I tried relogging but it was crashing. I restarted my pc, it didn’t fix the issue. What can I do?Goldennm joined the communityWeywei joined the communityRotom67 joined the community- New Italian Guild: Heartless
Nuovo giocatore italiano tornato sul Silver dopo tantissimo tempo XD siete ancora disponibili ad accettare una recluta volenterosa?Marcusol joined the community- add OT section on linked Pokemon in chat
hi i see many ppl care if pokemon is OT or not and its fair thing to care for, what i dont understand tho is why OT isnt shown in linked pokes in chat , i mean half of the times i see ppl asking if its OT or not on the links, i think it will be good if its added? for me personally its robbing ppl of ability to flex OT which is not fair. the only reason i can think of that not being implemented is enabling the pay2win players to "hide" in a way , since nobody will know if u caught it or bought it when u link . while its good to keep the donators happy its also good to care abt the majority of players who are also paying for MS, BC and other small stuff, not robbing everyone of the ability to flex when they caught something for the 15% who dont ever hunt and buy all their pokemon and want nobody to know abt it cuz rn why should i invest 5-10k hrs hunting rare shiny and play the game 1 month when i can work 1 day and buy it , and not play at all, makes no sense, only if we had OTs :)- [TOOL] HuntTracker companion
Amazing work, congratz ! 😙- Update Logs
Changelog 19.08.2026: Coded Protective Pads. Coded Ring Target. Coded Snowball. Coded Zoom Lens. Coded Dusk Ball. Coded Full Incense. Coded Lax Incense. Coded Wave Incense. Coded Rose Incense. Coded Metal Powder. Coded Quick Powder. Coded Fluffy Tail. Coded Poké Doll. Coded Poké Toy. Coded Casteliacone. Coded Incinerate. Coded Echoed Voice. Coded Uproar. Coded Present. Coded Pika Papow. Coded Veevee Volley. Coded Bouncy Bubble. Coded Freezy Frost. Coded Sparkly Swirl. Coded Buzzy Buzz. Coded Floaty Fall. Coded Sappy Seed. Coded Sizzly Slide. Coded Glitzy Glow. Coded Baddy Bad. Coded Splishy Splash. Coded Zippy Zap. Implemented Gen 8's dynamic Speed. Speed is now recalculated after every action instead of only at the beginning of a turn. This allows rare cases in Singles, such as a Swift Swim user under Rain being outsped by Mega Charizard Y because its Drought triggered mid-turn after Mega Evolving. Protean can now trigger again after a Mega Evolution. Protean no longer triggers if the move couldn't be used due to Queenly Majesty or similar Abilities, Desolate Land, or Primordial Sea. Protean no longer triggers if the move failed. This includes Sleep Talk being used by an awake user, Counter or similar moves being unable to return damage, Fling being unable to throw the held item, and Protect failing after Mega Evolving Greninja. A Protean user obtaining the Ghost type via Curse now correctly triggers the Ghost-type Curse effect. Baneful Bunker now reduces an incoming Z-Move's damage by 75% on a successful block. Gigaton Hammer and Blood Moon can now be upgraded into Z-Moves even when unselectable due to a previous successful use. Nature Power now correctly changes into Z-Nature Power when boosted by Normalium Z. Rising Voltage's power now correctly doubles when the target is Grounded in Electric Terrain. Future Sight no longer bypasses Multiscale when its original user isn't on the field on the turn it hits. Spectral Thief's stolen stat changes no longer trigger the opposing Pokémon's Mirror Armor, Clear Body, or similar Abilities. Foul Play's damage is no longer boosted by 50% against a burned opponent with Guts. Foul Play's damage is now correctly boosted by 50% when its user has Guts and is burned. Under Trick Room, the slower user now moves first when both sides have at least one Stall Ability, a held Lagging Tail, and/or a held Full Incense while using moves of the same priority. Psychic Noise no longer prints “X can heal again” for an opponent that fainted from it. The trigger messages for Beast Boost and Eelevate have been shortened. Steelworker, Dragon's Maw, and Rocky Payload now multiply Attack or Special Attack by 1.5 instead of adding 50% Base Power to moves. Fixed a rounding issue with Oblivion Wing's healing amount. Fixed a rounding issue with Supreme Overlord when three allies have fainted. Gulp Missile's message is now correctly displayed after Surf or Dive deals damage. Super-effective and not-very-effective messages are now displayed before Gulp Missile's message. Super-effective and not-very-effective messages are now displayed before HP-recovery messages for draining moves, fixing an incorrect sound being played when the user wasn't at full HP. Fixed the behavior of Explosion and similar moves from start to finish. The user's HP first drops to zero, causing it to faint immediately. The opponent is then damaged and receives EXP if it survives. Neutralizing Gas's “Gas wore off” message is now displayed only after its user has fainted. Using Fling while holding a Berry now causes the flung Berry to activate for the target only if it survives the damage. Octolock now follows PRO's stat-stage rework by grouping its Defense and Special Defense drops into a single message. Octolock now prints “It doesn't affect X...” against Ghost types instead of “But it failed!” Clear Body and similar Abilities now print only a single “prevented stat reductions” message against Octolock instead of two. Test_Freeze can no longer be called by Metronome.- Transylvania Forest (Re-OPENED 2nd July) 🌟
- Ascension Guild Recruitment
Upppppp- PRO Client not responding when pc just booted up
Hey there, according to discord #bug-report channel, client freeze on launch is already fixed but staff are waiting for the new client to stop being flagged as a false positive before they release it. It's a Unity issue: https://issuetracker.unity.com/issues/17020/app-freezes-when-collecting-garbage-and-creating-il2cpp-generic-metadata-off-the-thread Kind Regards, Lugario- PRO Client not responding when pc just booted up
i get this i just close the client and re-open it.....maybe repeat process a few times if it happens again to me- PedroHage's Shop
Hi, want to buy the 120k Ralts.- antreas13 shop
Hi, want to buy Mankey for 70k.- PRO Client not responding when pc just booted up
I just noticed that my PRO client usually does not respond when it gets this login page specifically with the starters. I had to open the client a lot of times to get the other login page. This usually happens when i just booted up my pc.- [TOOL] HuntTracker companion
Does it support Linux, or do you plan to make it multiplatform compatible? I don't plan on doing it myself, mainly because I don't have the skills for it. That's actually one of the reasons I left the full source code available — I'm hoping someone more experienced than me from the community might pick it up one day and turn it into a Linux/Mac version, or even mobile. If we move the battle window, does it loose our "screen" like some other trackers? Yes, it does — if you move the window, the tracking zone loses its reference and you'll need to reselect the area. Can we have multiple clients open for alts and for it to be able and count from every client individually and a sum of all the encounters together? It's not officially supported, but a friend of mine actually got it working by launching two instances at once. The one issue he ran into was the small yellow selection frame showing up on one of the instances — I haven't found a way to get rid of that yet, so it's not a clean experience, but it does seem to work. Can we /load/save/reset progress? Right now there's only Export/Import — no dedicated reset button yet. Can we have custom background on the tracker? Honestly, hadn't thought about that one! Noting it down as a possible future addition. "Hey there, nice job, looks promising!" Thank you very much !- [TOOL] HuntTracker companion
Hey there, nice job, looks promising! I have a few questions/suggestions: Does it support Linux, or do you plan to make it multiplatform compatible? If we move the battle window, does it loose our "screen" like some other trackers? Can we have multiple clients open for alts and for it to be able and count from every client individually and a sum of all the encounters together? Can we /load/save/reset progress? Can we have custom background on the tracker?