-
Posts
881 -
Joined
-
Last visited
-
Days Won
1
Everything posted by Iceflake
-
I have to highly disagree with this. Unaware is not as broken as you may believe it is. 1- There only 2 "Usable" Unaware Mons being Clefable and Quagsire. both running usually max def and hp. (not counting Bibarel and Swoobat since their not really in the meta.) Both has really glaring issues. The first is as Kboww pointed out, once Toxic'ed they can be easily worn down. If Clefable has heal bell Toxic should always win since its a pp war. (toxic having 16 max pp while heal bell only has max 8) if quagsire gets toxic'ed hes pretty much dead 2- This pretty much only apply to quagsire, but Quag has a hard time taking special atks unless invested then it cant really wall strong physical moves from d nite, and conk. Even strong physical atks can make sure he cant switch in for free. Like a Banded Dragonite 2hit kos quagsire with outrage always. 3- I'm pretty sure your just salty about a game where you got stalled out. Just adding say a careful Gliscor fixes most of your issues or any wall-breaker. Manaphy,Azumarill, (banded) Dragonite, and Serperior are all great options for this. All have the power to just tear through stall teams. So if your seeing a lot of stall teams just change your team a lil. You may think you can win with just one team but one team can never beat all the teams. Theirs always a counter, thats what Pokemon really is about.
-
Lucario has close combat and ho oh has Earthquake. hope it helps
-
The more content for Pro the better. Get the name out there.
-
I would like to see other peoples opinion on this as well
-
What I'm seeing here is increasing the odds of rare spawns. while decreasing the common spawns. Without proof that they decreased the spawn rate of the rarer spawns we cant say for certain. A mod/spawn editor can confirm this if they like. Thank if you did. what i see they did was they added spawns to a spawn pool that you were accustom to. That would be the reason why you seem like you see less rare spawns. Adding a new possibility to a already existing will do that to any equation. What they did to my knowledge was added many new spawns to each site. Again if a pawn editor proves me wrong i will humbly apologize. Your answer just make excavations easier therefore not very like the MMO of pro that we are used too. I see only 2 ways of fixing this and still make the game feel that classy PRO MMO feel, if any other people would like to add to this they can. One would be removing the new spawns which i highly disagree with. More rare spawns chances every day the better. Second would be adding New sites to Hoenn. This in turn would fix the "spawn irregularities your having" and give new players the chance of getting more points/money every day. While also giving people new and experienced in excavations, options on what they want to try for. If its only the spawns rates you have the most gripe with i suggest making a post in https://pokemonrevolution.net/forum/index.php?threads/pok%C3%A9mon-spawn-related-suggestions-feedback-requests.97809/page-46#post-723048 that should allow you to possible change Heracross back to being a Higher teir and the fixes of the rates in the excavations. By voicing your opinion. apologizes to Prehax if he isn't the one who edits these spawns in the excavations ahead of time. Just going to leave this you getting a Mon too much and wanting it to be a high teir and also wanting higher tier to be easier to catch are kinda contradicting each other. Thank you, this will be my last opinion on this. This is up to the people and mostly the staff. Just trying to get people to see my side of this coin we both are apart of.
-
As a Quote "NOOB" at Excavations only having around 1.7k of them i would like to put my two cents into this. first thing first i would like to point out jb has over 20mil With your first point on useless money items in favor of Better/Rare spawn rate chances i would like say people with anything under 2mil like these items. They bring a Risk Vs Reward aspect to the sites, you will usually make your money back if you hit up all of them and even more so it rewards those who take their time to do them. Thus rewarding those who aren't filthy rich The second point highlighting the Staleness of the Pokemon, I cant say much. I haven't did that many Excavations to make it stale for me. But i would think with the most recent update to them with the extra rare spawns and some low tier spawns it would become more interesting. Not much to talk about with this cause it comes with experience. The third point describes No real reward for achievers. This is a easy fix in being decreasing the amount of "NOTHING" spawns you get after a certain threshold. Maybe add a milestone points like at 5k excavations you see a little less. then 7.5k and so on. I don't really see a reason why this isn't already in the game since the nothing spawns usually only help the players who are just getting into Excavations by giving extra points. And with the rewards of being able to sync fossils without a limiter is kinda of the best reward for getting a lot of excavations. The Fourth point i cant really comment on. Since I'm still so low on excavation points i don't really have enough to purchase anything useful. With the Fifth point being the same as my fourth. Cant really comment. I don't have enough points to get those spawns. But if i had to guess it would be because of the new added spawns making the other spawns feel like their more rare. Since adding something to a spawn zone will decrease the Percentage of all the Spawns in that area. A "plausible" fix to this would be adding another site. Maybe a underwater site like a underwater sunken ship site. To add spawns to. The east side of Hoenn is barren of sites to my knowledge. The six point I'm just going to skip for obvious reasons. With the Seventh point contradicting the fifth i believe. Of Jb wanting higher tier Pokemon more frequently. If that is the case of Heracross being lowered on the spawn tier list i don't really see a downside. I'm pretty experienced in the game of PVP (not trying to say i know every single mon that plays) But i rarely see heracross in pvp making any big strides in viability besides very niche cases. So it being lower on the spawn rate list is only adapting to the Meta i believe. The prices might go down but thats just the way the market works. I would like to clarify im not attacking JB's Fixes im just trying to look at it from another angle. Hes my guildy and fellow officer. Just saying his Richness might be clouding his judgement on some of these points.
-
90 seconds is plenty of time till pro figures out how to program a timer like showdowns. Showdowns time works do well because of its reducing time limit if you take a while to make a move. I dont think 60 seconds is enough time to quickly calc damage. I would like to implement something. Whenever you make a move and your opponent is still thinking I would like to see the timer instead of the "waiting for opponent" text that appears.
-
im coming online right now
-
time left for darm?
-
850 for darm
-
Only left: Epic Dusknoir (Lowed price) (New pokemon soon)
Iceflake replied to Buccino's topic in Selling Pokémon - Gold
-
750k darm
-
-
❄ice❄ #5841 my discord please message me for meet up details
-
winner of the forth vulpix is on9hingor^ please put your discord or username + time to meet in a post
-
1 min left for the 4th vulpix. this is the last update for the 4th vulpix
-
araragikun we still have about 1hr and 30 mins left
-
Updated with new bid. I'll be at work when auction ends so will not be updating current bid till after work.