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Showing content with the highest reputation on 12/03/20 in Posts
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PRO BetterFarm v1.2 Main informations : PRO BetterFarm use OCR (Optical Character Recognition) to read what is going on on PRO game. It'll try to find out if you're in battle or not and will try to understand which pokemon you're facing. PRO BetterFarm isn't a BOT ! You cannot be BANNED by using PRO BetterFarm. Link Features : - Count every pokemon you can encounter in game and store it. - Auto-stop when you're not on PRO window. - Target spécific pokemon for better stats. - Store datas into a DataGrid. - Manually correct missreading of pokemon name. - Missreading corrections stored and shareable (PokemonRenameList.csv). - Save / Load / Reste data (All data are stored in the save folder and can be share). Tweaking: - Make the BetterFarm window always on top. - Change BetterFarm window transarency. Comming soon: - Global stat from everyone. - Leaderboard ? - Find a Area list for better data saving. - Show Pokemon Type. ... feel free to ask for new things ! DOWNLOAD HERE! Tested for the latest client version (Anniversary Edition) How to setup : Step1. Launch PRO BetterFarm and click on "Setup" button. (1) Step2. Find a fight in PRO and click on "Select Area" to highlight the pokemon name including 'Your_Name VS." (2) You can refer to the .GIF in BetterFarm app. (*) Step3. Click on "Read test" button. (3) Now there is 2 Ways: "WRONG SET" or "FULLY SET" "FULLY SET" Situation: You're done thanks to use BetterFarm :D "WRONG SET" Situation: - Select the Area again and try to get the same area as the GIF. - Scale up PRO GUI in PRO settings. - Change PRO Resolution. [spoiler=Screen]1 point
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Hello guys, I have some very good sun setters to sell. Check the pictures below if you are interested! BOLD TORKOAL Start Bid: 500k Min Bid Increase: 100k INSTA: 1.5m I used this one for a long time. Bold Torkoals are good with the Stealth Rocks + Yawn set. Yawn helps Torkoal to get momentum to stealth rock, making it a very strong rocker, losing only to Gliscor. Puts a lot of pressure on Skarmory and Ferrothorn, forcing a switch win with Yawn. RELAXED TORKOAL Start Bid: 300k Min Bid Increase: 100k Insta: 1m This one has the wrong moveset and EV spread, I apologise. Relaxed ones are good with Rapid Spin, Lava Plume, Super Power/Earthquake and Yawn/Earthquake. Super Power for Tyranitars, Earthquake for Heatrans. Yawn for momentum, forcing a ghost switch out for Rapid Spin. HP GROUND NINETALES SOLD BY KEYAMIN FOR 600K This is a Sun setter sweeper Ninetales. You don't necessarily need to run a sun team to use this, because it can sweep on its own. Flamethrower for stab + sun boost. Nasty Plot for HP Ground to KO Heatran. You can even put a life orb on this if you want. Why not? Energy Ball for water and rock types. If you have a pokemon that solid counters water and rock, you can even use Extrasensory instead for M. Venusaur, or something like Roar or Pain Split. Be creative! HOW TO BID? Comment below which pokemon you want to bid on (Bold Torkoal, Relaxed Torkoal or Ninetales) and your bid. You can also DM me on Discord (Belzebel#8842) or in game (Belzebel). The auction for the pokemon will end 48 hours after the first bid.1 point
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Top 3 is hard to achieve and the only thing that we look forward for after working hard to achieve it is Guild island spawns since there's practically nothing to do there aside from hunting, we felt it's unfair after all this hardwork we recieve the same spawns of the previous season " Stall " Especially that its a playing style and not everyone plays it, so it felt like another season went like that, we need some kind of variation and avoiding repition since it's not the first time, " Rain " was spawned twice in the past. I suggest like the one you did " fossil " theme or it could be Speed theme instead of limiting it to a certain game style or atleast not repeating the same spawn consecutively. Thank You,1 point
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Insta buy the Alakazam for 2.2m Insta buy Tentacruel for 1.4m Insta buy Weezing for 600k Start Slowking for 1m1 point
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So basically a way to make people read quests even less (making scripters' work less important), get rewards faster with less work and without thinking, while simultaneously making guides easier to make. -1 obviously1 point
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Player name: Cosanostra Showdown name: Cosalerital Server: Gold Timezone: GMT+1 Rank on ladder: 131 point
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Player Name : ElonMuk Showdown Name : Gozerrr Server : Gold Timezone : GMT+1 Rank on ladder : 31 point
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STARTING OFFER: 600K MIN RAISE: 100K INSTA: 1.5M END: 48HRS FROM THE FIRST BID ACCEPT: CC=420K RR=700K STARTING OFFER: 600K MIN RAISE: 100K INSTA: 1.5M END: 48HRS FROM THE FIRST BID ACCEPT: CC=420K RR=700K STARTING OFFER: 800K MIN RAISE: 100K END: 48HRS FROM THE FIRST BID ACCEPT: CC=420K RR=700K CONTACT ME: INGAME: CHICHAII DISCORD: #2976 CHICHAII1 point
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This started on my very first day on Pokemon. Somehow, my first slot pokemon (initially a pidgeotto) became a Charmander with the same IVs as my starter Charmander, and same nature, just with none of the levels. Few hours later, the pokemon on my first slot (Arbok) became a Pidgeotto, the one I lost before. Now, the pokemon in my first slot (Raichu) became the same Arbok I lost before. This is my first day, and it is quite demotivating to have this happen as its very confusing1 point
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I legit can't believe someone actually read through 35 pages of words of my guide lol Glad you enjoyed it1 point
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Thank you. This was a terrific guide. I just started playing again for the first time since 2017 and my boss lineup was one disabler and five (5) setup sweepers. You know if the first sweeper faints then just setup again on a new one. ... Back then I could have used this guide. Real bad.1 point
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Hello @Solo250 I apologize for the inconvenience. Your level 33 Gastly should now be in the last slot of your PC. Can you please confirm this for me. @Huraa If you are having the same issue and it still persists, please create a new thread and we will help you out.1 point
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Content Changelog December 2020 NPCs [Added] Mount Mega Evolver Conrad in Celadon Mart 1 who can evolve some selected Mounts into its Mega Form for a fee if you provide the respective Mega Stone. [Added] Max Repel Seller Bonny in every Department Store. He sells 400 Max Repels for $250,000. Tutors [Changed] TM Tutor - Dark Pulse in Ecruteak City to TM Seller - Dark Pulse who now sells TM76 - Dark Pulse for $15.000 each. [Added] Move Tutor - Secret Sword in Matsuki Village who teaches the move Secret Sword for $15.000 to Keldeo. [Changed] Tutor - Synthesis on Route 218 reworked from XanaScript to Python. Gen7 Pokemon are now supported. [Changed] Tutor - Punch on Route 42 and Tutor Heaven reworked fromXanaScript to Python. Gen7 Pokemon are now supported. Event [Added] Xmas Event on Matsuki Island. It is accessable from every port city. [Changed] $5,000 Entry Fee and $5,000 Exit Fee to $7,500 Entry Fee and no Exit Fee. [Added] Evergreen Island is now accessable from Matsuki Village. [Changed] 10,000 Exca Exp to 5,000 Exca Exp required to enter the Excavation Site in Evergreen Island Frozen Cave.1 point
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Content Changelog November 2020 Tutors [Changed] TM Tutor - Poison Jab in Safari Area 1 to TM Seller - Poison Jab who now sells TM143 - Poison Jab for $12.000 each. [Added] TM Tutor - Hone Claws in Pastoria City who teaches the move Hone Claws for $7.000. [Added] TM/Move Tutor - Metronome in Cinnabar Lab 1 who teaches the TM and tutor move Metronome for $8.000.1 point
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Hey bro nice shop and there is i would suggest. Why dont u just delete the empty spoiler? U can still add it afterwards. So we have less to scroll and we know whats there in first place Greetings1 point
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Hey there! I am sorry for the inconvenience. The price was meant to be reduced to 500 Pokedollars after you finished the entire quest on Eriyadu Island. This got changed now. Please let me know whether this is the case. Kind regards, Noxious1 point
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Yesterday night I was farming pikachu to get a lightball one, finally caught it . I log off and when i log in this morning i see that he is no more but i get a lvl 5 squirtle.0 points
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UP : My pikachu came back but the moderator deleted my real squirtle who was lvl 19, instead of taking the lvl 5 one uwu0 points
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+1 , there is absolutely no reason solosis should be this high a tier when its a gen 5 mon when we're closing in on gen 7 , its also not going to be meta breaking by any means.0 points
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________________________________________________________________________________________________________________________________________________ I will preface this thread by underscoring the fact that we cannot case-specifically return any lost items or Pokemon, nor can we reset cooldown times if you're penalized by one due to a rollback; any posts made asking for that only serve to pollute the forums and will be deleted as such. I can not make any promise that any absolute resolution will be made for the entire issue anytime soon, but I can promise that sifting through this thread will make you more informed on rollbacks and how to potentially elude the often-inevitable event. With a glaring trend of reports for rollback-reverted items, a cascade needs to be made on this entire plight—both to help users stay on their toes to possibly stave off rollbacks, and to inform those rollback-plagued users who are turning here for a solution. ⋯⋯⋯⋯⋯⋯⋯⋯⋯ Rollbacks occur whenever the server was unable to successfully save newly gained progress—in which case, the data in the database remains changeless, as that newly gained progress—while temp-held by the server for your log-in session—never registered in the database. This mostly commonly occurs in the wake of a server crash wherein data was gained after Point A (the last saving point), but the server crashed intervened with Point B (a would-be saving point, had the server not crashed before it). Additional but much more uncommon causal scenarios can be when your computer logs you out abruptly, such as during a sudden shut-down; in those cases, progress may also end up unsaved, as it did not give your game client ample time to query the database to save it before your computer force-ended the client. Due to how onerously taxing it would be for the server to insta-save all data—especially for the more data-rich characters of data—the systematically scheduled saving points of some data need to be regulated more strictly; as that opens up a broad window for Pokemon data, which are among the larger-scale data types for the server to save, nature dictates that those are the most commonly lost. These saving-point intervals aren't bound to be deregulated due to those reasons, but we do hope to minimize the frequency of server crashes in order to forestall more rollback cases moving into the future. ⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯ As long as it is possible for the server to crash, which is perpetuated as new, potentially deadlock-inducing server-coding is added, the game will never be absolutely devoid of potential rollbacks; it will be a minefield wherein the mines are irremovable, but it is possible to tread through it when regardful of precautionary measures. Relogging. This is usually is the ticket to staving off most rollback cases. By relogging, you effectively force-save the data, as your client tells the database to save your data to ensure that it's retained by the time you log back in. Because the client needs a little time to processually communicate with the database to save it, you are advised not to "force-end" your client—be it through terminating it via the task-manager prematurely, insta-shutting off your computer, and so on. Due to varying data-type integers used, different forms of data take discrepant amounts of times to save. While account-side data, items, quest variables, and so on all fold into a pecking order, they all tend to insta-save within a few minutes; it's Pokemon data, on the other hand, that takes longer to save (5-20 minutes) and thus runs the biggest risk of a rollback loss. Since all Pokemon-specific data is lumped together and saved synchronously, I would advise relogging when any of the following data changes happen to your Pokemon: Capturing it. This is obviously the most primal, as your Pokemon's existence will be lost if no Pokemon-data saves occur before a server crash. Equipping an item to it. This is also critical but more overlooked, since it can cause Held Item losses. Since item data consists of only a few points, the server manages to insta-save the fact that it was removed from your inventory, but the item will then embed itself into the Pokemon data of the holder; that means that if Pokemon data fails to save after the item is removed, there is a good chance that the item will be lost, because it will revert your backpack's state to a point whereafter the item was already removed from it. Evolving it. This may be a more negligible contingency for Pokemon that evolve on a level-up basis; but when an evolutionary item is expended in accomplishing the evolution, there is more at risk than a simple retrogression. Due to the reasons precedingly explained, item data saves at a much more systematically frequent rate than Pokemon; resultantly, you could see yourself losing both the evolutionary item and the evolution it induced if you item-evolve a Pokemon before a Pokemon-data saving point. Expending an item on it or paying for a service. Whenever you use an expendable item on your Pokemon—be it a healing item, TM, evolutionary item, vitamins, and so forth—you risk losing the aftereffect of the item's usage and the item itself, as items will embed themselves into the Pokemon's data while it's possible for item data (the usage of the item) to save before it—in addition to money expended, such as on a move-tutor. Whether it is worth relogging to preserve the aftervalue of more mundane items, such as a potion, is your call; but if you're more frugal, you may want to habituate relogging after such changes to ensure that the more invaluable expenditures don't end up rewardless in a rollback. Trading. When trading for a new Pokemon, it may also be a considerable amount of time from Point A (trade-acquiring the Pokemon) to Point B (a Pokemon-data saving point); as such, it's a broad window of time for the server to crash and intervene with saving it. If it's a money-for-Pokemon trade, it is especially urgent to log out, as the server will be faster to save the fact that money is lost than it will be to save the Pokemon's new account-holder. ⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯ Due to the varying saving-point intervals, it is possible to lose data while the entire control flow of obtaining it ends up disordered; for example, if the only method of obtaining an item was through a one-off NPC and a server crashed thereupon purchasing it, the server may have registered the fact that you've used up your one chance to buy it while failing to save the item, thereby deadlocking you from obtaining the item. I've devised similar NPC-oriented solutions for this in the past, such as Professor Oak giving you a new starter Pokemon if your starter Pokemon rolled back, and I will try to be amenable to adding more fallbacks for similar predicaments as they come to my knowledge. The exact data you lost will be irrecoverable, as we have no means of systematically authenticating that the item was obtained and lost via a rollback before manually returning it; but through systemic means, we can mitigate the damage of rollbacks and clear up progressional deadlocks caused by it. Before making such a suggestion, however, the following questions must be addressed: is an essential source of obtaining the data gone (such as an NPC disappearing)? Is it possible for scripts to discern that it was lost due to a rollback? Is the data indispensable? For some questions, only scripters can give a definitive yes, but it is food for thought before raising up a suggestion to obtain it.0 points