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Bash

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Everything posted by Bash

  1. No, its not. Thats why he is asking.
  2. Well. Enlighten us how you think this suggestion makes hunting more easy and how its not healthy.
  3. why not?!?!?!!
  4. On the download page. https://pokemonrevolution.net/download
  5. I'd love to see you going into details. Because I wouldnt just disagree with Iceflakes arguments, I think the key ones are wrong too - at least for those you can count as arguments. How is that so obviosly overpowered, am I missing something? Im totally fine when ppl say that they dont like it for whatever personal preferences, but not when they use 'arguments' which are no arguments. I want to summarize what iceflake wrote so far, as it summarizes your opinion too and give my input on it. Iceflake said: I think we all agree that this is just a statement, not an argument yet. This is smt like an argument. We wouldnt waste money/pokeballs anymore as we are good hunters and dont catch Sassy Froakies. However, I responded with: As you see I showed on a very simple example that there would be no op money sink you would dodge. Infact, depending how you balance the prize of the GMS, its even a better money sink. Next post Iceflake makes 4 szenarios to show that it makes no big difference if the nature is shown or not, if its not for Pokemon like Swablu. - Ok. Nothing I can say against. The more interesting part is: Its stated that hunting is one of the best money sinks in the game (as an opinion). This is, ngl, a weird statement, as hunting is one of the best ways to generate money in PRO. Its no sink when you go out with an plus. Buying stuff in order to hunt is a sink - that is what is meant I guess. The GMS wont affect repels, but it does on Pokeballs. But, to that stuff I already wrote a passage. Once you read that passage I wrote, there is no way you can have still the 'opinion' that the GMS would lower the money sink. Unless you calc the stuff more exact, maybe with real data, different thoughts I may have not included and come to an different result. I didnt made a very realistic calc, I did it even pretty sloppy since I was kinda sure about the outcome. To this part. I can't understand the first sentence. Why is it as balanced as it can get? Is 49.45% not balanced anymore? What about 55%, is that to much? What about 50% but a way lower encounter rate? How can you see that 50% is as balanced as it can get? (Is it even 50%?! More about that in the next quote) *adding more onto that just makes the chances better* Yes, indeed. The chances are still the same tho The difference between a percentage booster and a GMS like thing is actually huge as the GMS barely touches the time you need in order to catch a good Pokemon while a percentage booster, for example 100%, halfes the time to find a good one. If there was a GMS in the game, there wouldnt be more epics than before. Even less how it seems Im not 100% sure how syncs in PRO work - if they work as in the originals or not. I always had the fact in the head that they dont work like in the originals. If they do, this guy has a good point too: If there was a GMS that tells you if a sync did work or not, and we assume you only catch those where it worked, your total 'good nature' catches sink by 2% as the 'random nature encounter' falls off. Which brings us back to the point of if it makes a difference if the GMS states just if the sync worked or not, or if it tells you the nature. My conclusion is still: You dont have to make the GMS very expansive to make it a) Attractive to be bought b) To be an even bigger money sink than buying Pokeballs
  6. Its not 22+ Atk is 17
  7. Tokyo Ghoul once I compared it to the manga
  8. This kinda sounds like you used the wrong server as main server. Do you have some Pokemon, Items or any progress? If yes its very likerly you have chosen the wrong main server.
  9. In random battles there is the flower version iirc. It does not work in wild battles?
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