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Showing content with the highest reputation on 03/04/24 in Posts

  1. Start Price : 10M Minimum Raise : 500K Insta Price : N/A Auction Length : 72 Hours after first bid https://countingdownto.com/?c=5389242
    3 points
  2. auction end winner kommo o @Quizmaker101 winner scizor @Marting Congratz
    2 points
  3. ABOUT US: We are a new guild that focusses on every aspect of the game, both PvP and PvE. Our goal is to create a community in which nobody feels forced to take part in activities that they don't enjoy. In Holydoof, you can enjoy every activity available on PRO! Our Staff Leader: Pinklax Officers: Aestre, Lupo93, Exzxay BENEFITS: ● Shadow area access (top 3 dungeon ladder reward); ● Guild bank; ● Chill and friendly environment; ● PvP and PvE support from some of the best players in the server! REQUIREMENTS: ● You must be able to speak english in a way that allows you to be understood by other members; ● You must have a Discord Account and use it to be active in the community; ● You must be active in game; ● You must have completed the story (all badges unlocked) and at least 300 hours gameplay; ● Alt accounts with mains in other guilds will not be accepted. ● Minimum age 18+ APPLICATION FORM: Please, provide a screenshot of your trainer card. ● What's your IGN? ● How old are you? ● Where are you from? ● What's your total playtime? ● What do you enjoy doing in the game? ● Would you like to offer some kind of service to the guild? (ex. Daycare service) (if not, it's totally alright!) And the most important question of them all: Which Bidoof Form do you like the most? -Suidoof, Raidoof or Endoof ? For further info, feel free to contact our staff!
    1 point
  4. Start: 9m Min raise: 200k No insta Ends March 10,2024(10PM) Philippine Time
    1 point
  5. Hello people i want to sell some of my shiny Pokémon's "This is not a auction" contacts: in game or discord id: abinash100 <Caterpie>"sold" <Snubbull>"100k" <Fearrow>"sold" <Volcarona>"5m" <Noibat>"10m" <Golett>"25m"
    1 point
  6. Duration: 24h after first bid Start offer: 200k Min Bid: 50k Insta: None Accepted payments Coin Capsule = 350k Reroll Ticket = 550k Contact Ingame: Norex Discord: norex1234 If you want to bid from Silver Server make sure to mention that when bidding.
    1 point
  7. C.o: 5.8M Min Bid: 100k Ends 48 hours after first bid Payment: Pokedollars - CC 400k / iv rr 500k / BMS 150k / Nature rr 200k https://www.tickcounter.com/countdown/4965633/shiny-croagunk I'll be at work so please be patient GOOD LUCK EVERYONE!
    1 point
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  9. Timid 200k naive 200k
    1 point
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  11. Mistakes can be made bro... I think it's unfair to handle it that way. I will offer 500k to make a bit of compensation for you bro. GL (i offer 500k)
    1 point
  12. Greetings @Bankman I have removed the 25+ segment from your thread's title. Your Venusaur does not meet the requirements to be classified as 25+ due to SPATK IV (11) being under 25. After making sure it is in accordance with General Trade Rules, feel free to change the title as you desire. Kind regards
    1 point
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  14. 2.4m, Phuongismylife in Gold currently, I will transfer if I win
    1 point
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  19. I give money away to random people until Astrella comes out. @Karvelas
    1 point
  20. @Torarudean won this auction
    1 point
  21. @Chamucomayor min bid is 200k not 100k. so it is not biggest bid. 1.7m bid continue to be. bump
    1 point
  22. Developers to-do list:  //This list is ordered alphabetically. It's just what we have on our to-do list. Auction House //An auction house that'll be usable in-game and on the Dashboard. Battle animation adjustments //That mainly affects the catch animation and a few small adjustments. Battle log //Some plans but probably not easy with ngui. Box rework //A general box rework to add more filters, split the boxes, add mass delete and so on. Double battles //Battle together with your friends and against your enemies within and outside the story! Dungeon á la Mystery Dungeons //Player will have to climb maps as a Pokemon. Repetitive content with a chance of different rewards at the top. Dynamic window layering //There are so many window layering problems recently that I rather add dynamic window layering a la Windows. Event icons rework //The current icon code is really, really bad and needs a rework so we can easily add more information/icons. EXP rework //Our EXP formular is wrong and uses the wrong value for the exp group. This might need a complete spawn and trainer level rework for the story. EXP share //EXP share à la gen2 where the Pokemon that held the item always got its EXP share. Fishing Rework //We plan to make it a mini-game similar to how fishing works in Minecraft. Fixing all incorrectly coded moves and abilities //https://pokemonrevolution.net/forum/topic/233061-list-of-broken-moves-abilities-items-in-pro/ Forum change //Xenforo is everything but not user-friendly nor easy to work with and we need to get rid of unique emails. Higher PvP rating at season start //Would like to start the season with a higher rating so you can actually lose something. Illusion //Hard to do cause you need to send different pokes to each user which requires a rework of the code at 180 different places. In-game layer rework //The character and map layer client code is a mess but that's a mammoth project. Ladders in client UI //Show all kind of ladders in the client UI. That includes OU Ranked, Random Ranked and Total Playtime. Lending Trade //Probably needs another rework from scratch. Mail adjustments //Check whether an item is mailable or not when putting it in the mail and not after trying to send it and a mail confirmation to avoid sending it to the wrong user. Make flying mounts/followers keep flying while standing still //Upgrade of the animation capability for the character sprites. Possibly new animation options. Mod tools updates //Mainly for GMs, a few fixes and small feature requests. Nuzlocke Server //A just for fun server with Nuzlocke features. Data cannot be transferred to live servers. https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge PRO Editor updates //Many, many updates for the PRO Editor as well as a map server rework from scratch which is already done. The editor is currently in a not working state. PvP elo system //Easy to say, hard to do. PvP encounter rating limit //An option to not encounter users with more than 100 PvP rating less than you. PvP battle replay //Save, play, review and share your battles. PvP battle spectate //Option to allow others to spectate your battles, possibly with a delay. Random Battles and ladder //Not much to say about. Reconnect //That's not only for PvP but in general so users that disconnect unplanned reconnect without even realizing it in the background. Very complex problems. Rework multi-hits //In handhelds every multi-hit has its own damage calculation, crit chance and so on. Required for Parental Bond. Rework winning order //Right now, moves like Destiny Bond and recoil let the wrong user win if both die the same turn. Server merge //Merge gold and silver together and increase the box limit from 1000 to 2000. Show Pokemon and whether they are dead or alive in PvP battles //Initially planned to replace the Pokeballs with the Pokemon sprite but the Pokemon sprites are too big, and resizing them makes it impossible to identify the Pokemon. Android cannot see anything so they were added elsewhere. Slider to change how many users you can see on the same map //To unburden old hardware without the need to use foreveralone. Options to see friends- and/or guildies-only as well. Terrains //Terrain moves, the needed abilities and Terrain Extender for Tapus. Player/Social window rework //Similar rework as PvP window but for the social tab. We could possibly add following features: Boss Cooldowns Page: NPC sprite, name, location, current win-streak, cooldown timer, weekly boss limit counter, friendlist: status message, last online, guild: last online, user rating, Input field with an invite button, guild creating in social/player window, /foreveralone check box, time ladder, PMs enabled for everyone/friends option instead of using the online status as indicator. Team Builder //Create teams with your Pokemon and replace your whole team with a single click instead of looking for every Pokemon in your box. Transform and Imposter //Ditto needs some love. Two-factor authentication //With 2FA, you need to use two things to prove it's really you before you can log into your account. For example, you might need to enter your password (that's one factor) and then type in a special code that's sent to your phone (that's the second factor). By using 2FA, it's harder for someone else to get into your account because they would need to have both your password and access to your phone. Username borders //Didn't think about it any further. Visual for active stat changes //Not sure how to do that yet, might be a space-related problem. Visual for environment moves //Probably just a new background as long as the rooms are active, Artists where are you? Z-Moves //Boom, baam, damage, yknow..           ▣ High priority                    ▣ Normal priority                    ▣ Low priority                    ▣ Completed Please do not suggest any of the features/planned changes above as they are already on our to-do list!
    1 point
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