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Showing content with the highest reputation on 07/21/23 in Posts
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Changelog 01.08.2023: Reworked the Exp code. We use the official gen7 formulas now. Coded Exp. Share à la gen2. Coded Party Exp. Share. Disabled for now. Coded Lucky Egg. Coded Exp. Candies. Catching Pokemon gives EXP now. Reworked almost the entire API the client uses to interact with the scripts. While it might sound small, it was actually quite significant and took up most of the time, aside from the EXP rework. Added global rare encounter announcements. Players can anonymize their rare encounters and choose to show or hide the messages in the client options. By default, the messages are displayed, and rare encounters are anonymized. Only forms and shinies of Pokemon that are uncommon or rare will be displayed. Players are move locked while fishing now. Added battle delay and cd reset for a slightly better fishing mechanic. Slightly changed the form/shiny sprite display in the Pokedex. Left-clicking shows the next form, right-clicking shows the previous form, and middle-clicking resets to the base sprite. Fixed Z-Move not being selectable if Transform enabled them. The client no longer displays the mega button for Rayquaza if it holds a Z-Crystal. Corrected misspellings such as Never-Melt Ice and King's Shield. Reworked Final Gambit. Reworked Seismic Toss. The server kicks users that exceed 190s in PvP battles now. Lightning Rod now properly checks temporary types when protecting against paralysis. Fixed Hydration message. Fixed Entraintment message. Pokemon with Natural Cure will no longer be cured on switch-out if they lost their ability. If a Pokemon dies due to Leech Seed damage, the opposing Pokemon recovers the HP equal to the damage taken. Previously, it always recoverd 1/8th of the max HP of the seeded Pokemon. Coded a server-sided speed hack detection. Few small reworks, clean-ups and optimizations.21 points
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Hextech Ball : effect: better catch rate on pokemon with league of legends skin An idea, when you throw a hextech Ball you have : 1% to have this sprite 10% to have this sprite 15% to have this sprite 25% to have this sprite 49% to have this sprite or base the sprite on the rarity (tier / event / pink / shiny ) of the pokemon encountered. inspired by : MasterWork Ball : inspired by :4 points
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I love Legends Arceus and wanted to make the balls from that game! I'll list effects i think they should have when converted to PRO. Poke Ball Reskinned Poke Ball Great Ball Reskinned Great Ball Ultra Ball Reskinned Ultra Ball Feather Ball Higher Catchrate on Flying Types Wing Ball Better Feather Ball Jet Ball Better Wing Ball Heavy Ball Reskinned Heavy Ball Leaden Ball Better Heavy Ball Gigaton Ball Better Leaden Ball Strange Ball Reskinned Park Ball Origin Ball Reskinned Master Ball (canon effect in PLA) also one with the firework catch because why not. I also am working on some other balls: Alpha Ball Kyogre's Blue Orb Inspired Omega Ball Groudon's Red Orb Inspired Delta Ball Rayquaza's Jade Orb Inspired im so sorry gardevoir amogus god has abandoned us4 points
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My first time participating in any PRO contest! Here are my creations: The Poffin Ball: Pokemon with lower catch rates can be hostile and thus difficult to obtain... probably because they are hungry. The poffin ball looks like a poffin, increasing the chance of catching pokemon with lower catch rates. They can also be different colours (or just one). ---------- The Snooze Ball: The snooze ball increases the chance of catching pokemon that are asleep. ---------- The Coco Loco Ball or Coconut Ball: As the definition of "loco" suggests, the coco loco ball is for pokemon who are nutty or eccentric (in a humorous) way - possibly due to the behaviour of pokemon when they are confused. The coco loco ball increases the change of catching pokemon who are confused. Or, we can name the ball the "coconut ball", which boosts the catch rate of pokemon located near beaches or shorelines. Alternatively, it can boost the chance of catching pokemon during sunny weather (or daytime). Hope you all like my submissions!3 points
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Mega Ball (Clear Part) the black background will make it difficult to see when trowing/ recommended to see the spoiler ↓↓↓ Melody Ball Bubble Ball (Clear Part) Checked Ball / Heart Ball / Shadow Pokeball Steel Ball Plus+ Ball (Clear Part) Minus- Ball (Clear Part) U-Turn Ball Snorlax Ball Arrow Ball Honey Ball Toxic Ball Dazzle Ball (Clear Part) Watermelon Ball Zombie Ball (Clear Part) Feather Ball Bunny Ball3 points
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Cosmo Ball More effective at catching Psychic type Pokémon. Scale Ball More effective at catching Dragon type Pokémon. Chrome Ball More effective at catching Steel type Pokémon. Pal Ball A Pokéball modelled after Pachirisu. Catch rate is identical to that of a standard Pokéball. Refresh Ball For every 10 refresh balls thrown in battle, 1 will reappear in your inventory. Catch rate is identical to that of a standard Pokéball. Artifact Ball More effective at catching Rock and Ground type, as well as fossil Pokémon.3 points
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Hello PRO staff Having to link a pokemon in chat to see its hidden power is literally tiring. It is an important information that should be quickly displayable and considering how many pokemon a player can have, the linking can be tedious and time-consuming. (examples: tangela, magnemite) The card opened by clicking on a linked pokemon has 4 couple of lines, for ability, nature, region, hidden power. The space required for these 4 couple of lines is exactly the same used for the 3 couple of lines (ability, nature, OT) displayed in the card that opens clicking on an owned pokemon, without linking required. I believe -this is my suggestion- the hidden power should be displayed on the cards without requiring to link the pokemon, fitting this information between nature and OT, there is just enough space to keep it clear.2 points
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congratz @Bilazeyuuki Please message me ingame : Trezzyxx1 point
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Greetings, @Renaciente this Auction has officially started, as such, you can no longer cancel it. Once an auction starts, you lose the ownership of the pokemon, as the winner will claim it as his. As Auction Rules state: This auction has a 72hours auction, therefore, this auction hasn't finished yet. @Senoxx has the B.o. of 1M still. This auction will go as planned, and will finish when the time ends, not before! @Renaciente I suggest you to read our Auction Rules! Kind Regards, * Zoruami *1 point
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Hello, This is my first time participating in contests of this style. But I always wanted to give it a try So, here it is, this is the Spooky Ball, Intended to capture and contain ghost-type Pokémon, but it's a prototype, so some ectoplasm may leak out I wanted to make another design so here it is, it is called the Millennium Ball, found in some ancient ruins, they are made of a mysterious crystal and emit a very dim light. So... I couldn't get this idea out of my head, so here it is, the "Dragon Ball" supposedly you can find them with a radar. Honestly, I'm going to keep doing desings until I have no more ideas :3 This is the "Droid Ball", I made it a bit inspired by a steampunk theme. This pokeball is actually a small robot that targets pokemon and flies towards them making it easier to catch them. Today i have a couple ideas to pokeballs, this is one of those. The UFO ball, was a little hard to make it look like a pokeball and like a ufo at the same time. The second one today is the Princess Ball, it's a little bit different that a regular ball but i like to keep things fresh and out of the standard. Yet another one, i called this one the Flask Ball. I guess it should really be called potion ball, but I like the word "flask". A few observations, the first is that I think that of all the pokeballs I've made, this is the one I have the least faith that it will be selected, because one of the designs exceeds the size of the original png of a pokeball, But I hope it won't really be a problem. The other thing I wanted to comment, is that recently I realized that most of the pokeballs I make are glassy and shiny xdd that correlation was not intentional So, I'm surprised no one has made a pokeball with this theme, not much more to say, it's an egg, the Egg ball. Slightly inspired by a Yoshi egg, and considering that there are Yoshi mounts in the game, it seems fitting. Today i bring to you the Bomb Ball. With this i was aiming yo make a dark tone base pokeball. I want to try to cover diversity of color palettes with my designs. About the ball, well, probably not the most efficient pokeball, but maybe a worth risk1 point