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Bunnystar

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Everything posted by Bunnystar

  1. This is a MasterClass of a collection and I applaud the effort. Great job Rharomy.
  2. Hi, will pm you privately.
  3. Few snaps from an awesome night, enjoy! Who doesn't though? We almost had the perfect shot... but, ...curves, ya know? This one is for you Gengar! :D Rip Levanny, forever in our 's Mega Donovater When? 3> I didn't get it at first, but now I see it too, lol. Gotcha fam random snap Friday 25th in Portland, don't forget. Nvm, we going to Egypt then. True Love Almost.... We did it again :D ..almost. Photo-bombed I also don't know what we were on about... And in the end, we did it. ^^ !!!
  4. Today we celebrated a few Birthday's at Vermilion PC and amongst them was AlpayWoW & Ic3thirst!! Happy Birthday!! Might have gotten a lil' to rowdy for some, 'cause somebody decided to throw their freakin' Tyranitar overboard, lol. Annnnnd... 1 quick sneaky selfie without notice ^^, Pretty awesome Birthday & gaming experience we all shared tonight, hope their be many more like it! Take care everyone :3
  5. In-game name: Bunnystar Server: Silver Pokemon ID and/or screenshot: Please and Thank you staff member.
  6. Greetings Staff, faced a couple of issue's within my battle tower run today. 1st was with Jazz, I think it was room 2 if I'm remembering correctly. After my match with Jazz, the battle just simply restarted. [spoiler=Jazz] I didn't think much of it, besides wanting to report this only bug at that time. But then, it happened again, this time with Cynthia. After winning the initial match this happened.... [spoiler=Match restarted, again.] Honestly, wanted to just faint out cause I was down to my last two pokes. But just went for it, while hoping for the best for the sake of staying on projection for my legendary mount. And in the end i won. [spoiler=Match] After this, I went to the rewards distributor. I was hoping for a 50 coin payout since beating her twice but I knew it was just gonna be 25. So has I was spamming the space bar to get through the dialogue, the number 12 caught my eye while skimming through. I was hoping that wasn't gonna be my payout in coins and it ended up being just that. [spoiler=Payout] Thanks for reading, await for feedback.
  7. Greetings! ● What's your Name/IGN? Jessie/Bunnystar ● How old are you? 24 ● Are you active in Discord? Usually go on it when needed from in-game or the forums. ● Where are you from? UK ● What's your playtime?/How often do you play PRO? 300+ hours. Weekdays I try to play in the evenings mainly, if I didn't pass out from a day of uni already. But definitely online weekends. ● What's your goal in PRO? Working on a one of a kind shop. Its on the hush for now. ● Why do you want to be part of Chaos? Been invited to Chaos by Quan a few months back. ● What's your favorite Pokemon and why? Absol, Hydreigon, Weavile & Tyranitar come to mind. Dark/emo looking pokes are my thing. RAWR. ● What's your favorite animal and why? Stallions, Reason being is the whole dark horse vibe. Power, Beauty, & Control. Introduction: Simple and easy going, like this introduction. Ha.
  8. I think this is your second giveaway that I've come across. Entering again.
  9. Big up's on the effort you put into the shop and the theme of 20+IVS.
  10. Yeah, its pretty obvious I wont be replying within your own made up time limit. The Mods can take care of this on my behalf.
  11. Didn't stop to think I was going ham on a childrens game. lol
  12. Long read, couldn't help it when a opportunity like this occurs to make a difference:). Restrictions for bosses - No megas anymore. - Disagree, I think if there should be a mega on a boss team it should reflect on the character has their signature poke i.e. Misty and Brock with their Mega Gyarados and Steelix respectively. A special animation for a signature poke will be cool as well. Just spit balling as I go along, Fair warning given^^. - A maximum of 2 legendary Pokemon. - Agreed. - A maximum of 1 shiny or form Pokemon. - Agreed, still with the new animation or something along those lines just to up the anti a little bit. However short it may be. - No guaranteed shiny rewards anymore. - Disagree. Progressive Economy Structure?? Will be tackling the chosen economy module for this game (or lack thereof) in my up coming post. - Teams have to be discussed with testers. - Agreed. - Remove all PVP Coin items from boss rewards. - No. Will elaborate a bit later has you read on. - Every boss needs custom messages that have character. - Agreed. Doesn't always have to inspirational or overall cheerful when the player has won/loss. Spiteful/meme'd in victory or defeat is welcomed. _____________________________________________________________________________________________________ Possible template There are 3 difficulty levels: Easy: Pokemon have no EVs. Medium: 252 EVs on all Pokemon. Hard: 400 EVs on all Pokemon, you can't use items. - Should this module be employed, I disagree on removing items for being the solution to make the aspect of a boss fight harder when there are poke types, team ordering, & move-countering-movesets to be exploited. Also critical hit is a thing with 400evs backing up a team of 6 pokes. - 400 EVs is excessive. We faint pokes, not murder. - Not every match should be a speed issue where we are forced to bring a team of tanks to take a hit and then retaliate. - Also, Reasoning for advocating for items: Pulling of a comeback is a greater gaming experience than seeing my bank capitol rise. Suck it Cynthia and your legendary team can bite me. Yeah, thats battle tower, but it's the feels I am trying to convey. - All Pokemon have the best possible natures and abilities. - Correct nature, but random abilities - All Pokemon have 31 IVs and are level 100. - I say IV's of "21+ - 31" & "25+ - 31," are to be assigned to bosses based on how high their ranking is known to be. Kinda adds a new dimensional view on boss's achievements has being characters. With randomized IVs across all poke's stats for all of the bosses within a range of being a better trainer/elitist then the next boss. Feels less mechanical facing a perfect IV boss computer team and more of a accomplished trainer/elite/boss. - Medium and Hard have held items. - Only for higher tier bosses as stated from the idea and principles from above. Find a new solution for medium bosses. - Easy doesn't give a win for the third-win reward. - Disagree. Simple Module to follow here: "If low payout and no specific boss reward = No incentive to vs boss." A boss with no 3rd time reward and low payout will just be stagnating and waste of coding. Also a quote from -[uSER=2014378] StarkV[/uSER]: "Some people don't like to hunt for hours and just try their luck at bosses to get synced pokemon." -Agreed - You have to be the region champion to challenge the boss chosen - Agreed. The hours requirements needs be abolished. Current state of the game is either one of two things: If you can't/don't want to PVP > Vs bosses > if you don't meet requirements > do PVP. We are grinding either way for pokes and teams in the long run not for empty hours to play some content. This was a disaster of a mistake to have been upheld for so long. Aspects of fun/content shouldn't be locked out to a player based on something we are not in control off. However, regional locks are most welcomed in my opinion, and locks of the same nature where it takes effort and progression (instead of racking up empty hours) to gain access to new content is always fulfilling. _____________________________________________________________________________________________________ Rewards are split in 3 tiers: Tier 1: 5-10x Focus Sash, 5-10x Weakness Policy, 5-10x Air Balloon, 5-15x Lum Berry, 5-10x Sitrus Berry Tier 2: 5-10x PP Up, 3-8x Rare Candy, 1x Small Train Ticket, Corphish Egg Tier 3: 1x Gible Egg, 1x Dratini Egg, 1x Bunnelby Egg, 1x Scyther Egg - Its a strong NO for all 3 tiers including to have tier prizes. Check the following posts on this thread by the following users - [uSER=539874] envymeister,[/uSER] [uSER=1651359]Fhil,[/uSER] [uSER=1486314]Simlacsek,[/uSER][uSER=1936569] BakBeast,[/uSER][uSER=1942050] MrHugglesworth,[/uSER][uSER=771659] Madara,[/uSER] [uSER=2014378]StarkV,[/uSER][uSER=701519] Judgement,[/uSER] @Derpro[uSER=1531385], Darkvader[/uSER][uSER=2066782], Lordmitico[/uSER] - which continue to elaborate on points that are worth reading again _____________________________________________________________________________________________________ Easy: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward. Medium: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 5-26k money reward, +2 PvE Coins. Hard: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins. -Chance, slight chance, & very rare occurance for a tier 1 drop is a straight NO. Keep bosses and rewards prestige. - Im gonna quote[uSER=242958] hahahaka[/uSER] on this one: "medium boss only 5-26k? you even have a chance to get just 5k from them?" - Concerning the overall buff to cash as stated in few of the comments: Honestly, Nobody should be forced to play all of the bosses. Main reason is sometimes not having a team to beat a boss, or we do have a team and the boss doesn't payout well. Players will still gravitate to what they think is feesable for them to do within progression of the game. Instead of slaving away to a forced module. Keep the current module of certain bosses having low/medium/high cash rewards. _____________________________________________________________________________________________________ - Third-win rewards let you choose a reward from tier 3. - No requirements to fight bosses anymore other than reaching the maps where the bosses are. - Addressed. ______________________________________________________________________________________________________ Thanks for reading, peace out.
  13. IGN: Bunnystar Discord Tag: Jessie#2894 Server: silver [spoiler=Cool] [spoiler=Funny: All Hail Paint] [spoiler=Ugly =P]
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